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<h1></h1>
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<!-- Table of contents -->
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<h1>Source code for fabex.strategy</h1><div class="highlight"><pre>
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<span></span><span class="sd">"""Fabex 'strategy.py' © 2012 Vilem Novak</span>
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<span class="sd">Strategy functionality of Fabex - e.g. Cutout, Parallel, Spiral, Waterline</span>
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<span class="sd">The functions here are called with operators defined in 'ops.py'</span>
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<span class="sd">"""</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">math</span><span class="w"> </span><span class="kn">import</span> <span class="p">(</span>
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<span class="n">ceil</span><span class="p">,</span>
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<span class="n">pi</span><span class="p">,</span>
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<span class="n">radians</span><span class="p">,</span>
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<span class="n">sqrt</span><span class="p">,</span>
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<span class="n">tan</span><span class="p">,</span>
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<span class="p">)</span>
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<span class="kn">import</span><span class="w"> </span><span class="nn">sys</span>
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<span class="kn">import</span><span class="w"> </span><span class="nn">time</span>
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<span class="kn">import</span><span class="w"> </span><span class="nn">shapely</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">shapely.geometry</span><span class="w"> </span><span class="kn">import</span> <span class="n">polygon</span> <span class="k">as</span> <span class="n">spolygon</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">shapely.geometry</span><span class="w"> </span><span class="kn">import</span> <span class="n">Point</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">shapely</span><span class="w"> </span><span class="kn">import</span> <span class="n">geometry</span> <span class="k">as</span> <span class="n">sgeometry</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">shapely</span><span class="w"> </span><span class="kn">import</span> <span class="n">affinity</span>
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<span class="kn">import</span><span class="w"> </span><span class="nn">bpy</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">bpy_extras</span><span class="w"> </span><span class="kn">import</span> <span class="n">object_utils</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">mathutils</span><span class="w"> </span><span class="kn">import</span> <span class="n">Euler</span><span class="p">,</span> <span class="n">Vector</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.bridges</span><span class="w"> </span><span class="kn">import</span> <span class="n">use_bridges</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.cam_chunk</span><span class="w"> </span><span class="kn">import</span> <span class="p">(</span>
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<span class="n">CamPathChunk</span><span class="p">,</span>
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<span class="n">curve_to_chunks</span><span class="p">,</span>
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<span class="n">limit_chunks</span><span class="p">,</span>
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<span class="n">shapely_to_chunks</span><span class="p">,</span>
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<span class="n">sample_chunks_n_axis</span><span class="p">,</span>
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<span class="n">silhouette_offset</span><span class="p">,</span>
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<span class="n">get_object_silhouette</span><span class="p">,</span>
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<span class="n">get_object_outline</span><span class="p">,</span>
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<span class="n">get_operation_silhouette</span><span class="p">,</span>
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<span class="n">sort_chunks</span><span class="p">,</span>
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|
<span class="p">)</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.collision</span><span class="w"> </span><span class="kn">import</span> <span class="n">cleanup_bullet_collision</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.constants</span><span class="w"> </span><span class="kn">import</span> <span class="n">SHAPELY</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.exception</span><span class="w"> </span><span class="kn">import</span> <span class="n">CamException</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.operators.curve_create_ops</span><span class="w"> </span><span class="kn">import</span> <span class="n">generate_crosshatch</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.utilities.chunk_utils</span><span class="w"> </span><span class="kn">import</span> <span class="p">(</span>
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|
<span class="n">chunks_refine</span><span class="p">,</span>
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|
<span class="n">optimize_chunk</span><span class="p">,</span>
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|
<span class="n">chunks_refine_threshold</span><span class="p">,</span>
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<span class="n">parent_child_distance</span><span class="p">,</span>
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|
<span class="n">parent_child_poly</span><span class="p">,</span>
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|
<span class="n">set_chunks_z</span><span class="p">,</span>
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<span class="n">extend_chunks_5_axis</span><span class="p">,</span>
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|
<span class="p">)</span>
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|
<span class="kn">from</span><span class="w"> </span><span class="nn">.utilities.compare_utils</span><span class="w"> </span><span class="kn">import</span> <span class="n">check_equal</span><span class="p">,</span> <span class="n">unique</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.utilities.geom_utils</span><span class="w"> </span><span class="kn">import</span> <span class="n">circle</span><span class="p">,</span> <span class="n">helix</span>
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<span class="kn">from</span><span class="w"> </span><span class="nn">.utilities.operation_utils</span><span class="w"> </span><span class="kn">import</span> <span class="n">get_operation_sources</span>
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|
<span class="kn">from</span><span class="w"> </span><span class="nn">.utilities.shapely_utils</span><span class="w"> </span><span class="kn">import</span> <span class="n">shapely_to_curve</span>
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|
<span class="kn">from</span><span class="w"> </span><span class="nn">.utilities.simple_utils</span><span class="w"> </span><span class="kn">import</span> <span class="p">(</span>
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|
<span class="n">activate</span><span class="p">,</span>
|
|
<span class="n">delete_object</span><span class="p">,</span>
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<span class="n">join_multiple</span><span class="p">,</span>
|
|
<span class="n">progress</span><span class="p">,</span>
|
|
<span class="n">remove_multiple</span><span class="p">,</span>
|
|
<span class="n">subdivide_short_lines</span><span class="p">,</span>
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|
<span class="p">)</span>
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<span class="c1"># add pocket op for medial axis and profile cut inside to clean unremoved material</span>
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<div class="viewcode-block" id="add_pocket">
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<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.add_pocket">[docs]</a>
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<span class="k">def</span><span class="w"> </span><span class="nf">add_pocket</span><span class="p">(</span><span class="n">maxdepth</span><span class="p">,</span> <span class="n">sname</span><span class="p">,</span> <span class="n">new_cutter_diameter</span><span class="p">):</span>
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<span class="w"> </span><span class="sd">"""Add a pocket operation for the medial axis and profile cut.</span>
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<span class="sd"> This function first deselects all objects in the scene and then checks</span>
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<span class="sd"> for any existing medial pocket objects, deleting them if found. It</span>
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<span class="sd"> verifies whether a medial pocket operation already exists in the CAM</span>
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<span class="sd"> operations. If it does not exist, it creates a new pocket operation with</span>
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<span class="sd"> the specified parameters. The function also modifies the selected</span>
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<span class="sd"> object's silhouette offset based on the new cutter diameter.</span>
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<span class="sd"> Args:</span>
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<span class="sd"> maxdepth (float): The maximum depth of the pocket to be created.</span>
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<span class="sd"> sname (str): The name of the object to which the pocket will be added.</span>
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<span class="sd"> new_cutter_diameter (float): The diameter of the new cutter to be used.</span>
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<span class="sd"> """</span>
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<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">select_all</span><span class="p">(</span><span class="n">action</span><span class="o">=</span><span class="s2">"DESELECT"</span><span class="p">)</span>
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<span class="n">s</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">scene</span>
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<span class="n">mpocket_exists</span> <span class="o">=</span> <span class="kc">False</span>
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<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">s</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span> <span class="c1"># delete old medial pocket</span>
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<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">name</span><span class="o">.</span><span class="n">startswith</span><span class="p">(</span><span class="s2">"medial_poc"</span><span class="p">):</span>
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|
<span class="n">ob</span><span class="o">.</span><span class="n">select_set</span><span class="p">(</span><span class="kc">True</span><span class="p">)</span>
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<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">delete</span><span class="p">()</span>
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<span class="k">for</span> <span class="n">op</span> <span class="ow">in</span> <span class="n">s</span><span class="o">.</span><span class="n">cam_operations</span><span class="p">:</span> <span class="c1"># verify medial pocket operation exists</span>
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<span class="k">if</span> <span class="n">op</span><span class="o">.</span><span class="n">name</span> <span class="o">==</span> <span class="s2">"MedialPocket"</span><span class="p">:</span>
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<span class="n">mpocket_exists</span> <span class="o">=</span> <span class="kc">True</span>
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|
<span class="n">ob</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="n">sname</span><span class="p">]</span>
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<span class="n">ob</span><span class="o">.</span><span class="n">select_set</span><span class="p">(</span><span class="kc">True</span><span class="p">)</span>
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|
<span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">view_layer</span><span class="o">.</span><span class="n">objects</span><span class="o">.</span><span class="n">active</span> <span class="o">=</span> <span class="n">ob</span>
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|
<span class="n">silhouette_offset</span><span class="p">(</span><span class="n">ob</span><span class="p">,</span> <span class="o">-</span><span class="n">new_cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">)</span>
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|
<span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">active_object</span><span class="o">.</span><span class="n">name</span> <span class="o">=</span> <span class="s2">"medial_pocket"</span>
|
|
<span class="n">m_ob</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">view_layer</span><span class="o">.</span><span class="n">objects</span><span class="o">.</span><span class="n">active</span>
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|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">origin_set</span><span class="p">(</span><span class="nb">type</span><span class="o">=</span><span class="s2">"ORIGIN_GEOMETRY"</span><span class="p">,</span> <span class="n">center</span><span class="o">=</span><span class="s2">"BOUNDS"</span><span class="p">)</span>
|
|
<span class="n">m_ob</span><span class="o">.</span><span class="n">location</span><span class="o">.</span><span class="n">z</span> <span class="o">=</span> <span class="n">maxdepth</span>
|
|
<span class="k">if</span> <span class="ow">not</span> <span class="n">mpocket_exists</span><span class="p">:</span> <span class="c1"># create a pocket operation if it does not exist already</span>
|
|
<span class="n">s</span><span class="o">.</span><span class="n">cam_operations</span><span class="o">.</span><span class="n">add</span><span class="p">()</span>
|
|
<span class="n">o</span> <span class="o">=</span> <span class="n">s</span><span class="o">.</span><span class="n">cam_operations</span><span class="p">[</span><span class="o">-</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">object_name</span> <span class="o">=</span> <span class="s2">"medial_pocket"</span>
|
|
<span class="n">s</span><span class="o">.</span><span class="n">cam_active_operation</span> <span class="o">=</span> <span class="nb">len</span><span class="p">(</span><span class="n">s</span><span class="o">.</span><span class="n">cam_operations</span><span class="p">)</span> <span class="o">-</span> <span class="mi">1</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">name</span> <span class="o">=</span> <span class="s2">"MedialPocket"</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">filename</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">name</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">strategy</span> <span class="o">=</span> <span class="s2">"POCKET"</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">use_layers</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">material</span><span class="o">.</span><span class="n">estimate_from_model</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">material</span><span class="o">.</span><span class="n">size</span><span class="p">[</span><span class="mi">2</span><span class="p">]</span> <span class="o">=</span> <span class="o">-</span><span class="n">maxdepth</span></div>
|
|
|
|
|
|
|
|
<span class="c1"># cutout strategy is completely here:</span>
|
|
<div class="viewcode-block" id="cutout">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.cutout">[docs]</a>
|
|
<span class="k">async</span> <span class="k">def</span><span class="w"> </span><span class="nf">cutout</span><span class="p">(</span><span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Perform a cutout operation based on the provided parameters.</span>
|
|
|
|
<span class="sd"> This function calculates the necessary cutter offset based on the cutter</span>
|
|
<span class="sd"> type and its parameters. It processes a list of objects to determine how</span>
|
|
<span class="sd"> to cut them based on their geometry and the specified cutting type. The</span>
|
|
<span class="sd"> function handles different cutter types such as 'VCARVE', 'CYLCONE',</span>
|
|
<span class="sd"> 'BALLCONE', and 'BALLNOSE', applying specific calculations for each. It</span>
|
|
<span class="sd"> also manages the layering and movement strategies for the cutting</span>
|
|
<span class="sd"> operation, including options for lead-ins, ramps, and bridges.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> o (object): An object containing parameters for the cutout operation,</span>
|
|
<span class="sd"> including cutter type, diameter, depth, and other settings.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> None: This function does not return a value but performs operations</span>
|
|
<span class="sd"> on the provided object.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="n">max_depth</span> <span class="o">=</span> <span class="n">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
<span class="n">cutter_angle</span> <span class="o">=</span> <span class="n">radians</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">cutter_tip_angle</span> <span class="o">/</span> <span class="mi">2</span><span class="p">)</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span> <span class="c1"># cutter offset</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Cutter Type:"</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Max Depth:"</span><span class="p">,</span> <span class="n">max_depth</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"VCARVE"</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">cutter_angle</span><span class="p">)</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"CYLCONE"</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">cutter_angle</span><span class="p">)</span> <span class="o">+</span> <span class="n">o</span><span class="o">.</span><span class="n">cylcone_diameter</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"BALLCONE"</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">cutter_angle</span><span class="p">)</span> <span class="o">+</span> <span class="n">o</span><span class="o">.</span><span class="n">ball_radius</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"BALLNOSE"</span><span class="p">:</span>
