Tldraw/lib/shape-utils/circle.tsx

174 wiersze
4.1 KiB
TypeScript
Czysty Zwykły widok Historia

2021-05-12 21:11:17 +00:00
import { v4 as uuid } from "uuid"
import * as vec from "utils/vec"
import { CircleShape, ShapeType, Corner, Edge } from "types"
2021-05-20 09:49:40 +00:00
import { registerShapeUtils } from "./index"
2021-05-13 18:22:16 +00:00
import { boundsContained } from "utils/bounds"
import { intersectCircleBounds } from "utils/intersections"
2021-05-14 22:56:41 +00:00
import { pointInCircle } from "utils/hitTests"
import { getTransformAnchor, translateBounds } from "utils/utils"
2021-05-12 21:11:17 +00:00
2021-05-20 09:49:40 +00:00
const circle = registerShapeUtils<CircleShape>({
2021-05-14 12:44:23 +00:00
boundsCache: new WeakMap([]),
2021-05-13 18:22:16 +00:00
create(props) {
2021-05-12 21:11:17 +00:00
return {
id: uuid(),
type: ShapeType.Circle,
2021-05-15 13:02:13 +00:00
isGenerated: false,
2021-05-12 21:11:17 +00:00
name: "Circle",
parentId: "page0",
childIndex: 0,
point: [0, 0],
rotation: 0,
2021-05-14 22:56:41 +00:00
radius: 20,
2021-05-15 17:11:08 +00:00
style: {
2021-05-19 09:35:00 +00:00
fill: "#c6cacb",
2021-05-15 17:11:08 +00:00
stroke: "#000",
},
2021-05-12 21:11:17 +00:00
...props,
}
},
render({ id, radius }) {
return <circle id={id} cx={radius} cy={radius} r={radius} />
},
getBounds(shape) {
2021-05-18 08:32:20 +00:00
if (!this.boundsCache.has(shape)) {
const { radius } = shape
2021-05-12 22:08:53 +00:00
2021-05-18 08:32:20 +00:00
const bounds = {
minX: 0,
maxX: radius * 2,
minY: 0,
maxY: radius * 2,
width: radius * 2,
height: radius * 2,
}
2021-05-12 21:11:17 +00:00
2021-05-18 08:32:20 +00:00
this.boundsCache.set(shape, bounds)
2021-05-12 21:11:17 +00:00
}
2021-05-12 22:08:53 +00:00
2021-05-18 08:32:20 +00:00
return translateBounds(this.boundsCache.get(shape), shape.point)
},
2021-05-14 12:44:23 +00:00
2021-05-18 08:32:20 +00:00
getRotatedBounds(shape) {
return this.getBounds(shape)
2021-05-12 21:11:17 +00:00
},
2021-05-17 21:27:18 +00:00
getCenter(shape) {
return [shape.point[0] + shape.radius, shape.point[1] + shape.radius]
},
2021-05-14 22:56:41 +00:00
hitTest(shape, point) {
return pointInCircle(
point,
vec.addScalar(shape.point, shape.radius),
shape.radius
2021-05-12 21:11:17 +00:00
)
},
2021-05-13 18:22:16 +00:00
hitTestBounds(shape, bounds) {
const shapeBounds = this.getBounds(shape)
return (
boundsContained(shapeBounds, bounds) ||
intersectCircleBounds(
vec.addScalar(shape.point, shape.radius),
shape.radius,
bounds
).length > 0
)
},
2021-05-12 21:11:17 +00:00
rotate(shape) {
return shape
},
2021-05-13 06:44:52 +00:00
translate(shape, delta) {
shape.point = vec.add(shape.point, delta)
2021-05-12 21:11:17 +00:00
return shape
},
2021-05-13 18:22:16 +00:00
scale(shape, scale) {
2021-05-12 21:11:17 +00:00
return shape
},
transform(shape, bounds, { type, initialShape, scaleX, scaleY }) {
const anchor = getTransformAnchor(type, scaleX < 0, scaleY < 0)
2021-05-15 13:02:13 +00:00
// Set the new corner or position depending on the anchor
switch (anchor) {
case Corner.TopLeft: {
2021-05-15 13:02:13 +00:00
shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [
bounds.maxX - shape.radius * 2,
bounds.maxY - shape.radius * 2,
]
break
}
case Corner.TopRight: {
2021-05-15 13:02:13 +00:00
shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [bounds.minX, bounds.maxY - shape.radius * 2]
break
}
case Corner.BottomRight: {
2021-05-15 13:02:13 +00:00
shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [
bounds.maxX - shape.radius * 2,
bounds.maxY - shape.radius * 2,
]
break
2021-05-15 13:02:13 +00:00
break
}
case Corner.BottomLeft: {
2021-05-15 13:02:13 +00:00
shape.radius = Math.min(bounds.width, bounds.height) / 2
shape.point = [bounds.maxX - shape.radius * 2, bounds.minY]
break
}
case Edge.Top: {
2021-05-15 13:02:13 +00:00
shape.radius = bounds.height / 2
shape.point = [
bounds.minX + (bounds.width / 2 - shape.radius),
bounds.minY,
]
break
}
case Edge.Right: {
2021-05-15 13:02:13 +00:00
shape.radius = bounds.width / 2
shape.point = [
bounds.maxX - shape.radius * 2,
bounds.minY + (bounds.height / 2 - shape.radius),
]
break
}
case Edge.Bottom: {
2021-05-15 13:02:13 +00:00
shape.radius = bounds.height / 2
shape.point = [
bounds.minX + (bounds.width / 2 - shape.radius),
bounds.maxY - shape.radius * 2,
]
break
}
case Edge.Left: {
2021-05-15 13:02:13 +00:00
shape.radius = bounds.width / 2
shape.point = [
bounds.minX,
bounds.minY + (bounds.height / 2 - shape.radius),
]
break
}
}
2021-05-14 12:44:23 +00:00
return shape
},
2021-05-15 13:02:13 +00:00
2021-05-19 09:35:00 +00:00
transformSingle(shape, bounds, info) {
return this.transform(shape, bounds, info)
},
2021-05-15 13:02:13 +00:00
canTransform: true,
2021-05-13 18:22:16 +00:00
})
2021-05-12 21:11:17 +00:00
2021-05-13 18:22:16 +00:00
export default circle