Keyboard: Replace uint32_t with keyboard_t

replace/7c830a34f0286ccc66dd1c48a08fc414ec0d13f0
Federico Amedeo Izzo 2020-11-28 09:51:18 +01:00
rodzic 3bb7e2cfd4
commit efc4820328
8 zmienionych plików z 22 dodań i 12 usunięć

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@ -24,7 +24,7 @@
#include <stdbool.h>
/**
* The following enum provides a set of flags to be used to check whose buttons
* The following enum provides a set of flags to be used to check which buttons
* are pressed by bit-masking the uint32_t value returned by kbd_getKeys().
*/
enum keys
@ -62,6 +62,16 @@ enum keys
KEY_F12 = (1 << 30) /* Function button (device specific) */
};
/**
* The status of the keyboard keys is provided as an uint32_t.
* To check which buttons are pressed one can bit-mask the
* uint32_t value keyboard_t with one of the values defined in keys.
* Example:
* keyboard_t keys = kbd_getKeys();
* if(keys & KEY_ENTER) do_stuff();
*/
typedef uint32_t keyboard_t;
/**
* This function initialises the keyboard subsystem, configuring the GPIOs as
* needed.
@ -79,6 +89,6 @@ void kbd_terminate();
*
* @return an uint32_t representing the current keyboard configuration.
*/
uint32_t kbd_getKeys();
keyboard_t kbd_getKeys();
#endif /* KEYBOARD_H */

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@ -36,7 +36,7 @@ void ui_init();
* @param last_state: A local copy of the previous radio state
* @param keys: A bitmap containing the currently pressed keys
*/
void ui_updateFSM(state_t last_state, uint32_t keys);
void ui_updateFSM(state_t last_state, keyboard_t keys);
/**
* This function redraws the GUI based on the last radio state.

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@ -95,11 +95,11 @@ static void ui_task(void *arg)
state_t last_state = state;
OSMutexPost(&state_mutex, OS_OPT_POST_NONE, &os_err);
uint32_t last_keys = 0;
keyboard_t last_keys = 0;
while(1)
{
uint32_t keys = kbd_getKeys();
keyboard_t keys = kbd_getKeys();
if(keys != last_keys)
{
last_keys = keys;

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@ -291,7 +291,7 @@ void ui_drawSplashScreen()
#endif
}
void ui_updateFSM(state_t last_state, uint32_t keys)
void ui_updateFSM(state_t last_state, keyboard_t keys)
{
(void) last_state;

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@ -47,7 +47,7 @@ void kbd_terminate()
gpio_setMode(KB_ROW3, INPUT);
}
uint32_t kbd_getKeys()
keyboard_t kbd_getKeys()
{
/*
* First of all, configure the row lines as inputs. Since they are in common
@ -73,7 +73,7 @@ uint32_t kbd_getKeys()
* this means that we have to put a small delay before reading the GPIOs to
* allow voltage to settle.
*/
uint32_t keys = 0;
keyboard_t keys = 0;
gpio_setPin(KB_ROW1);
delayUs(1);

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@ -27,9 +27,9 @@ void kbd_init()
{
}
uint32_t kbd_getKeys() {
keyboard_t kbd_getKeys() {
SDL_Event event;
uint32_t keys = 0;
keyboard_t keys = 0;
while ((SDL_PollEvent(&event)) != 0) {
if (event.type == SDL_QUIT)
exit(0);

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@ -59,7 +59,7 @@ int main(void)
while(1)
{
state_t state = state_update();
uint32_t keys = kbd_getKeys();
keyboard_t keys = kbd_getKeys();
bool renderNeeded = ui_update(state, keys);
if(renderNeeded)
{

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@ -89,7 +89,7 @@ int main(void) {
while (1) {
gfx_clearScreen();
gfx_print(title_origin, title_buf, FONT_SIZE_3, TEXT_ALIGN_CENTER, color_red);
uint32_t keys = kbd_getKeys();
keyboard_t keys = kbd_getKeys();
print_keys(keys);
gfx_render();
while (gfx_renderingInProgress());