Wykres commitów

37 Commity (master)

Autor SHA1 Wiadomość Data
Reenforcements dbcf5a23c8 Update README.md 2020-11-09 11:19:00 -05:00
Reenforcements c1100031b4 Merge branch 'master' of https://github.com/Reenforcements/PES-Embroidery 2020-11-09 11:16:45 -05:00
Reenforcements 3a331ad97a Added presentation and report 2020-11-09 11:16:44 -05:00
Reenforcements ff72cb01de
Merge pull request #4 from nicmendoza/master
Clearer usage example
2020-11-09 11:04:09 -05:00
Nic Mendoza 03ddc32618
Clearer usage example 2020-02-06 17:22:06 -05:00
Reenforcements e489e21dd0
Update README.md 2019-08-13 13:17:06 -04:00
Reenforcements 8a65c70e43 Results pictures 2018-12-14 23:14:30 -05:00
Reenforcements 0bb37c7bcc Updated README 2018-12-14 20:22:05 -05:00
Reenforcements da5d1598a5 Updated README 2018-12-14 20:20:08 -05:00
Reenforcements 3a32c72791 Updated README 2018-12-14 16:45:33 -05:00
Reenforcements a8ef0b5b4a Fixed bugs and added more options 2018-12-14 16:28:28 -05:00
Reenforcements 8757312f59 Fixed a bug in writing color change indices 2018-12-06 12:12:58 -05:00
Reenforcements 2622593e5b Added another mode that produces straighter stitches instead of zigags 2018-12-04 22:27:53 -05:00
Reenforcements d0a925f8a9 Added outline feature 2018-12-04 21:46:47 -05:00
Reenforcements b298351214 Output directly working on machine!
It turns out everything was being cut off by the bounds. I temporarily set the width and height to absurd values to make sure it works. I'll have a proper fix in the next commit.
2018-12-04 16:53:49 -05:00
Reenforcements 7647a197ea Machine recognizes exported PES
It turns out I wasn't writing as many icons as I should've been.
2018-12-04 12:46:12 -05:00
Reenforcements 52f15ff85c Almost there 2018-12-01 15:47:13 -05:00
Reenforcements 58ce931d4e Thread groups are working! 2018-11-30 20:19:57 -05:00
Reenforcements 64e723a97c Stitch grouping is almost fully working 2018-11-30 19:15:48 -05:00
Reenforcements 7395eaef44 Snapshot before I redo things
Some things need to be redone to accommodate when to jump from one region to another. I'm going to try a levelization approach.
2018-11-30 08:20:26 -05:00
Reenforcements c8ef18ff01 Working on stitch creation 2018-11-29 13:56:21 -05:00
Reenforcements e5173dd065 More debug lines and better intersections 2018-11-23 13:14:26 -05:00
Reenforcements ec27f221a5 Color matching works 2018-11-22 15:52:37 -05:00
Reenforcements 5a06828d97 Progress
Default color set
Reading color from file
2018-11-22 15:40:42 -05:00
Reenforcements bf947df998 SVG intersections are working
Debug drawing is working too
2018-11-22 12:56:35 -05:00
Reenforcements 584610e943 Got intersection math working 2018-11-22 11:20:46 -05:00
Reenforcements a59473d7e5 Bug in 7 bit 2's complement code fixed 2018-11-18 13:33:32 -05:00
Reenforcements 4a7872f67d Visualizer is starting to work 2018-11-17 23:29:50 -05:00
Reenforcements 55533a4fe3 Updates 2018-11-17 21:39:52 -05:00
Reenforcements f3181f0e29 Updates 2018-11-17 20:56:48 -05:00
Reenforcements 92048a6fc7 Making a PEC stitch renderer 2018-11-17 18:02:30 -05:00
Reenforcements 28e9f96c60 Updates 2018-11-17 13:06:26 -05:00
Reenforcements 2ce3225f7a Added debug flag, output file flag, general updates 2018-11-16 17:18:29 -05:00
Reenforcements 3126b25985 Working with lots of lines 2018-11-06 21:53:24 -05:00
Reenforcements 944db60d86 Creating stubs and starting on code 2018-11-06 14:35:27 -05:00
Reenforcements 921773465a Initial commit 2018-11-04 12:08:35 -05:00
Reenforcements e13cd0ec16 Initial commit 2018-11-04 12:07:35 -05:00