kopia lustrzana https://github.com/vilemduha/blendercam
disable parallel step back in combination with layers, it made under-cuts.
rodzic
80f3b87917
commit
9af4243519
|
@ -340,7 +340,7 @@ def getPathPatternParallel(o,angle):
|
|||
#elif
|
||||
if len(chunk.points)>0:
|
||||
pathchunks.append(chunk)
|
||||
if len(pathchunks)>1 and reverse and o.parallel_step_back:
|
||||
if len(pathchunks)>1 and reverse and o.parallel_step_back and not o.use_layers:
|
||||
#parallel step back - for finishing, best with climb movement, saves cutter life by going into material with climb, while using move back on the surface to improve finish(which would otherwise be a conventional move in the material)
|
||||
|
||||
if o.movement_type=='CONVENTIONAL' or o.movement_type=='CLIMB':
|
||||
|
|
Ładowanie…
Reference in New Issue