kopia lustrzana https://github.com/vilemduha/blendercam
Update gcodepath.py
rodzic
fc78f4c597
commit
f9c82c0dda
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@ -541,7 +541,7 @@ def getPath3axis(context, operation):
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pathSamples = chunksRefine(pathSamples, o)
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elif o.strategy == 'PENCIL':
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prepareArea(o)
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getAmbient(o)
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utils.getAmbient(o)
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pathSamples = getOffsetImageCavities(o, o.offset_image)
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# for ch in pathSamples:
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# for i,p in enumerate(ch.points):
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@ -607,7 +607,7 @@ def getPath3axis(context, operation):
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strategy.chunksToMesh(chunks, o)
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elif o.strategy == 'WATERLINE' and o.use_opencamlib:
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getAmbient(o)
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utils.getAmbient(o)
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chunks = []
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oclGetWaterline(o, chunks)
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chunks = limitChunks(chunks, o)
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@ -640,7 +640,7 @@ def getPath3axis(context, operation):
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layerstepinc = 0
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slicesfilled = 0
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getAmbient(o)
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utils.getAmbient(o)
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# polyToMesh(o.ambient,0)
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for h in range(0, nslices):
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layerstepinc += 1
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