Tldraw/components/canvas/canvas.tsx

63 wiersze
1.4 KiB
TypeScript

import styled from 'styles'
import state, { useSelector } from 'state'
import React, { useEffect, useRef } from 'react'
import useZoomEvents from 'hooks/useZoomEvents'
import useCamera from 'hooks/useCamera'
import Defs from './defs'
import Page from './page'
import Brush from './brush'
import Bounds from './bounds/bounding-box'
import BoundsBg from './bounds/bounds-bg'
import Selected from './selected'
import Handles from './bounds/handles'
import useCanvasEvents from 'hooks/useCanvasEvents'
import ContextMenu from './context-menu/context-menu'
export default function Canvas() {
const rCanvas = useRef<SVGSVGElement>(null)
const rGroup = useRef<SVGGElement>(null)
useCamera(rGroup)
useZoomEvents()
const events = useCanvasEvents(rCanvas)
const isReady = useSelector((s) => s.isIn('ready'))
return (
<ContextMenu>
<MainSVG ref={rCanvas} {...events}>
<Defs />
{isReady && (
<g ref={rGroup} id="shapes">
<BoundsBg />
<Page />
<Bounds />
<Handles />
<Brush />
</g>
)}
</MainSVG>
</ContextMenu>
)
}
const MainSVG = styled('svg', {
position: 'fixed',
overflow: 'hidden',
top: 0,
left: 0,
width: '100%',
height: '100%',
touchAction: 'none',
zIndex: 100,
backgroundColor: '$canvas',
pointerEvents: 'all',
// cursor: 'none',
'& *': {
userSelect: 'none',
},
})