Wykres commitów

123 Commity (http-api-refactor)

Autor SHA1 Wiadomość Data
Blaž Kristan 4cc2cc4ad4 Multiple fixes
- increase WLED_MAX_BUSSES for C3 (fixes #4215)
- fix for #4228
- fix for very long running effect (strip.now, strip.timebase)
- C++ API change to allow `seg.setColor().setOpacity()`
2024-10-26 15:16:11 +02:00
Christian Schwinne e9d2182390
Re-license the WLED project from MIT to EUPL (#4194) 2024-10-16 00:07:19 +02:00
Frank d3c401ed4e wu_pixel small optimization
5% faster
2024-09-29 19:29:12 +02:00
Blaz Kristan eae5a74a11 color_fade bugfix
impure void remove
optimisations: hot
2024-09-11 17:14:59 +02:00
Blaz Kristan b9080f9479 Mirroring bugfix. 2024-09-04 21:17:21 +02:00
Frank c1c707c77a 8266 compatibility builds for older chips (another attempt t o solve #3690 and #3685)
some users have reported that releases after 0.14.0 are not working reliably. So we add a few "compat" for 8266 that try to reproduce the buildenv of 0.14.0 as much as possible.

* platform and platform_packages from 0.14.0
* not using PIO_FRAMEWORK_ARDUINO_MMU_CACHE16_IRAM48
* due to smaller IRAM, we had to move some functions back from IRAM to normal flash (may cause slowdown)
2024-09-04 11:38:03 +02:00
Blaz Kristan f6c47ac19c Fix some compiler warnings 2024-08-18 10:45:16 +02:00
Blaz Kristan cec67d8eff Const and 2D box blur
- added 2D blur
2024-08-14 22:15:48 +02:00
Blaz Kristan e82f38e277 Tuning 2024-08-05 16:42:21 +02:00
Blaz Kristan 4dbe9a7015 Antialiased line & circle 2024-05-10 00:02:28 +02:00
Blaz Kristan d48bab02a1 Speed & size optimisations using native sized variables 2024-04-26 20:11:46 +02:00
Blaz Kristan 674481f0d1 Multiple fixes
- several compile warning fixes
- multipin LED compile config
- release info (update page, JSON "info")
- WiFi scan fix if no networks found
- UI glitch when no presets are found fix

With multipin LED config it is now possible to assign GPIO to PWM RGB outputs.
Achieved by having length of DATA_PINS be divisble by lengt of PIXEL_COUNTS.
2024-04-23 19:05:49 +02:00
Blaž Kristan 1b75be5710
Update FX_2Dfcn.cpp
Undo indent
2024-04-16 17:37:48 +02:00
Damian Schneider 084fc2fcd1 bugfix & code formatting, removed color_scale
also replaced scale8_video with 32bit calculation in color_fade for consistency and speed.
2024-04-16 10:43:06 +02:00
Damian Schneider 459156fe57 added improvements to color scaling and blurring
-changes save roughly 600bytes of flash
-made blurring faster by not writing the color and then reading it back but keeping it as a variable: on a C3, FX black hole goes from 55FPS to 71FPS
-added optional parameter to blur (smear) that can be used in combination with SEGMENT.clear(), blurring the frame without dimming the current frame (repeated calls without clearing will result in white). this is useful to blur without 'motion blurring' being added
-scale8 is inlined and repeated calls uses flash, plus it is slower than native 32bit, so I added 'color_scale' function which is native 32bit and scales 32bit colors (RGBW).
2024-04-15 21:20:45 +02:00
Blaz Kristan 94cdd88474 Version bump B3
- fix for #3896
- fix WS2815 current
- conditional AA setPixelColor()
2024-04-13 18:25:25 +02:00
Blaz Kristan 58e8346209 Fix for #3889 2024-04-09 08:25:07 +02:00
Blaz Kristan 989bdfb0d5 Reduce string RAM usage for ESP8266 debug builds 2024-02-17 11:33:42 +01:00
Blaz Kristan d3be7a3edf Merge branch '0_15' into psram-4-json 2023-12-28 23:38:27 +01:00
Blaz Kristan 6cd0da821a Reduce heap fragmentation when switching ledmaps 2023-12-28 23:32:47 +01:00
Blaz Kristan 1f81fb9284 Implement JSON buffer in PSRAM to free up DRAM. 2023-12-21 21:30:17 +01:00
Blaz Kristan f329a5950e Speed optimisations. 2023-10-15 13:06:40 +02:00
Blaz Kristan 1b2a50f9a3 Minor optimisation 2023-10-12 16:15:16 +02:00
Blaz Kristan d011ca0626 Merge branch 'main' into 0_15 2023-09-24 16:59:27 +02:00
Blaz Kristan 5eadbe7ecd FX update
- Meteor: trail & 0.13 behaviour
- Meteor Smooth: train & 0.13 behaviour
- Scrolling Text: rotation
2023-09-24 16:48:59 +02:00
Blaz Kristan cc68e6b6e6 Squashed commit of the following:
Remove sync receive
Disallow 2D effects on non-2D segments
Optimisations
Sync clarification
AR palettes
Return of 2 audio simulations
Bugfix in sync #3344
    - remove excessive segments
    - ignore inactive segments if not syncing bounds
    - send UDP/WS on segment change
    - pop_back() when removing last segment
Add pairing support for ESP-NOW sync
Reduce string RAM footprint
UDP parse optimisation
Make WizMote work with sync.
ESP-NOW wireless sync POC.
    - caveat: devices have to be on the same channel
    - clashes with WizMote handling ATM
2023-09-10 18:52:14 +02:00
Blaz Kristan c2f5846a8e Add optional compile flag 2023-09-02 20:20:51 +02:00
Blaz Kristan 4911a74cac Scrolling text enhancement.
- breaking change
- remove leading 0 checkmark
- add reverse scroll checkmark
- add vertical scroll if text fits into segment (intensity ==0 or ==255)
- rotated characters
- leading 0 check added to short texts (i.e. #DDMM0)
Fixes #3322
2023-08-16 21:02:00 +02:00
Blaz Kristan ac83b67632 Cleaner transition code.
Fixed skipped pixel flashing.
2023-08-12 12:45:11 +02:00
Blaz Kristan 93a1616933 Blend tweaking. 2023-08-05 21:01:06 +02:00
Blaz Kristan 9a87a2ff0d Blending 2023-08-05 17:35:14 +02:00
Frank 5ef7cd7bdd blur bugfix
turns out that fastLED 3.6.0 has an explicit uint32_t operator that returns RGBA, however  3.5.0 does not have this and the conversion returned only the "red" component".
2023-07-18 13:12:52 +02:00
Blaz Kristan fa6070c680 Multiple updates:
- additional debug timings
- removed local leds[] buffer
- async segment bounds change (crashes seen otherwise)
- added isActive() check to Segment drawing methods
- ABL simplification
- palette option for Black hole (FX)
- (possible) crash mitigation is Segment handling (rapid preset changes)
2023-07-12 20:52:34 +02:00
Christian Schwinne 822298ab66
Merge branch 'main' into alt-buffer 2023-07-09 11:31:02 +02:00
Frank 42b247756a blur speedup
it seems that SEGMENT.blur() is the main bottleneck for many 2D effects.

