Tldraw/packages/editor/src/lib/app/shapeutils/TLDrawUtil/TLDrawUtil.tsx

313 wiersze
9.0 KiB
TypeScript

/* eslint-disable react-hooks/rules-of-hooks */
import {
Box2d,
getStrokeOutlinePoints,
getStrokePoints,
linesIntersect,
pointInPolygon,
setStrokePointRadii,
Vec2d,
VecLike,
} from '@tldraw/primitives'
import { TLDrawShape, TLDrawShapeSegment } from '@tldraw/tlschema'
import { last, rng } from '@tldraw/utils'
import { SVGContainer } from '../../../components/SVGContainer'
import { getSvgPathFromStroke, getSvgPathFromStrokePoints } from '../../../utils/svg'
import { getShapeFillSvg, ShapeFill } from '../shared/ShapeFill'
import { TLExportColors } from '../shared/TLExportColors'
import { useForceSolid } from '../shared/useForceSolid'
import { OnResizeHandler, TLShapeUtil } from '../TLShapeUtil'
import { getDrawShapeStrokeDashArray, getFreehandOptions, getPointsFromSegments } from './getPath'
/** @public */
export class TLDrawUtil extends TLShapeUtil<TLDrawShape> {
static override type = 'draw'
hideResizeHandles = (shape: TLDrawShape) => this.getIsDot(shape)
hideRotateHandle = (shape: TLDrawShape) => this.getIsDot(shape)
hideSelectionBoundsBg = (shape: TLDrawShape) => this.getIsDot(shape)
hideSelectionBoundsFg = (shape: TLDrawShape) => this.getIsDot(shape)
override defaultProps(): TLDrawShape['props'] {
return {
segments: [],
color: 'black',
fill: 'none',
dash: 'draw',
size: 'm',
opacity: '1',
isComplete: false,
isClosed: false,
isPen: false,
}
}
isClosed = (shape: TLDrawShape) => shape.props.isClosed
private getIsDot(shape: TLDrawShape) {
return shape.props.segments.length === 1 && shape.props.segments[0].points.length < 2
}
getBounds(shape: TLDrawShape) {
return Box2d.FromPoints(this.outline(shape))
}
getOutline(shape: TLDrawShape) {
return getPointsFromSegments(shape.props.segments)
}
getCenter(shape: TLDrawShape): Vec2d {
return this.bounds(shape).center
}
hitTestPoint(shape: TLDrawShape, point: VecLike): boolean {
const outline = this.outline(shape)
const zoomLevel = this.app.zoomLevel
const offsetDist = this.app.getStrokeWidth(shape.props.size) / zoomLevel
if (shape.props.segments.length === 1 && shape.props.segments[0].points.length < 4) {
if (shape.props.segments[0].points.some((pt) => Vec2d.Dist(point, pt) < offsetDist * 1.5)) {
return true
}
}
if (this.isClosed(shape)) {
return pointInPolygon(point, outline)
}
if (this.bounds(shape).containsPoint(point)) {
for (let i = 0; i < outline.length; i++) {
const C = outline[i]
const D = outline[(i + 1) % outline.length]
if (Vec2d.DistanceToLineSegment(C, D, point) < offsetDist) return true
}
}
return false
}
hitTestLineSegment(shape: TLDrawShape, A: VecLike, B: VecLike): boolean {
const outline = this.outline(shape)
if (shape.props.segments.length === 1 && shape.props.segments[0].points.length < 4) {
const zoomLevel = this.app.zoomLevel
const offsetDist = this.app.getStrokeWidth(shape.props.size) / zoomLevel
if (
shape.props.segments[0].points.some(
(pt) => Vec2d.DistanceToLineSegment(A, B, pt) < offsetDist * 1.5
)
) {
return true
}
}
if (this.isClosed(shape)) {
for (let i = 0; i < outline.length; i++) {
const C = outline[i]
const D = outline[(i + 1) % outline.length]
if (linesIntersect(A, B, C, D)) return true
}
} else {
for (let i = 0; i < outline.length - 1; i++) {
const C = outline[i]
const D = outline[i + 1]
if (linesIntersect(A, B, C, D)) return true
}
}
return false
}
render(shape: TLDrawShape) {
const forceSolid = useForceSolid()
const strokeWidth = this.app.getStrokeWidth(shape.props.size)
const allPointsFromSegments = getPointsFromSegments(shape.props.segments)
const showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'
let sw = strokeWidth
if (
!forceSolid &&
!shape.props.isPen &&
shape.props.dash === 'draw' &&
allPointsFromSegments.length === 1
) {
sw += rng(shape.id)() * (strokeWidth / 6)
}
const options = getFreehandOptions(shape.props, sw, showAsComplete, forceSolid)
const strokePoints = getStrokePoints(allPointsFromSegments, options)
const solidStrokePath =
strokePoints.length > 1
? getSvgPathFromStrokePoints(strokePoints, shape.props.isClosed)
: getDot(allPointsFromSegments[0], sw)
if ((!forceSolid && shape.props.dash === 'draw') || strokePoints.length < 2) {
setStrokePointRadii(strokePoints, options)
