Wykres commitów

18 Commity (67f5c25c73b98d94177c27d32a424571dce37771)

Autor SHA1 Wiadomość Data
alex a8910e5491
Fix publishing (#1338)
Automated package publish had gotten broken because we lost all our git
tags/releases. We fixed that, but also:
* made releases come from huppy instead of david
* swtiched from node's `execSync` to our `exec` for more debuggable
output
* cleaned up some of the scripts a little

this diff has a lot of whitespace changes so you're best off reviewing
it with whitespace changes hidden:
https://github.com/tldraw/tldraw/pull/1338/files?diff=split&w=1
2023-05-09 13:25:56 +00:00
alex 880f82e658
New vite-based examples app (#1226)
Right now this examples app looks exactly the same as our old examples
app, but there are a couple of tiny differences:
- We use `vite` instead of our own esbuild setup for development and
bundling
- We use `@tldraw/assets` for smart asset hashing instead of copying the
assets to a public folder

You can use `@tldraw/assets` with vite with a bunch of extra config, but
it (plus a bunch of other bundlers) also support a special syntax for
specifying asset urls: `new URL('./my/asset.svg',
import.meta.url).href`. This approach is more standards-complient, but
doesn't work with every bundler just yet. This diff also adds a
url-based version of `@tldraw/assets`, although I'd like to tweak the
entry point - right now you need to import from
`@tldraw/assets/lib/urls`, but i'd like to find a way to get this to
`@tldraw/assets/urls` or something at some point.

There are a couple other extra fixes in here:
- vscode builds were broken, they're fixed now!
- there's also a little tweak to the `getBundlerAssetUrls` API to allow
passing in a function instead of an object for URL formatting
- there are new internal-only functions for injecting asset urls
globally instead of passing them in via react props. this means we can
get the benefits of cacheable URLs without having to clutter our
examples by passing them in
2023-05-05 13:10:36 +00:00
David Sheldrick b63e871420
[fix] publish (#1222)
- fixes an invalid usage of process.env in the editor package
- fixes some bublic paths in the publishing infra code
2023-05-04 09:25:31 +00:00
alex 859fff480d
add `env` and prefix output options to exec (#1217)
We make use of this `exec` function for the new huppy bot. For that, I
needed to support a couple of extra use-cases: extending the `env` used
to evaluate a command, and prefixing the command output with a string.

In use, these look something like this:
```ts
await exec('my', ['command'], {
    env: {HELLO: 'world'},
    ...prefixOutput('my prefix'),
})
```
2023-05-02 16:13:09 +00:00
alex bb1c84e101 lite: run prettier on js + json files 2023-05-02 16:12:34 +01:00
David Sheldrick 4242f6ee3d
[chore] use explicit yarn in clean script (#1216)
I was finding that `npx yarn` was causing yarn v1 to be used for some
reason
2023-05-02 13:33:30 +00:00
David Sheldrick f5c5b05dc7
[chore] update lazyrepo (#1211) 2023-05-02 12:25:26 +00:00
David Sheldrick 731da1bc77
derived presence state (#1204)
This PR adds

- A new `TLInstancePresence` record type, to collect info about the
presence state in a particular instance of the editor. This will
eventually be used to sync presence data instead of sending
instance-only state across the wire.
- **Record Scopes**

`RecordType` now has a `scope` property which can be one of three
things:
- `document`: the record belongs to the document and should be synced
and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and
`TLAsset`
- `instance`: the record belongs to a single instance of the store and
should not be synced at all. It should not be persisted directly in most
cases, but rather compiled into a kind of 'instance configuration' to
store alongside the local document data so that when reopening the
associated document it can remember some of the previous instance state.
Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`,
`TLUserDocument`, `TLUserPresence`
- `presence`: the record belongs to a single instance of the store and
should not be persisted, but may be synced using the special presence
sync protocol. Currently just `TLInstancePresence`

This sets us up for the following changes, which are gonna be pretty
high-impact in terms of integrating tldraw into existing systems:

- Removing `instanceId` as a config option. Each instance gets a
randomly generated ID.
- We'd replace it with an `instanceConfig` option that has stuff like
selectedIds, camera positions, and so on. Then it's up to library users
to get and reinstate the instance config at persistence boundaries.
- Removing `userId` as config option, and removing the `TLUser` type
altogether.
- We might need to revisit when doing auth-enabled features like locking
shapes, but I suspect that will be separate.
2023-04-27 18:03:19 +00:00
David Sheldrick 4c65cb8db4
[lite] upgrade lazyrepo (#1198)
* upgrade lazyrepo

* update lockfile + lazy.config
2023-04-25 14:32:17 +01:00
alex 29ed921c67 transfer-out: transfer out 2023-04-25 12:01:25 +01:00
Steve Ruiz 5998879e24 Replace 2021-08-10 17:12:55 +01:00
Steve Ruiz 3f4f5e73ae Adds initial docs for code editor 2021-06-27 14:53:06 +01:00
Steve Ruiz 61399fb9d0 Improves code editor types, adds es5 lib 2021-06-27 12:58:08 +01:00
Steve Ruiz 776c0b5f0e Fixes types for code editor 2021-06-25 13:09:53 +01:00
Steve Ruiz 000d029354 Adds Text shape, fixes typing for typescript 2021-06-25 12:24:08 +01:00
Steve Ruiz 85dc3028b4 Stubs tests. Updates types for controls. 2021-06-25 11:28:52 +01:00
Steve Ruiz 59b02a82be Formatting 2021-06-23 23:33:36 +01:00
Steve Ruiz 059d704404 restores code editor 2021-06-23 23:32:21 +01:00