kopia lustrzana https://github.com/OpenRTX/OpenRTX
Starting to refactor UI to use a string table in preparation for adding voice prompt support.
rodzic
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@ -84,6 +84,10 @@ OpenRTX was created by:
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- Federico Amedeo Izzo IU2NUO <federico@izzo.pro>
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- Frederik Saraci IU2NRO <frederik.saraci@gmail.com>
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Our wholehearted thanks to the contributions from the community:
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- Joseph Stephen VK7JS, which implemented voice prompts
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All this was made possible by the huge reverse engineering effort of Travis Goodspeed and all the contributors of [md380tools](https://github.com/travisgoodspeed/md380tools).
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A huge thank goes to Roger Clark, and his [OpenGD77](https://github.com/rogerclarkmelbourne/OpenGD77) which not only inspired this project, but as a precursor, provided a working code example for the GD77 radio family.
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@ -0,0 +1,41 @@
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/***************************************************************************
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* Copyright (C) 2022 by Federico Amedeo Izzo IU2NUO, *
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* Niccolò Izzo IU2KIN *
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* Frederik Saraci IU2NRO *
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* Silvano Seva IU2KWO *
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* Joseph Stephen VK7JS *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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***************************************************************************/
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/*
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This string table's order must not be altered as voice prompts will be indexed in the same order as these strings.
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*/
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#define NUM_LANGUAGES 1
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typedef struct
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{
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const char* languageName;
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const char* off;
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const char* on;
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} stringsTable_t;
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const stringsTable_t englishStrings =
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{
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.languageName="English",
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.off = "OFF",
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.on="ON",
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};
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const stringsTable_t languages[NUM_LANGUAGES]={englishStrings}; // add more languages here.
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const stringsTable_t* currentLanguage=&languages[0]; // default to English.
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@ -28,6 +28,7 @@
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#include <interfaces/platform.h>
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#include <interfaces/delays.h>
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#include <memory_profiling.h>
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#include <ui/uiStrings.h>
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/* UI main screen helper functions, their implementation is in "ui_main.c" */
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extern void _ui_drawMainBottom();
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@ -185,10 +186,10 @@ int _ui_getSettingsGPSValueName(char *buf, uint8_t max_len, uint8_t index)
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switch(index)
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{
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case G_ENABLED:
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snprintf(buf, max_len, "%s", (last_state.settings.gps_enabled) ? "ON" : "OFF");
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snprintf(buf, max_len, "%s", (last_state.settings.gps_enabled) ? currentLanguage->on : currentLanguage->off);
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break;
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case G_SET_TIME:
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snprintf(buf, max_len, "%s", (last_state.gps_set_time) ? "ON" : "OFF");
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snprintf(buf, max_len, "%s", (last_state.gps_set_time) ? currentLanguage->on : currentLanguage->off);
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break;
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case G_TIMEZONE:
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// Add + prefix to positive numbers
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@ -1,2 +1,3 @@
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pyusb
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meson
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ffmpeg
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