|
|
<span class="n">r</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Cutter Radius:"</span><span class="p">,</span> <span class="n">r</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Skin: "</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">skin</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o"><</span> <span class="n">r</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="n">sqrt</span><span class="p">(</span><span class="n">r</span><span class="o">**</span><span class="mi">2</span> <span class="o">-</span> <span class="p">(</span><span class="n">r</span> <span class="o">+</span> <span class="n">max_depth</span><span class="p">)</span> <span class="o">**</span> <span class="mi">2</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Offset:"</span><span class="p">,</span> <span class="n">c_offset</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">c_offset</span> <span class="o">></span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="n">c_offset</span> <span class="o">+=</span> <span class="n">o</span><span class="o">.</span><span class="n">skin</span> <span class="c1"># add skin for profile</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">straight</span><span class="p">:</span>
|
|
<span class="n">join</span> <span class="o">=</span> <span class="mi">2</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">join</span> <span class="o">=</span> <span class="mi">1</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Operation: Cutout"</span><span class="p">)</span>
|
|
<span class="n">offset</span> <span class="o">=</span> <span class="kc">True</span>
|
|
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span><span class="p">:</span>
|
|
<span class="n">activate</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span> <span class="ow">and</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"BEZIER"</span><span class="p">:</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">curve_remove_doubles</span><span class="p">(</span><span class="n">merge_distance</span><span class="o">=</span><span class="mf">0.0001</span><span class="p">,</span> <span class="n">keep_bezier</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">curve_remove_doubles</span><span class="p">()</span>
|
|
<span class="c1"># make sure all polylines are at least three points long</span>
|
|
<span class="n">subdivide_short_lines</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cut_type</span> <span class="o">==</span> <span class="s2">"ONLINE"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">onlycurves</span><span class="p">:</span> <span class="c1"># is separate to allow open curves :)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Separate"</span><span class="p">)</span>
|
|
<span class="n">chunksFromCurve</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">curve_to_chunks</span><span class="p">(</span><span class="n">ob</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">use_modifiers</span><span class="p">))</span>
|
|
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">chunksFromCurve</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cut_type</span> <span class="o">==</span> <span class="s2">"ONLINE"</span><span class="p">:</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">get_object_outline</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="n">o</span><span class="p">,</span> <span class="kc">True</span><span class="p">)</span>
|
|
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">offset</span> <span class="o">=</span> <span class="kc">True</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cut_type</span> <span class="o">==</span> <span class="s2">"INSIDE"</span><span class="p">:</span>
|
|
<span class="n">offset</span> <span class="o">=</span> <span class="kc">False</span>
|
|
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">get_object_outline</span><span class="p">(</span><span class="n">c_offset</span><span class="p">,</span> <span class="n">o</span><span class="p">,</span> <span class="n">offset</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">outlines_count</span> <span class="o">></span> <span class="mi">1</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">outlines_count</span><span class="p">):</span>
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">p</span><span class="p">,</span> <span class="o">-</span><span class="mi">1</span><span class="p">))</span>
|
|
|
|
<span class="n">path_distance</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">distance_between_paths</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cut_type</span> <span class="o">==</span> <span class="s2">"INSIDE"</span><span class="p">:</span>
|
|
<span class="n">path_distance</span> <span class="o">*=</span> <span class="o">-</span><span class="mi">1</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">p</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span>
|
|
<span class="n">distance</span><span class="o">=</span><span class="n">path_distance</span><span class="p">,</span>
|
|
<span class="n">resolution</span><span class="o">=</span><span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span>
|
|
<span class="n">join_style</span><span class="o">=</span><span class="n">join</span><span class="p">,</span>
|
|
<span class="n">mitre_limit</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">p</span><span class="p">,</span> <span class="o">-</span><span class="mi">1</span><span class="p">))</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">outlines_count</span> <span class="o">></span> <span class="mi">1</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">insideout</span> <span class="o">==</span> <span class="s2">"OUTSIDEIN"</span><span class="p">:</span>
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
|
|
<span class="n">chunksFromCurve</span> <span class="o">=</span> <span class="n">limit_chunks</span><span class="p">(</span><span class="n">chunksFromCurve</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="ow">not</span> <span class="n">o</span><span class="o">.</span><span class="n">dont_merge</span><span class="p">:</span>
|
|
<span class="n">parent_child_poly</span><span class="p">(</span><span class="n">chunksFromCurve</span><span class="p">,</span> <span class="n">chunksFromCurve</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">outlines_count</span> <span class="o">==</span> <span class="mi">1</span><span class="p">:</span>
|
|
<span class="n">chunksFromCurve</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">chunksFromCurve</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CLIMB"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">spindle_rotation</span> <span class="o">==</span> <span class="s2">"CCW"</span><span class="p">)</span> <span class="ow">or</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CONVENTIONAL"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">spindle_rotation</span> <span class="o">==</span> <span class="s2">"CW"</span>
|
|
<span class="p">):</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">chunksFromCurve</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cut_type</span> <span class="o">==</span> <span class="s2">"INSIDE"</span><span class="p">:</span> <span class="c1"># there would be too many conditions above,</span>
|
|
<span class="c1"># so for now it gets reversed once again when inside cutting.</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">chunksFromCurve</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="n">get_layers</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">,</span> <span class="n">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">))</span>
|
|
<span class="n">extendorder</span> <span class="o">=</span> <span class="p">[]</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">first_down</span><span class="p">:</span> <span class="c1"># each shape gets either cut all the way to bottom,</span>
|
|
<span class="c1"># or every shape gets cut 1 layer, then all again. has to create copies,</span>
|
|
<span class="c1"># because same chunks are worked with on more layers usually</span>
|
|
<span class="k">for</span> <span class="n">chunk</span> <span class="ow">in</span> <span class="n">chunksFromCurve</span><span class="p">:</span>
|
|
<span class="n">dir_switch</span> <span class="o">=</span> <span class="kc">False</span> <span class="c1"># needed to avoid unnecessary lifting of cutter with open chunks</span>
|
|
<span class="c1"># and movement set to "MEANDER"</span>
|
|
<span class="k">for</span> <span class="n">layer</span> <span class="ow">in</span> <span class="n">layers</span><span class="p">:</span>
|
|
<span class="n">chunk_copy</span> <span class="o">=</span> <span class="n">chunk</span><span class="o">.</span><span class="n">copy</span><span class="p">()</span>
|
|
<span class="k">if</span> <span class="n">dir_switch</span><span class="p">:</span>
|
|
<span class="n">chunk_copy</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
<span class="n">extendorder</span><span class="o">.</span><span class="n">append</span><span class="p">([</span><span class="n">chunk_copy</span><span class="p">,</span> <span class="n">layer</span><span class="p">])</span>
|
|
<span class="k">if</span> <span class="p">(</span><span class="ow">not</span> <span class="n">chunk</span><span class="o">.</span><span class="n">closed</span><span class="p">)</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"MEANDER"</span><span class="p">:</span>
|
|
<span class="n">dir_switch</span> <span class="o">=</span> <span class="ow">not</span> <span class="n">dir_switch</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">layer</span> <span class="ow">in</span> <span class="n">layers</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">chunk</span> <span class="ow">in</span> <span class="n">chunksFromCurve</span><span class="p">:</span>
|
|
<span class="n">extendorder</span><span class="o">.</span><span class="n">append</span><span class="p">([</span><span class="n">chunk</span><span class="o">.</span><span class="n">copy</span><span class="p">(),</span> <span class="n">layer</span><span class="p">])</span>
|
|
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span> <span class="c1"># Set Z for all chunks</span>
|
|
<span class="n">chunk</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="n">layer</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">set_z</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
|
|
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">use_bridges</span><span class="p">:</span> <span class="c1"># add bridges to chunks</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Using Bridges"</span><span class="p">)</span>
|
|
<span class="n">remove_multiple</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">name</span> <span class="o">+</span> <span class="s2">"_cut_bridges"</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Old Briddge Cut Removed"</span><span class="p">)</span>
|
|
|
|
<span class="n">bridgeheight</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">max</span><span class="o">.</span><span class="n">z</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span> <span class="o">+</span> <span class="nb">abs</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">bridges_height</span><span class="p">))</span>
|
|
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span>
|
|
<span class="n">chunk</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="n">layer</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="k">if</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="o"><</span> <span class="n">bridgeheight</span><span class="p">:</span>
|
|
<span class="n">use_bridges</span><span class="p">(</span><span class="n">chunk</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">profile_start</span> <span class="o">></span> <span class="mi">0</span><span class="p">:</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Cutout Change Profile Start"</span><span class="p">)</span>
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span>
|
|
<span class="n">chunk</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="k">if</span> <span class="n">chunk</span><span class="o">.</span><span class="n">closed</span><span class="p">:</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">change_path_start</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="c1"># Lead in</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">lead_in</span> <span class="o">></span> <span class="mf">0.0</span> <span class="ow">or</span> <span class="n">o</span><span class="o">.</span><span class="n">lead_out</span> <span class="o">></span> <span class="mi">0</span><span class="p">:</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Cutout Lead-in"</span><span class="p">)</span>
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span>
|
|
<span class="n">chunk</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="k">if</span> <span class="n">chunk</span><span class="o">.</span><span class="n">closed</span><span class="p">:</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">break_path_for_leadin_leadout</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">lead_contour</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">ramp</span><span class="p">:</span> <span class="c1"># add ramps or simply add chunks</span>
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span>
|
|
<span class="n">chunk</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="n">layer</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">zig_zag_ramp</span><span class="p">:</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">ramp_zig_zag</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">o</span><span class="p">)</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">chunk</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">chunk</span><span class="o">.</span><span class="n">closed</span><span class="p">:</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">ramp_contour</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">o</span><span class="p">)</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">chunk</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">ramp_zig_zag</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">o</span><span class="p">)</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">chunk</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
|
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span></div>
|
|
|
|
|
|
|
|
<div class="viewcode-block" id="curve">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.curve">[docs]</a>
|
|
<span class="k">async</span> <span class="k">def</span><span class="w"> </span><span class="nf">curve</span><span class="p">(</span><span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Process and convert curve objects into mesh chunks.</span>
|
|
|
|
<span class="sd"> This function takes an operation object and processes the curves</span>
|
|
<span class="sd"> contained within it. It first checks if all objects are curves; if not,</span>
|
|
<span class="sd"> it raises an exception. The function then converts the curves into</span>
|
|
<span class="sd"> chunks, sorts them, and refines them. If layers are to be used, it</span>
|
|
<span class="sd"> applies layer information to the chunks, adjusting their Z-offsets</span>
|
|
<span class="sd"> accordingly. Finally, it converts the processed chunks into a mesh.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> o (Operation): An object containing operation parameters, including a list of</span>
|
|
<span class="sd"> objects, flags for layer usage, and movement constraints.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> None: This function does not return a value; it performs operations on the</span>
|
|
<span class="sd"> input.</span>
|
|
|
|
<span class="sd"> Raises:</span>
|
|
<span class="sd"> CamException: If not all objects in the operation are curves.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Operation: Curve"</span><span class="p">)</span>
|
|
<span class="n">pathSamples</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">get_operation_sources</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="ow">not</span> <span class="n">o</span><span class="o">.</span><span class="n">onlycurves</span><span class="p">:</span>
|
|
<span class="k">raise</span> <span class="n">CamException</span><span class="p">(</span><span class="s2">"All Objects Must Be Curves for This Operation."</span><span class="p">)</span>
|
|
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="c1"># make sure all polylines are at least three points long</span>
|
|
<span class="n">subdivide_short_lines</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span>
|
|
<span class="c1"># make the chunks from curve here</span>
|
|
|
|
<span class="n">pathSamples</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">curve_to_chunks</span><span class="p">(</span><span class="n">ob</span><span class="p">))</span>
|
|
|
|
<span class="c1"># sort before sampling</span>
|
|
<span class="n">pathSamples</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">pathSamples</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="n">pathSamples</span> <span class="o">=</span> <span class="n">chunks_refine</span><span class="p">(</span><span class="n">pathSamples</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span> <span class="c1"># simplify</span>
|
|
|
|
<span class="c1"># layers here</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">use_layers</span><span class="p">:</span>
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="n">get_layers</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">,</span> <span class="nb">round</span><span class="p">(</span><span class="n">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">),</span> <span class="mi">6</span><span class="p">))</span>
|
|
<span class="c1"># layers is a list of lists [[0.00,l1],[l1,l2],[l2,l3]] containg the start and end of each layer</span>
|
|
<span class="n">extendorder</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">layer</span> <span class="ow">in</span> <span class="n">layers</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">pathSamples</span><span class="p">:</span>
|
|
<span class="c1"># include layer information to chunk list</span>
|
|
<span class="n">extendorder</span><span class="o">.</span><span class="n">append</span><span class="p">([</span><span class="n">ch</span><span class="o">.</span><span class="n">copy</span><span class="p">(),</span> <span class="n">layer</span><span class="p">])</span>
|
|
|
|
<span class="k">for</span> <span class="n">chl</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span> <span class="c1"># Set offset Z for all chunks according to the layer information,</span>
|
|
