OpenRTX/openrtx/include/interfaces/audio_stream.h

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6.9 KiB
C

/***************************************************************************
* Copyright (C) 2021 - 2022 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Frederik Saraci IU2NRO *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef AUDIO_STREAM_H
#define AUDIO_STREAM_H
#include <stdint.h>
#include <sys/types.h>
#include "audio_path.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef int16_t stream_sample_t;
typedef int8_t streamId;
enum BufMode
{
BUF_LINEAR, ///< Linear buffer mode, conversion stops when full.
BUF_CIRC_DOUBLE ///< Circular double buffer mode, conversion never stops,
/// thread woken up whenever half of the buffer is full.
};
typedef struct
{
stream_sample_t *data;
size_t len;
}
dataBlock_t;
/**
* Start the acquisition of an incoming audio stream, also opening the
* corresponding audio path. If a stream is opened from the same source but
* with an higher priority than the one currently open, the new stream takes
* over the previous one.
* The function returns an error when the audio path is not available or the
* selected stream is already in use by another process with higher priority.
*
* @param source: input source specifier.
* @param prio: priority of the requester.
* @param buf: pointer to a buffer used for management of sampled data.
* @param bufLength: length of the buffer, in elements.
* @param mode: buffer management mode.
* @param sampleRate: sample rate, in Hz.
* @return a unique identifier for the stream or -1 if the stream could not be
* opened.
*/
streamId inputStream_start(const enum AudioSource source,
const enum AudioPriority prio,
stream_sample_t * const buf,
const size_t bufLength,
const enum BufMode mode,
const uint32_t sampleRate);
/**
* Get a chunk of data from an already opened input stream, blocking function.
* If buffer management is configured to BUF_LINEAR this function also starts a
* new data acquisition.
*
* @param id: identifier of the stream from which data is get.
* @return dataBlock_t containing a pointer to the chunk head and its length. If
* another thread is pending on this function, it returns immediately a
* dataBlock_t cointaining < NULL, 0 >.
*/
dataBlock_t inputStream_getData(streamId id);
/**
* Release the current input stream, allowing for a new call of startInputStream.
* If this function is called when sampler is running, acquisition is stopped
* and any thread waiting on getData() is woken up and given a partial result.
*
* @param id: identifier of the stream to be stopped
*/
void inputStream_stop(streamId id);
/**
* Send an audio stream to a given output. This function returns immediately if
* there is not another stream already running with the same destination and
* priority of the ones specified, otherwise it will block the caller until the
* previous stream terminates.
* If a stream is opened from the same source but with an higher priority than
* the one currently open, the new stream takes over the previous one.
*
* WARNING: the caller must ensure that buffer content is not modified while the
* stream is being reproduced.
*
* @param destination: destination of the output stream.
* @param prio: priority of the requester.
* @param buf: buffer containing the audio samples.
* @param length: length of the buffer, in elements.
* @param mode: operation mode of the buffer
* @param sampleRate: sample rate in Hz.
* @return a unique identifier for the stream or -1 if the stream could not be
* opened.
*/
streamId outputStream_start(const enum AudioSink destination,
const enum AudioPriority prio,
stream_sample_t * const buf,
const size_t length,
const enum BufMode mode,
const uint32_t sampleRate);
/**
* Get a pointer to the section of the sample buffer not currently being read
* by the DMA peripheral. The function is to be used primarily when the output
* stream is running in double-buffered circular mode for filling a new block
* of data to the stream.
*
* @param id: stream identifier.
* @return a pointer to the idle section of the sample buffer or nullptr if the
* stream is running in linear mode.
*/
stream_sample_t *outputStream_getIdleBuffer(const streamId id);
/**
* Synchronise with the output stream DMA transfer, blocking function.
* When the stream is running in circular mode, execution is blocked until
* either the half or the end of the buffer is reached. In linear mode execution
* is blocked until the end of the buffer is reached.
* If the stream is not running or there is another thread waiting at the
* synchronisation point, the function returns immediately.
*
* @param id: stream identifier.
* @param bufChanged: if true, notifies the stream handler that new data has
* been written to the idle section of the data buffer. This field is valid
* only in circular double buffered mode.
* @return true if execution was effectively blocked, false if stream is not
* running or there is another thread waiting at the synchronisation point.
*/
bool outputStream_sync(const streamId id, const bool bufChanged);
/**
* Request termination of a currently ongoing output stream.
* Stream is effectively stopped only when all the remaining data are sent.
*
* @param id: identifier of the stream to be stopped.
*/
void outputStream_stop(const streamId id);
/**
* Interrupt a currently ongoing output stream before its natural ending.
*
* @param id: identifier of the stream to be stopped.
*/
void outputStream_terminate(const streamId id);
#ifdef __cplusplus
}
#endif
#endif /* AUDIO_STREAM_H */