Tldraw/state/sessions/handle-session.ts

81 wiersze
2.0 KiB
TypeScript

import { Data } from 'types'
import vec from 'utils/vec'
import BaseSession from './base-session'
import commands from 'state/commands'
import { current } from 'immer'
import { getPage } from 'utils/utils'
import { getShapeUtils } from 'lib/shape-utils'
export default class HandleSession extends BaseSession {
delta = [0, 0]
origin: number[]
snapshot: HandleSnapshot
constructor(data: Data, shapeId: string, handleId: string, point: number[]) {
super(data)
this.origin = point
this.snapshot = getHandleSnapshot(data, shapeId, handleId)
}
update(data: Data, point: number[], isAligned: boolean) {
const { currentPageId, handleId, initialShape } = this.snapshot
const shape = getPage(data, currentPageId).shapes[initialShape.id]
const delta = vec.vec(this.origin, point)
if (isAligned) {
if (Math.abs(delta[0]) < Math.abs(delta[1])) {
delta[0] = 0
} else {
delta[1] = 0
}
}
const handles = initialShape.handles
// rotate the delta ?
// rotate the handle ?
// rotate the shape around the previous center point
getShapeUtils(shape).onHandleChange(shape, {
[handleId]: {
...handles[handleId],
point: vec.add(handles[handleId].point, delta), // vec.rot(delta, shape.rotation)),
},
})
}
cancel(data: Data) {
const { currentPageId, handleId, initialShape } = this.snapshot
getPage(data, currentPageId).shapes[initialShape.id] = initialShape
}
complete(data: Data) {
commands.handle(
data,
this.snapshot,
getHandleSnapshot(
data,
this.snapshot.initialShape.id,
this.snapshot.handleId
)
)
}
}
export function getHandleSnapshot(
data: Data,
shapeId: string,
handleId: string
) {
const initialShape = getPage(current(data)).shapes[shapeId]
return {
currentPageId: data.currentPageId,
handleId,
initialShape,
}
}
export type HandleSnapshot = ReturnType<typeof getHandleSnapshot>