kopia lustrzana https://github.com/Aircoookie/WLED
Tuning
rodzic
d2401a212a
commit
e82f38e277
38
wled00/FX.h
38
wled00/FX.h
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@ -563,16 +563,16 @@ typedef struct Segment {
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// transition functions
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void startTransition(uint16_t dur); // transition has to start before actual segment values change
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void stopTransition(void); // ends transition mode by destroying transition structure
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void handleTransition(void);
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void stopTransition(void); // ends transition mode by destroying transition structure (does nothing if not in transition)
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inline void handleTransition(void) { if (progress() == 0xFFFFU) stopTransition(); }
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#ifndef WLED_DISABLE_MODE_BLEND
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void swapSegenv(tmpsegd_t &tmpSegD); // copies segment data into specifed buffer, if buffer is not a transition buffer, segment data is overwritten from transition buffer
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void restoreSegenv(tmpsegd_t &tmpSegD); // restores segment data from buffer, if buffer is not transition buffer, changed values are copied to transition buffer
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#endif
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uint16_t progress(void); // transition progression between 0-65535
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uint8_t currentBri(bool useCct = false); // current segment brightness/CCT (blended while in transition)
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uint8_t currentMode(void); // currently active effect/mode (while in transition)
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uint32_t currentColor(uint8_t slot); // currently active segment color (blended while in transition)
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uint16_t progress(void) const; // transition progression between 0-65535
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uint8_t currentBri(bool useCct = false) const; // current segment brightness/CCT (blended while in transition)
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uint8_t currentMode(void) const; // currently active effect/mode (while in transition)
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uint32_t currentColor(uint8_t slot) const; // currently active segment color (blended while in transition)
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CRGBPalette16 &loadPalette(CRGBPalette16 &tgt, uint8_t pal);
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void setCurrentPalette(void);
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@ -587,7 +587,7 @@ typedef struct Segment {
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inline void setPixelColor(float i, uint8_t r, uint8_t g, uint8_t b, uint8_t w = 0, bool aa = true) { setPixelColor(i, RGBW32(r,g,b,w), aa); }
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inline void setPixelColor(float i, CRGB c, bool aa = true) { setPixelColor(i, RGBW32(c.r,c.g,c.b,0), aa); }
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#endif
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uint32_t getPixelColor(int i);
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uint32_t getPixelColor(int i) const;
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// 1D support functions (some implement 2D as well)
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void blur(uint8_t, bool smear = false);
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void fill(uint32_t c);
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@ -599,8 +599,8 @@ typedef struct Segment {
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inline void addPixelColor(int n, byte r, byte g, byte b, byte w = 0, bool fast = false) { addPixelColor(n, RGBW32(r,g,b,w), fast); }
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inline void addPixelColor(int n, CRGB c, bool fast = false) { addPixelColor(n, RGBW32(c.r,c.g,c.b,0), fast); }
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inline void fadePixelColor(uint16_t n, uint8_t fade) { setPixelColor(n, color_fade(getPixelColor(n), fade, true)); }
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uint32_t color_from_palette(uint16_t, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri = 255);
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uint32_t color_wheel(uint8_t pos);
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uint32_t color_from_palette(uint16_t, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri = 255) const;
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uint32_t color_wheel(uint8_t pos) const;
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// 2D matrix
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uint16_t virtualWidth(void) const; // segment width in virtual pixels (accounts for groupping and spacing)
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@ -618,7 +618,7 @@ typedef struct Segment {
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inline void setPixelColorXY(float x, float y, byte r, byte g, byte b, byte w = 0, bool aa = true) { setPixelColorXY(x, y, RGBW32(r,g,b,w), aa); }
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inline void setPixelColorXY(float x, float y, CRGB c, bool aa = true) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), aa); }
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#endif
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uint32_t getPixelColorXY(int x, int y);
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uint32_t getPixelColorXY(int x, int y) const;
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// 2D support functions
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inline void blendPixelColorXY(uint16_t x, uint16_t y, uint32_t color, uint8_t blend) { setPixelColorXY(x, y, color_blend(getPixelColorXY(x,y), color, blend)); }
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inline void blendPixelColorXY(uint16_t x, uint16_t y, CRGB c, uint8_t blend) { blendPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), blend); }
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@ -729,15 +729,7 @@ class WS2812FX { // 96 bytes
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customMappingSize(0),
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_lastShow(0),
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_segment_index(0),
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_mainSegment(0),
