kopia lustrzana https://github.com/Tldraw/Tldraw
![]() This PR adds a `meta` property to shapes and other records. It adds it to: - asset - camera - document - instance - instancePageState - instancePresence - page - pointer - rootShape ## Setting meta This data can generally be added wherever you would normally update the corresponding record. An exception exists for shapes, which can be updated using a partial of the `meta` in the same way that we update shapes with a partial of `props`. ```ts this.updateShapes([{ id: myShape.id, type: "geo", meta: { nemesis: "steve", special: true } ]) ``` ## `Editor.getInitialMetaForShape` The `Editor.getInitialMetaForShape` method is kind of a hack to set the initial meta property for newly created shapes. You can set it externally. Escape hatch! ### Change Type - [x] `minor` — New feature ### Test Plan todo - [ ] Unit Tests (todo) ### Release Notes - todo |
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README.md
![](https://github.com/tldraw/tldraw/raw/main/assets/card-repo.png)
@tldraw/vscode-editor
The app for the tldraw VS Code Extension.
See the README at vscode
for more about this project.