<span class="n">chunk</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="n">layer</span> <span class="o">=</span> <span class="n">chl</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Layer: "</span> <span class="o">+</span> <span class="nb">str</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">]))</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">offset_z</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">max_z</span> <span class="o">*</span> <span class="mi">2</span> <span class="o">-</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z</span> <span class="o">+</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">clamp_z</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">min_z</span><span class="p">)</span> <span class="c1"># safety to not cut lower than minz</span>
|
|
<span class="c1"># safety, not higher than free movement height</span>
|
|
<span class="n">chunk</span><span class="o">.</span><span class="n">clamp_max_z</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">free_height</span><span class="p">)</span>
|
|
|
|
<span class="k">for</span> <span class="p">(</span>
|
|
<span class="n">chl</span>
|
|
<span class="p">)</span> <span class="ow">in</span> <span class="n">extendorder</span><span class="p">:</span> <span class="c1"># strip layer information from extendorder and transfer them to chunks</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">chl</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
|
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span> <span class="c1"># finish by converting to mesh</span>
|
|
|
|
<span class="k">else</span><span class="p">:</span> <span class="c1"># no layers, old curve</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">pathSamples</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">clamp_z</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">min_z</span><span class="p">)</span> <span class="c1"># safety to not cut lower than minz</span>
|
|
<span class="c1"># safety, not higher than free movement height</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">clamp_max_z</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">free_height</span><span class="p">)</span>
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">pathSamples</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span></div>
|
|
|
|
|
|
|
|
<div class="viewcode-block" id="project_curve">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.project_curve">[docs]</a>
|
|
<span class="k">async</span> <span class="k">def</span><span class="w"> </span><span class="nf">project_curve</span><span class="p">(</span><span class="n">s</span><span class="p">,</span> <span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Project a curve onto another curve object.</span>
|
|
|
|
<span class="sd"> This function takes a source object and a target object, both of which</span>
|
|
<span class="sd"> are expected to be curve objects. It projects the points of the source</span>
|
|
<span class="sd"> curve onto the target curve, adjusting the start and end points based on</span>
|
|
<span class="sd"> specified extensions. The resulting projected points are stored in the</span>
|
|
<span class="sd"> source object's path samples.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> s (object): The source object containing the curve to be projected.</span>
|
|
<span class="sd"> o (object): An object containing references to the curve objects</span>
|
|
<span class="sd"> involved in the projection.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> None: This function does not return a value; it modifies the</span>
|
|
<span class="sd"> source object's path samples in place.</span>
|
|
|
|
<span class="sd"> Raises:</span>
|
|
<span class="sd"> CamException: If the target curve is not of type 'CURVE'.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Operation: Projected Curve"</span><span class="p">)</span>
|
|
<span class="n">pathSamples</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">ob</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="n">o</span><span class="o">.</span><span class="n">curve_source</span><span class="p">]</span>
|
|
|
|
<span class="n">pathSamples</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">curve_to_chunks</span><span class="p">(</span><span class="n">ob</span><span class="p">))</span>
|
|
|
|
<span class="n">targetCurve</span> <span class="o">=</span> <span class="n">s</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="n">o</span><span class="o">.</span><span class="n">curve_target</span><span class="p">]</span>
|
|
|
|
<span class="kn">from</span><span class="w"> </span><span class="nn">cam</span><span class="w"> </span><span class="kn">import</span> <span class="n">cam_chunk</span>
|
|
|
|
<span class="k">if</span> <span class="n">targetCurve</span><span class="o">.</span><span class="n">type</span> <span class="o">!=</span> <span class="s2">"CURVE"</span><span class="p">:</span>
|
|
<span class="k">raise</span> <span class="n">CamException</span><span class="p">(</span><span class="s2">"Projection Target and Source Have to Be Curve Objects!"</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="mi">1</span><span class="p">:</span>
|
|
<span class="n">extend_up</span> <span class="o">=</span> <span class="mf">0.1</span>
|
|
<span class="n">extend_down</span> <span class="o">=</span> <span class="mf">0.04</span>
|
|
|
|
<span class="n">tsamples</span> <span class="o">=</span> <span class="n">curve_to_chunks</span><span class="p">(</span><span class="n">targetCurve</span><span class="p">)</span>
|
|
|
|
<span class="k">for</span> <span class="n">chi</span><span class="p">,</span> <span class="n">ch</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="n">pathSamples</span><span class="p">):</span>
|
|
<span class="n">cht</span> <span class="o">=</span> <span class="n">tsamples</span><span class="p">[</span><span class="n">chi</span><span class="p">]</span><span class="o">.</span><span class="n">get_points</span><span class="p">()</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">depth</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="n">ch_points</span> <span class="o">=</span> <span class="n">ch</span><span class="o">.</span><span class="n">get_points</span><span class="p">()</span>
|
|
<span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">s</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="n">ch_points</span><span class="p">):</span>
|
|
<span class="c1"># move the points a bit</span>
|
|
<span class="n">ep</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">cht</span><span class="p">[</span><span class="n">i</span><span class="p">])</span>
|
|
<span class="n">sp</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">ch_points</span><span class="p">[</span><span class="n">i</span><span class="p">])</span>
|
|
<span class="c1"># extend startpoint</span>
|
|
<span class="n">vecs</span> <span class="o">=</span> <span class="n">sp</span> <span class="o">-</span> <span class="n">ep</span>
|
|
<span class="n">vecs</span><span class="o">.</span><span class="n">normalize</span><span class="p">()</span>
|
|
<span class="n">vecs</span> <span class="o">*=</span> <span class="n">extend_up</span>
|
|
<span class="n">sp</span> <span class="o">+=</span> <span class="n">vecs</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">startpoints</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">sp</span><span class="p">)</span>
|
|
|
|
<span class="c1"># extend endpoint</span>
|
|
<span class="n">vece</span> <span class="o">=</span> <span class="n">sp</span> <span class="o">-</span> <span class="n">ep</span>
|
|
<span class="n">vece</span><span class="o">.</span><span class="n">normalize</span><span class="p">()</span>
|
|
<span class="n">vece</span> <span class="o">*=</span> <span class="n">extend_down</span>
|
|
<span class="n">ep</span> <span class="o">-=</span> <span class="n">vece</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">endpoints</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">ep</span><span class="p">)</span>
|
|
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">rotations</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">))</span>
|
|
|
|
<span class="n">vec</span> <span class="o">=</span> <span class="n">sp</span> <span class="o">-</span> <span class="n">ep</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">depth</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">depth</span><span class="p">,</span> <span class="o">-</span><span class="n">vec</span><span class="o">.</span><span class="n">length</span><span class="p">)</span>
|
|
<span class="n">ch_points</span><span class="p">[</span><span class="n">i</span><span class="p">]</span> <span class="o">=</span> <span class="n">sp</span><span class="o">.</span><span class="n">copy</span><span class="p">()</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">set_points</span><span class="p">(</span><span class="n">ch_points</span><span class="p">)</span>
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="n">get_layers</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="n">ch</span><span class="o">.</span><span class="n">depth</span><span class="p">)</span>
|
|
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">sample_chunks_n_axis</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="n">pathSamples</span><span class="p">,</span> <span class="n">layers</span><span class="p">))</span>
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span></div>
|
|
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|
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|
<div class="viewcode-block" id="pocket">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.pocket">[docs]</a>
|
|
<span class="k">async</span> <span class="k">def</span><span class="w"> </span><span class="nf">pocket</span><span class="p">(</span><span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Perform pocketing operation based on the provided parameters.</span>
|
|
|
|
<span class="sd"> This function executes a pocketing operation using the specified</span>
|
|
<span class="sd"> parameters from the object `o`. It calculates the cutter offset based on</span>
|
|
<span class="sd"> the cutter type and depth, processes curves, and generates the necessary</span>
|
|
<span class="sd"> chunks for the pocketing operation. The function also handles various</span>
|
|
<span class="sd"> movement types and optimizations, including helix entry and retract</span>
|
|
<span class="sd"> movements.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> o (object): An object containing parameters for the pocketing</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> None: The function modifies the scene and generates geometry</span>
|
|
<span class="sd"> based on the pocketing operation.</span>
|
|
<span class="sd"> """</span>
|
|
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|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">straight</span><span class="p">:</span>
|
|
<span class="n">join</span> <span class="o">=</span> <span class="mi">2</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">join</span> <span class="o">=</span> <span class="mi">1</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Operation: Pocket"</span><span class="p">)</span>
|
|
<span class="n">scene</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">scene</span>
|
|
|
|
<span class="n">remove_multiple</span><span class="p">(</span><span class="s2">"3D_poc"</span><span class="p">)</span>
|
|
|
|
<span class="n">max_depth</span> <span class="o">=</span> <span class="n">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">)</span> <span class="o">+</span> <span class="n">o</span><span class="o">.</span><span class="n">skin</span>
|
|
<span class="n">cutter_angle</span> <span class="o">=</span> <span class="n">radians</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">cutter_tip_angle</span> <span class="o">/</span> <span class="mi">2</span><span class="p">)</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"VCARVE"</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">cutter_angle</span><span class="p">)</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"CYLCONE"</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">cutter_angle</span><span class="p">)</span> <span class="o">+</span> <span class="n">o</span><span class="o">.</span><span class="n">cylcone_diameter</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"BALLCONE"</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">max_depth</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">cutter_angle</span><span class="p">)</span> <span class="o">+</span> <span class="n">o</span><span class="o">.</span><span class="n">ball_radius</span>
|
|
<span class="k">if</span> <span class="n">c_offset</span> <span class="o">></span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span><span class="p">:</span>
|
|
<span class="n">c_offset</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span>
|
|
|
|
<span class="n">c_offset</span> <span class="o">+=</span> <span class="n">o</span><span class="o">.</span><span class="n">skin</span> <span class="c1"># add skin</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Cutter Offset"</span><span class="p">,</span> <span class="n">c_offset</span><span class="p">)</span>
|
|
<span class="n">obname</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">object_name</span>
|
|
<span class="n">c_ob</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="n">obname</span><span class="p">]</span>
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span> <span class="ow">and</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"BEZIER"</span><span class="p">:</span>
|
|
<span class="n">activate</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">curve_remove_doubles</span><span class="p">(</span><span class="n">merge_distance</span><span class="o">=</span><span class="mf">0.0001</span><span class="p">,</span> <span class="n">keep_bezier</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">curve_remove_doubles</span><span class="p">()</span>
|
|
<span class="n">chunksFromCurve</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">angle</span> <span class="o">=</span> <span class="n">radians</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">parallel_pocket_angle</span><span class="p">)</span>
|
|
<span class="n">distance</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">distance_between_paths</span>
|
|
<span class="n">offset</span> <span class="o">=</span> <span class="o">-</span><span class="n">c_offset</span>
|
|
<span class="n">pocket_shape</span> <span class="o">=</span> <span class="s2">""</span>
|
|
<span class="n">n_angle</span> <span class="o">=</span> <span class="n">angle</span> <span class="o">-</span> <span class="n">pi</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="n">pr</span> <span class="o">=</span> <span class="n">get_object_outline</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="n">o</span><span class="p">,</span> <span class="kc">False</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">pocket_type</span> <span class="o">==</span> <span class="s2">"PARALLEL"</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">parallel_pocket_contour</span><span class="p">:</span>
|
|
<span class="n">offset</span> <span class="o">=</span> <span class="o">-</span><span class="p">(</span><span class="n">c_offset</span> <span class="o">+</span> <span class="n">distance</span> <span class="o">/</span> <span class="mi">2</span><span class="p">)</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">pr</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span>
|
|
<span class="o">-</span><span class="n">c_offset</span><span class="p">,</span>
|
|
<span class="n">resolution</span><span class="o">=</span><span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span>
|
|
<span class="n">join_style</span><span class="o">=</span><span class="n">join</span><span class="p">,</span>
|
|
<span class="n">mitre_limit</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="n">nchunks</span> <span class="o">=</span> <span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">p</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span><span class="p">)</span>
|
|
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">nchunks</span><span class="p">)</span>
|
|
<span class="n">crosshatch_result</span> <span class="o">=</span> <span class="n">generate_crosshatch</span><span class="p">(</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="p">,</span> <span class="n">angle</span><span class="p">,</span> <span class="n">distance</span><span class="p">,</span> <span class="n">offset</span><span class="p">,</span> <span class="n">pocket_shape</span><span class="p">,</span> <span class="n">join</span><span class="p">,</span> <span class="n">c_ob</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="n">nchunks</span> <span class="o">=</span> <span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">crosshatch_result</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span><span class="p">)</span>
|
|
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">nchunks</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">parallel_pocket_crosshatch</span><span class="p">:</span>
|
|
<span class="n">crosshatch_result</span> <span class="o">=</span> <span class="n">generate_crosshatch</span><span class="p">(</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="p">,</span> <span class="n">n_angle</span><span class="p">,</span> <span class="n">distance</span><span class="p">,</span> <span class="n">offset</span><span class="p">,</span> <span class="n">pocket_shape</span><span class="p">,</span> <span class="n">join</span><span class="p">,</span> <span class="n">c_ob</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="n">nchunks</span> <span class="o">=</span> <span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">crosshatch_result</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span><span class="p">)</span>
|
|
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">nchunks</span><span class="p">)</span>
|
|
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">pr</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span>
|
|
<span class="o">-</span><span class="n">c_offset</span><span class="p">,</span>
|
|
<span class="n">resolution</span><span class="o">=</span><span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span>
|
|
<span class="n">join_style</span><span class="o">=</span><span class="n">join</span><span class="p">,</span>
|
|
<span class="n">mitre_limit</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span>
|
|
<span class="p">)</span>
|
|
<span class="n">approxn</span> <span class="o">=</span> <span class="p">(</span><span class="nb">min</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">max</span><span class="o">.</span><span class="n">x</span> <span class="o">-</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">max</span><span class="o">.</span><span class="n">y</span> <span class="o">-</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">y</span><span class="p">)</span> <span class="o">/</span> <span class="n">o</span><span class="o">.</span><span class="n">distance_between_paths</span><span class="p">)</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Approximative:"</span> <span class="o">+</span> <span class="nb">str</span><span class="p">(</span><span class="n">approxn</span><span class="p">))</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">name</span><span class="p">)</span>
