Fixes hover width, cursors on pointer inputs

canvas-rendering
Steve Ruiz 2021-05-13 11:13:14 +01:00
rodzic 9bca2dd646
commit 0ec723e0d6
8 zmienionych plików z 165 dodań i 146 usunięć

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@ -20,8 +20,9 @@ export default function BoundsBg() {
height={height}
onPointerDown={(e) => {
if (e.buttons !== 1) return
e.stopPropagation()
rBounds.current.setPointerCapture(e.pointerId)
state.send("POINTED_BOUNDS", inputs.pointerDown(e))
state.send("POINTED_BOUNDS", inputs.pointerDown(e, "bounds"))
}}
/>
)

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@ -2,11 +2,12 @@ import state, { useSelector } from "state"
import { motion } from "framer-motion"
import styled from "styles"
import inputs from "state/inputs"
import { useRef } from "react"
export default function Bounds() {
const zoom = useSelector((state) => state.data.camera.zoom)
const bounds = useSelector((state) => state.values.selectedBounds)
const isBrushing = useSelector((state) => state.isIn("brushSelecting"))
const zoom = useSelector((state) => state.data.camera.zoom)
if (!bounds) return null
@ -29,97 +30,61 @@ export default function Bounds() {
<Corner
x={minX}
y={minY}
corner={0}
width={cp}
height={cp}
cursor="nwse-resize"
corner="top_left_corner"
/>
<Corner
x={maxX}
y={minY}
corner={1}
width={cp}
height={cp}
cursor="nesw-resize"
corner="top_right_corner"
/>
<Corner
x={maxX}
y={maxY}
corner={2}
width={cp}
height={cp}
cursor="nwse-resize"
corner="bottom_right_corner"
/>
<Corner
x={minX}
y={maxY}
corner={3}
width={cp}
height={cp}
cursor="nesw-resize"
corner="bottom_left_corner"
/>
<EdgeHorizontal
x={minX + p}
y={minY}
width={Math.max(0, width - p * 2)}
height={p}
edge="top_edge"
/>
<EdgeVertical
x={maxX}
y={minY + p}
width={p}
height={Math.max(0, height - p * 2)}
edge="right_edge"
/>
<EdgeHorizontal
x={minX + p}
y={maxY}
width={Math.max(0, width - p * 2)}
height={p}
edge="bottom_edge"
/>
<EdgeVertical
x={minX}
y={minY + p}
width={p}
height={Math.max(0, height - p * 2)}
edge="left_edge"
/>
</>
)}
<EdgeHorizontal
x={minX + p}
y={minY}
width={Math.max(0, width - p * 2)}
height={p}
onSelect={(e) => {
e.stopPropagation()
if (e.buttons !== 1) return
state.send("POINTED_BOUNDS_EDGE", {
edge: 0,
...inputs.pointerDown(e),
})
document.body.style.cursor = "ns-resize"
}}
/>
<EdgeVertical
x={maxX}
y={minY + p}
width={p}
height={Math.max(0, height - p * 2)}
onSelect={(e) => {
e.stopPropagation()
if (e.buttons !== 1) return
state.send("POINTED_BOUNDS_EDGE", {
edge: 1,
...inputs.pointerDown(e),
})
document.body.style.cursor = "ew-resize"
}}
/>
<EdgeHorizontal
x={minX + p}
y={maxY}
width={Math.max(0, width - p * 2)}
height={p}
onSelect={(e) => {
e.stopPropagation()
if (e.buttons !== 1) return
state.send("POINTED_BOUNDS_EDGE", {
edge: 2,
...inputs.pointerDown(e),
})
document.body.style.cursor = "ns-resize"
}}
/>
<EdgeVertical
x={minX}
y={minY + p}
width={p}
height={Math.max(0, height - p * 2)}
onSelect={(e) => {
e.stopPropagation()
if (e.buttons !== 1) return
state.send("POINTED_BOUNDS_EDGE", {
edge: 3,
...inputs.pointerDown(e),
})
document.body.style.cursor = "ew-resize"
}}
/>
</g>
)
}
@ -129,59 +94,62 @@ function Corner({
y,
width,
height,
cursor,
onHover,
corner,
}: {
x: number
y: number
width: number
height: number
cursor: string
corner: number
onHover?: () => void
corner:
| "top_left_corner"
| "top_right_corner"
| "bottom_right_corner"
| "bottom_left_corner"
}) {
const isTop = corner === 0 || corner === 1
const isLeft = corner === 0 || corner === 3
const rRotateCorner = useRef<SVGRectElement>(null)
const rCorner = useRef<SVGRectElement>(null)
const isTop = corner.includes("top")
const isLeft = corner.includes("bottom")
return (
<g>
<motion.rect
x={x + width * (isLeft ? -1.25 : -0.5)} // + width * 2 * transformOffset[0]}
y={y + width * (isTop ? -1.25 : -0.5)} // + height * 2 * transformOffset[1]}
<StyledRotateCorner
ref={rRotateCorner}
x={x + width * (isLeft ? -1.25 : -0.5)}
y={y + width * (isTop ? -1.25 : -0.5)}
width={width * 1.75}
height={height * 1.75}
onPanEnd={restoreCursor}
onTap={restoreCursor}
onPointerDown={(e) => {