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_queuedChangesSegId(255),
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_qStart(0),
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_qStop(0),
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_qStartY(0),
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_qStopY(0),
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_qGrouping(0),
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_qSpacing(0),
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_qOffset(0)
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_mainSegment(0)
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{
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WS2812FX::instance = this;
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_mode.reserve(_modeCount); // allocate memory to prevent initial fragmentation (does not increase size())
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@ -945,14 +937,6 @@ class WS2812FX { // 96 bytes
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uint8_t _segment_index;
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uint8_t _mainSegment;
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uint8_t _queuedChangesSegId;
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uint16_t _qStart, _qStop, _qStartY, _qStopY;
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uint8_t _qGrouping, _qSpacing;
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uint16_t _qOffset;
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/*
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void
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setUpSegmentFromQueuedChanges(void);
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*/
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};
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extern const char JSON_mode_names[];
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@ -180,7 +180,7 @@ void IRAM_ATTR Segment::setPixelColorXY(int x, int y, uint32_t col)
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if (reverse ) x = virtualWidth() - x - 1;
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if (reverse_y) y = virtualHeight() - y - 1;
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if (transpose) { unsigned t = x; x = y; y = t; } // swap X & Y if segment transposed
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if (transpose) { std::swap(x,y); } // swap X & Y if segment transposed
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x *= groupLength(); // expand to physical pixels
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y *= groupLength(); // expand to physical pixels
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@ -261,12 +261,12 @@ void Segment::setPixelColorXY(float x, float y, uint32_t col, bool aa)
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#endif
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// returns RGBW values of pixel
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uint32_t IRAM_ATTR Segment::getPixelColorXY(int x, int y) {
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uint32_t IRAM_ATTR Segment::getPixelColorXY(int x, int y) const {
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if (!isActive()) return 0; // not active
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if (x >= virtualWidth() || y >= virtualHeight() || x<0 || y<0) return 0; // if pixel would fall out of virtual segment just exit
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if (reverse ) x = virtualWidth() - x - 1;
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if (reverse_y) y = virtualHeight() - y - 1;
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if (transpose) { unsigned t = x; x = y; y = t; } // swap X & Y if segment transposed
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if (transpose) { std::swap(x,y); } // swap X & Y if segment transposed
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x *= groupLength(); // expand to physical pixels
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y *= groupLength(); // expand to physical pixels
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if (x >= width() || y >= height()) return 0;
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@ -327,13 +327,8 @@ void Segment::stopTransition() {
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}
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}
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void Segment::handleTransition() {
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unsigned _progress = progress();
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if (_progress == 0xFFFFU) stopTransition();
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}
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// transition progression between 0-65535
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uint16_t IRAM_ATTR Segment::progress() {
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uint16_t IRAM_ATTR Segment::progress() const {
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if (isInTransition()) {
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unsigned diff = millis() - _t->_start;
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if (_t->_dur > 0 && diff < _t->_dur) return diff * 0xFFFFU / _t->_dur;
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@ -412,7 +407,7 @@ void Segment::restoreSegenv(tmpsegd_t &tmpSeg) {
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}
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#endif
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uint8_t IRAM_ATTR Segment::currentBri(bool useCct) {
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uint8_t IRAM_ATTR Segment::currentBri(bool useCct) const {
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unsigned prog = progress();
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if (prog < 0xFFFFU) {
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unsigned curBri = (useCct ? cct : (on ? opacity : 0)) * prog;
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@ -422,7 +417,7 @@ uint8_t IRAM_ATTR Segment::currentBri(bool useCct) {
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return (useCct ? cct : (on ? opacity : 0));
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}
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uint8_t IRAM_ATTR Segment::currentMode() {
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uint8_t IRAM_ATTR Segment::currentMode() const {
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#ifndef WLED_DISABLE_MODE_BLEND
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unsigned prog = progress();
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if (modeBlending && prog < 0xFFFFU) return _t->_modeT;
