From 3da086438b744836f59377fb9180a6dad54e1e43 Mon Sep 17 00:00:00 2001 From: Blaz Kristan Date: Tue, 2 May 2023 11:16:24 +0200 Subject: [PATCH] Add rotating to Octopus Soap optimization --- wled00/FX.cpp | 43 +++++++++++++++++++++++++------------------ 1 file changed, 25 insertions(+), 18 deletions(-) diff --git a/wled00/FX.cpp b/wled00/FX.cpp index 8e484f521..226f63577 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -7380,6 +7380,7 @@ uint16_t mode_2Ddistortionwaves() { } static const char _data_FX_MODE_2DDISTORTIONWAVES[] PROGMEM = "Distortion Waves@!,Scale;;;2"; + //Soap //@Stepko //Idea from https://www.youtube.com/watch?v=DiHBgITrZck&ab_channel=StefanPetrick @@ -7397,8 +7398,10 @@ uint16_t mode_2Dsoap() { uint32_t *noise32_x = reinterpret_cast(SEGENV.data + dataSize); uint32_t *noise32_y = reinterpret_cast(SEGENV.data + dataSize + sizeof(uint32_t)); uint32_t *noise32_z = reinterpret_cast(SEGENV.data + dataSize + sizeof(uint32_t)*2); - uint32_t scale32_x = 160000U/cols; - uint32_t scale32_y = 160000U/rows; + const uint32_t scale32_x = 160000U/cols; + const uint32_t scale32_y = 160000U/rows; + const uint32_t mov = MIN(cols,rows)*(SEGMENT.speed+2)/2; + const uint8_t smoothness = MIN(250,SEGMENT.intensity); // limit as >250 produces very little changes // init if (SEGENV.call == 0) { @@ -7406,27 +7409,28 @@ uint16_t mode_2Dsoap() { *noise32_x = random16(); *noise32_y = random16(); *noise32_z = random16(); - for (int i = 0; i < SEGMENT.width(); i++) { - int32_t ioffset = scale32_x * (i - SEGMENT.width() / 2); - for (int j = 0; j < SEGMENT.height(); j++) { - int32_t joffset = scale32_y * (j - SEGMENT.height() / 2); - noise3d[XY(i,j)] = inoise16(*noise32_x + ioffset, *noise32_y + joffset, *noise32_z) >> 8; - SEGMENT.setPixelColorXY(i, j, ColorFromPalette(SEGPALETTE,~noise3d[XY(i,j)]*3)); - } - } + } else { + *noise32_x += mov; + *noise32_y += mov; + *noise32_z += mov; } - uint32_t mov = MAX(cols,rows)*(SEGMENT.speed+1)/2; - *noise32_x += mov; - *noise32_y += mov; - *noise32_z += mov; - for (int i = 0; i < cols; i++) { int32_t ioffset = scale32_x * (i - cols / 2); for (int j = 0; j < rows; j++) { int32_t joffset = scale32_y * (j - rows / 2); uint8_t data = inoise16(*noise32_x + ioffset, *noise32_y + joffset, *noise32_z) >> 8; - noise3d[XY(i,j)] = scale8(noise3d[XY(i,j)], SEGMENT.intensity) + scale8(data, 256 - SEGMENT.intensity); + noise3d[XY(i,j)] = scale8(noise3d[XY(i,j)], smoothness) + scale8(data, 255 - smoothness); + } + } + // init also if dimensions changed + if (SEGENV.call == 0 || SEGMENT.aux0 != cols || SEGMENT.aux1 != rows) { + SEGMENT.aux0 = cols; + SEGMENT.aux1 = rows; + for (int i = 0; i < cols; i++) { + for (int j = 0; j < rows; j++) { + SEGMENT.setPixelColorXY(i, j, ColorFromPalette(SEGPALETTE,~noise3d[XY(i,j)]*3)); + } } } @@ -7534,12 +7538,15 @@ uint16_t mode_2Doctopus() { uint16_t intensity = sin8(sin8((angle * 4 - radius) / 4 + SEGENV.step/2) + radius - SEGENV.step + angle * (SEGMENT.custom3/4+1)); intensity = map(intensity*intensity, 0, 65535, 0, SEGMENT.intensity); // add a bit of non-linearity for cleaner display CRGB c = ColorFromPalette(SEGPALETTE, SEGENV.step / 2 - radius, intensity); - SEGMENT.setPixelColorXY(x, y, c); + int rX = SEGMENT.custom1 ? (strip.now / (320 - SEGMENT.custom1) + x) % cols : x; + int rY = SEGMENT.custom2 ? (strip.now / (320 - SEGMENT.custom2) + y) % rows : y; + SEGMENT.setPixelColorXY(rX, rY, c); } } + return FRAMETIME; } -static const char _data_FX_MODE_2DOCTOPUS[] PROGMEM = "Octopus@!,!,,,Legs;;!;2;ix=255"; +static const char _data_FX_MODE_2DOCTOPUS[] PROGMEM = "Octopus@!,!,Rotate X,Rotate Y,Legs;;!;2;ix=255,c1=0,c2=0"; //Waving Cell