e.stopPropagation()
if (e.buttons !== 1) return
state.send("POINTED_ROTATE_CORNER", {
corner,
...inputs.pointerDown(e),
})
document.body.style.cursor = "grabbing"
rRotateCorner.current.setPointerCapture(e.pointerId)
state.send("POINTED_ROTATE_CORNER", inputs.pointerDown(e, corner))
}}
onPointerUp={(e) => {
e.stopPropagation()
rRotateCorner.current.releasePointerCapture(e.pointerId)
rRotateCorner.current.replaceWith(rRotateCorner.current)
state.send("STOPPED_POINTING", inputs.pointerDown(e, corner))
}}
style={{ cursor: "grab" }}
fill="transparent"
/>
<StyledCorner
ref={rCorner}
x={x + width * -0.5}
y={y + height * -0.5}
width={width}
height={height}
onPointerEnter={onHover}
corner={corner}
onPointerDown={(e) => {
e.stopPropagation()
if (e.buttons !== 1) return
state.send("POINTED_BOUNDS_CORNER", {
corner,
...inputs.pointerDown(e),
})
document.body.style.cursor = "nesw-resize"
rCorner.current.setPointerCapture(e.pointerId)
state.send("POINTED_BOUNDS_CORNER", inputs.pointerDown(e, corner))
}}
onPointerUp={(e) => {
e.stopPropagation()
rCorner.current.releasePointerCapture(e.pointerId)
rCorner.current.replaceWith(rCorner.current)
state.send("STOPPED_POINTING", inputs.pointerDown(e, corner))
}}
onPanEnd={restoreCursor}
onTap={restoreCursor}
style={{ cursor }}
/>
</g>
)
@ -192,28 +160,36 @@ function EdgeHorizontal({
y,
width,
height,
onHover,
onSelect,
edge,
}: {
x: number
y: number
width: number
height: number
onHover?: () => void
onSelect?: (e: React.PointerEvent) => void
edge: "top_edge" | "bottom_edge"
}) {
const rEdge = useRef<SVGRectElement>(null)
return (
<StyledEdge
ref={rEdge}
x={x}
y={y - height / 2}
width={width}
height={height}
onPointerEnter={onHover}
onPointerDown={onSelect}
onPanEnd={restoreCursor}
onTap={restoreCursor}
style={{ cursor: "ns-resize" }}
direction="horizontal"
onPointerDown={(e) => {
e.stopPropagation()
rEdge.current.setPointerCapture(e.pointerId)
state.send("POINTED_BOUNDS_EDGE", inputs.pointerDown(e, edge))
}}
onPointerUp={(e) => {
e.stopPropagation()
e.preventDefault()
state.send("STOPPED_POINTING", inputs.pointerUp(e))
rEdge.current.releasePointerCapture(e.pointerId)
rEdge.current.replaceWith(rEdge.current)
}}
edge={edge}
/>
)
}
@ -223,27 +199,35 @@ function EdgeVertical({
y,
width,
height,
onHover,
onSelect,
edge,
}: {
x: number
y: number
width: number
height: number
onHover?: () => void
onSelect?: (e: React.PointerEvent) => void
edge: "right_edge" | "left_edge"
}) {
const rEdge = useRef<SVGRectElement>(null)
return (
<StyledEdge
ref={rEdge}
x={x - width / 2}
y={y}
width={width}
height={height}
onPointerEnter={onHover}
onPointerDown={onSelect}
onPanEnd={restoreCursor}
onTap={restoreCursor}
direction="vertical"
onPointerDown={(e) => {
e.stopPropagation()
state.send("POINTED_BOUNDS_EDGE", inputs.pointerDown(e, edge))
rEdge.current.setPointerCapture(e.pointerId)
}}
onPointerUp={(e) => {
e.stopPropagation()
state.send("STOPPED_POINTING", inputs.pointerUp(e))
rEdge.current.releasePointerCapture(e.pointerId)
rEdge.current.replaceWith(rEdge.current)
}}
edge={edge}
/>
)
}
@ -253,21 +237,31 @@ function restoreCursor(e: PointerEvent) {
document.body.style.cursor = "default"
}
const StyledEdge = styled(motion.rect, {
const StyledEdge = styled("rect", {
stroke: "none",
fill: "none",
variant: {
direction: {
horizontal: { cursor: "ns-resize" },
vertical: { cursor: "ew-resize" },
variants: {
edge: {
bottom_edge: { cursor: "ns-resize" },
right_edge: { cursor: "ew-resize" },
top_edge: { cursor: "ns-resize" },
left_edge: { cursor: "ew-resize" },
},
},
})
const StyledCorner = styled(motion.rect, {
const StyledCorner = styled("rect", {
stroke: "$bounds",
fill: "#fff",
zStrokeWidth: 2,
variants: {
corner: {
top_left_corner: { cursor: "nwse-resize" },
top_right_corner: { cursor: "nesw-resize" },
bottom_right_corner: { cursor: "nwse-resize" },
bottom_left_corner: { cursor: "nesw-resize" },
},
},
})
const StyledBounds = styled("rect", {
@ -275,3 +269,8 @@ const StyledBounds = styled("rect", {
stroke: "$bounds",
zStrokeWidth: 2,
})
const StyledRotateCorner = styled("rect", {
cursor: "grab",
fill: "transparent",
})