|
|
|
|
<span class="n">i</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">lastchunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">centers</span> <span class="o">=</span> <span class="kc">None</span>
|
|
<span class="n">firstoutline</span> <span class="o">=</span> <span class="n">p</span> <span class="c1"># for testing in the end.</span>
|
|
<span class="n">prest</span> <span class="o">=</span> <span class="n">p</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span><span class="o">-</span><span class="n">c_offset</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">)</span>
|
|
|
|
<span class="k">while</span> <span class="ow">not</span> <span class="n">p</span><span class="o">.</span><span class="n">is_empty</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">pocket_to_curve</span><span class="p">:</span>
|
|
<span class="c1"># make a curve starting with _3dpocket</span>
|
|
|
|
<span class="n">shapely_to_curve</span><span class="p">(</span><span class="s2">"3dpocket"</span><span class="p">,</span> <span class="n">p</span><span class="p">,</span> <span class="mf">0.0</span><span class="p">)</span>
|
|
|
|
<span class="n">nchunks</span> <span class="o">=</span> <span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">p</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span><span class="p">)</span>
|
|
|
|
<span class="c1"># print("nchunks")</span>
|
|
<span class="n">pnew</span> <span class="o">=</span> <span class="n">p</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span>
|
|
<span class="o">-</span><span class="n">o</span><span class="o">.</span><span class="n">distance_between_paths</span><span class="p">,</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span>
|
|
<span class="n">join_style</span><span class="o">=</span><span class="n">join</span><span class="p">,</span>
|
|
<span class="n">mitre_limit</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span>
|
|
<span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">pnew</span><span class="o">.</span><span class="n">is_empty</span><span class="p">:</span>
|
|
<span class="c1"># test if the last curve will leave material</span>
|
|
<span class="n">pt</span> <span class="o">=</span> <span class="n">p</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span>
|
|
<span class="o">-</span><span class="n">c_offset</span><span class="p">,</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span>
|
|
<span class="n">join_style</span><span class="o">=</span><span class="n">join</span><span class="p">,</span>
|
|
<span class="n">mitre_limit</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span>
|
|
<span class="p">)</span>
|
|
<span class="k">if</span> <span class="ow">not</span> <span class="n">pt</span><span class="o">.</span><span class="n">is_empty</span><span class="p">:</span>
|
|
<span class="n">pnew</span> <span class="o">=</span> <span class="n">pt</span>
|
|
<span class="c1"># print("pnew")</span>
|
|
|
|
<span class="n">nchunks</span> <span class="o">=</span> <span class="n">limit_chunks</span><span class="p">(</span><span class="n">nchunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="n">chunksFromCurve</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">nchunks</span><span class="p">)</span>
|
|
|
|
<span class="n">parent_child_distance</span><span class="p">(</span><span class="n">lastchunks</span><span class="p">,</span> <span class="n">nchunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="n">lastchunks</span> <span class="o">=</span> <span class="n">nchunks</span>
|
|
|
|
<span class="n">percent</span> <span class="o">=</span> <span class="nb">int</span><span class="p">(</span><span class="n">i</span> <span class="o">/</span> <span class="n">approxn</span> <span class="o">*</span> <span class="mi">100</span><span class="p">)</span>
|
|
<span class="n">progress</span><span class="p">(</span><span class="s2">"Outlining Polygons "</span><span class="p">,</span> <span class="n">percent</span><span class="p">)</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">pnew</span>
|
|
|
|
<span class="n">i</span> <span class="o">+=</span> <span class="mi">1</span>
|
|
|
|
<span class="c1"># if (o.poc)#TODO inside outside!</span>
|
|
<span class="k">if</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CLIMB"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">spindle_rotation</span> <span class="o">==</span> <span class="s2">"CW"</span><span class="p">)</span> <span class="ow">or</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CONVENTIONAL"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">spindle_rotation</span> <span class="o">==</span> <span class="s2">"CCW"</span>
|
|
<span class="p">):</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">chunksFromCurve</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
|
|
<span class="n">chunksFromCurve</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">chunksFromCurve</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="n">get_layers</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">,</span> <span class="n">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">))</span>
|
|
|
|
<span class="k">for</span> <span class="n">l</span> <span class="ow">in</span> <span class="n">layers</span><span class="p">:</span>
|
|
<span class="n">lchunks</span> <span class="o">=</span> <span class="n">set_chunks_z</span><span class="p">(</span><span class="n">chunksFromCurve</span><span class="p">,</span> <span class="n">l</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">ramp</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">lchunks</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">zstart</span> <span class="o">=</span> <span class="n">l</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">zend</span> <span class="o">=</span> <span class="n">l</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
|
|
<span class="c1"># helix_enter first try here TODO: check if helix radius is not out of operation area.</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">helix_enter</span><span class="p">:</span>
|
|
<span class="n">helix_radius</span> <span class="o">=</span> <span class="p">(</span>
|
|
<span class="n">c_offset</span> <span class="o">*</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">helix_diameter</span> <span class="o">*</span> <span class="mf">0.01</span>
|
|
<span class="p">)</span> <span class="c1"># 90 percent of cutter radius</span>
|
|
<span class="n">helix_circumference</span> <span class="o">=</span> <span class="n">helix_radius</span> <span class="o">*</span> <span class="n">pi</span> <span class="o">*</span> <span class="mi">2</span>
|
|
|
|
<span class="n">revheight</span> <span class="o">=</span> <span class="n">helix_circumference</span> <span class="o">*</span> <span class="n">tan</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">ramp_in_angle</span><span class="p">)</span>
|
|
<span class="k">for</span> <span class="n">chi</span><span class="p">,</span> <span class="n">ch</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="n">lchunks</span><span class="p">):</span>
|
|
<span class="k">if</span> <span class="ow">not</span> <span class="n">chunksFromCurve</span><span class="p">[</span><span class="n">chi</span><span class="p">]</span><span class="o">.</span><span class="n">children</span><span class="p">:</span>
|
|
<span class="c1"># TODO:intercept closest next point when it should stay low</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="mi">0</span><span class="p">)</span>
|
|
<span class="c1"># first thing to do is to check if helix enter can really enter.</span>
|
|
|
|
<span class="n">checkc</span> <span class="o">=</span> <span class="n">circle</span><span class="p">(</span><span class="n">helix_radius</span> <span class="o">+</span> <span class="n">c_offset</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">)</span>
|
|
|
|
<span class="n">checkc</span> <span class="o">=</span> <span class="n">affinity</span><span class="o">.</span><span class="n">translate</span><span class="p">(</span><span class="n">checkc</span><span class="p">,</span> <span class="n">p</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">p</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
|
|
<span class="n">covers</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="k">for</span> <span class="n">poly</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">silhouette</span><span class="o">.</span><span class="n">geoms</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">poly</span><span class="o">.</span><span class="n">contains</span><span class="p">(</span><span class="n">checkc</span><span class="p">):</span>
|
|
<span class="n">covers</span> <span class="o">=</span> <span class="kc">True</span>
|
|
<span class="k">break</span>
|
|
|
|
<span class="k">if</span> <span class="n">covers</span><span class="p">:</span>
|
|
<span class="n">revolutions</span> <span class="o">=</span> <span class="p">(</span><span class="n">l</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="o">-</span> <span class="n">p</span><span class="p">[</span><span class="mi">2</span><span class="p">])</span> <span class="o">/</span> <span class="n">revheight</span>
|
|
<span class="c1"># print(revolutions)</span>
|
|
<span class="n">h</span> <span class="o">=</span> <span class="n">helix</span><span class="p">(</span><span class="n">helix_radius</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span> <span class="n">l</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">p</span><span class="p">,</span> <span class="n">revolutions</span><span class="p">)</span>
|
|
<span class="c1"># invert helix if not the typical direction</span>
|
|
<span class="k">if</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CONVENTIONAL"</span>
|
|
<span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">spindle_rotation</span> <span class="o">==</span> <span class="s2">"CW"</span>
|
|
<span class="p">)</span> <span class="ow">or</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CLIMB"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">spindle_rotation</span> <span class="o">==</span> <span class="s2">"CCW"</span><span class="p">):</span>
|
|
<span class="n">nhelix</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">v</span> <span class="ow">in</span> <span class="n">h</span><span class="p">:</span>
|
|
<span class="n">nhelix</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="mi">2</span> <span class="o">*</span> <span class="n">p</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="o">-</span> <span class="n">v</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">v</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">v</span><span class="p">[</span><span class="mi">2</span><span class="p">]))</span>
|
|
<span class="n">h</span> <span class="o">=</span> <span class="n">nhelix</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">h</span><span class="p">,</span> <span class="n">at_index</span><span class="o">=</span><span class="mi">0</span><span class="p">)</span>
|
|
<span class="c1"># ch.points = h + ch.points</span>
|
|
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">info</span><span class="o">.</span><span class="n">warnings</span> <span class="o">+=</span> <span class="s2">"Helix entry did not fit! </span><span class="se">\n</span><span class="s2"> "</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">closed</span> <span class="o">=</span> <span class="kc">True</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">ramp_zig_zag</span><span class="p">(</span><span class="n">l</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">l</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">o</span><span class="p">)</span>
|
|
<span class="c1"># Arc retract here first try:</span>
|
|
<span class="c1"># TODO: check for entry and exit point before actual computing... will be much better.</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">retract_tangential</span><span class="p">:</span>
|
|
<span class="c1"># TODO: fix this for CW and CCW!</span>
|
|
<span class="k">for</span> <span class="n">chi</span><span class="p">,</span> <span class="n">ch</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="n">lchunks</span><span class="p">):</span>
|
|
<span class="c1"># print(chunksFromCurve[chi])</span>
|
|
<span class="c1"># print(chunksFromCurve[chi].parents)</span>
|
|
<span class="k">if</span> <span class="n">chunksFromCurve</span><span class="p">[</span><span class="n">chi</span><span class="p">]</span><span class="o">.</span><span class="n">parents</span> <span class="o">==</span> <span class="p">[]</span> <span class="ow">or</span> <span class="nb">len</span><span class="p">(</span><span class="n">chunksFromCurve</span><span class="p">[</span><span class="n">chi</span><span class="p">]</span><span class="o">.</span><span class="n">parents</span><span class="p">)</span> <span class="o">==</span> <span class="mi">1</span><span class="p">:</span>
|
|
<span class="n">revolutions</span> <span class="o">=</span> <span class="mf">0.25</span>
|
|
<span class="n">v1</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="o">-</span><span class="mi">1</span><span class="p">))</span>
|
|
<span class="n">i</span> <span class="o">=</span> <span class="o">-</span><span class="mi">2</span>
|
|
<span class="n">v2</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="n">i</span><span class="p">))</span>
|
|
<span class="n">v</span> <span class="o">=</span> <span class="n">v1</span> <span class="o">-</span> <span class="n">v2</span>
|
|
<span class="k">while</span> <span class="n">v</span><span class="o">.</span><span class="n">length</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
|
|
<span class="n">i</span> <span class="o">=</span> <span class="n">i</span> <span class="o">-</span> <span class="mi">1</span>
|
|
<span class="n">v2</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="n">i</span><span class="p">))</span>
|
|
<span class="n">v</span> <span class="o">=</span> <span class="n">v1</span> <span class="o">-</span> <span class="n">v2</span>
|
|
|
|
<span class="n">v</span><span class="o">.</span><span class="n">normalize</span><span class="p">()</span>
|
|
<span class="n">rotangle</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">((</span><span class="n">v</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">v</span><span class="o">.</span><span class="n">y</span><span class="p">))</span><span class="o">.</span><span class="n">angle_signed</span><span class="p">(</span><span class="n">Vector</span><span class="p">((</span><span class="mi">1</span><span class="p">,</span> <span class="mi">0</span><span class="p">)))</span>
|
|
<span class="n">e</span> <span class="o">=</span> <span class="n">Euler</span><span class="p">((</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="n">pi</span> <span class="o">/</span> <span class="mf">2.0</span><span class="p">))</span> <span class="c1"># TODO:#CW CLIMB!</span>
|
|
<span class="n">v</span><span class="o">.</span><span class="n">rotate</span><span class="p">(</span><span class="n">e</span><span class="p">)</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">v1</span> <span class="o">+</span> <span class="n">v</span> <span class="o">*</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">retract_radius</span>
|
|
<span class="n">center</span> <span class="o">=</span> <span class="n">p</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">p</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">p</span><span class="o">.</span><span class="n">z</span><span class="p">)</span>
|
|
|
|
<span class="c1"># progress(str((v1,v,p)))</span>
|
|
<span class="n">h</span> <span class="o">=</span> <span class="n">helix</span><span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">retract_radius</span><span class="p">,</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">,</span>
|
|
<span class="n">p</span><span class="p">[</span><span class="mi">2</span><span class="p">]</span> <span class="o">+</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">retract_height</span><span class="p">,</span>
|
|
<span class="n">p</span><span class="p">,</span>
|
|
<span class="n">revolutions</span><span class="p">,</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="c1"># angle to rotate whole retract move</span>
|
|
<span class="n">e</span> <span class="o">=</span> <span class="n">Euler</span><span class="p">((</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="n">rotangle</span> <span class="o">+</span> <span class="n">pi</span><span class="p">))</span>
|
|
<span class="n">rothelix</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">c</span> <span class="o">=</span> <span class="p">[]</span> <span class="c1"># polygon for outlining and checking collisions.</span>
|
|
<span class="k">for</span> <span class="n">p</span> <span class="ow">in</span> <span class="n">h</span><span class="p">:</span> <span class="c1"># rotate helix to go from tangent of vector</span>
|
|
<span class="n">v1</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">p</span><span class="p">)</span>
|
|
|
|
<span class="n">v</span> <span class="o">=</span> <span class="n">v1</span> <span class="o">-</span> <span class="n">center</span>
|
|
<span class="n">v</span><span class="o">.</span><span class="n">x</span> <span class="o">=</span> <span class="o">-</span><span class="n">v</span><span class="o">.</span><span class="n">x</span> <span class="c1"># flip it here first...</span>
|
|
<span class="n">v</span><span class="o">.</span><span class="n">rotate</span><span class="p">(</span><span class="n">e</span><span class="p">)</span>
|
|
<span class="n">p</span> <span class="o">=</span> <span class="n">center</span> <span class="o">+</span> <span class="n">v</span>
|
|
<span class="n">rothelix</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">p</span><span class="p">)</span>
|
|
<span class="n">c</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="n">p</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">p</span><span class="p">[</span><span class="mi">1</span><span class="p">]))</span>
|
|
|
|
<span class="n">c</span> <span class="o">=</span> <span class="n">sgeometry</span><span class="o">.</span><span class="n">Polygon</span><span class="p">(</span><span class="n">c</span><span class="p">)</span>
|
|
<span class="c1"># print('çoutline')</span>
|
|
<span class="c1"># print(c)</span>
|
|
<span class="n">coutline</span> <span class="o">=</span> <span class="n">c</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span><span class="n">c_offset</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">circle_detail</span><span class="p">)</span>
|
|
<span class="c1"># print(h)</span>
|
|
<span class="c1"># print('çoutline')</span>
