OpenRTX/openrtx/include/interfaces/graphics.h

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C

/***************************************************************************
* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef GRAPHICS_H
#define GRAPHICS_H
#include <stdint.h>
#include <stdbool.h>
#include <display.h>
/**
* Standard high-level graphic interface for all display types.
* This interface is based on the lower level interface display.h
* Many methods of graphics.h are basically calls to methods in display.h.
*
* On top of basic framebuffer and backlight control, graphics.h implements
* graphics primitives for drawing fonts and shapes
*
*********************** HOW TO MANAGE FRAMEBUFFER *****************************
*
* This driver allocates the framebuffer as a block of linearly addressed memory
* equivalent to an array of SCREEN_HEIGHT*SCREEN_WIDTH elements.
* With respect to it, screen is indexed in this way:
*
* (0,0)
* +-------> x
* |
* | o (X,Y)
* |
* v
* y
*
* then to set the value of the pixel having coordinates (X,Y), framebuffer has
* to be indexed in this way: buf[X + Y*SCREEN_WIDTH].
*
*/
/**
* Structure that represents the X,Y coordinates of a single point
*/
typedef struct point_t
{
uint16_t x;
uint16_t y;
} point_t;
/**
* Structure that represents a single color in the RGB 8 bit per channel format
*/
typedef struct color_t
{
uint8_t r;
uint8_t g;
uint8_t b;
} color_t;
typedef enum
{
FONT_SIZE_1 = 0,
FONT_SIZE_1_BOLD,
FONT_SIZE_2,
FONT_SIZE_3,
FONT_SIZE_4
} fontSize_t;
typedef enum
{
TEXT_ALIGN_LEFT = 0,
TEXT_ALIGN_CENTER,
TEXT_ALIGN_RIGHT
} textAlign_t;
/**
* This function calls the correspondent method of the low level interface display.h
* It initializes the display and sets the backlight to zero.
*/
void gfx_init();
/**
* This function calls the correspondent method of the low level interface display.h
* It turns off backlight, shuts down backlight control and deallocates the framebuffer.
*/
void gfx_terminate();
/**
* This function calls the correspondent method of the low level interface display.h
* Get screen width in pixels.
* @return screen width, in pixels.
*/
uint16_t gfx_screenWidth();
/**
* This function calls the correspondent method of the low level interface display.h
* Get screen height in pixels.
* @return screen height, in pixels.
*/
uint16_t gfx_screenHeight();
/**
* This function calls the correspondent method of the low level interface display.h
* Set screen backlight to a given level.
* @param level: backlight level, from 0 (backlight off) to 255 (backlight at
* full brightness).
*/
void gfx_setBacklightLevel(uint8_t level);
/**
* This function calls the correspondent method of the low level interface display.h
* Copy a given section, between two given rows, of framebuffer content to the
* display.
* @param startRow: first row of the framebuffer section to be copied
* @param endRow: last row of the framebuffer section to be copied
*/
void gfx_renderRows(uint8_t startRow, uint8_t endRow);
/**
* This function calls the correspondent method of the low level interface display.h
* Copy framebuffer content to the display internal buffer. To be called
* whenever there is need to update the display.
*/
void gfx_render();
/**
* This function calls the correspondent method of the low level interface display.h
* Check if framebuffer is being copied to the screen or not, in which case it
* can be modified without problems.
* @return false if rendering is not in progress.
*/
bool gfx_renderingInProgress();
/**
* Makes the screen black.
*/
void gfx_clearScreen();
/**
* Fills screen with the specified color.
* @param color: border and fill color, in color_t format.
*/
void gfx_fillScreen(color_t color);
/**
* Change the color of a single pixel.
* @param pos: x,y coordinates of the pixel.
* @param color: desired pixel color, in color_t format.
*/
void gfx_setPixel(point_t pos, color_t color);
/**
* Draw a line from start to end coordinates, ends included.
* @param start: line start point, in pixel coordinates.
* @param end: line end point, in pixel coordinates.
* @param color: line color, in color_t format.
*/
void gfx_drawLine(point_t start, point_t end, color_t color);
/**
* Draw a rectangle of specified width, height and color.
* @param width: rectangle width, in pixels, borders included.
* @param height: rectangle height, in pixels, borders included.
* @param color: border and fill color, in color_t format.
* @param fill: if true the rectangle will be solid, otherwise it will be empty with a 1-pixel border
*/
void gfx_drawRect(point_t start, uint16_t width, uint16_t height, color_t color, bool fill);
/**
* Prints text on the screen.
* @param start: text line start point, in pixel coordinates.
* @param text: text to print.
* @param size: text font size, defined as enum.
* @param alignment: text alignment type, defined as enum.
* @param color: text color, in color_t format.
*/
void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t alignment, color_t color);
#endif /* GRAPHICS_H */