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@ -18,7 +18,7 @@ export default function Canvas() {
const handlePointerDown = useCallback((e: React.PointerEvent) => {
rCanvas.current.setPointerCapture(e.pointerId)
state.send("POINTED_CANVAS", inputs.pointerDown(e))
state.send("POINTED_CANVAS", inputs.pointerDown(e, "canvas"))
}, [])
const handlePointerMove = useCallback((e: React.PointerEvent) => {

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@ -7,10 +7,10 @@ import styled from "styles"
function Shape({ id }: { id: string }) {
const rGroup = useRef<SVGGElement>(null)
const shape = useSelector((state) => {
const { currentPageId, document } = state.data
return document.pages[currentPageId].shapes[id]
})
const shape = useSelector(
({ data: { currentPageId, document } }) =>
document.pages[currentPageId].shapes[id]
)
const isSelected = useSelector((state) => state.values.selectedIds.has(id))
@ -18,7 +18,7 @@ function Shape({ id }: { id: string }) {
(e: React.PointerEvent) => {
e.stopPropagation()
rGroup.current.setPointerCapture(e.pointerId)
state.send("POINTED_SHAPE", { id, ...inputs.pointerDown(e) })
state.send("POINTED_SHAPE", inputs.pointerDown(e, id))
},
[id]
)
@ -27,7 +27,7 @@ function Shape({ id }: { id: string }) {
(e: React.PointerEvent) => {
e.stopPropagation()
rGroup.current.releasePointerCapture(e.pointerId)
state.send("STOPPED_POINTING", { id, ...inputs.pointerUp(e) })
state.send("STOPPED_POINTING", inputs.pointerUp(e))
},
[id]
)
@ -74,7 +74,7 @@ const Indicator = styled("path", {
const HoverIndicator = styled("path", {
fill: "none",
stroke: "transparent",
zStrokeWidth: 8,
zStrokeWidth: [8, 4],
pointerEvents: "all",
strokeLinecap: "round",
strokeLinejoin: "round",