|
|
<span class="c1"># print(coutline)</span>
|
|
<span class="c1"># polyToMesh(coutline,0)</span>
|
|
<span class="n">rothelix</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
|
|
<span class="n">covers</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="k">for</span> <span class="n">poly</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">silhouette</span><span class="o">.</span><span class="n">geoms</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">poly</span><span class="o">.</span><span class="n">contains</span><span class="p">(</span><span class="n">coutline</span><span class="p">):</span>
|
|
<span class="n">covers</span> <span class="o">=</span> <span class="kc">True</span>
|
|
<span class="k">break</span>
|
|
|
|
<span class="k">if</span> <span class="n">covers</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">rothelix</span><span class="p">)</span>
|
|
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|
<span class="n">chunks</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">lchunks</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">ramp</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">chunks</span><span class="p">:</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">ramp_zig_zag</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">zstart</span><span class="p">,</span> <span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="mi">0</span><span class="p">)[</span><span class="mi">2</span><span class="p">],</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">first_down</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">pocket_option</span> <span class="o">==</span> <span class="s2">"OUTSIDE"</span><span class="p">:</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">reverse</span><span class="p">()</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">pocket_to_curve</span><span class="p">:</span> <span class="c1"># make curve instead of a path</span>
|
|
<span class="n">join_multiple</span><span class="p">(</span><span class="s2">"3dpocket"</span><span class="p">)</span>
|
|
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span> <span class="c1"># make normal pocket path</span></div>
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<div class="viewcode-block" id="drill">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.drill">[docs]</a>
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<span class="k">async</span> <span class="k">def</span><span class="w"> </span><span class="nf">drill</span><span class="p">(</span><span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Perform a drilling operation on the specified objects.</span>
|
|
|
|
<span class="sd"> This function iterates through the objects in the provided context,</span>
|
|
<span class="sd"> activating each object and applying transformations. It duplicates the</span>
|
|
<span class="sd"> objects and processes them based on their type (CURVE or MESH). For</span>
|
|
<span class="sd"> CURVE objects, it calculates the bounding box and center points of the</span>
|
|
<span class="sd"> splines and bezier points, and generates chunks based on the specified</span>
|
|
<span class="sd"> drill type. For MESH objects, it generates chunks from the vertices. The</span>
|
|
<span class="sd"> function also manages layers and chunk depths for the drilling</span>
|
|
<span class="sd"> operation.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> o (object): An object containing properties and methods required</span>
|
|
<span class="sd"> for the drilling operation, including a list of</span>
|
|
<span class="sd"> objects to drill, drill type, and depth parameters.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> None: This function does not return a value but performs operations</span>
|
|
<span class="sd"> that modify the state of the Blender context.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Operation: Drill"</span><span class="p">)</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="n">activate</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span>
|
|
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">duplicate_move</span><span class="p">(</span>
|
|
<span class="n">OBJECT_OT_duplicate</span><span class="o">=</span><span class="p">{</span><span class="s2">"linked"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span> <span class="s2">"mode"</span><span class="p">:</span> <span class="s2">"TRANSLATION"</span><span class="p">},</span>
|
|
<span class="n">TRANSFORM_OT_translate</span><span class="o">=</span><span class="p">{</span>
|
|
<span class="s2">"value"</span><span class="p">:</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span>
|
|
<span class="s2">"constraint_axis"</span><span class="p">:</span> <span class="p">(</span><span class="kc">False</span><span class="p">,</span> <span class="kc">False</span><span class="p">,</span> <span class="kc">False</span><span class="p">),</span>
|
|
<span class="s2">"orient_type"</span><span class="p">:</span> <span class="s2">"GLOBAL"</span><span class="p">,</span>
|
|
<span class="s2">"mirror"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span>
|
|
<span class="s2">"use_proportional_edit"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span>
|
|
<span class="s2">"proportional_edit_falloff"</span><span class="p">:</span> <span class="s2">"SMOOTH"</span><span class="p">,</span>
|
|
<span class="s2">"proportional_size"</span><span class="p">:</span> <span class="mi">1</span><span class="p">,</span>
|
|
<span class="s2">"snap"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span>
|
|
<span class="s2">"snap_target"</span><span class="p">:</span> <span class="s2">"CLOSEST"</span><span class="p">,</span>
|
|
<span class="s2">"snap_point"</span><span class="p">:</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span>
|
|
<span class="s2">"snap_align"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span>
|
|
<span class="s2">"snap_normal"</span><span class="p">:</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">),</span>
|
|
<span class="s2">"texture_space"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span>
|
|
<span class="s2">"release_confirm"</span><span class="p">:</span> <span class="kc">False</span><span class="p">,</span>
|
|
<span class="p">},</span>
|
|
<span class="p">)</span>
|
|
<span class="c1"># bpy.ops.collection.objects_remove_all()</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">parent_clear</span><span class="p">(</span><span class="nb">type</span><span class="o">=</span><span class="s2">"CLEAR_KEEP_TRANSFORM"</span><span class="p">)</span>
|
|
|
|
<span class="n">ob</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">active_object</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span><span class="p">:</span>
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">dimensions</span> <span class="o">=</span> <span class="s2">"3D"</span>
|
|
<span class="k">try</span><span class="p">:</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">transform_apply</span><span class="p">(</span><span class="n">location</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">rotation</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">scale</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">transform_apply</span><span class="p">(</span><span class="n">location</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">rotation</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">scale</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">transform_apply</span><span class="p">(</span><span class="n">location</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">rotation</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">scale</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
|
|
|
<span class="k">except</span><span class="p">:</span>
|
|
<span class="k">pass</span>
|
|
<span class="n">l</span> <span class="o">=</span> <span class="n">ob</span><span class="o">.</span><span class="n">location</span>
|
|
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">c</span> <span class="ow">in</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span><span class="p">:</span>
|
|
<span class="n">maxx</span><span class="p">,</span> <span class="n">minx</span><span class="p">,</span> <span class="n">maxy</span><span class="p">,</span> <span class="n">miny</span><span class="p">,</span> <span class="n">maxz</span><span class="p">,</span> <span class="n">minz</span> <span class="o">=</span> <span class="o">-</span><span class="mi">10000</span><span class="p">,</span> <span class="mi">10000</span><span class="p">,</span> <span class="o">-</span><span class="mi">10000</span><span class="p">,</span> <span class="mi">10000</span><span class="p">,</span> <span class="o">-</span><span class="mi">10000</span><span class="p">,</span> <span class="mi">10000</span>
|
|
<span class="k">for</span> <span class="n">p</span> <span class="ow">in</span> <span class="n">c</span><span class="o">.</span><span class="n">points</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">drill_type</span> <span class="o">==</span> <span class="s2">"ALL_POINTS"</span><span class="p">:</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">CamPathChunk</span><span class="p">([(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">z</span><span class="p">)]))</span>
|
|
|
|
<span class="n">minx</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">minx</span><span class="p">)</span>
|
|
<span class="n">maxx</span> <span class="o">=</span> <span class="nb">max</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">maxx</span><span class="p">)</span>
|
|
<span class="n">miny</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">miny</span><span class="p">)</span>
|
|
<span class="n">maxy</span> <span class="o">=</span> <span class="nb">max</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">maxy</span><span class="p">)</span>
|
|
<span class="n">minz</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span><span class="p">,</span> <span class="n">minz</span><span class="p">)</span>
|
|
<span class="n">maxz</span> <span class="o">=</span> <span class="nb">max</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span><span class="p">,</span> <span class="n">maxz</span><span class="p">)</span>
|
|
<span class="k">for</span> <span class="n">p</span> <span class="ow">in</span> <span class="n">c</span><span class="o">.</span><span class="n">bezier_points</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">drill_type</span> <span class="o">==</span> <span class="s2">"ALL_POINTS"</span><span class="p">:</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">CamPathChunk</span><span class="p">([(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">z</span><span class="p">)]))</span>
|
|
|
|
<span class="n">minx</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">minx</span><span class="p">)</span>
|
|
<span class="n">maxx</span> <span class="o">=</span> <span class="nb">max</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">maxx</span><span class="p">)</span>
|
|
<span class="n">miny</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">miny</span><span class="p">)</span>
|
|
<span class="n">maxy</span> <span class="o">=</span> <span class="nb">max</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">maxy</span><span class="p">)</span>
|
|
<span class="n">minz</span> <span class="o">=</span> <span class="nb">min</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span><span class="p">,</span> <span class="n">minz</span><span class="p">)</span>
|
|
<span class="n">maxz</span> <span class="o">=</span> <span class="nb">max</span><span class="p">(</span><span class="n">p</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span><span class="p">,</span> <span class="n">maxz</span><span class="p">)</span>
|
|
<span class="n">cx</span> <span class="o">=</span> <span class="p">(</span><span class="n">maxx</span> <span class="o">+</span> <span class="n">minx</span><span class="p">)</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="n">cy</span> <span class="o">=</span> <span class="p">(</span><span class="n">maxy</span> <span class="o">+</span> <span class="n">miny</span><span class="p">)</span> <span class="o">/</span> <span class="mi">2</span>
|
|
<span class="n">cz</span> <span class="o">=</span> <span class="p">(</span><span class="n">maxz</span> <span class="o">+</span> <span class="n">minz</span><span class="p">)</span> <span class="o">/</span> <span class="mi">2</span>
|
|
|
|
<span class="n">center</span> <span class="o">=</span> <span class="p">(</span><span class="n">cx</span><span class="p">,</span> <span class="n">cy</span><span class="p">)</span>
|
|
<span class="n">aspect</span> <span class="o">=</span> <span class="p">(</span><span class="n">maxx</span> <span class="o">-</span> <span class="n">minx</span><span class="p">)</span> <span class="o">/</span> <span class="p">(</span><span class="n">maxy</span> <span class="o">-</span> <span class="n">miny</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="p">(</span>
|
|
<span class="mf">1.3</span> <span class="o">></span> <span class="n">aspect</span> <span class="o">></span> <span class="mf">0.7</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">drill_type</span> <span class="o">==</span> <span class="s2">"MIDDLE_SYMETRIC"</span>
|
|
<span class="p">)</span> <span class="ow">or</span> <span class="n">o</span><span class="o">.</span><span class="n">drill_type</span> <span class="o">==</span> <span class="s2">"MIDDLE_ALL"</span><span class="p">:</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">CamPathChunk</span><span class="p">([(</span><span class="n">center</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">center</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">cz</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">z</span><span class="p">)]))</span>
|
|
|
|
<span class="k">elif</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"MESH"</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">v</span> <span class="ow">in</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">vertices</span><span class="p">:</span>
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">CamPathChunk</span><span class="p">([(</span><span class="n">v</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">x</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">v</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">y</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">v</span><span class="o">.</span><span class="n">co</span><span class="o">.</span><span class="n">z</span> <span class="o">+</span> <span class="n">l</span><span class="o">.</span><span class="n">z</span><span class="p">)]))</span>
|
|
|
|
<span class="n">delete_object</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span> <span class="c1"># delete temporary object with applied transforms</span>
|
|
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="n">get_layers</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">,</span> <span class="n">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">))</span>
|
|
|
|
<span class="n">chunklayers</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">layer</span> <span class="ow">in</span> <span class="n">layers</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">chunk</span> <span class="ow">in</span> <span class="n">chunks</span><span class="p">:</span>
|
|
<span class="c1"># If using object for minz then use z from points in object</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z_from</span> <span class="o">==</span> <span class="s2">"OBJECT"</span><span class="p">:</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="n">chunk</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="mi">0</span><span class="p">)[</span><span class="mi">2</span><span class="p">]</span>
|
|
<span class="k">else</span><span class="p">:</span> <span class="c1"># using operation minz</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z</span>
|
|
<span class="c1"># only add a chunk layer if the chunk z point is in or lower than the layer</span>
|
|
<span class="k">if</span> <span class="n">z</span> <span class="o"><=</span> <span class="n">layer</span><span class="p">[</span><span class="mi">0</span><span class="p">]:</span>
|
|
<span class="k">if</span> <span class="n">z</span> <span class="o"><=</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">]:</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="c1"># perform peck drill</span>
|
|
<span class="n">newchunk</span> <span class="o">=</span> <span class="n">chunk</span><span class="o">.</span><span class="n">copy</span><span class="p">()</span>
|
|
<span class="n">newchunk</span><span class="o">.</span><span class="n">set_z</span><span class="p">(</span><span class="n">z</span><span class="p">)</span>
|
|
<span class="n">chunklayers</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">newchunk</span><span class="p">)</span>
|
|
<span class="c1"># retract tool to maxz (operation depth start in ui)</span>
|
|
<span class="n">newchunk</span> <span class="o">=</span> <span class="n">chunk</span><span class="o">.</span><span class="n">copy</span><span class="p">()</span>
|
|
<span class="n">newchunk</span><span class="o">.</span><span class="n">set_z</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">)</span>
|
|
<span class="n">chunklayers</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">newchunk</span><span class="p">)</span>
|
|
|
|
<span class="n">chunklayers</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">chunklayers</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">chunklayers</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span></div>
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<div class="viewcode-block" id="medial_axis">
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<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.medial_axis">[docs]</a>
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<span class="k">async</span> <span class="k">def</span><span class="w"> </span><span class="nf">medial_axis</span><span class="p">(</span><span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Generate the medial axis for a given operation.</span>
|
|
|
|
<span class="sd"> This function computes the medial axis of the specified operation, which</span>
|
|
<span class="sd"> involves processing various cutter types and their parameters. It starts</span>
|
|
<span class="sd"> by removing any existing medial mesh, then calculates the maximum depth</span>
|
|
<span class="sd"> based on the cutter type and its properties. The function refines curves</span>
|
|
<span class="sd"> and computes the Voronoi diagram for the points derived from the</span>
|
|
<span class="sd"> operation's silhouette. It filters points and edges based on their</span>
|
|
<span class="sd"> positions relative to the computed shapes, and generates a mesh</span>
|
|
<span class="sd"> representation of the medial axis. Finally, it handles layers and</span>
|
|