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@ -430,7 +425,7 @@ uint8_t IRAM_ATTR Segment::currentMode() {
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return mode;
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}
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uint32_t IRAM_ATTR Segment::currentColor(uint8_t slot) {
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uint32_t IRAM_ATTR Segment::currentColor(uint8_t slot) const {
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if (slot >= NUM_COLORS) slot = 0;
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#ifndef WLED_DISABLE_MODE_BLEND
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return isInTransition() ? color_blend(_t->_segT._colorT[slot], colors[slot], progress(), true) : colors[slot];
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@ -685,9 +680,11 @@ uint16_t IRAM_ATTR Segment::virtualLength() const {
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vLen = vH;
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break;
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case M12_pCorner:
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case M12_pArc:
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vLen = max(vW,vH); // get the longest dimension
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break;
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case M12_pArc:
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vLen = sqrt16(vH*vH + vW*vW); // use diagonal
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break;
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case M12_sPinwheel:
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vLen = getPinwheelLength(vW, vH);
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break;
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@ -730,12 +727,14 @@ void IRAM_ATTR Segment::setPixelColor(int i, uint32_t col)
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if (i==0)
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setPixelColorXY(0, 0, col);
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else {
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float step = HALF_PI / (2.85f*i);
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for (float rad = 0.0f; rad <= HALF_PI+step/2; rad += step) {
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// may want to try float version as well (with or without antialiasing)
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int x = roundf(sin_t(rad) * i);
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int y = roundf(cos_t(rad) * i);
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float r = i;
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float step = HALF_PI / (2.8284f * r + 4); // we only need (PI/4)/(r/sqrt(2)+1) steps
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for (float rad = 0.0f; rad <= (HALF_PI/2)+step/2; rad += step) {
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int x = roundf(sin_t(rad) * r);
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int y = roundf(cos_t(rad) * r);
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// exploit symmetry
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setPixelColorXY(x, y, col);
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setPixelColorXY(y, x, col);
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}
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// Bresenham’s Algorithm (may not fill every pixel)
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//int d = 3 - (2*i);
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}
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#endif
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uint32_t IRAM_ATTR Segment::getPixelColor(int i)
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uint32_t IRAM_ATTR Segment::getPixelColor(int i) const
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{
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if (!isActive()) return 0; // not active
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#ifndef WLED_DISABLE_2D
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@ -1059,7 +1058,7 @@ void Segment::fade_out(uint8_t rate) {
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const int rows = virtualHeight(); // will be 1 for 1D
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rate = (255-rate) >> 1;
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float mappedRate = float(rate) +1.1f;
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float mappedRate = 1.0f / (float(rate) + 1.1f);
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uint32_t color = colors[1]; // SEGCOLOR(1); // target color
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int w2 = W(color);
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@ -1069,15 +1068,16 @@ void Segment::fade_out(uint8_t rate) {
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for (int y = 0; y < rows; y++) for (int x = 0; x < cols; x++) {
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color = is2D() ? getPixelColorXY(x, y) : getPixelColor(x);
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if (color == colors[1]) continue; // already at target color
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int w1 = W(color);
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int r1 = R(color);
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int g1 = G(color);
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int b1 = B(color);
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int wdelta = (w2 - w1) / mappedRate;
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int rdelta = (r2 - r1) / mappedRate;
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int gdelta = (g2 - g1) / mappedRate;
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int bdelta = (b2 - b1) / mappedRate;
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int wdelta = (w2 - w1) * mappedRate;
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int rdelta = (r2 - r1) * mappedRate;
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int gdelta = (g2 - g1) * mappedRate;
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int bdelta = (b2 - b1) * mappedRate;
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// if fade isn't complete, make sure delta is at least 1 (fixes rounding issues)
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wdelta += (w2 == w1) ? 0 : (w2 > w1) ? 1 : -1;
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@ -1149,7 +1149,7 @@ void Segment::blur(uint8_t blur_amount, bool smear) {
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* The colours are a transition r -> g -> b -> back to r
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* Inspired by the Adafruit examples.
