kopia lustrzana https://github.com/OpenRTX/OpenRTX
astyle applied to try and match current OpenRTX style - just doesn't work on the header block
rodzic
f451ff8aae
commit
588265fa3d
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@ -0,0 +1,11 @@
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style=allman
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indent=spaces=4
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pad-comma
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pad-oper
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add-braces
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keep-one-line-blocks
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keep-one-line-statements
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add-one-line-braces
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align-pointer=name
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align-reference=name
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verbose
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@ -36,197 +36,225 @@ radio_state Radio_State = {12, 8.2f, 3, 4, 1, false};
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extern int screenshot_display(const char *filename);
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typedef int (*_climenu_fn)(void* self, int argc, char ** argv );
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typedef int (*_climenu_fn)(void *self, int argc, char **argv);
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typedef struct {
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char * name;
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char * description;
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void * var;
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typedef struct
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{
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char *name;
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char *description;
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void *var;
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_climenu_fn fn;
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} _climenu_option;
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enum shell_retvals {
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SH_ERR=-1,
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SH_CONTINUE=0,
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SH_WHAT=1,
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SH_EXIT_OK=2,
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enum shell_retvals
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{
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SH_ERR = -1,
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SH_CONTINUE = 0,
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SH_WHAT = 1,
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SH_EXIT_OK = 2,
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};
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keyboard_t _shellkeyq[25] = {0};
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int _skq_cap = 25;
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int _skq_head;
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int _skq_tail;
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int _skq_in;
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int _skq_out;
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void _dump_skq(){
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for( int i = 0; i < _skq_cap; i++){
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void _dump_skq()
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{
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for(int i = 0; i < _skq_cap; i++)
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{
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printf("skq[%d] == %d\n", i, _shellkeyq[i]);
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}
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}
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void shellkeyq_put(keyboard_t keys){
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//note - we must allow keys == 0 to be inserted because otherwise a queue full of
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void shellkeyq_put(keyboard_t keys)
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{
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//note - we must allow keys == 0 to be inserted because otherwise a queue full of
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// [1,1,1,1,1] is simulating HOLDING 1, and we sometimes (well, often) want
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// [1,0,1,0,1,0] to simulate separate keypresses
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// this, of course, relies on the kbd_thread getting just one element off the queue
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// this, of course, relies on the kbd_thread getting just one element off the queue
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// for every kbd_getKeys().
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if( _skq_in > _skq_out + _skq_cap ){
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if(_skq_in > _skq_out + _skq_cap)
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{
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printf("too many keys!\n");
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return;
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}
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_shellkeyq[ _skq_tail ] = keys;
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_skq_in++;
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_skq_tail = (_skq_tail + 1 ) % _skq_cap;
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_skq_tail = (_skq_tail + 1) % _skq_cap;
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/*printf("head: %d tail: %d in %d out %d\n", _skq_head, _skq_tail, _skq_in, _skq_out);*/
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}
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keyboard_t shellkeyq_get(){
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if( _skq_in > _skq_out ){
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keyboard_t shellkeyq_get()
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{
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if(_skq_in > _skq_out)
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{
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//only if we've fallen behind and there's data in there:
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keyboard_t out = _shellkeyq[ _skq_head ];
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_shellkeyq[ _skq_head ] = 0;
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_skq_out++;
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_skq_head = (_skq_head + 1 ) % _skq_cap;
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_skq_head = (_skq_head + 1) % _skq_cap;
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/*printf("head: %d tail: %d in %d out %d\n", _skq_head, _skq_tail, _skq_in, _skq_out);*/
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/*_dump_skq();*/
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return out;
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} else {
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}
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else
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{
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return 0; //no keys
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}
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}
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void _test_skq(){
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for(int i = 0; i < 257; i++){
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shellkeyq_put(i+1);
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void _test_skq()
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{
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for(int i = 0; i < 257; i++)
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{
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shellkeyq_put(i + 1);
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}
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//clear it out now
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while( shellkeyq_get() );
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while(shellkeyq_get());
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}
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int shell_ready( void * _self, int _argc, char ** _argv ){
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int shell_ready(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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(void) _argc;
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(void) _argv;
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while( _skq_in > _skq_out ){
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usleep(10*1000); //sleep until keyboard is caught up
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while(_skq_in > _skq_out)
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{
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usleep(10 * 1000); //sleep until keyboard is caught up
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}
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return SH_CONTINUE;
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}
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keyboard_t keyname2keyboard(char * name){
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/*The line noise at the end of this comment is a vim macro for taking the keyboard.h
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interface and putting it into the format further below
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You can load it into vim register k with "kyy
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and run the macro with @k (and then you can repeat a macro register application with @@ )
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(substitute k with any register you like)
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Once you've got all the names quoted, you can J them all together into a nice block.
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keyboard_t keyname2keyboard(char *name)
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{
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/* The line noise at the end of this comment is a vim macro for taking the keyboard.h
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interface and putting it into the format further below
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You can load it into vim register k with "kyy
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and run the macro with @k (and then you can repeat a macro register application with @@ )
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(substitute k with any register you like)
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Once you've got all the names quoted, you can J them all together into a nice block.