<span class="sd"> optionally adds a pocket operation if specified.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> o (Operation): An object containing parameters for the operation, including</span>
|
|
<span class="sd"> cutter type, dimensions, and other relevant properties.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> dict: A dictionary indicating the completion status of the operation.</span>
|
|
|
|
<span class="sd"> Raises:</span>
|
|
<span class="sd"> CamException: If an unsupported cutter type is provided or if the input curve</span>
|
|
<span class="sd"> is not closed.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Operation: Medial Axis"</span><span class="p">)</span>
|
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|
<span class="n">remove_multiple</span><span class="p">(</span><span class="s2">"medialMesh"</span><span class="p">)</span>
|
|
|
|
<span class="kn">from</span><span class="w"> </span><span class="nn">.voronoi</span><span class="w"> </span><span class="kn">import</span> <span class="n">Site</span><span class="p">,</span> <span class="n">compute_voronoi_diagram</span>
|
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|
<span class="n">chunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
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|
<span class="n">gpoly</span> <span class="o">=</span> <span class="n">spolygon</span><span class="o">.</span><span class="n">Polygon</span><span class="p">()</span>
|
|
<span class="n">angle</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_tip_angle</span>
|
|
<span class="n">slope</span> <span class="o">=</span> <span class="n">tan</span><span class="p">(</span><span class="n">pi</span> <span class="o">*</span> <span class="p">(</span><span class="mi">90</span> <span class="o">-</span> <span class="n">angle</span> <span class="o">/</span> <span class="mi">2</span><span class="p">)</span> <span class="o">/</span> <span class="mi">180</span><span class="p">)</span> <span class="c1"># angle in degrees</span>
|
|
<span class="c1"># slope = tan((pi-angle)/2) #angle in radian</span>
|
|
<span class="n">new_cutter_diameter</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span>
|
|
<span class="n">m_o_ob</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">object_name</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"VCARVE"</span><span class="p">:</span>
|
|
<span class="n">angle</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_tip_angle</span>
|
|
<span class="c1"># start the max depth calc from the "start depth" of the operation.</span>
|
|
<span class="n">maxdepth</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span> <span class="o">-</span> <span class="n">slope</span> <span class="o">*</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span> <span class="o">-</span> <span class="n">o</span><span class="o">.</span><span class="n">skin</span>
|
|
<span class="c1"># don't cut any deeper than the "end depth" of the operation.</span>
|
|
<span class="k">if</span> <span class="n">maxdepth</span> <span class="o"><</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z</span><span class="p">:</span>
|
|
<span class="n">maxdepth</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z</span>
|
|
<span class="c1"># the effective cutter diameter can be reduced from it's max</span>
|
|
<span class="c1"># since we will be cutting shallower than the original maxdepth</span>
|
|
<span class="c1"># without this, the curve is calculated as if the diameter was at the original maxdepth and we get the bit</span>
|
|
<span class="c1"># pulling away from the desired cut surface</span>
|
|
<span class="n">new_cutter_diameter</span> <span class="o">=</span> <span class="p">(</span><span class="n">maxdepth</span> <span class="o">-</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">)</span> <span class="o">/</span> <span class="p">(</span><span class="o">-</span><span class="n">slope</span><span class="p">)</span> <span class="o">*</span> <span class="mi">2</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"BALLNOSE"</span><span class="p">:</span>
|
|
<span class="n">maxdepth</span> <span class="o">=</span> <span class="o">-</span><span class="n">new_cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span> <span class="o">-</span> <span class="n">o</span><span class="o">.</span><span class="n">skin</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="k">raise</span> <span class="n">CamException</span><span class="p">(</span><span class="s2">"Only Ballnose and V-carve Cutters Are Supported for Medial Axis."</span><span class="p">)</span>
|
|
<span class="c1"># remember resolutions of curves, to refine them,</span>
|
|
<span class="c1"># otherwise medial axis computation yields too many branches in curved parts</span>
|
|
<span class="n">resolutions_before</span> <span class="o">=</span> <span class="p">[]</span>
|
|
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span> <span class="ow">and</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">splines</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"BEZIER"</span><span class="p">:</span>
|
|
<span class="n">activate</span><span class="p">(</span><span class="n">ob</span><span class="p">)</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">curve_remove_doubles</span><span class="p">(</span><span class="n">merge_distance</span><span class="o">=</span><span class="mf">0.0001</span><span class="p">,</span> <span class="n">keep_bezier</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">curve_remove_doubles</span><span class="p">()</span>
|
|
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span> <span class="ow">or</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"FONT"</span><span class="p">:</span>
|
|
<span class="n">resolutions_before</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">resolution_u</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">resolution_u</span> <span class="o"><</span> <span class="mi">64</span><span class="p">:</span>
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">resolution_u</span> <span class="o">=</span> <span class="mi">64</span>
|
|
|
|
<span class="n">polys</span> <span class="o">=</span> <span class="n">get_operation_silhouette</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="nb">isinstance</span><span class="p">(</span><span class="n">polys</span><span class="p">,</span> <span class="nb">list</span><span class="p">):</span>
|
|
<span class="k">if</span> <span class="nb">len</span><span class="p">(</span><span class="n">polys</span><span class="p">)</span> <span class="o">==</span> <span class="mi">1</span> <span class="ow">and</span> <span class="nb">isinstance</span><span class="p">(</span><span class="n">polys</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">shapely</span><span class="o">.</span><span class="n">MultiPolygon</span><span class="p">):</span>
|
|
<span class="n">mpoly</span> <span class="o">=</span> <span class="n">polys</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">mpoly</span> <span class="o">=</span> <span class="n">sgeometry</span><span class="o">.</span><span class="n">MultiPolygon</span><span class="p">(</span><span class="n">polys</span><span class="p">)</span>
|
|
<span class="k">elif</span> <span class="nb">isinstance</span><span class="p">(</span><span class="n">polys</span><span class="p">,</span> <span class="n">shapely</span><span class="o">.</span><span class="n">MultiPolygon</span><span class="p">):</span>
|
|
<span class="c1"># just a multipolygon</span>
|
|
<span class="n">mpoly</span> <span class="o">=</span> <span class="n">polys</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="k">raise</span> <span class="n">CamException</span><span class="p">(</span><span class="s2">"Failed Getting Object Silhouette. Is Input Curve Closed?"</span><span class="p">)</span>
|
|
|
|
<span class="n">mpoly_boundary</span> <span class="o">=</span> <span class="n">mpoly</span><span class="o">.</span><span class="n">boundary</span>
|
|
<span class="n">ipol</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="k">for</span> <span class="n">poly</span> <span class="ow">in</span> <span class="n">mpoly</span><span class="o">.</span><span class="n">geoms</span><span class="p">:</span>
|
|
<span class="n">ipol</span> <span class="o">=</span> <span class="n">ipol</span> <span class="o">+</span> <span class="mi">1</span>
|
|
|
|
<span class="n">schunks</span> <span class="o">=</span> <span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">poly</span><span class="p">,</span> <span class="o">-</span><span class="mi">1</span><span class="p">)</span>
|
|
|
|
<span class="n">schunks</span> <span class="o">=</span> <span class="n">chunks_refine_threshold</span><span class="p">(</span>
|
|
<span class="n">schunks</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">medial_axis_subdivision</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">medial_axis_threshold</span>
|
|
<span class="p">)</span> <span class="c1"># chunks_refine(schunks,o)</span>
|
|
|
|
<span class="n">verts</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">schunks</span><span class="p">:</span>
|
|
<span class="n">verts</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_points</span><span class="p">())</span>
|
|
<span class="c1"># for pt in ch.get_points():</span>
|
|
<span class="c1"># # pvoro = Site(pt[0], pt[1])</span>
|
|
<span class="c1"># verts.append(pt) # (pt[0], pt[1]), pt[2])</span>
|
|
<span class="c1"># verts= points#[[vert.x, vert.y, vert.z] for vert in vertsPts]</span>
|
|
<span class="n">nDupli</span><span class="p">,</span> <span class="n">nZcolinear</span> <span class="o">=</span> <span class="n">unique</span><span class="p">(</span><span class="n">verts</span><span class="p">)</span>
|
|
<span class="n">nVerts</span> <span class="o">=</span> <span class="nb">len</span><span class="p">(</span><span class="n">verts</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="nb">str</span><span class="p">(</span><span class="n">nDupli</span><span class="p">)</span> <span class="o">+</span> <span class="s2">" Duplicate Points Ignored"</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="nb">str</span><span class="p">(</span><span class="n">nZcolinear</span><span class="p">)</span> <span class="o">+</span> <span class="s2">" Z Colinear Points Excluded"</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="n">nVerts</span> <span class="o"><</span> <span class="mi">3</span><span class="p">:</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Not Enough Points"</span><span class="p">)</span>
|
|
<span class="k">return</span> <span class="p">{</span><span class="s2">"FINISHED"</span><span class="p">}</span>
|
|
<span class="c1"># Check colinear</span>
|
|
<span class="n">xValues</span> <span class="o">=</span> <span class="p">[</span><span class="n">pt</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="k">for</span> <span class="n">pt</span> <span class="ow">in</span> <span class="n">verts</span><span class="p">]</span>
|
|
<span class="n">yValues</span> <span class="o">=</span> <span class="p">[</span><span class="n">pt</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="k">for</span> <span class="n">pt</span> <span class="ow">in</span> <span class="n">verts</span><span class="p">]</span>
|
|
<span class="k">if</span> <span class="n">check_equal</span><span class="p">(</span><span class="n">xValues</span><span class="p">)</span> <span class="ow">or</span> <span class="n">check_equal</span><span class="p">(</span><span class="n">yValues</span><span class="p">):</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Points Are Colinear"</span><span class="p">)</span>
|
|
<span class="k">return</span> <span class="p">{</span><span class="s2">"FINISHED"</span><span class="p">}</span>
|
|
<span class="c1"># Create diagram</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Tesselation... ("</span> <span class="o">+</span> <span class="nb">str</span><span class="p">(</span><span class="n">nVerts</span><span class="p">)</span> <span class="o">+</span> <span class="s2">" Points)"</span><span class="p">)</span>
|
|
<span class="n">xbuff</span><span class="p">,</span> <span class="n">ybuff</span> <span class="o">=</span> <span class="mi">5</span><span class="p">,</span> <span class="mi">5</span> <span class="c1"># %</span>
|
|
<span class="n">zPosition</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="n">vertsPts</span> <span class="o">=</span> <span class="p">[</span><span class="n">Point</span><span class="p">(</span><span class="n">vert</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">vert</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">vert</span><span class="p">[</span><span class="mi">2</span><span class="p">])</span> <span class="k">for</span> <span class="n">vert</span> <span class="ow">in</span> <span class="n">verts</span><span class="p">]</span>
|
|
<span class="c1"># vertsPts= [Point(vert[0], vert[1]) for vert in verts]</span>
|
|
|
|
<span class="n">pts</span><span class="p">,</span> <span class="n">edgesIdx</span> <span class="o">=</span> <span class="n">compute_voronoi_diagram</span><span class="p">(</span>
|
|
<span class="n">vertsPts</span><span class="p">,</span> <span class="n">xbuff</span><span class="p">,</span> <span class="n">ybuff</span><span class="p">,</span> <span class="n">polygonsOutput</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">formatOutput</span><span class="o">=</span><span class="kc">True</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="c1"># pts=[[pt[0], pt[1], zPosition] for pt in pts]</span>
|
|
<span class="n">newIdx</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="n">vertr</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">filteredPts</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Filter Points"</span><span class="p">)</span>
|
|
<span class="n">ipts</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="k">for</span> <span class="n">p</span> <span class="ow">in</span> <span class="n">pts</span><span class="p">:</span>
|
|
<span class="n">ipts</span> <span class="o">=</span> <span class="n">ipts</span> <span class="o">+</span> <span class="mi">1</span>
|
|
<span class="k">if</span> <span class="n">ipts</span> <span class="o">%</span> <span class="mi">500</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
|
|
<span class="n">sys</span><span class="o">.</span><span class="n">stdout</span><span class="o">.</span><span class="n">write</span><span class="p">(</span><span class="s2">"</span><span class="se">\r</span><span class="s2">"</span><span class="p">)</span>
|
|
<span class="c1"># the exact output you're looking for:</span>
|
|
<span class="n">prog_message</span> <span class="o">=</span> <span class="sa">f</span><span class="s2">"Points: </span><span class="si">{</span><span class="n">ipts</span><span class="si">}</span><span class="s2"> / </span><span class="si">{</span><span class="nb">len</span><span class="p">(</span><span class="n">pts</span><span class="p">)</span><span class="si">}</span><span class="s2"> </span><span class="si">{</span><span class="nb">round</span><span class="p">(</span><span class="mi">100</span><span class="w"> </span><span class="o">*</span><span class="w"> </span><span class="n">ipts</span><span class="w"> </span><span class="o">/</span><span class="w"> </span><span class="nb">len</span><span class="p">(</span><span class="n">pts</span><span class="p">))</span><span class="si">}</span><span class="s2">%</span><span class="se">\n</span><span class="s2">"</span>
|
|
<span class="n">sys</span><span class="o">.</span><span class="n">stdout</span><span class="o">.</span><span class="n">write</span><span class="p">(</span><span class="n">prog_message</span><span class="p">)</span>
|
|
<span class="n">sys</span><span class="o">.</span><span class="n">stdout</span><span class="o">.</span><span class="n">flush</span><span class="p">()</span>
|
|
|
|
<span class="k">if</span> <span class="ow">not</span> <span class="n">poly</span><span class="o">.</span><span class="n">contains</span><span class="p">(</span><span class="n">sgeometry</span><span class="o">.</span><span class="n">Point</span><span class="p">(</span><span class="n">p</span><span class="p">)):</span>
|
|
<span class="n">vertr</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="kc">True</span><span class="p">,</span> <span class="o">-</span><span class="mi">1</span><span class="p">))</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">vertr</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="kc">False</span><span class="p">,</span> <span class="n">newIdx</span><span class="p">))</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"VCARVE"</span><span class="p">:</span>
|
|
<span class="c1"># start the z depth calc from the "start depth" of the operation.</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span> <span class="o">-</span> <span class="n">mpoly</span><span class="o">.</span><span class="n">boundary</span><span class="o">.</span><span class="n">distance</span><span class="p">(</span><span class="n">sgeometry</span><span class="o">.</span><span class="n">Point</span><span class="p">(</span><span class="n">p</span><span class="p">))</span> <span class="o">*</span> <span class="n">slope</span>
|
|
<span class="k">if</span> <span class="n">z</span> <span class="o"><</span> <span class="n">maxdepth</span><span class="p">:</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="n">maxdepth</span>
|
|
<span class="k">elif</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"BALL"</span> <span class="ow">or</span> <span class="n">o</span><span class="o">.</span><span class="n">cutter_type</span> <span class="o">==</span> <span class="s2">"BALLNOSE"</span><span class="p">:</span>
|
|
<span class="n">d</span> <span class="o">=</span> <span class="n">mpoly_boundary</span><span class="o">.</span><span class="n">distance</span><span class="p">(</span><span class="n">sgeometry</span><span class="o">.</span><span class="n">Point</span><span class="p">(</span><span class="n">p</span><span class="p">))</span>
|
|
<span class="n">r</span> <span class="o">=</span> <span class="n">new_cutter_diameter</span> <span class="o">/</span> <span class="mf">2.0</span>
|
|
<span class="k">if</span> <span class="n">d</span> <span class="o">>=</span> <span class="n">r</span><span class="p">:</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="o">-</span><span class="n">r</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="c1"># print(r, d)</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="o">-</span><span class="n">r</span> <span class="o">+</span> <span class="n">sqrt</span><span class="p">(</span><span class="n">r</span> <span class="o">*</span> <span class="n">r</span> <span class="o">-</span> <span class="n">d</span> <span class="o">*</span> <span class="n">d</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">z</span> <span class="o">=</span> <span class="mi">0</span> <span class="c1">#</span>
|
|
<span class="c1"># print(mpoly.distance(sgeometry.Point(0,0)))</span>
|
|
<span class="c1"># if(z!=0):print(z)</span>
|
|
