Renamed tests to better describe their function

replace/8881114b4be597738c28c837da30b9baff926da9
Federico Amedeo Izzo 2020-11-14 15:16:23 +01:00
rodzic 793a2dcd52
commit 7ef248f488
5 zmienionych plików z 71 dodań i 0 usunięć

Wyświetl plik

@ -0,0 +1,71 @@
/***************************************************************************
* Copyright (C) 2020 by Federico Izzo IU2NUO, Niccolò Izzo IU2KIN and *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <os.h>
#include "gpio.h"
#include "graphics.h"
#include "hwconfig.h"
#include "platform.h"
#include "state.h"
#include "keyboard.h"
#include "ui.h"
int main(void)
{
OS_ERR os_err;
// Initialize the radio state
state_init();
// Init the graphic stack
gfx_init();
platform_setBacklightLevel(255);
// Print splash screen
point_t splash_origin = {0, SCREEN_HEIGHT / 2};
color_t color_yellow_fab413 = {250, 180, 19};
char *splash_buf = "OpenRTX";
gfx_clearScreen();
gfx_print(splash_origin, splash_buf, FONT_SIZE_4, TEXT_ALIGN_CENTER, color_yellow_fab413);
gfx_render();
while(gfx_renderingInProgress());
OSTimeDlyHMSM(0u, 0u, 1u, 0u, OS_OPT_TIME_HMSM_STRICT, &os_err);
// Clear screen
gfx_clearScreen();
gfx_render();
while(gfx_renderingInProgress());
// UI update infinite loop
while(1)
{
state_t state = state_update();
uint32_t keys = kbd_getKeys();
bool renderNeeded = ui_update(state, keys);
if(renderNeeded)
{
gfx_render();
while(gfx_renderingInProgress());
}
OSTimeDlyHMSM(0u, 0u, 0u, 100u, OS_OPT_TIME_HMSM_STRICT, &os_err);
}
}