kopia lustrzana https://github.com/Tldraw/Tldraw
198 wiersze
4.9 KiB
TypeScript
198 wiersze
4.9 KiB
TypeScript
import { v4 as uuid } from 'uuid'
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import * as vec from 'utils/vec'
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import {
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GroupShape,
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RectangleShape,
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ShapeType,
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Bounds,
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Corner,
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Edge,
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} from 'types'
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import { getShapeUtils, registerShapeUtils } from './index'
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import {
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getBoundsCenter,
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getCommonBounds,
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getRotatedCorners,
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rotateBounds,
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translateBounds,
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} from 'utils/utils'
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import { defaultStyle, getShapeStyle } from 'lib/shape-styles'
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import styled from 'styles'
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import { boundsContainPolygon } from 'utils/bounds'
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const group = registerShapeUtils<GroupShape>({
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boundsCache: new WeakMap([]),
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create(props) {
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return {
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id: uuid(),
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seed: Math.random(),
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type: ShapeType.Group,
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isGenerated: false,
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name: 'Group',
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parentId: 'page0',
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childIndex: 0,
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point: [0, 0],
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size: [1, 1],
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radius: 2,
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rotation: 0,
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isAspectRatioLocked: false,
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isLocked: false,
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isHidden: false,
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style: defaultStyle,
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children: [],
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...props,
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}
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},
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render(shape) {
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const { id, size } = shape
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return (
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<StyledGroupShape
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id={id}
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width={size[0]}
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height={size[1]}
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data-shy={true}
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/>
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)
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},
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translateTo(shape, point) {
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shape.point = point
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return this
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},
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getBounds(shape) {
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if (!this.boundsCache.has(shape)) {
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const [width, height] = shape.size
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const bounds = {
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minX: 0,
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maxX: width,
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minY: 0,
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maxY: height,
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width,
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height,
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}
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this.boundsCache.set(shape, bounds)
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}
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return translateBounds(this.boundsCache.get(shape), shape.point)
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},
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hitTest() {
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return false
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},
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hitTestBounds(shape, brushBounds) {
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return false
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},
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transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
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if (shape.rotation === 0 && !shape.isAspectRatioLocked) {
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shape.size = [bounds.width, bounds.height]
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shape.point = [bounds.minX, bounds.minY]
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} else {
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shape.size = vec.mul(
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initialShape.size,
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Math.min(Math.abs(scaleX), Math.abs(scaleY))
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)
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shape.point = [
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bounds.minX +
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(bounds.width - shape.size[0]) *
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(scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
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bounds.minY +
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(bounds.height - shape.size[1]) *
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(scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
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]
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shape.rotation =
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(scaleX < 0 && scaleY >= 0) || (scaleY < 0 && scaleX >= 0)
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? -initialShape.rotation
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: initialShape.rotation
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}
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return this
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},
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transformSingle(shape, bounds) {
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shape.size = [bounds.width, bounds.height]
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shape.point = [bounds.minX, bounds.minY]
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return this
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},
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onChildrenChange(shape, children) {
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const childBounds = getCommonBounds(
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...children.map((child) => getShapeUtils(child).getRotatedBounds(child))
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)
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// const c1 = this.getCenter(shape)
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// const c2 = getBoundsCenter(childBounds)
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// const [x0, y0] = vec.rotWith(shape.point, c1, shape.rotation)
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// const [w0, h0] = vec.rotWith(shape.size, c1, shape.rotation)
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// const [x1, y1] = vec.rotWith(
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// [childBounds.minX, childBounds.minY],
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// c2,
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// shape.rotation
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// )
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// const [w1, h1] = vec.rotWith(
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// [childBounds.width, childBounds.height],
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// c2,
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// shape.rotation
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// )
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// let delta: number[]
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// if (h0 === h1 && w0 !== w1) {
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// if (x0 < x1) {
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// // moving left edge, pin right edge
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// delta = vec.sub([x1 + w1, y1 + h1 / 2], [x0 + w0, y0 + h0 / 2])
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// } else {
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// // moving right edge, pin left edge
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// delta = vec.sub([x1, y1 + h1 / 2], [x0, y0 + h0 / 2])
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// }
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// } else if (h0 !== h1 && w0 === w1) {
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// if (y0 < y1) {
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// // moving top edge, pin bottom edge
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// delta = vec.sub([x1 + w1 / 2, y1 + h1], [x0 + w0 / 2, y0 + h0])
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// } else {
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// // moving bottom edge, pin top edge
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// delta = vec.sub([x1 + w1 / 2, y1], [x0 + w0 / 2, y0])
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// }
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// } else if (x0 !== x1) {
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// if (y0 !== y1) {
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// // moving top left, pin bottom right
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// delta = vec.sub([x1 + w1, y1 + h1], [x0 + w0, y0 + h0])
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// } else {
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// // moving bottom left, pin top right
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// delta = vec.sub([x1 + w1, y1], [x0 + w0, y0])
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// }
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// } else if (y0 !== y1) {
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// // moving top right, pin bottom left
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// delta = vec.sub([x1, y1 + h1], [x0, y0 + h0])
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// } else {
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// // moving bottom right, pin top left
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// delta = vec.sub([x1, y1], [x0, y0])
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// }
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// if (shape.rotation !== 0) {
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// shape.point = vec.sub(shape.point, delta)
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// }
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shape.point = [childBounds.minX, childBounds.minY] //vec.add([x1, y1], delta)
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shape.size = [childBounds.width, childBounds.height]
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return this
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},
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})
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const StyledGroupShape = styled('rect', {
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zDash: 5,
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zStrokeWidth: 1,
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})
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export default group
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