migo101
f248e23f72
Moved Op duration to Info Panel; PEP8 cleanup
2023-04-28 11:30:38 +02:00
migo101
9781d0888a
Moved warnings and chipload to prop class in info panel
2023-04-26 10:12:57 +02:00
vilemnovak
cf0027a042
fix background op time computation
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operation time was limited by a max value, now I set up a ridiculously
high limit.
2016-02-13 12:52:38 +01:00
vilda.novak@gmail.com
30c66563b9
-adding properties for naxis
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-renaming operators
2013-10-01 13:48:24 +00:00
vilda.novak@gmail.com
ad5b7f1802
-fix for strategies that don't support exact mode.
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- lots of work on background operations again:
now they work properly here, I could compute more than 10 paths simultaneously and all got computed and read back into blender.
you have to save your file before doing bg operations.
paths are now saved as pickle files for reading back, saves a lot of disc space.
2013-06-13 23:32:08 +00:00
vilda.novak@gmail.com
5ca3add260
- background operations finally work :) now you can compute as many ops in background as you wish, untill they fit the memory.
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- started doing better documentation of functions inside the code.
2013-06-05 18:34:08 +00:00
vilda.novak@gmail.com
d8ecd98e4a
trashing almost all bg op work, it needs to be redone another way :( Because of blender design stuff which is not properly documented...
2013-06-04 11:55:48 +00:00
vilda.novak@gmail.com
6f828a60a7
tangential retract
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further improvements to background operations.
2013-06-03 11:58:31 +00:00
vilda.novak@gmail.com
150ae3414b
more work on bg ops
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now you can choose if compute in background or not, sometimes it's faster to compute normally.
2013-05-29 23:07:59 +00:00
vilda.novak@gmail.com
5bdd838df5
more work on background operations
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unregister render panels
2013-05-28 18:29:51 +00:00
vilda.novak@gmail.com
2f14dad681
first try on background operations.
2013-05-26 21:44:07 +00:00