Add rotating to Octopus

Soap optimization
pull/3190/head
Blaz Kristan 2023-05-02 11:16:24 +02:00
rodzic c257c86387
commit 3da086438b
1 zmienionych plików z 25 dodań i 18 usunięć

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@ -7380,6 +7380,7 @@ uint16_t mode_2Ddistortionwaves() {
}
static const char _data_FX_MODE_2DDISTORTIONWAVES[] PROGMEM = "Distortion Waves@!,Scale;;;2";
//Soap
//@Stepko
//Idea from https://www.youtube.com/watch?v=DiHBgITrZck&ab_channel=StefanPetrick
@ -7397,8 +7398,10 @@ uint16_t mode_2Dsoap() {
uint32_t *noise32_x = reinterpret_cast<uint32_t*>(SEGENV.data + dataSize);
uint32_t *noise32_y = reinterpret_cast<uint32_t*>(SEGENV.data + dataSize + sizeof(uint32_t));
uint32_t *noise32_z = reinterpret_cast<uint32_t*>(SEGENV.data + dataSize + sizeof(uint32_t)*2);
uint32_t scale32_x = 160000U/cols;
uint32_t scale32_y = 160000U/rows;
const uint32_t scale32_x = 160000U/cols;
const uint32_t scale32_y = 160000U/rows;
const uint32_t mov = MIN(cols,rows)*(SEGMENT.speed+2)/2;
const uint8_t smoothness = MIN(250,SEGMENT.intensity); // limit as >250 produces very little changes
// init
if (SEGENV.call == 0) {
@ -7406,27 +7409,28 @@ uint16_t mode_2Dsoap() {
*noise32_x = random16();
*noise32_y = random16();
*noise32_z = random16();
for (int i = 0; i < SEGMENT.width(); i++) {
int32_t ioffset = scale32_x * (i - SEGMENT.width() / 2);
for (int j = 0; j < SEGMENT.height(); j++) {
int32_t joffset = scale32_y * (j - SEGMENT.height() / 2);
noise3d[XY(i,j)] = inoise16(*noise32_x + ioffset, *noise32_y + joffset, *noise32_z) >> 8;
SEGMENT.setPixelColorXY(i, j, ColorFromPalette(SEGPALETTE,~noise3d[XY(i,j)]*3));
}
}
} else {
*noise32_x += mov;
*noise32_y += mov;
*noise32_z += mov;
}
uint32_t mov = MAX(cols,rows)*(SEGMENT.speed+1)/2;
*noise32_x += mov;
*noise32_y += mov;
*noise32_z += mov;
for (int i = 0; i < cols; i++) {
int32_t ioffset = scale32_x * (i - cols / 2);
for (int j = 0; j < rows; j++) {
int32_t joffset = scale32_y * (j - rows / 2);
uint8_t data = inoise16(*noise32_x + ioffset, *noise32_y + joffset, *noise32_z) >> 8;
noise3d[XY(i,j)] = scale8(noise3d[XY(i,j)], SEGMENT.intensity) + scale8(data, 256 - SEGMENT.intensity);
noise3d[XY(i,j)] = scale8(noise3d[XY(i,j)], smoothness) + scale8(data, 255 - smoothness);
}
}
// init also if dimensions changed
if (SEGENV.call == 0 || SEGMENT.aux0 != cols || SEGMENT.aux1 != rows) {
SEGMENT.aux0 = cols;
SEGMENT.aux1 = rows;
for (int i = 0; i < cols; i++) {
for (int j = 0; j < rows; j++) {
SEGMENT.setPixelColorXY(i, j, ColorFromPalette(SEGPALETTE,~noise3d[XY(i,j)]*3));
}
}
}
@ -7534,12 +7538,15 @@ uint16_t mode_2Doctopus() {
uint16_t intensity = sin8(sin8((angle * 4 - radius) / 4 + SEGENV.step/2) + radius - SEGENV.step + angle * (SEGMENT.custom3/4+1));
intensity = map(intensity*intensity, 0, 65535, 0, SEGMENT.intensity); // add a bit of non-linearity for cleaner display
CRGB c = ColorFromPalette(SEGPALETTE, SEGENV.step / 2 - radius, intensity);
SEGMENT.setPixelColorXY(x, y, c);
int rX = SEGMENT.custom1 ? (strip.now / (320 - SEGMENT.custom1) + x) % cols : x;
int rY = SEGMENT.custom2 ? (strip.now / (320 - SEGMENT.custom2) + y) % rows : y;
SEGMENT.setPixelColorXY(rX, rY, c);
}
}
return FRAMETIME;
}
static const char _data_FX_MODE_2DOCTOPUS[] PROGMEM = "Octopus@!,!,,,Legs;;!;2;ix=255";
static const char _data_FX_MODE_2DOCTOPUS[] PROGMEM = "Octopus@!,!,Rotate X,Rotate Y,Legs;;!;2;ix=255,c1=0,c2=0";
//Waving Cell