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README.md
@tldraw/tldraw
This package contains the tldraw editor as a standalone React component.
Installation
yarn add @tldraw/tldraw --peer
Usage
Import the TLDraw
React component and use it in your app.
import { TLDraw } from '@tldraw/tldraw'
function App() {
return (
<div>
<TLDraw />
</div>
)
}
Documentation
TLDraw
The TLDraw
React component is the tldraw editor exported as a standalone component. You can control the editor through props, or through the TLDrawState
's imperative API.
Prop | Type | Description |
---|---|---|
document |
TLDrawDocument |
(optional) An initial TLDrawDocument object. |
currentPageId |
string |
(optional) A current page id, referencing the TLDrawDocument object provided via the document prop. |
onMount |
(TLDrawState) => void |
(optional) A callback function that will be called when the editor first mounts, receiving the current TLDrawState . |
onChange |
(TLDrawState, string) => void |
(optional) A callback function that will be called whenever the TLDrawState updates. The update will include the current TLDrawState and the reason for the change. |
TLDrawDocument
A TLDrawDocument
is an object with three properties:
id
- A unique ID for this documentpages
- A table ofTLPage
objectspageStates
- A table ofTLPageState
objects
const tldocument: TLDrawDocument = {
id: 'doc',
pages: {
page1: {
id: 'page1',
shapes: {},
bindings: {},
},
},
pageStates: {
page1: {
id: 'page1',
selectedIds: [],
currentParentId: 'page1',
camera: {
point: [0, 0],
zoom: 1,
},
},
},
}
Important: In the pages
object, each TLPage
object must be keyed under its id
property. Likewise, each TLPageState
object must be keyed under its id
. In addition, each TLPageState
object must have an id
that matches its corresponding page.
In the example above, the page above with the id page1
is at tldocument.pages["page1"]
. Its corresponding page state has the same id (page1
) and is at tldocument.pageStates["page1"]
.
Shapes
Your TLPage
objects may include shapes: objects that fit one of the TLDrawShape
interfaces listed below. All TLDrawShapes
extends a common interface:
Property | Type | Description |
---|---|---|
id |
string |
A unique ID for the shape. |
name |
string |
The shape's name. |
type |
string |
The shape's type. |
parentId |
string |
The ID of the shape's parent (a shape or its page). |
childIndex |
number |
The shape's order within its parent's children, indexed from 1. |
point |
number[] |
The [x, y] position of the shape. |
rotation |
number[] |
(optional) The shape's rotation in radians. |
children |
string[] |
(optional) The shape's child shape ids. |
handles |
TLHandle{} |
(optional) A table of TLHandle objects. |
isLocked |
boolean |
True if the shape is locked. |
isHidden |
boolean |
True if the shape is hidden. |
isEditing |
boolean |
True if the shape is currently editing. |
isGenerated |
boolean |
True if the shape is generated. |
isAspectRatioLocked |
boolean |
True if the shape's aspect ratio is locked. |
Important: In order for re-ordering to work correctly, a shape's
childIndex
values must start from 1, not 0. The page or parent shape's "bottom-most" child should have achildIndex
of 1.
The ShapeStyle
object is a common style API for all shapes.
Property | Type | Description |
---|---|---|
size |
SizeStyle |
The size of the shape's stroke. |
dash |
DashStyle |
The style of the shape's stroke. |
color |
ColorStyle |
The shape's color. |
isFilled |
boolean |
(optional) True if the shape is filled. |
Draw
Property | Type | Description |
---|---|---|
points |
number[][] |
An array of points as [x, y, pressure] . |
Rectangle
Property | Type | Description |
---|---|---|
size |
number[] |
The [width, height] of the rectangle. |
Ellipse
Property | Type | Description |
---|---|---|
radius |
number[] |
The [x, y] radius of the ellipse. |
Arrow
Property | Type | Description |
---|---|---|
handles |
object |
An object with three TLHandle properties: start , end , and bend . |
Text
Property | Type | Description |
---|---|---|
text |
string |
The shape's text content. |
Development
Running unit tests
Run nx test tldraw
to execute the unit tests via Jest.