OpenRTX/tests/platform/display_test_SDL.c

81 wiersze
2.7 KiB
C

/***************************************************************************
* Copyright (C) 2020 - 2023 by Federico Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
/**
* Testing module for SDL-based display driver, serves both to check that
* everything is fine and as a simple example on how to use both the driver and
* the SDL platform.
*
* To adjust screen dimensions you have to adjust the corresponding constants in
* the driver source file.
*/
#include <interfaces/display.h>
#include <unistd.h>
#include <stdio.h>
#include <stdint.h>
#include <SDL2/SDL.h>
#undef main //necessary to avoid conflicts with SDL_main
void drawRect(int x, int y, int width, int height, uint16_t color)
{
int x_max = x + width;
int y_max = y + height;
uint16_t *buf = (uint16_t *)(display_getFrameBuffer());
for(int i=y; i < y_max; i++)
{
for(int j=x; j < x_max; j++)
{
buf[j + i * SCREEN_WIDTH] = color;
}
}
}
int main()
{
display_init();
/* Horizontal red line */
drawRect(0, 10, SCREEN_WIDTH, 20, 0xF800);
/* Vertical blue line */
drawRect(10, 0, 20, SCREEN_HEIGHT, 0x001F);
/* Vertical green line */
drawRect(80, 0, 20, SCREEN_HEIGHT, 0x07e0);
/*
* Use SDL event listener to check if window close button has been pressed,
* in this case quit.
*/
SDL_Event eventListener;
while(1)
{
display_render();
SDL_PollEvent(&eventListener);
if(eventListener.type == SDL_QUIT) break;
}
display_terminate();
return 0;
}