OpenRTX/tests/platform/keyboard_demo.c

100 wiersze
3.5 KiB
C

/***************************************************************************
* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Frederik Saraci IU2NRO *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <os.h>
#include "gpio.h"
#include "graphics.h"
#include "hwconfig.h"
#include "platform.h"
#include "state.h"
#include "keyboard.h"
#include "ui.h"
color_t color_yellow_fab413 = {250, 180, 19};
color_t color_red = {255, 0, 0};
color_t color_green = {0, 255, 0};
char *keys_list[] = {
" ", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "*", "#", "ENTER", "ESC", "UP", "DOWN", "LEFT", "RIGHT",
"MONI", "F1"
};
void *print_keys(int keys) {
point_t origin = {0, SCREEN_HEIGHT / 4};
//count set bits to check how many keys are being pressed
int i = __builtin_popcount(keys);
while (i > 0) {
char *buf[15];
//position of the first set bit
int pos = __builtin_ctz(keys);
sprintf(buf, "Pressed: %s", keys_list[pos + 1]);
gfx_print(origin, buf, FONT_SIZE_2, TEXT_ALIGN_LEFT, color_green);
origin.y += 9;
//unset the bit we already handled
keys &= ~(1 << pos);
i--;
}
}
int main(void) {
OS_ERR os_err;
// Initialize the radio state
state_init();
// Init the graphic stack
gfx_init();
platform_setBacklightLevel(255);
// Print splash screen
point_t splash_origin = {0, SCREEN_HEIGHT / 2};
char *splash_buf = "OpenRTX";
gfx_clearScreen();
gfx_print(splash_origin, splash_buf, FONT_SIZE_4, TEXT_ALIGN_CENTER, color_yellow_fab413);
gfx_render();
while (gfx_renderingInProgress());
OSTimeDlyHMSM(0u, 0u, 1u, 0u, OS_OPT_TIME_HMSM_STRICT, &os_err);
// Clear screen
gfx_clearScreen();
gfx_render();
while (gfx_renderingInProgress());
point_t title_origin = {0, SCREEN_HEIGHT / 9};
char *title_buf = "Keyboard demo";
// UI update infinite loop
while (1) {
gfx_clearScreen();
gfx_print(title_origin, title_buf, FONT_SIZE_3, TEXT_ALIGN_CENTER, color_red);
uint32_t keys = kbd_getKeys();
print_keys(keys);
gfx_render();
while (gfx_renderingInProgress());
OSTimeDlyHMSM(0u, 0u, 0u, 100u, OS_OPT_TIME_HMSM_STRICT, &os_err);
}
}