kopia lustrzana https://github.com/OpenRTX/OpenRTX
Add printing functions from legacy-code branch
rodzic
72d739b987
commit
9b26c2d71b
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@ -70,6 +70,22 @@ typedef struct color_t
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uint8_t b;
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} color_t;
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typedef enum
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{
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FONT_SIZE_1 = 0,
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FONT_SIZE_1_BOLD,
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FONT_SIZE_2,
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FONT_SIZE_3,
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FONT_SIZE_4
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} font_t;
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typedef enum
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{
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TEXT_ALIGN_LEFT = 0,
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TEXT_ALIGN_CENTER,
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TEXT_ALIGN_RIGHT
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} textAlign_t;
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/**
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* This function calls the correspondent method of the low level interface display.h
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* It initializes the display and sets the backlight to zero.
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@ -139,6 +155,13 @@ void graphics_clearScreen();
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*/
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void graphics_fillScreen(color_t color);
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/**
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* Change the color of a single pixel.
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* @param pos: x,y coordinates of the pixel.
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* @param color: desired pixel color, in color_t format.
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*/
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void setPixel(point_t pos, color_t color);
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/**
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* Draw a line from start to end coordinates, ends included.
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* @param start: line start point, in pixel coordinates.
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@ -156,4 +179,10 @@ void graphics_drawLine(point_t start, point_t end, color_t color);
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*/
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void graphics_drawRect(point_t start, uint16_t width, uint16_t height, color_t color, bool fill);
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void printCentered(uint16_t y, const char *text, font_t fontSize, color_t color);
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void printAt(point_t pos, const char *text, font_t fontSize, color_t color);
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void printCore(point_t start, const char *szMsg, font_t fontSize, textAlign_t alignment, color_t color);
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#endif /* GRAPHICS_H */
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@ -21,10 +21,11 @@
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* It is suitable for color displays, it will have grayscale and B/W counterparts
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*/
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#include "display.h"
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#include "graphics.h"
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#include <string.h>
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#include <stdio.h>
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#include "display.h"
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#include "graphics.h"
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#include "font_OpenGD77.h"
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#define COLOR_WHITE = {31, 63, 31}
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@ -124,6 +125,14 @@ void graphics_fillScreen(color_t color)
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}
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}
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void setPixel(point_t pos, color_t color)
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{
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if (pos.x > screen_width || pos.y > screen_height)
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return; // off the screen
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buf[pos.x + pos.y*screen_width] = _true2highColor(color);
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}
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void graphics_drawLine(point_t start, point_t end, color_t color)
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{
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if(!initialized) return;
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@ -158,3 +167,103 @@ void graphics_drawRect(point_t start, uint16_t width, uint16_t height, color_t c
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}
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}
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void printCentered(uint16_t y, const char *text, font_t fontSize, color_t color)
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{
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point_t origin = {0, y};
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printCore(origin, text, fontSize, TEXT_ALIGN_CENTER, color);
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}
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void printAt(point_t pos, const char *text, font_t fontSize, color_t color)
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{
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printCore(pos, text, fontSize, TEXT_ALIGN_LEFT, color);
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}
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void printCore(point_t start, const char *szMsg, font_t fontSize, textAlign_t alignment, color_t color)
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{
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uint8_t *currentCharData;
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uint8_t *currentFont;
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uint16_t *writePos;
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uint8_t *readPos;
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rgb565_t color_565 = _true2highColor(color);
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switch(fontSize)
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{
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case FONT_SIZE_1:
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currentFont = (uint8_t *) font_6x8;
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break;
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case FONT_SIZE_1_BOLD:
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currentFont = (uint8_t *) font_6x8_bold;
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break;
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case FONT_SIZE_2:
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currentFont = (uint8_t *) font_8x8;
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break;
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case FONT_SIZE_3:
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currentFont = (uint8_t *) font_8x16;
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break;
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case FONT_SIZE_4:
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currentFont = (uint8_t *) font_16x32;
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break;
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default:
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return;// Invalid font selected
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break;
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}
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int16_t startCode = currentFont[2]; // get first defined character
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int16_t endCode = currentFont[3]; // get last defined character
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int16_t charWidthPixels = currentFont[4]; // width in pixel of one char
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int16_t charHeightPixels = currentFont[5]; // page count per char
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int16_t bytesPerChar = currentFont[7]; // bytes per char
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int16_t sLen = strlen(szMsg);
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// Compute amount of letters that fit till the end of the screen
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if ((charWidthPixels*sLen) + start.x > screen_width)
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{
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sLen = (screen_width-start.x)/charWidthPixels;
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}
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if (sLen < 0)
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{
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return;
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}
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switch(alignment)
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{
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case TEXT_ALIGN_LEFT:
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// left aligned, do nothing.
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break;
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case TEXT_ALIGN_CENTER:
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start.x = (screen_width - (charWidthPixels * sLen))/2;
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break;
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case TEXT_ALIGN_RIGHT:
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start.x = screen_width - (charWidthPixels * sLen);
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break;
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}
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for (int16_t i=0; i<sLen; i++)
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{
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uint32_t charOffset = (szMsg[i] - startCode);
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// End boundary checking.
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if (charOffset > endCode)
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{
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charOffset = ('?' - startCode); // Substitute unsupported ASCII code by a question mark
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}
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currentCharData = (uint8_t *)¤tFont[8 + (charOffset * bytesPerChar)];
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// We print the character from up-left to bottom right
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for(int16_t vscan=0; vscan < charHeightPixels; vscan++) {
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for(int16_t hscan=0; hscan < charWidthPixels; hscan++) {
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int16_t charChunk = vscan / 8;
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int16_t bitIndex = (hscan + charChunk * charWidthPixels) * 8 +
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vscan % 8;
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int16_t byte = bitIndex >> 3;
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int16_t bitMask = 1 << (bitIndex & 7);
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if (currentCharData[byte] & bitMask)
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buf[(start.y + vscan) * screen_width +
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start.x + hscan + i * charWidthPixels] = color_565;
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}
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}
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}
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}
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@ -96,7 +96,10 @@ static void gfxThread(void *arg)
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graphics_clearScreen();
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point_t origin = {0, pos};
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color_t color_red = {255, 0, 0};
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color_t color_white = {255, 255, 255};
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graphics_drawRect(origin, display_screenWidth(), 20, color_red, 1);
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char *buffer = "KEK";
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printCore(origin, buffer, FONT_SIZE_4, TEXT_ALIGN_LEFT,color_white);
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graphics_render();
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while(graphics_renderingInProgress()) ;
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pos += 20;
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