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*/
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uint32_t Segment::color_wheel(uint8_t pos) {
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uint32_t Segment::color_wheel(uint8_t pos) const {
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if (palette) return color_from_palette(pos, false, true, 0); // perhaps "strip.paletteBlend < 2" should be better instead of "true"
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uint8_t w = W(currentColor(0));
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pos = 255 - pos;
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@ -1173,7 +1173,7 @@ uint32_t Segment::color_wheel(uint8_t pos) {
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* @param pbri Value to scale the brightness of the returned color by. Default is 255. (no scaling)
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* @returns Single color from palette
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*/
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uint32_t Segment::color_from_palette(uint16_t i, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri) {
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uint32_t Segment::color_from_palette(uint16_t i, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri) const {
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uint32_t color = gamma32(currentColor(mcol));
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// default palette or no RGB support on segment
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@ -8,10 +8,10 @@
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* color blend function
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*/
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uint32_t color_blend(uint32_t color1, uint32_t color2, uint16_t blend, bool b16) {
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if(blend == 0) return color1;
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if (blend == 0) return color1;
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unsigned blendmax = b16 ? 0xFFFF : 0xFF;
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if(blend == blendmax) return color2;
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uint8_t shift = b16 ? 16 : 8;
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if (blend == blendmax) return color2;
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unsigned shift = b16 ? 16 : 8;
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uint32_t w1 = W(color1);
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uint32_t r1 = R(color1);
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@ -73,22 +73,19 @@ uint32_t color_fade(uint32_t c1, uint8_t amount, bool video)
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uint32_t g = G(c1);
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uint32_t b = B(c1);
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uint32_t w = W(c1);
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if (video) {
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uint32_t scale = amount; // 32bit for faster calculation
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scaledcolor = (((r * scale) >> 8) << 16) + ((r && scale) ? 1 : 0);
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scaledcolor |= (((g * scale) >> 8) << 8) + ((g && scale) ? 1 : 0);
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scaledcolor |= ((b * scale) >> 8) + ((b && scale) ? 1 : 0);
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uint32_t scale = amount + !video; // 32bit for faster calculation
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if (video) {
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scaledcolor = (((r * scale) >> 8) << 16) + ((r && scale) ? 1 : 0);
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scaledcolor |= (((g * scale) >> 8) << 8) + ((g && scale) ? 1 : 0);
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scaledcolor |= ((b * scale) >> 8) + ((b && scale) ? 1 : 0);
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scaledcolor |= (((w * scale) >> 8) << 24) + ((w && scale) ? 1 : 0);
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return scaledcolor;
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}
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else {
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uint32_t scale = 1 + amount;
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scaledcolor = ((r * scale) >> 8) << 16;
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} else {
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scaledcolor = ((r * scale) >> 8) << 16;
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scaledcolor |= ((g * scale) >> 8) << 8;
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scaledcolor |= (b * scale) >> 8;
