Panel Description

pull/183/head
Franckapik 2021-04-16 21:16:33 +02:00
rodzic 2d3486e990
commit 4010072237
24 zmienionych plików z 44 dodań i 26 usunięć

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@ -19,15 +19,16 @@ All of the CAM panels are found in the Render Data settings.
To put blender into CAM mode do the following. The Blendercam add-on must be enabled already.
![CAM mode](https://cloud.githubusercontent.com/assets/648108/12069143/49b18758-aff7-11e5-8687-c0932ff6d45d.png)
First of all, change render engine to CAM to use the blender cam tool.
![Renderer selection](images/cam_render.png)
1. select **Blender CAM** as the render engine
![engine select](https://cloud.githubusercontent.com/assets/648108/12068843/657a5bd6-afed-11e5-9222-f6064fa241d6.png)
2. select the **Properties** editor
3. select the **Render** data in order to see the CAM panels
## CAM operations Panel
![CAM operations](https://cloud.githubusercontent.com/assets/648108/11920726/02b9abf8-a74d-11e5-8b2b-afbcf112387c.png)
![CAM operations](images/opPanel.png)
* **Calculate path** - This calculates the operation which is currently selected in the cam operations list. The Button will stay selected until the calculation is completed.
* **Calculate path in background** - It is important to save your file before using this function. It calculates the path, while you can continue working on setting up other operations.
@ -53,59 +54,64 @@ To put blender into CAM mode do the following. The Blendercam add-on must be ena
## CAM info and Warnings Panel
![Cam Info & warnings](https://cloud.githubusercontent.com/assets/648108/11920728/0c714c8c-a74d-11e5-9e35-8bbf67ccbc1a.png)
![Cam Info & warnings](images/camInfo.png)
This panel will show any trouble found during the computation, estimated operation time, and chipload data
## CAM operation setup Panel
* ![Strategy](https://cloud.githubusercontent.com/assets/648108/12069413/f13c87e6-b003-11e5-83a5-689f63d06b59.png)**Strategy** sets one of the strategies.
* ![Strategy](images/opList.png)
**Strategy** sets one of the strategies.
* **Parallel**
![Parallel](https://cloud.githubusercontent.com/assets/648108/12060345/06788c24-af44-11e5-98e9-ad751931cff5.jpg)
![Parallel](images/opParallel.png)
Parallel paths at any angle
* **Pocket**
![pocket](https://cloud.githubusercontent.com/assets/648108/12060355/1e75aad2-af44-11e5-92a3-08d7fbd1c3c2.jpg)
![pocket](images/opPocket.png)
* **Cutout**
![profile cutout](https://cloud.githubusercontent.com/assets/648108/12060354/1c435732-af44-11e5-9d7e-8a58d837c882.jpg)
![profile cutout](images/opProfile.png)
Cutout a silhouette using optional offset.
* **Drill**
![drill](https://cloud.githubusercontent.com/assets/648108/12060356/2071cd3e-af44-11e5-8797-bf8b83d7b74c.jpg)
![drill](images/opDrill.png)
This detects circles or squares in any 2d curve and converts these into a drill operation. Supports peck drilling if layers are enabled.
* **Cross**
![cross](https://cloud.githubusercontent.com/assets/648108/12060346/09352832-af44-11e5-883d-bc7b794624bf.jpg)
![cross](images/opCross.png)
* **Block**
![block](https://cloud.githubusercontent.com/assets/648108/12060348/0cd83dbc-af44-11e5-8415-78e6e8a541df.jpg)
![block](images/opBlock.png)
* **Spiral**
![spiral](https://cloud.githubusercontent.com/assets/648108/12060350/10607d3c-af44-11e5-9286-9590aaac1916.jpg)
![spiral](images/opSpiral.png)
Best suited for coins or other circular objects
* **Circles**
![circles](https://cloud.githubusercontent.com/assets/648108/12060350/10607d3c-af44-11e5-9286-9590aaac1916.jpg)
![circles](images/opCircle.png)
Best suited for coins or other circular objects
* **Outline Fill**
![outline fill](https://cloud.githubusercontent.com/assets/648108/12060352/16c70fba-af44-11e5-862a-f16db406ffa6.jpg)
![outline fill](images/opOutline.png)
* **Carve**
@ -113,13 +119,19 @@ This panel will show any trouble found during the computation, estimated operati
Projects any 2d curve on 3d surface
* **Overview of principles strategies**
![Strategy Overview](images/opOverview.png)
* **Experimental Strategies**
* **Projected Curve**
* **Medial axis** For engraving various width shapes with a single stroke. Works great for lettering, calligraphy and chip carving. Use a v-bit, ball, or round nose cutter.
* **Crazy Path**
* **Pencil**
* **Curve to Path**
* ![waterline](https://cloud.githubusercontent.com/assets/648108/12060351/1316d53a-af44-11e5-8158-31c349a7a265.jpg) **Waterline** constant z paths.
* **Waterline** constant z paths.
![waterline](https://cloud.githubusercontent.com/assets/648108/12060351/1316d53a-af44-11e5-8158-31c349a7a265.jpg)
Various strategies will combine these parameters:
* **distance between toolpaths** - also called stepover in other applications
@ -135,7 +147,7 @@ Various strategies will combine these parameters:
## CAM optimization Panel
![Cam Optimization](https://cloud.githubusercontent.com/assets/648108/11921370/2e80619e-a75e-11e5-9469-4ba8de9ef775.png)
