Tldraw/state/commands/rotate-ccw.ts

96 wiersze
2.4 KiB
TypeScript
Czysty Zwykły widok Historia

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import Command from './command'
import history from '../history'
import { Data } from 'types'
import {
getBoundsCenter,
getCommonBounds,
getPage,
getSelectedShapes,
} from 'utils/utils'
import * as vec from 'utils/vec'
import { getShapeUtils } from 'lib/shape-utils'
const PI2 = Math.PI * 2
export default function rotateCcwCommand(data: Data) {
const { currentPageId, boundsRotation } = data
const page = getPage(data)
const initialShapes = Object.fromEntries(
getSelectedShapes(data).map((shape) => {
const bounds = getShapeUtils(shape).getBounds(shape)
return [
shape.id,
{
rotation: shape.rotation,
point: [...shape.point],
center: getBoundsCenter(bounds),
bounds,
},
]
})
)
const commonBoundsCenter = getBoundsCenter(
getCommonBounds(...Object.values(initialShapes).map((b) => b.bounds))
)
const nextShapes = Object.fromEntries(
Object.entries(initialShapes).map(([id, { point, center }]) => {
const shape = { ...page.shapes[id] }
const offset = vec.sub(center, point)
const nextPoint = vec.sub(
vec.rotWith(center, commonBoundsCenter, -(PI2 / 4)),
offset
)
const rot = (PI2 + (shape.rotation - PI2 / 4)) % PI2
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getShapeUtils(shape)
.setProperty(shape, 'rotation', rot)
.setProperty(shape, 'point', nextPoint)
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return [id, shape]
})
)
const nextboundsRotation = (PI2 + (data.boundsRotation - PI2 / 4)) % PI2
history.execute(
data,
new Command({
name: 'translate_shapes',
category: 'canvas',
do(data) {
const { shapes } = getPage(data, currentPageId)
for (let id in nextShapes) {
const shape = shapes[id]
getShapeUtils(shape)
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.setProperty(shape, 'rotation', nextShapes[id].rotation)
.setProperty(shape, 'point', nextShapes[id].point)
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}
data.boundsRotation = nextboundsRotation
},
undo(data) {
const { shapes } = getPage(data, currentPageId)
for (let id in initialShapes) {
const { point, rotation } = initialShapes[id]
const shape = shapes[id]
const utils = getShapeUtils(shape)
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utils
.setProperty(shape, 'rotation', rotation)
.setProperty(shape, 'point', point)
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}
data.boundsRotation = boundsRotation
},
})
)
}