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scaledcolor |= (b * scale) >> 8;
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scaledcolor |= ((w * scale) >> 8) << 24;
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return scaledcolor;
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}
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return scaledcolor;
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}
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void setRandomColor(byte* rgb)
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@ -140,25 +137,25 @@ CRGBPalette16 generateHarmonicRandomPalette(CRGBPalette16 &basepalette)
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case 1: // triadic
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harmonics[0] = basehue + 113 + random8(15);
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harmonics[1] = basehue + 233 + random8(15);
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harmonics[2] = basehue -7 + random8(15);
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harmonics[2] = basehue - 7 + random8(15);
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break;
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case 2: // split-complementary
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harmonics[0] = basehue + 145 + random8(10);
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harmonics[1] = basehue + 205 + random8(10);
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harmonics[2] = basehue - 5 + random8(10);
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harmonics[2] = basehue - 5 + random8(10);
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break;
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case 3: // square
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harmonics[0] = basehue + 85 + random8(10);
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harmonics[0] = basehue + 85 + random8(10);
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harmonics[1] = basehue + 175 + random8(10);
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harmonics[2] = basehue + 265 + random8(10);
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break;
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case 4: // tetradic
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harmonics[0] = basehue + 80 + random8(20);
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harmonics[0] = basehue + 80 + random8(20);
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harmonics[1] = basehue + 170 + random8(20);
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harmonics[2] = basehue + random8(30)-15;
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harmonics[2] = basehue - 15 + random8(30);
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break;
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}
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@ -384,13 +381,13 @@ bool colorFromHexString(byte* rgb, const char* in) {
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return true;
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}
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float minf (float v, float w)
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static inline float minf(float v, float w)
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{
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if (w > v) return v;
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return w;
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}
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float maxf (float v, float w)
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static inline float maxf(float v, float w)
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{
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if (w > v) return w;
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return v;
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@ -34,7 +34,7 @@
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if (d.um_p[0]==-1) d.um_p.shift(); // remove filler
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d.Sf.SDA.max = d.Sf.SCL.max = d.Sf.MOSI.max = d.Sf.SCLK.max = d.Sf.MISO.max = d.max_gpio;
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//for (let i of d.getElementsByTagName("input")) if (i.type === "number" && i.name.replace("[]","").substr(-3) === "pin") i.max = d.max_gpio;
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pinDropdowns(); // convert INPUT to SELECT for pins
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pinDD(); // convert INPUT to SELECT for pins
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});
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// error event
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scE.addEventListener("error", (ev) => {
