Removed framebuffer from MDx display driver

pull/238/head
Silvano Seva 2024-01-17 01:24:20 +01:00
rodzic d119e7d1b2
commit 5ff098d2fb
2 zmienionych plików z 13 dodań i 26 usunięć

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@ -87,12 +87,6 @@
#define LCD_FSMC_ADDR_COMMAND 0x60000000
#define LCD_FSMC_ADDR_DATA 0x60040000
/*
* LCD framebuffer, statically allocated and placed in the "large" RAM block
* starting at 0x20000000 and accessible by the DMA.
* Pixel format is RGB565, 16 bit per pixel.
*/
static uint16_t __attribute__((section(".bss2"))) frameBuffer[CONFIG_SCREEN_WIDTH * CONFIG_SCREEN_HEIGHT];
using namespace miosix;
static Thread *lcdWaiting = 0;
@ -131,9 +125,6 @@ void display_init()
/* Initialise backlight driver */
backlight_init();
/* Clear framebuffer, setting all pixels to 0x00 makes the screen white */
memset(frameBuffer, 0x00, CONFIG_SCREEN_WIDTH * CONFIG_SCREEN_HEIGHT * sizeof(uint16_t));
/*
* Turn on DMA2 and configure its interrupt. DMA is used to transfer the
* framebuffer content to the screen without using CPU.
@ -442,7 +433,7 @@ void display_terminate()
__DSB();
}
void display_renderRows(uint8_t startRow, uint8_t endRow)
void display_renderRows(uint8_t startRow, uint8_t endRow, void *fb)
{
/*
* Put screen data lines back to alternate function mode, since they are in
@ -465,6 +456,7 @@ void display_renderRows(uint8_t startRow, uint8_t endRow)
* the CS pin low, in this way user code calling the renderingInProgress
* function gets true as return value and does not stomp our work.
*/
uint16_t *frameBuffer = (uint16_t *) fb;
for(uint8_t y = startRow; y < endRow; y++)
{
for(uint8_t x = 0; x < CONFIG_SCREEN_WIDTH; x++)
@ -519,14 +511,9 @@ void display_renderRows(uint8_t startRow, uint8_t endRow)
}
}
void display_render()
void display_render(void *fb)
{
display_renderRows(0, CONFIG_SCREEN_HEIGHT);
}
void *display_getFrameBuffer()
{
return (void *)(frameBuffer);
display_renderRows(0, CONFIG_SCREEN_HEIGHT, fb);
}
void display_setContrast(uint8_t contrast)

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@ -164,10 +164,18 @@ SECTIONS
} > smallram AT > flash
_etext = LOADADDR(.data);
/* Put the display framebuffer in the "large" RAM, explicitly request to not
initialize it */
.bss2 (NOLOAD) :
{
*(.bss.fb)
. = ALIGN(8);
} > largeram
/* .bss section: uninitialized global variables go to ram */
_bss_start = .;
.bss :
{
_bss_start = .;
*(.bss)
*(.bss.*)
*(.gnu.linkonce.b.*)
@ -175,14 +183,6 @@ SECTIONS
} > smallram
_bss_end = .;
/* Second BSS section located in the "large" RAM, explicitly request to not
initialize it */
.bss2 (NOLOAD) :
{
*(.bss2)
. = ALIGN(8);
} > largeram
_end = .;
PROVIDE(end = .);
}