kopia lustrzana https://github.com/vilemduha/blendercam
169 wiersze
5.7 KiB
Python
169 wiersze
5.7 KiB
Python
# blender CAM ui.py (c) 2012 Vilem Novak
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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import sys
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import bpy
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from bpy.types import UIList, Operator
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from bpy_extras.io_utils import ImportHelper
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from bpy.props import (StringProperty,
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BoolProperty,
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PointerProperty,
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FloatProperty,
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)
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from bpy.types import (Panel, Menu, Operator, PropertyGroup, )
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from cam import gcodeimportparser, simple
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from cam.simple import *
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from cam.ui_panels.buttons_panel import CAMButtonsPanel
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from cam.ui_panels.interface import *
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from cam.ui_panels.info import *
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from cam.ui_panels.operations import *
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from cam.ui_panels.cutter import *
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from cam.ui_panels.machine import *
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from cam.ui_panels.material import *
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from cam.ui_panels.chains import *
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from cam.ui_panels.op_properties import *
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from cam.ui_panels.movement import *
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from cam.ui_panels.feedrate import *
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from cam.ui_panels.optimisation import *
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from cam.ui_panels.area import *
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from cam.ui_panels.gcode import *
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from cam.ui_panels.pack import *
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from cam.ui_panels.slice import *
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class CAM_UL_orientations(UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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layout.label(text=item.name, translate=False, icon_value=icon)
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elif self.layout_type in {'GRID'}:
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layout.alignment = 'CENTER'
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layout.label(text="", icon_value=icon)
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# panel containing all tools
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class VIEW3D_PT_tools_curvetools(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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bl_context = "objectmode"
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bl_label = "Curve CAM Tools"
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def draw(self, context):
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layout = self.layout
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layout.operator("object.curve_boolean")
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layout.operator("object.convex_hull")
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layout.operator("object.curve_intarsion")
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layout.operator("object.curve_overcuts")
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layout.operator("object.curve_overcuts_b")
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layout.operator("object.silhouete")
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layout.operator("object.silhouete_offset")
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layout.operator("object.curve_remove_doubles")
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layout.operator("object.mesh_get_pockets")
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class VIEW3D_PT_tools_create(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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bl_context = "objectmode"
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bl_label = "Curve CAM Creators"
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bl_option = 'DEFAULT_CLOSED'
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def draw(self, context):
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layout = self.layout
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layout.operator("object.curve_plate")
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layout.operator("object.curve_drawer")
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layout.operator("object.curve_mortise")
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layout.operator("object.curve_interlock")
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layout.operator("object.curve_puzzle")
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layout.operator("object.sine")
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layout.operator("object.lissajous")
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layout.operator("object.hypotrochoid")
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layout.operator("object.customcurve")
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layout.operator("object.curve_hatch")
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layout.operator("object.curve_gear")
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layout.operator("object.curve_flat_cone")
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# Gcode import panel---------------------------------------------------------------
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# ------------------------------------------------------------------------
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# Panel in Object Mode
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# ------------------------------------------------------------------------
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class CustomPanel(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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bl_context = "objectmode"
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bl_label = "Import Gcode"
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bl_idname = "OBJECT_PT_importgcode"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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return context.mode in {'OBJECT',
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'EDIT_MESH'} # with this poll addon is visibly even when no object is selected
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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isettings = scene.cam_import_gcode
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layout.prop(isettings, 'output')
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layout.prop(isettings, "split_layers")
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layout.prop(isettings, "subdivide")
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col = layout.column(align=True)
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col = col.row(align=True)
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col.split()
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col.label(text="Segment length")
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col.prop(isettings, "max_segment_size")
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col.enabled = isettings.subdivide
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col.separator()
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col = layout.column()
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col.scale_y = 2.0
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col.operator("wm.gcode_import")
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class WM_OT_gcode_import(Operator, ImportHelper):
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"""Import Gcode, travel lines don't get drawn"""
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bl_idname = "wm.gcode_import" # important since its how bpy.ops.import_test.some_data is constructed
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bl_label = "Import Gcode"
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# ImportHelper mixin class uses this
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filename_ext = ".txt"
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filter_glob: StringProperty(
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default="*.*",
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options={'HIDDEN'},
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maxlen=255, # Max internal buffer length, longer would be clamped.
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)
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def execute(self, context):
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print(self.filepath)
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return gcodeimportparser.import_gcode(context, self.filepath)
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