kopia lustrzana https://github.com/OpenRTX/OpenRTX
193 wiersze
6.3 KiB
C
193 wiersze
6.3 KiB
C
/***************************************************************************
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* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
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* Niccolò Izzo IU2KIN *
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* Silvano Seva IU2KWO *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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***************************************************************************/
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#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include <stdint.h>
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#include <stdbool.h>
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#include <display.h>
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/**
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* Standard high-level graphic interface for all display types.
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* This interface is based on the lower level interface display.h
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* Many methods of graphics.h are basically calls to methods in display.h.
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*
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* On top of basic framebuffer and backlight control, graphics.h implements
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* graphics primitives for drawing fonts and shapes
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*
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*********************** HOW TO MANAGE FRAMEBUFFER *****************************
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*
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* This driver allocates the framebuffer as a block of linearly addressed memory
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* equivalent to an array of SCREEN_HEIGHT*SCREEN_WIDTH elements.
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* With respect to it, screen is indexed in this way:
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*
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* (0,0)
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* +-------> x
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* |
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* | o (X,Y)
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* |
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* v
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* y
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*
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* then to set the value of the pixel having coordinates (X,Y), framebuffer has
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* to be indexed in this way: buf[X + Y*SCREEN_WIDTH].
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*
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*/
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/**
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* Structure that represents the X,Y coordinates of a single point
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*/
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typedef struct point_t
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{
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uint16_t x;
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uint16_t y;
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} point_t;
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/**
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* Structure that represents a single color in the RGB 8 bit per channel format
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*/
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typedef struct color_t
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{
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uint8_t r;
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uint8_t g;
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uint8_t b;
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} color_t;
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typedef enum
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{
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FONT_SIZE_1 = 0,
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FONT_SIZE_1_BOLD,
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FONT_SIZE_2,
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FONT_SIZE_3,
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FONT_SIZE_4
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} fontSize_t;
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typedef enum
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{
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TEXT_ALIGN_LEFT = 0,
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TEXT_ALIGN_CENTER,
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TEXT_ALIGN_RIGHT
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} textAlign_t;
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/**
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* This function calls the correspondent method of the low level interface display.h
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* It initializes the display and sets the backlight to zero.
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*/
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void gfx_init();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* It turns off backlight, shuts down backlight control and deallocates the framebuffer.
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*/
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void gfx_terminate();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Get screen width in pixels.
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* @return screen width, in pixels.
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*/
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uint16_t gfx_screenWidth();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Get screen height in pixels.
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* @return screen height, in pixels.
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*/
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uint16_t gfx_screenHeight();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Set screen backlight to a given level.
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* @param level: backlight level, from 0 (backlight off) to 255 (backlight at
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* full brightness).
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*/
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void gfx_setBacklightLevel(uint8_t level);
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Copy a given section, between two given rows, of framebuffer content to the
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* display.
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* @param startRow: first row of the framebuffer section to be copied
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* @param endRow: last row of the framebuffer section to be copied
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*/
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void gfx_renderRows(uint8_t startRow, uint8_t endRow);
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Copy framebuffer content to the display internal buffer. To be called
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* whenever there is need to update the display.
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*/
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void gfx_render();
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/**
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* This function calls the correspondent method of the low level interface display.h
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* Check if framebuffer is being copied to the screen or not, in which case it
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* can be modified without problems.
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* @return false if rendering is not in progress.
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*/
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bool gfx_renderingInProgress();
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/**
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* Makes the screen black.
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*/
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void gfx_clearScreen();
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/**
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* Fills screen with the specified color.
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* @param color: border and fill color, in color_t format.
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*/
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void gfx_fillScreen(color_t color);
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/**
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* Change the color of a single pixel.
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* @param pos: x,y coordinates of the pixel.
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* @param color: desired pixel color, in color_t format.
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*/
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void gfx_setPixel(point_t pos, color_t color);
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/**
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* Draw a line from start to end coordinates, ends included.
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* @param start: line start point, in pixel coordinates.
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* @param end: line end point, in pixel coordinates.
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* @param color: line color, in color_t format.
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*/
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void gfx_drawLine(point_t start, point_t end, color_t color);
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/**
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* Draw a rectangle of specified width, height and color.
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* @param width: rectangle width, in pixels, borders included.
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* @param height: rectangle height, in pixels, borders included.
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* @param color: border and fill color, in color_t format.
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* @param fill: if true the rectangle will be solid, otherwise it will be empty with a 1-pixel border
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*/
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void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color, bool fill);
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/**
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* Prints text on the screen.
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* @param start: text line start point, in pixel coordinates.
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* @param text: text to print.
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* @param size: text font size, defined as enum.
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* @param alignment: text alignment type, defined as enum.
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* @param color: text color, in color_t format.
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*/
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void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t alignment, color_t color);
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#endif /* GRAPHICS_H */
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