This change optimizes performance of the function:
* avoid to re-write unchanged pixels
* early exit when blur_amount == 0 (=nothing to do)
* use _fast_ types where possible

I've seen up to 20% speedup with this change.
2023-07-06 19:51:37 +02:00
Frank 196779ffb6
XY: minor bugfix
properly handle width=0 OR height=0
2023-07-06 09:54:12 +02:00
Frank 406a254523 inactive segments robustness improvement
* Avoid uint16 underflow in width() and height(): stop > start is possible, and means "inactive segment".

Without these checks, it was possible that width() and height() produce VERY large values due to underflow.
2023-07-03 15:43:47 +02:00
Blaz Kristan 858b57d77a Return of local leds[] 2023-07-01 21:48:30 +02:00
Blaz Kristan 272f96b405 Double buffering at bus level. 2023-06-30 21:12:59 +02:00
Blaz Kristan ef3c72a24f Fix for #3265 2023-06-23 23:49:54 +02:00
Blaz Kristan 65c584aeda 2D enhancement (internal)
- move() wrapping
- dual addPixelColorXY()
2023-04-27 17:31:55 +02:00
Blaz Kristan 7c186e4fcc Fix for smaller number of pixeld than matrix size. 2023-03-11 15:03:28 +01:00
Blaz Kristan ddd32bd600 Multiple fixes.
- compiler warning fixes (gcc17)
- revert min heap size to 8k
- fix form submitting in 2D settings
- remove IRAM_ATTR for ESP8266 core 4.1.0
2023-03-05 22:56:14 +01:00
Blaz Kristan 92d2be3f5e Add ledmap names
Bugfix
- reset segments upon 2D ledmap allocation error
- fix invlid 2D segments
2023-02-14 17:11:58 +01:00
Blaz Kristan eee9274098 Bugfix.
- compiler warnings
- loading nonexistent default ledmap in 2D will revert to built ledmap
- making autosements after 2D set up change
2023-02-11 18:41:30 +01:00
Blaz Kristan 8dd1f89225 Update.
- allow ledmap selection in UI
- upload gap file
- expand matrix generator
2023-02-10 19:49:43 +01:00
Blaz Kristan e51f7bfbff LED matrix gaps. 2023-02-09 20:15:55 +01:00
Blaz Kristan 178c4d15b7 Bugfix.
- missing Transpose (seglen)
- reduce flickering for static text (ScrollingText FX #3050)
2023-01-24 16:35:31 +01:00
Blaz Kristan 57323af167 Reset segments on 2D set-up change. #3028
Bugfix for 2D segment creation.
2023-01-22 11:29:31 +01:00
Blaz Kristan c6db901051 Added gradient to drawCharacter()
Ability to select gradient text on Scrolling Text FX.
2023-01-17 19:54:44 +01:00