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@ -165,25 +165,25 @@
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urows += `<input type="${t==="int"?"number":t}" name="${k}:${f}${a?"[]":""}" ${c} oninput="check(this,'${k.substr(k.indexOf(":")+1)}')"><br>`;
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}
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}
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function pinDropdowns() {
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function pinDD() {
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for (let i of d.Sf.elements) {
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if (i.type === "number" && (i.name.includes("pin") || ["SDA","SCL","MOSI","MISO","SCLK"].includes(i.name))) { //select all pin select elements
|
||||
let v = parseInt(i.value);
|
||||
let sel = addDropdown(i.name,0);
|
||||
let sel = addDD(i.name,0);
|
||||
for (var j = -1; j <= d.max_gpio; j++) {
|
||||
if (d.rsvd.includes(j)) continue;
|
||||
let foundPin = pins.indexOf(j);
|
||||
let txt = (j === -1) ? "unused" : `${j}`;
|
||||
if (foundPin >= 0 && j !== v) txt += ` ${pinO[foundPin]=="if"?"global":pinO[foundPin]}`; // already reserved pin
|
||||
if (d.ro_gpio.includes(j)) txt += " (R/O)";
|
||||
let opt = addOption(sel, txt, j);
|
||||
let opt = addO(sel, txt, j);
|
||||
if (j === v) opt.selected = true; // this is "our" pin
|
||||
else if (pins.includes(j)) opt.disabled = true; // someone else's pin
|
||||
}
|
||||
let um = i.name.split(":")[0];
|
||||
d.extra.forEach((o)=>{
|
||||
if (o[um] && o[um].pin) o[um].pin.forEach((e)=>{
|
||||
let opt = addOption(sel,e[0],e[1]);
|
||||
let opt = addO(sel,e[0],e[1]);
|
||||
if (e[1]==v) opt.selected = true;
|
||||
});
|
||||
});
|
||||
|
@ -219,7 +219,7 @@
|
|||
}
|
||||
}
|
||||
// https://stackoverflow.com/questions/39729741/javascript-change-input-text-to-select-option
|
||||
function addDropdown(um,fld) {
|
||||
function addDD(um,fld) {
|
||||
let sel = d.createElement('select');
|
||||
if (typeof(fld) === "string") { // parameter from usermod (field name)
|
||||
if (fld.includes("pin")) sel.classList.add("pin");
|
||||
|
@ -255,7 +255,8 @@
|
|||
}
|
||||
return null;
|
||||
}
|
||||
function addOption(sel,txt,val) {
|
||||
var addDropdown = addDD; // backwards compatibility
|
||||
function addO(sel,txt,val) {
|
||||
if (sel===null) return; // select object missing
|
||||
let opt = d.createElement("option");
|
||||
opt.value = val;
|
||||
|
@ -267,8 +268,9 @@
|
|||
}
|
||||
return opt;
|
||||
}
|
||||
var addOption = addO; // backwards compatibility
|
||||
// https://stackoverflow.com/questions/26440494/insert-text-after-this-input-element-with-javascript
|
||||
function addInfo(name,el,txt, txt2="") {
|
||||
function addI(name,el,txt, txt2="") {
|
||||
let obj = d.getElementsByName(name);
|
||||
if (!obj.length) return;
|
||||
if (typeof el === "string" && obj[0]) obj[0].placeholder = el;
|
||||
|
@ -277,9 +279,10 @@
|
|||
if (txt2!="") obj[el].insertAdjacentHTML('beforebegin', txt2 + ' '); //add pre texts
|
||||
}
|
||||
}
|
||||
var addInfo = addI; // backwards compatibility
|
||||
// add Help Button
|
||||
function addHB(um) {
|
||||
addInfo(um + ':help',0,`<button onclick="location.href='https://kno.wled.ge/usermods/${um}'" type="button">?</button>`);
|
||||
addI(um + ':help',0,`<button onclick="location.href='https://kno.wled.ge/usermods/${um}'" type="button">?</button>`);
|
||||
}
|
||||
// load settings and insert values into DOM
|
||||
function ldS() {
|
||||
|
|
|
@ -860,20 +860,19 @@ bool handleSet(AsyncWebServerRequest *request, const String& req, bool apply)
|
|||
uint16_t spcI = selseg.spacing;
|
||||
pos = req.indexOf(F("&S=")); //segment start
|
||||
if (pos > 0) {
|
||||
startI = getNumVal(&req, pos);
|
||||
startI = std::abs(getNumVal(&req, pos));
|
||||
}
|
||||
pos = req.indexOf(F("S2=")); //segment stop
|
||||
if (pos > 0) {
|
||||
stopI = getNumVal(&req, pos);
|
||||
stopI = std::abs(getNumVal(&req, pos));
|
||||
}
|
||||
pos = req.indexOf(F("GP=")); //segment grouping
|
||||
if (pos > 0) {
|
||||
grpI = getNumVal(&req, pos);
|
||||
if (grpI == 0) grpI = 1;
|
||||
grpI = std::max(1,getNumVal(&req, pos));
|
||||
}
|
||||
pos = req.indexOf(F("SP=")); //segment spacing
|
||||
if (pos > 0) {
|
||||
spcI = getNumVal(&req, pos);
|
||||
spcI = std::max(0,getNumVal(&req, pos));
|
||||
}
|
||||
strip.setSegment(selectedSeg, startI, stopI, grpI, spcI, UINT16_MAX, startY, stopY);
|
||||
|
||||
|
|
|
@ -148,7 +148,7 @@ void sappends(char stype, const char* key, char* val)
|
|||
|
||||
bool oappendi(int i)
|
||||
{
|
||||
char s[11];
|
||||
char s[12]; // 32bit signed number can have 10 digits plus - sign
|
||||
sprintf(s, "%d", i);
|
||||
return oappend(s);
|
||||
}
|
||||
|
|
Ładowanie…
Reference in New Issue