![Cam Optimization](images/camOptim.png)
This panel is crucial for performance of blenderCAM.
@ -151,7 +163,7 @@ This panel is crucial for performance of blenderCAM.
## CAM operation area panel
![CAM Operation Area](https://cloud.githubusercontent.com/assets/648108/11921390/a79d882c-a75e-11e5-8af2-4c122b82cfcc.png)
![CAM Operation Area](images/camOpArea.png)
* **Use layers** - sets up layers for roughing.
* **Step down** - specifies thickness of the layers for roughing
* **Ambient** - how much space surrounding the object will be used for the milling
@ -161,15 +173,15 @@ This panel is crucial for performance of blenderCAM.
## CAM material size and position panel
![CAM material size and position](https://cloud.githubusercontent.com/assets/648108/11922410/063c73ee-a76d-11e5-8869-10e85288cfb5.png)
![CAM material size and position in 3D](https://cloud.githubusercontent.com/assets/648108/11922414/0b81bf30-a76d-11e5-97dc-52c7af356cf3.png)
![CAM material size and position](images/materialSize.png)
* **Estimate from model** - will assume the workpiece/material has the same size as the model, with radius around the model.
If not enabled then the Material origin and Material size are used in case when the material/workpiece is not the same as the model. The 3D view will show the machine work area with a hashed outline and the material size and position will be a lighter grey. The material object is not selectable in the 3D view but can be selected in the Outliner and has the name CAM_material.
* **Position object** - this will move the object to positive X and Y and negative Z so that it is fully in the work area and closest to the origin.
## CAM movement panel
![CAM Movement](https://cloud.githubusercontent.com/assets/648108/11921571/e58cfbba-a761-11e5-8a9b-b316f48cd678.png)
![CAM Movement](images/camMovement.png)
* **Movement type** - is supported only for some of the strategies, sets up how the cutter moves into the material
* **Meander/ZigZag** - sometimes also called ZigZag , this means you don't care which direction the cutter goes into the material.
@ -185,7 +197,7 @@ If not enabled then the Material origin and Material size are used in case when
## CAM feedrate panel
![CAM feedrate](https://cloud.githubusercontent.com/assets/648108/11921794/1fc1b318-a765-11e5-873b-8ded908201dc.png)
![CAM feedrate](images/camFeedrate.png)
* **feedrate/minute** - How much will the machine travel in 1 minute
* **Plunge speed** - the feed speed gets reduced when the slope of the path is above the Plunge angle
@ -194,16 +206,19 @@ If not enabled then the Material origin and Material size are used in case when
## CAM cutter panel
![CAM cutter](https://cloud.githubusercontent.com/assets/648108/11921826/9261d466-a765-11e5-9f38-0b9d3629aff5.png)
![CAM cutter](images/camCut.png)
* **Tool number** - this parameter is exported with toolchange command
* **Cutters** - supported types are now following:
![cutters](https://cloud.githubusercontent.com/assets/648108/12069447/ade1eefc-b006-11e5-937b-735102b35aa6.png)
![CAM cutters](images/camCut2.png)
* Ballnose
* V-carve - width is the maximum width of the cone.
* End
* Sphere
* Custom - experimental ![custom cutter](https://cloud.githubusercontent.com/assets/648108/12069460/49848996-b007-11e5-8e88-9566915dbcb4.png)
* Custom - experimental
![custom cutter](images/cutCustom.png)
* Cutter object - a 3D object of your choice available in the drop down list.
* **Cutter diameter** - The exact diameter of the cutting tool. This is used for calculating tool paths. For a v-bit its the maximum diameter of the bit.
@ -212,12 +227,15 @@ If not enabled then the Material origin and Material size are used in case when
## CAM machine panel
![Cam machine](https://cloud.githubusercontent.com/assets/648108/11923628/b834aee0-a77c-11e5-9796-db13660286d5.png)
![Cam machine](images/machine.png)
This panel sets up your machine and the settings are common in the whole file.
You can also set up your machine and then save your default file with Ctrl+U command. This way you will always start with the settings you need.
* **Post processor** - ![post processor](https://cloud.githubusercontent.com/assets/648108/12439960/f07c73da-bf0c-11e5-93ed-49bff1d6eb03.png)this defines the formatting of the output file. If you machine is not in the list, you can try the Iso code, which is standardized g-code
* **Post processor** - this defines the formatting of the output file. If you machine is not in the list, you can try the Iso code, which is standardized g-code
![post processor](images/processor.png)
* **Unit system** - Metric or Imperial
* **Work area** - if the operation has a larger area than this, you will get a warning in the info panel
* **Feedrate minimum/maximum** - this will limit your feed speeds set up in the feedrate panel.

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