<span class="n">filteredPts</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="n">p</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">p</span><span class="p">[</span><span class="mi">1</span><span class="p">],</span> <span class="n">z</span><span class="p">))</span>
|
|
<span class="n">newIdx</span> <span class="o">+=</span> <span class="mi">1</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="s2">"Filter Edges"</span><span class="p">)</span>
|
|
<span class="n">filteredEdgs</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">ledges</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">e</span> <span class="ow">in</span> <span class="n">edgesIdx</span><span class="p">:</span>
|
|
<span class="n">do</span> <span class="o">=</span> <span class="kc">True</span>
|
|
<span class="c1"># p1 = pts[e[0]]</span>
|
|
<span class="c1"># p2 = pts[e[1]]</span>
|
|
<span class="c1"># print(p1,p2,len(vertr))</span>
|
|
<span class="k">if</span> <span class="n">vertr</span><span class="p">[</span><span class="n">e</span><span class="p">[</span><span class="mi">0</span><span class="p">]][</span><span class="mi">0</span><span class="p">]:</span> <span class="c1"># exclude edges with allready excluded points</span>
|
|
<span class="n">do</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="k">elif</span> <span class="n">vertr</span><span class="p">[</span><span class="n">e</span><span class="p">[</span><span class="mi">1</span><span class="p">]][</span><span class="mi">0</span><span class="p">]:</span>
|
|
<span class="n">do</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="k">if</span> <span class="n">do</span><span class="p">:</span>
|
|
<span class="n">filteredEdgs</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="n">vertr</span><span class="p">[</span><span class="n">e</span><span class="p">[</span><span class="mi">0</span><span class="p">]][</span><span class="mi">1</span><span class="p">],</span> <span class="n">vertr</span><span class="p">[</span><span class="n">e</span><span class="p">[</span><span class="mi">1</span><span class="p">]][</span><span class="mi">1</span><span class="p">]))</span>
|
|
<span class="n">ledges</span><span class="o">.</span><span class="n">append</span><span class="p">(</span>
|
|
<span class="n">sgeometry</span><span class="o">.</span><span class="n">LineString</span><span class="p">((</span><span class="n">filteredPts</span><span class="p">[</span><span class="n">vertr</span><span class="p">[</span><span class="n">e</span><span class="p">[</span><span class="mi">0</span><span class="p">]][</span><span class="mi">1</span><span class="p">]],</span> <span class="n">filteredPts</span><span class="p">[</span><span class="n">vertr</span><span class="p">[</span><span class="n">e</span><span class="p">[</span><span class="mi">1</span><span class="p">]][</span><span class="mi">1</span><span class="p">]]))</span>
|
|
<span class="p">)</span>
|
|
<span class="c1"># print(ledges[-1].has_z)</span>
|
|
|
|
<span class="n">bufpoly</span> <span class="o">=</span> <span class="n">poly</span><span class="o">.</span><span class="n">buffer</span><span class="p">(</span><span class="o">-</span><span class="n">new_cutter_diameter</span> <span class="o">/</span> <span class="mi">2</span><span class="p">,</span> <span class="n">resolution</span><span class="o">=</span><span class="mi">64</span><span class="p">)</span>
|
|
|
|
<span class="n">lines</span> <span class="o">=</span> <span class="n">shapely</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">linemerge</span><span class="p">(</span><span class="n">ledges</span><span class="p">)</span>
|
|
<span class="c1"># print(lines.type)</span>
|
|
|
|
<span class="k">if</span> <span class="n">bufpoly</span><span class="o">.</span><span class="n">geom_type</span> <span class="o">==</span> <span class="s2">"Polygon"</span> <span class="ow">or</span> <span class="n">bufpoly</span><span class="o">.</span><span class="n">geom_type</span> <span class="o">==</span> <span class="s2">"MultiPolygon"</span><span class="p">:</span>
|
|
<span class="n">lines</span> <span class="o">=</span> <span class="n">lines</span><span class="o">.</span><span class="n">difference</span><span class="p">(</span><span class="n">bufpoly</span><span class="p">)</span>
|
|
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">bufpoly</span><span class="p">,</span> <span class="n">maxdepth</span><span class="p">))</span>
|
|
|
|
<span class="n">chunks</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">shapely_to_chunks</span><span class="p">(</span><span class="n">lines</span><span class="p">,</span> <span class="mi">0</span><span class="p">))</span>
|
|
|
|
<span class="c1"># generate a mesh from the medial calculations</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">add_mesh_for_medial</span><span class="p">:</span>
|
|
<span class="n">shapely_to_curve</span><span class="p">(</span><span class="s2">"medialMesh"</span><span class="p">,</span> <span class="n">lines</span><span class="p">,</span> <span class="mf">0.0</span><span class="p">)</span>
|
|
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">convert</span><span class="p">(</span><span class="n">target</span><span class="o">=</span><span class="s2">"MESH"</span><span class="p">)</span>
|
|
|
|
<span class="n">oi</span> <span class="o">=</span> <span class="mi">0</span>
|
|
<span class="k">for</span> <span class="n">ob</span> <span class="ow">in</span> <span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"CURVE"</span> <span class="ow">or</span> <span class="n">ob</span><span class="o">.</span><span class="n">type</span> <span class="o">==</span> <span class="s2">"FONT"</span><span class="p">:</span>
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">resolution_u</span> <span class="o">=</span> <span class="n">resolutions_before</span><span class="p">[</span><span class="n">oi</span><span class="p">]</span>
|
|
<span class="n">oi</span> <span class="o">+=</span> <span class="mi">1</span>
|
|
|
|
<span class="c1"># bpy.ops.object.join()</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="n">get_layers</span><span class="p">(</span><span class="n">o</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">max_z</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span><span class="p">)</span>
|
|
|
|
<span class="n">chunklayers</span> <span class="o">=</span> <span class="p">[]</span>
|
|
|
|
<span class="k">for</span> <span class="n">layer</span> <span class="ow">in</span> <span class="n">layers</span><span class="p">:</span>
|
|
<span class="k">for</span> <span class="n">chunk</span> <span class="ow">in</span> <span class="n">chunks</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">chunk</span><span class="o">.</span><span class="n">is_below_z</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">0</span><span class="p">]):</span>
|
|
<span class="n">newchunk</span> <span class="o">=</span> <span class="n">chunk</span><span class="o">.</span><span class="n">copy</span><span class="p">()</span>
|
|
<span class="n">newchunk</span><span class="o">.</span><span class="n">clamp_z</span><span class="p">(</span><span class="n">layer</span><span class="p">[</span><span class="mi">1</span><span class="p">])</span>
|
|
<span class="n">chunklayers</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">newchunk</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">first_down</span><span class="p">:</span>
|
|
<span class="n">chunklayers</span> <span class="o">=</span> <span class="k">await</span> <span class="n">sort_chunks</span><span class="p">(</span><span class="n">chunklayers</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">add_mesh_for_medial</span><span class="p">:</span> <span class="c1"># make curve instead of a path</span>
|
|
<span class="n">join_multiple</span><span class="p">(</span><span class="s2">"medialMesh"</span><span class="p">)</span>
|
|
|
|
<span class="n">chunks_to_mesh</span><span class="p">(</span><span class="n">chunklayers</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
<span class="c1"># add pocket operation for medial if add pocket checked</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">add_pocket_for_medial</span><span class="p">:</span>
|
|
<span class="c1"># o.add_pocket_for_medial = False</span>
|
|
<span class="c1"># export medial axis parameter to pocket op</span>
|
|
<span class="n">add_pocket</span><span class="p">(</span><span class="n">maxdepth</span><span class="p">,</span> <span class="n">m_o_ob</span><span class="p">,</span> <span class="n">new_cutter_diameter</span><span class="p">)</span></div>
|
|
|
|
|
|
|
|
<div class="viewcode-block" id="get_layers">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.get_layers">[docs]</a>
|
|
<span class="k">def</span><span class="w"> </span><span class="nf">get_layers</span><span class="p">(</span><span class="n">operation</span><span class="p">,</span> <span class="n">startdepth</span><span class="p">,</span> <span class="n">enddepth</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Returns a list of layers bounded by start depth and end depth.</span>
|
|
|
|
<span class="sd"> This function calculates the layers between the specified start and end</span>
|
|
<span class="sd"> depths based on the step down value defined in the operation. If the</span>
|
|
<span class="sd"> operation is set to use layers, it computes the number of layers by</span>
|
|
<span class="sd"> dividing the difference between start and end depths by the step down</span>
|
|
<span class="sd"> value. The function raises an exception if the start depth is lower than</span>
|
|
<span class="sd"> the end depth.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> operation (object): An object that contains the properties `use_layers`,</span>
|
|
<span class="sd"> `stepdown`, and `maxz` which are used to determine</span>
|
|
<span class="sd"> how layers are generated.</span>
|
|
<span class="sd"> startdepth (float): The starting depth for layer calculation.</span>
|
|
<span class="sd"> enddepth (float): The ending depth for layer calculation.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> list: A list of layers, where each layer is represented as a list</span>
|
|
<span class="sd"> containing the start and end depths of that layer.</span>
|
|
|
|
<span class="sd"> Raises:</span>
|
|
<span class="sd"> CamException: If the start depth is lower than the end depth.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="k">if</span> <span class="n">startdepth</span> <span class="o"><</span> <span class="n">enddepth</span><span class="p">:</span>
|
|
<span class="k">raise</span> <span class="n">CamException</span><span class="p">(</span>
|
|
<span class="s2">"Start Depth Is Lower than End Depth. "</span>
|
|
<span class="s2">"if You Have Set a Custom Depth End, It Must Be Lower than Depth Start, "</span>
|
|
<span class="s2">"and Should Usually Be Negative. Set This in the CAM Operation Area Panel."</span>
|
|
<span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">operation</span><span class="o">.</span><span class="n">use_layers</span><span class="p">:</span>
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="n">n</span> <span class="o">=</span> <span class="n">ceil</span><span class="p">((</span><span class="n">startdepth</span> <span class="o">-</span> <span class="n">enddepth</span><span class="p">)</span> <span class="o">/</span> <span class="n">operation</span><span class="o">.</span><span class="n">stepdown</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="sa">f</span><span class="s2">"Start Depth: </span><span class="si">{</span><span class="n">startdepth</span><span class="si">}</span><span class="s2">"</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="sa">f</span><span class="s2">"End Depth: </span><span class="si">{</span><span class="n">enddepth</span><span class="si">}</span><span class="s2">"</span><span class="p">)</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="sa">f</span><span class="s2">"Layers: </span><span class="si">{</span><span class="n">n</span><span class="si">}</span><span class="s2">"</span><span class="p">)</span>
|
|
|
|
<span class="n">layerstart</span> <span class="o">=</span> <span class="n">operation</span><span class="o">.</span><span class="n">max_z</span>
|
|
|
|
<span class="k">for</span> <span class="n">x</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="n">n</span><span class="p">):</span>
|
|
<span class="n">layerend</span> <span class="o">=</span> <span class="nb">round</span><span class="p">(</span><span class="nb">max</span><span class="p">(</span><span class="n">startdepth</span> <span class="o">-</span> <span class="p">((</span><span class="n">x</span> <span class="o">+</span> <span class="mi">1</span><span class="p">)</span> <span class="o">*</span> <span class="n">operation</span><span class="o">.</span><span class="n">stepdown</span><span class="p">),</span> <span class="n">enddepth</span><span class="p">),</span> <span class="mi">6</span><span class="p">)</span>
|
|
<span class="k">if</span> <span class="nb">int</span><span class="p">(</span><span class="n">layerstart</span> <span class="o">*</span> <span class="mi">10</span><span class="o">**</span><span class="mi">8</span><span class="p">)</span> <span class="o">!=</span> <span class="nb">int</span><span class="p">(</span><span class="n">layerend</span> <span class="o">*</span> <span class="mi">10</span><span class="o">**</span><span class="mi">8</span><span class="p">):</span>
|
|
<span class="c1"># it was possible that with precise same end of operation,</span>
|
|
<span class="c1"># last layer was done 2x on exactly same level...</span>
|
|
<span class="n">layers</span><span class="o">.</span><span class="n">append</span><span class="p">([</span><span class="n">layerstart</span><span class="p">,</span> <span class="n">layerend</span><span class="p">])</span>
|
|
<span class="n">layerstart</span> <span class="o">=</span> <span class="n">layerend</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">layers</span> <span class="o">=</span> <span class="p">[[</span><span class="nb">round</span><span class="p">(</span><span class="n">startdepth</span><span class="p">,</span> <span class="mi">6</span><span class="p">),</span> <span class="nb">round</span><span class="p">(</span><span class="n">enddepth</span><span class="p">,</span> <span class="mi">6</span><span class="p">)]]</span>
|
|
|
|
<span class="k">return</span> <span class="n">layers</span></div>
|
|
|
|
|
|
|
|
<div class="viewcode-block" id="chunks_to_mesh">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.chunks_to_mesh">[docs]</a>
|
|
<span class="k">def</span><span class="w"> </span><span class="nf">chunks_to_mesh</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Convert sampled chunks into a mesh path for a given optimization object.</span>
|
|
|
|
<span class="sd"> This function takes a list of sampled chunks and converts them into a</span>
|
|
<span class="sd"> mesh path based on the specified optimization parameters. It handles</span>
|
|
<span class="sd"> different machine axes configurations and applies optimizations as</span>
|
|
<span class="sd"> needed. The resulting mesh is created in the Blender context, and the</span>
|
|
<span class="sd"> function also manages the lifting and dropping of the cutter based on</span>
|
|
<span class="sd"> the chunk positions.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> chunks (list): A list of chunk objects to be converted into a mesh.</span>
|
|
<span class="sd"> o (object): An object containing optimization parameters and settings.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> None: The function creates a mesh in the Blender context but does not return a</span>
|
|
<span class="sd"> value.</span>
|
|
<span class="sd"> """</span>
|
|
|
|
<span class="n">t</span> <span class="o">=</span> <span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">()</span>
|
|
<span class="n">s</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="o">.</span><span class="n">scene</span>
|
|
<span class="n">m</span> <span class="o">=</span> <span class="n">s</span><span class="o">.</span><span class="n">cam_machine</span>
|
|
<span class="n">verts</span> <span class="o">=</span> <span class="p">[]</span>
|
|
|
|
<span class="n">free_height</span> <span class="o">=</span> <span class="n">o</span><span class="o">.</span><span class="n">movement</span><span class="o">.</span><span class="n">free_height</span> <span class="c1"># o.max.z +</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"3"</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="n">m</span><span class="o">.</span><span class="n">use_position_definitions</span><span class="p">:</span>
|
|
<span class="n">origin</span> <span class="o">=</span> <span class="p">(</span><span class="n">m</span><span class="o">.</span><span class="n">starting_position</span><span class="o">.</span><span class="n">x</span><span class="p">,</span> <span class="n">m</span><span class="o">.</span><span class="n">starting_position</span><span class="o">.</span><span class="n">y</span><span class="p">,</span> <span class="n">m</span><span class="o">.</span><span class="n">starting_position</span><span class="o">.</span><span class="n">z</span><span class="p">)</span> <span class="c1"># dhull</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">origin</span> <span class="o">=</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="n">free_height</span><span class="p">)</span>
|
|
|
|
<span class="n">verts</span> <span class="o">=</span> <span class="p">[</span><span class="n">origin</span><span class="p">]</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">!=</span> <span class="s2">"3"</span><span class="p">:</span>
|
|
<span class="n">verts_rotations</span> <span class="o">=</span> <span class="p">[]</span> <span class="c1"># (0,0,0)</span>
|
|
<span class="k">if</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"5"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy_5_axis</span> <span class="o">==</span> <span class="s2">"INDEXED"</span><span class="p">)</span> <span class="ow">or</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"4"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy_4_axis</span> <span class="o">==</span> <span class="s2">"INDEXED"</span>
|
|
<span class="p">):</span>
|
|
<span class="n">extend_chunks_5_axis</span><span class="p">(</span><span class="n">chunks</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">array</span><span class="p">:</span>
|
|
<span class="n">nchunks</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">x</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">array_x_count</span><span class="p">):</span>
|
|
<span class="k">for</span> <span class="n">y</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="n">o</span><span class="o">.</span><span class="n">array_y_count</span><span class="p">):</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">y</span><span class="p">)</span>
|
|
<span class="k">for</span> <span class="n">ch</span> <span class="ow">in</span> <span class="n">chunks</span><span class="p">:</span>
|
|
<span class="n">ch</span> <span class="o">=</span> <span class="n">ch</span><span class="o">.</span><span class="n">copy</span><span class="p">()</span>