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@ -4,10 +4,11 @@ import { isDarwin } from "utils/utils"
class Inputs {
points: Record<string, PointerInfo> = {}
pointerDown(e: PointerEvent | React.PointerEvent) {
pointerDown(e: PointerEvent | React.PointerEvent, target: string) {
const { shiftKey, ctrlKey, metaKey, altKey } = e
const info = {
target,
pointerId: e.pointerId,
origin: [e.clientX, e.clientY],
point: [e.clientX, e.clientY],
@ -28,8 +29,8 @@ class Inputs {
const prev = this.points[e.pointerId]
const info = {
...prev,
pointerId: e.pointerId,
origin: prev?.origin || [e.clientX, e.clientY],
point: [e.clientX, e.clientY],
shiftKey,
ctrlKey,
@ -50,7 +51,7 @@ class Inputs {
const prev = this.points[e.pointerId]
const info = {
pointerId: e.pointerId,
...prev,
origin: prev?.origin || [e.clientX, e.clientY],
point: [e.clientX, e.clientY],
shiftKey,

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@ -72,7 +72,7 @@ const state = createState({
on: {
STOPPED_POINTING: [
{
unless: "isPressingShiftKey",
unless: ["isPointingBounds", "isPressingShiftKey"],
do: ["clearSelectedIds", "pushPointedIdToSelectedIds"],
},
{ to: "notPointing" },
@ -109,6 +109,9 @@ const state = createState({
},
},
conditions: {
isPointingBounds(data, payload: PointerInfo) {
return payload.target === "bounds"
},
isReadOnly(data) {
return data.isReadOnly
},
@ -148,29 +151,29 @@ const state = createState({
},
// Brushing
startBrushSession(data, payload: { point: number[] }) {
startBrushSession(data, payload: PointerInfo) {
session = new Sessions.BrushSession(
data,
screenToWorld(payload.point, data)
)
},
updateBrushSession(data, payload: { point: number[] }) {
updateBrushSession(data, payload: PointerInfo) {
session.update(data, screenToWorld(payload.point, data))
},
// Dragging / Translating
startTranslateSession(data, payload: { point: number[] }) {
startTranslateSession(data, payload: PointerInfo) {
session = new Sessions.TranslateSession(
data,
screenToWorld(payload.point, data)
)
},
updateTranslateSession(data, payload: { point: number[] }) {
updateTranslateSession(data, payload: PointerInfo) {
session.update(data, screenToWorld(payload.point, data))
},
// Selection
setPointedId(data, payload: { id: string }) {
data.pointedId = payload.id
setPointedId(data, payload: PointerInfo) {
data.pointedId = payload.target
},
clearPointedId(data) {
data.pointedId = undefined

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@ -36,9 +36,23 @@ const { styled, global, css, theme, getCssString } = createCss({
transitions: {},
},
utils: {
zStrokeWidth: () => (value: number) => ({
strokeWidth: `calc(${value}px / var(--camera-zoom))`,
}),
zStrokeWidth: () => (value: number | number[]) => {
if (Array.isArray(value)) {
const [val, min, max] = value
return {
strokeWidth:
min !== undefined && max !== undefined
? `clamp(${min}, ${val} / var(--camera-zoom), ${max})`
: min !== undefined
? `max(${min}, ${val} / var(--camera-zoom))`
: `calc(${val} / var(--camera-zoom))`,
}
}
return {
strokeWidth: `calc(${value} / var(--camera-zoom))`,
}
},
},
})

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@ -132,6 +132,7 @@ export type BaseLibShape<K extends ShapeType> = {
}
export interface PointerInfo {
target: string
pointerId: number
origin: number[]
point: number[]