OpenRTX/tests/platform/keyboard_test.c

81 wiersze
2.8 KiB
C

/***************************************************************************
* Copyright (C) 2020 - 2025 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Frederik Saraci IU2NRO *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <hwconfig.h>
#include <graphics.h>
#include <interfaces/platform.h>
#include <interfaces/keyboard.h>
#include <interfaces/display.h>
#include <interfaces/delays.h>
char *keys_list[] = {
" ", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
"*", "#", "ENTER", "ESC", "UP", "DOWN", "LEFT", "RIGHT",
"MONI", "F1"
};
int main(void)
{
platform_init();
gfx_init();
kbd_init();
gfx_clearScreen();
gfx_render();
display_setBacklightLevel(255);
while (1) {
gfx_clearScreen();
color_t color_white = {255, 255, 255, 255};
color_t color_green = {0, 255, 0, 255};
point_t origin = {5, 10};
gfx_print(origin, FONT_SIZE_6PT, TEXT_ALIGN_LEFT, color_green,
"Keyboard test");
keyboard_t keys = kbd_getKeys();
int i = __builtin_popcount(keys);
while (i > 0) {
//position of the first set bit
int pos = __builtin_ctz(keys);
origin.y += 10;
gfx_print(origin, FONT_SIZE_6PT, TEXT_ALIGN_LEFT, color_white,
"Pressed: %s", keys_list[pos + 1]);
//unset the bit we already handled
keys &= ~(1 << pos);
i--;
}
gfx_render();
sleepFor(0, 100u);
}
return 0;
}