|
|
<span class="n">ch</span><span class="o">.</span><span class="n">shift</span><span class="p">(</span><span class="n">x</span> <span class="o">*</span> <span class="n">o</span><span class="o">.</span><span class="n">array_x_distance</span><span class="p">,</span> <span class="n">y</span> <span class="o">*</span> <span class="n">o</span><span class="o">.</span><span class="n">array_y_distance</span><span class="p">,</span> <span class="mi">0</span><span class="p">)</span>
|
|
<span class="n">nchunks</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">ch</span><span class="p">)</span>
|
|
<span class="n">chunks</span> <span class="o">=</span> <span class="n">nchunks</span>
|
|
|
|
<span class="n">progress</span><span class="p">(</span><span class="s2">"Building Paths from Chunks"</span><span class="p">)</span>
|
|
<span class="n">e</span> <span class="o">=</span> <span class="mf">0.0001</span>
|
|
<span class="n">lifted</span> <span class="o">=</span> <span class="kc">True</span>
|
|
|
|
<span class="k">for</span> <span class="n">chi</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="nb">len</span><span class="p">(</span><span class="n">chunks</span><span class="p">)):</span>
|
|
<span class="n">ch</span> <span class="o">=</span> <span class="n">chunks</span><span class="p">[</span><span class="n">chi</span><span class="p">]</span>
|
|
<span class="c1"># print(chunks)</span>
|
|
<span class="c1"># print (ch)</span>
|
|
<span class="c1"># TODO: there is a case where parallel+layers+zigzag ramps send empty chunks here...</span>
|
|
<span class="k">if</span> <span class="n">ch</span><span class="o">.</span><span class="n">count</span><span class="p">()</span> <span class="o">></span> <span class="mi">0</span><span class="p">:</span>
|
|
<span class="c1"># print(len(ch.points))</span>
|
|
<span class="n">nverts</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">optimize</span><span class="p">:</span>
|
|
<span class="n">ch</span> <span class="o">=</span> <span class="n">optimize_chunk</span><span class="p">(</span><span class="n">ch</span><span class="p">,</span> <span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="c1"># lift and drop</span>
|
|
|
|
<span class="k">if</span> <span class="p">(</span>
|
|
<span class="n">lifted</span>
|
|
<span class="p">):</span> <span class="c1"># did the cutter lift before? if yes, put a new position above of the first point of next chunk.</span>
|
|
<span class="k">if</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"3"</span>
|
|
<span class="ow">or</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"5"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy_5_axis</span> <span class="o">==</span> <span class="s2">"INDEXED"</span><span class="p">)</span>
|
|
<span class="ow">or</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"4"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy_4_axis</span> <span class="o">==</span> <span class="s2">"INDEXED"</span><span class="p">)</span>
|
|
<span class="p">):</span>
|
|
<span class="n">v</span> <span class="o">=</span> <span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="mi">0</span><span class="p">)[</span><span class="mi">0</span><span class="p">],</span> <span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="mi">0</span><span class="p">)[</span><span class="mi">1</span><span class="p">],</span> <span class="n">free_height</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span> <span class="c1"># otherwise, continue with the next chunk without lifting/dropping</span>
|
|
<span class="n">v</span> <span class="o">=</span> <span class="n">ch</span><span class="o">.</span><span class="n">startpoints</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="c1"># startpoints=retract points</span>
|
|
<span class="n">verts_rotations</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">rotations</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
|
<span class="n">verts</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">v</span><span class="p">)</span>
|
|
|
|
<span class="c1"># add whole chunk</span>
|
|
<span class="n">verts</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_points</span><span class="p">())</span>
|
|
|
|
<span class="c1"># add rotations for n-axis</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">!=</span> <span class="s2">"3"</span><span class="p">:</span>
|
|
<span class="n">verts_rotations</span><span class="o">.</span><span class="n">extend</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">rotations</span><span class="p">)</span>
|
|
|
|
<span class="n">lift</span> <span class="o">=</span> <span class="kc">True</span>
|
|
<span class="c1"># check if lifting should happen</span>
|
|
<span class="k">if</span> <span class="n">chi</span> <span class="o"><</span> <span class="nb">len</span><span class="p">(</span><span class="n">chunks</span><span class="p">)</span> <span class="o">-</span> <span class="mi">1</span> <span class="ow">and</span> <span class="n">chunks</span><span class="p">[</span><span class="n">chi</span> <span class="o">+</span> <span class="mi">1</span><span class="p">]</span><span class="o">.</span><span class="n">count</span><span class="p">()</span> <span class="o">></span> <span class="mi">0</span><span class="p">:</span>
|
|
<span class="c1"># TODO: remake this for n axis, and this check should be somewhere else...</span>
|
|
<span class="n">last</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="o">-</span><span class="mi">1</span><span class="p">))</span>
|
|
<span class="n">first</span> <span class="o">=</span> <span class="n">Vector</span><span class="p">(</span><span class="n">chunks</span><span class="p">[</span><span class="n">chi</span> <span class="o">+</span> <span class="mi">1</span><span class="p">]</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="mi">0</span><span class="p">))</span>
|
|
<span class="n">vect</span> <span class="o">=</span> <span class="n">first</span> <span class="o">-</span> <span class="n">last</span>
|
|
<span class="k">if</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"3"</span>
|
|
<span class="ow">and</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">strategy</span> <span class="o">==</span> <span class="s2">"PARALLEL"</span> <span class="ow">or</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy</span> <span class="o">==</span> <span class="s2">"CROSS"</span><span class="p">)</span>
|
|
<span class="ow">and</span> <span class="n">vect</span><span class="o">.</span><span class="n">z</span> <span class="o">==</span> <span class="mi">0</span>
|
|
<span class="ow">and</span> <span class="n">vect</span><span class="o">.</span><span class="n">length</span> <span class="o"><</span> <span class="n">o</span><span class="o">.</span><span class="n">distance_between_paths</span> <span class="o">*</span> <span class="mf">2.5</span>
|
|
<span class="p">)</span> <span class="ow">or</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"4"</span> <span class="ow">and</span> <span class="n">vect</span><span class="o">.</span><span class="n">length</span> <span class="o"><</span> <span class="n">o</span><span class="o">.</span><span class="n">distance_between_paths</span> <span class="o">*</span> <span class="mf">2.5</span><span class="p">):</span>
|
|
<span class="c1"># case of neighbouring paths</span>
|
|
<span class="n">lift</span> <span class="o">=</span> <span class="kc">False</span>
|
|
<span class="c1"># case of stepdown by cutting.</span>
|
|
<span class="k">if</span> <span class="nb">abs</span><span class="p">(</span><span class="n">vect</span><span class="o">.</span><span class="n">x</span><span class="p">)</span> <span class="o"><</span> <span class="n">e</span> <span class="ow">and</span> <span class="nb">abs</span><span class="p">(</span><span class="n">vect</span><span class="o">.</span><span class="n">y</span><span class="p">)</span> <span class="o"><</span> <span class="n">e</span><span class="p">:</span>
|
|
<span class="n">lift</span> <span class="o">=</span> <span class="kc">False</span>
|
|
|
|
<span class="k">if</span> <span class="n">lift</span><span class="p">:</span>
|
|
<span class="k">if</span> <span class="p">(</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"3"</span>
|
|
<span class="ow">or</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"5"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy_5_axis</span> <span class="o">==</span> <span class="s2">"INDEXED"</span><span class="p">)</span>
|
|
<span class="ow">or</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">==</span> <span class="s2">"4"</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">strategy_4_axis</span> <span class="o">==</span> <span class="s2">"INDEXED"</span><span class="p">)</span>
|
|
<span class="p">):</span>
|
|
<span class="n">v</span> <span class="o">=</span> <span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="o">-</span><span class="mi">1</span><span class="p">)[</span><span class="mi">0</span><span class="p">],</span> <span class="n">ch</span><span class="o">.</span><span class="n">get_point</span><span class="p">(</span><span class="o">-</span><span class="mi">1</span><span class="p">)[</span><span class="mi">1</span><span class="p">],</span> <span class="n">free_height</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">v</span> <span class="o">=</span> <span class="n">ch</span><span class="o">.</span><span class="n">startpoints</span><span class="p">[</span><span class="o">-</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="n">verts_rotations</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">ch</span><span class="o">.</span><span class="n">rotations</span><span class="p">[</span><span class="o">-</span><span class="mi">1</span><span class="p">])</span>
|
|
<span class="n">verts</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">v</span><span class="p">)</span>
|
|
<span class="n">lifted</span> <span class="o">=</span> <span class="n">lift</span>
|
|
<span class="c1"># print(verts_rotations)</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">use_exact</span> <span class="ow">and</span> <span class="ow">not</span> <span class="n">o</span><span class="o">.</span><span class="n">optimisation</span><span class="o">.</span><span class="n">use_opencamlib</span><span class="p">:</span>
|
|
<span class="n">cleanup_bullet_collision</span><span class="p">(</span><span class="n">o</span><span class="p">)</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">()</span> <span class="o">-</span> <span class="n">t</span><span class="p">)</span>
|
|
<span class="n">t</span> <span class="o">=</span> <span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">()</span>
|
|
|
|
<span class="c1"># actual blender object generation starts here:</span>
|
|
<span class="n">edges</span> <span class="o">=</span> <span class="p">[]</span>
|
|
<span class="k">for</span> <span class="n">a</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="nb">len</span><span class="p">(</span><span class="n">verts</span><span class="p">)</span> <span class="o">-</span> <span class="mi">1</span><span class="p">):</span>
|
|
<span class="n">edges</span><span class="o">.</span><span class="n">append</span><span class="p">((</span><span class="n">a</span><span class="p">,</span> <span class="n">a</span> <span class="o">+</span> <span class="mi">1</span><span class="p">))</span>
|
|
|
|
<span class="n">oname</span> <span class="o">=</span> <span class="s2">"cam_path_</span><span class="si">{}</span><span class="s2">"</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">name</span><span class="p">)</span>
|
|
|
|
<span class="n">mesh</span> <span class="o">=</span> <span class="n">bpy</span><span class="o">.</span><span class="n">data</span><span class="o">.</span><span class="n">meshes</span><span class="o">.</span><span class="n">new</span><span class="p">(</span><span class="n">oname</span><span class="p">)</span>
|
|
<span class="n">mesh</span><span class="o">.</span><span class="n">name</span> <span class="o">=</span> <span class="n">oname</span>
|
|
<span class="n">mesh</span><span class="o">.</span><span class="n">from_pydata</span><span class="p">(</span><span class="n">verts</span><span class="p">,</span> <span class="n">edges</span><span class="p">,</span> <span class="p">[])</span>
|
|
|
|
<span class="k">if</span> <span class="n">oname</span> <span class="ow">in</span> <span class="n">s</span><span class="o">.</span><span class="n">objects</span><span class="p">:</span>
|
|
<span class="n">s</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="n">oname</span><span class="p">]</span><span class="o">.</span><span class="n">data</span> <span class="o">=</span> <span class="n">mesh</span>
|
|
<span class="n">ob</span> <span class="o">=</span> <span class="n">s</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="n">oname</span><span class="p">]</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">ob</span> <span class="o">=</span> <span class="n">object_utils</span><span class="o">.</span><span class="n">object_data_add</span><span class="p">(</span><span class="n">bpy</span><span class="o">.</span><span class="n">context</span><span class="p">,</span> <span class="n">mesh</span><span class="p">,</span> <span class="n">operator</span><span class="o">=</span><span class="kc">None</span><span class="p">)</span>
|
|
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">machine_axes</span> <span class="o">!=</span> <span class="s2">"3"</span><span class="p">:</span>
|
|
<span class="c1"># store rotations into shape keys, only way to store large arrays with correct floating point precision</span>
|
|
<span class="c1"># - object/mesh attributes can only store array up to 32000 intems.</span>
|
|
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">shape_key_add</span><span class="p">()</span>
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">shape_key_add</span><span class="p">()</span>
|
|
<span class="n">shapek</span> <span class="o">=</span> <span class="n">mesh</span><span class="o">.</span><span class="n">shape_keys</span><span class="o">.</span><span class="n">key_blocks</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span>
|
|
<span class="n">shapek</span><span class="o">.</span><span class="n">name</span> <span class="o">=</span> <span class="s2">"rotations"</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="nb">len</span><span class="p">(</span><span class="n">shapek</span><span class="o">.</span><span class="n">data</span><span class="p">))</span>
|
|
<span class="nb">print</span><span class="p">(</span><span class="nb">len</span><span class="p">(</span><span class="n">verts_rotations</span><span class="p">))</span>
|
|
|
|
<span class="c1"># TODO: optimize this. this is just rewritten too many times...</span>
|
|
<span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">co</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="n">verts_rotations</span><span class="p">):</span>
|
|
<span class="n">shapek</span><span class="o">.</span><span class="n">data</span><span class="p">[</span><span class="n">i</span><span class="p">]</span><span class="o">.</span><span class="n">co</span> <span class="o">=</span> <span class="n">co</span>
|
|
|
|
<span class="nb">print</span><span class="p">(</span><span class="n">time</span><span class="o">.</span><span class="n">time</span><span class="p">()</span> <span class="o">-</span> <span class="n">t</span><span class="p">)</span>
|
|
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">location</span> <span class="o">=</span> <span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">,</span> <span class="mi">0</span><span class="p">)</span>
|
|
<span class="n">o</span><span class="o">.</span><span class="n">path_object_name</span> <span class="o">=</span> <span class="n">oname</span>
|
|
|
|
<span class="c1"># parent the path object to source object if object mode</span>
|
|
<span class="k">if</span> <span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">geometry_source</span> <span class="o">==</span> <span class="s2">"OBJECT"</span><span class="p">)</span> <span class="ow">and</span> <span class="n">o</span><span class="o">.</span><span class="n">parent_path_to_object</span><span class="p">:</span>
|
|
<span class="n">activate</span><span class="p">(</span><span class="n">o</span><span class="o">.</span><span class="n">objects</span><span class="p">[</span><span class="mi">0</span><span class="p">])</span>
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">select_set</span><span class="p">(</span><span class="n">state</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">view_layer</span><span class="o">=</span><span class="kc">None</span><span class="p">)</span>
|
|
<span class="n">bpy</span><span class="o">.</span><span class="n">ops</span><span class="o">.</span><span class="n">object</span><span class="o">.</span><span class="n">parent_set</span><span class="p">(</span><span class="nb">type</span><span class="o">=</span><span class="s2">"OBJECT"</span><span class="p">,</span> <span class="n">keep_transform</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="n">ob</span><span class="o">.</span><span class="n">select_set</span><span class="p">(</span><span class="n">state</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">view_layer</span><span class="o">=</span><span class="kc">None</span><span class="p">)</span></div>
|
|
|
|
|
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<div class="viewcode-block" id="check_min_z">
|
|
<a class="viewcode-back" href="../../autoapi/fabex/strategy/index.html#fabex.strategy.check_min_z">[docs]</a>
|
|
<span class="k">def</span><span class="w"> </span><span class="nf">check_min_z</span><span class="p">(</span><span class="n">o</span><span class="p">):</span>
|
|
<span class="w"> </span><span class="sd">"""Check the minimum value based on the specified condition.</span>
|
|
|
|
<span class="sd"> This function evaluates the 'minz_from' attribute of the input object</span>
|
|
<span class="sd"> 'o'. If 'minz_from' is set to 'MATERIAL', it returns the value of</span>
|
|
<span class="sd"> 'min.z'. Otherwise, it returns the value of 'minz'.</span>
|
|
|
|
<span class="sd"> Args:</span>
|
|
<span class="sd"> o (object): An object that has attributes 'minz_from', 'min', and 'minz'.</span>
|
|
|
|
<span class="sd"> Returns:</span>
|
|
<span class="sd"> The minimum value, which can be either 'o.min.z' or 'o.min_z' depending</span>
|
|
<span class="sd"> on the condition.</span>
|
|
<span class="sd"> """</span>
|
|
<span class="k">if</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z_from</span> <span class="o">==</span> <span class="s2">"MATERIAL"</span><span class="p">:</span>
|
|
<span class="k">return</span> <span class="n">o</span><span class="o">.</span><span class="n">min</span><span class="o">.</span><span class="n">z</span>
|
|
<span class="k">else</span><span class="p">:</span>
|
|
<span class="k">return</span> <span class="n">o</span><span class="o">.</span><span class="n">min_z</span></div>
|
|
|
|
</pre></div>
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