const strokeOutlinePoints = getStrokeOutlinePoints(strokePoints, options)
return (
<SVGContainer id={shape.id}>
<ShapeFill
fill={shape.props.isClosed ? shape.props.fill : 'none'}
color={shape.props.color}
d={solidStrokePath}
/>
<path
d={getSvgPathFromStroke(strokeOutlinePoints, true)}
strokeLinecap="round"
fill="currentColor"
/>
</SVGContainer>
)
}
return (
<SVGContainer id={shape.id}>
<ShapeFill
color={shape.props.color}
fill={shape.props.isClosed ? shape.props.fill : 'none'}
d={solidStrokePath}
/>
<path
d={solidStrokePath}
strokeLinecap="round"
fill="none"
stroke="currentColor"
strokeWidth={strokeWidth}
strokeDasharray={getDrawShapeStrokeDashArray(shape, strokeWidth)}
strokeDashoffset="0"
/>
</SVGContainer>
)
}
indicator(shape: TLDrawShape) {
const forceSolid = useForceSolid()
const strokeWidth = this.app.getStrokeWidth(shape.props.size)
const allPointsFromSegments = getPointsFromSegments(shape.props.segments)
let sw = strokeWidth
if (
!forceSolid &&
!shape.props.isPen &&
shape.props.dash === 'draw' &&
allPointsFromSegments.length === 1
) {
sw += rng(shape.id)() * (strokeWidth / 6)
}
const showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'
const options = getFreehandOptions(shape.props, sw, showAsComplete, true)
const strokePoints = getStrokePoints(allPointsFromSegments, options)
const solidStrokePath =
strokePoints.length > 1
? getSvgPathFromStrokePoints(strokePoints, shape.props.isClosed)
: getDot(allPointsFromSegments[0], sw)
return <path d={solidStrokePath} />
}
toSvg(shape: TLDrawShape, _font: string | undefined, colors: TLExportColors) {
const { color } = shape.props
const strokeWidth = this.app.getStrokeWidth(shape.props.size)
const allPointsFromSegments = getPointsFromSegments(shape.props.segments)
const showAsComplete = shape.props.isComplete || last(shape.props.segments)?.type === 'straight'
let sw = strokeWidth
if (!shape.props.isPen && shape.props.dash === 'draw' && allPointsFromSegments.length === 1) {
sw += rng(shape.id)() * (strokeWidth / 6)
}
const options = getFreehandOptions(shape.props, sw, showAsComplete, false)
const strokePoints = getStrokePoints(allPointsFromSegments, options)
const solidStrokePath =
strokePoints.length > 1
? getSvgPathFromStrokePoints(strokePoints, shape.props.isClosed)
: getDot(allPointsFromSegments[0], sw)
let foregroundPath: SVGPathElement | undefined
if (shape.props.dash === 'draw' || strokePoints.length < 2) {
setStrokePointRadii(strokePoints, options)
const strokeOutlinePoints = getStrokeOutlinePoints(strokePoints, options)
const p = document.createElementNS('http://www.w3.org/2000/svg', 'path')
p.setAttribute('d', getSvgPathFromStroke(strokeOutlinePoints, true))
p.setAttribute('fill', colors.fill[color])
p.setAttribute('stroke-linecap', 'round')
foregroundPath = p
} else {
const p = document.createElementNS('http://www.w3.org/2000/svg', 'path')
p.setAttribute('d', solidStrokePath)
p.setAttribute('stroke', colors.fill[color])
p.setAttribute('fill', 'none')
p.setAttribute('stroke-linecap', 'round')
p.setAttribute('stroke-width', strokeWidth.toString())
p.setAttribute('stroke-dasharray', getDrawShapeStrokeDashArray(shape, strokeWidth))
p.setAttribute('stroke-dashoffset', '0')
foregroundPath = p
}
const fillPath = getShapeFillSvg({
fill: shape.props.isClosed ? shape.props.fill : 'none',
d: solidStrokePath,
color: shape.props.color,
colors,
})
if (fillPath) {
const g = document.createElementNS('http://www.w3.org/2000/svg', 'g')
g.appendChild(fillPath)
g.appendChild(foregroundPath)
return g
}
return foregroundPath
}
override onResize: OnResizeHandler<TLDrawShape> = (shape, info) => {
const { scaleX, scaleY } = info
const newSegments: TLDrawShapeSegment[] = []
for (const segment of shape.props.segments) {
newSegments.push({
...segment,
points: segment.points.map(({ x, y, z }) => {
return {
x: scaleX * x,
y: scaleY * y,
z,
}
}),
})
}
return {
props: {
segments: newSegments,
},
}
}
expandSelectionOutlinePx(shape: TLDrawShape): number {
const multiplier = shape.props.dash === 'draw' ? 1.6 : 1
return (this.app.getStrokeWidth(shape.props.size) * multiplier) / 2
}
}
function getDot(point: VecLike, sw: number) {
const r = (sw + 1) * 0.5
return `M ${point.x} ${point.y} m -${r}, 0 a ${r},${r} 0 1,0 ${r * 2},0 a ${r},${r} 0 1,0 -${
r * 2
},0`
}