kopia lustrzana https://github.com/vilemduha/blendercam
				
				
				
			fix issue with sorting chunks
Infinite loop was caused by don't merge paths option. This option can cause chunks to intersect, and then seemed for the algorithm as one inside each other, thus causing a parent-child loop. Important to mention is the fact, that don't merge outlines is an exotic option which is there ONLY for milling PCB's,...pull/25/head
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				|  | @ -1575,6 +1575,7 @@ def sortChunks(chunks,o): | |||
| 			sortedchunks.append(ch) | ||||
| 			lastch = ch | ||||
| 			pos = lastch.points[-1] | ||||
| 		print(i, len(chunks)) | ||||
| 		# experimental fix for infinite loop problem | ||||
| 		#else: | ||||
| 			# can't find chunks close enough and still some chunks left | ||||
|  | @ -2381,7 +2382,8 @@ def strategy_cutout( o ): | |||
| 			 | ||||
| 	#parentChildPoly(chunksFromCurve,chunksFromCurve,o) | ||||
| 	chunksFromCurve=limitChunks(chunksFromCurve,o) | ||||
| 	parentChildPoly(chunksFromCurve,chunksFromCurve,o) | ||||
| 	if not o.dont_merge: | ||||
| 		parentChildPoly(chunksFromCurve,chunksFromCurve,o) | ||||
| 	if o.outlines_count==1: | ||||
| 		chunksFromCurve=sortChunks(chunksFromCurve,o) | ||||
| 	 | ||||
|  |  | |||
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