kopia lustrzana https://github.com/OpenRTX/OpenRTX
81 wiersze
2.8 KiB
C
81 wiersze
2.8 KiB
C
/***************************************************************************
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* Copyright (C) 2020 - 2025 by Federico Amedeo Izzo IU2NUO, *
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* Niccolò Izzo IU2KIN *
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* Frederik Saraci IU2NRO *
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* Silvano Seva IU2KWO *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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***************************************************************************/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <hwconfig.h>
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#include <graphics.h>
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#include <interfaces/platform.h>
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#include <interfaces/keyboard.h>
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#include <interfaces/display.h>
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#include <interfaces/delays.h>
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char *keys_list[] = {
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" ", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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"*", "#", "ENTER", "ESC", "UP", "DOWN", "LEFT", "RIGHT",
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"MONI", "F1"
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};
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int main(void)
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{
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platform_init();
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gfx_init();
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kbd_init();
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gfx_clearScreen();
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gfx_render();
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display_setBacklightLevel(255);
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while (1) {
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gfx_clearScreen();
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color_t color_white = {255, 255, 255, 255};
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color_t color_green = {0, 255, 0, 255};
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point_t origin = {5, 10};
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gfx_print(origin, FONT_SIZE_6PT, TEXT_ALIGN_LEFT, color_green,
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"Keyboard test");
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keyboard_t keys = kbd_getKeys();
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int i = __builtin_popcount(keys);
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while (i > 0) {
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//position of the first set bit
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int pos = __builtin_ctz(keys);
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origin.y += 10;
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gfx_print(origin, FONT_SIZE_6PT, TEXT_ALIGN_LEFT, color_white,
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"Pressed: %s", keys_list[pos + 1]);
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//unset the bit we already handled
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keys &= ~(1 << pos);
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i--;
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}
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gfx_render();
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sleepFor(0, 100u);
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}
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return 0;
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}
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