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_i"ElC",
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_i"ElC",
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*/
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char * names[] = {
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"KEY_0", "KEY_1", "KEY_2", "KEY_3", "KEY_4", "KEY_5", "KEY_6", "KEY_7",
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"KEY_8", "KEY_9", "KEY_STAR", "KEY_HASH", "KEY_ENTER", "KEY_ESC", "KEY_UP",
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"KEY_DOWN", "KEY_LEFT", "KEY_RIGHT", "KEY_MONI", "KEY_F1", "KEY_F2", "KEY_F3",
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"KEY_F4", "KEY_F5", "KEY_F6", "KEY_F7", "KEY_F8", "KNOB_LEFT", "KNOB_RIGHT",
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char *names[] =
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{
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"KEY_0", "KEY_1", "KEY_2", "KEY_3", "KEY_4", "KEY_5", "KEY_6", "KEY_7",
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"KEY_8", "KEY_9", "KEY_STAR", "KEY_HASH", "KEY_ENTER", "KEY_ESC", "KEY_UP",
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"KEY_DOWN", "KEY_LEFT", "KEY_RIGHT", "KEY_MONI", "KEY_F1", "KEY_F2", "KEY_F3",
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"KEY_F4", "KEY_F5", "KEY_F6", "KEY_F7", "KEY_F8", "KNOB_LEFT", "KNOB_RIGHT",
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};
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int numnames = sizeof(names)/sizeof(char*);
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for( int i = 0; i < numnames; i++ ){
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if( strcasecmp(name,names[i]+4) == 0 || strcasecmp(name, names[i]) == 0 ){ //notice case insensitive
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int numnames = sizeof(names) / sizeof(char *);
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for(int i = 0; i < numnames; i++)
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{
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if(strcasecmp(name, names[i] + 4) == 0 || strcasecmp(name, names[i]) == 0) //notice case insensitive
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{
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/*printf("MATCH with %s\n", names[i]);*/
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//+4 to skip the KEY_ on all the names, non +4 to allow for KNOB_LEFT.
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//This also means you can write KEY_LEFT as "KEY_LEFT", or "LEFT" and KNOB_LEFT as "KNOB_LEFT" or "_LEFT"
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//This also means you can write KEY_LEFT as "KEY_LEFT", or "LEFT" and KNOB_LEFT as "KNOB_LEFT" or "_LEFT"
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//so if name == "2", this whole function will return equivalent to KEY_2 cpp define
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//and if name=="LEFT", then you get equivalent to KEY_LEFT cpp define
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//and if name=="_LEFT", then you get equivalent to KNOB_LEFT cpp define
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//and if name=="KNOB_LEFT", then you get equivalent to KNOB_LEFT cpp define
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//and if name=="KEY_2", then you get equivalent to KEY_2 cpp define of course
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return (1 << i);
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return (1 << i);
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//order matters a great deal in names array, has to match
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//the bit field generated in interface/keyboard.h
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//the bit field generated in interface/keyboard.h
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//so double check that with every update
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}
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}
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return 0;
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}
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int pressKey( void * _self, int _argc, char ** _argv ){
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int pressKey(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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//press a couple keys in sequence
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/*_climenu_option * self = (_climenu_option*) _self;*/
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printf("Press Keys: [\n");
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keyboard_t last = 0;
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for( int i = 0; i < _argc; i++ ){
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if( _argv[i] != NULL ){
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for(int i = 0; i < _argc; i++)
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{
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if(_argv[i] != NULL)
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{
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printf("\t%s, \n", _argv[i]);
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keyboard_t press = keyname2keyboard( _argv[i] );
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if( press == last ){
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//otherwise if you send key ENTER DOWN DOWN DOWN DOWN DOWN
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keyboard_t press = keyname2keyboard(_argv[i]);
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if(press == last)
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{
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//otherwise if you send key ENTER DOWN DOWN DOWN DOWN DOWN
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//it will just hold DOWN for (5/(kbd_task_hz)) seconds
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//so we need to give it a 0 value to get a 'release'
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//so the next input is recognized as separate
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//we only need to do this if we have two identical keys back to back,
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//because keyboard_t will have a zero for this key's
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//flag on other keys, which gives us the release we need
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shellkeyq_put( 0 );
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shellkeyq_put(0);
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}
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shellkeyq_put(press);
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last = press;
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}
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}
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printf("\t]\n");
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shell_ready(NULL,0,NULL);
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shell_ready(NULL, 0, NULL);
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return SH_CONTINUE; // continue
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}
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int pressMultiKeys( void * _self, int _argc, char ** _argv ){
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}
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int pressMultiKeys(void *_self, int _argc, char **_argv)
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{
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//pressMultiKeys allows for key combos by sending all the keys specified in one keyboard_t
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/*_climenu_option * self = (_climenu_option*) _self;*/
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(void) _self;
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printf("Press Keys: [\n");
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keyboard_t combo = 0;
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for( int i = 0; i < _argc; i++ ){
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if( _argv[i] != NULL ){
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for(int i = 0; i < _argc; i++)
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{
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if(_argv[i] != NULL)
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{
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printf("\t%s, \n", _argv[i]);
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combo |= keyname2keyboard( _argv[i] );
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combo |= keyname2keyboard(_argv[i]);
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}
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}
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shellkeyq_put( combo );
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shellkeyq_put(combo);
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printf("\t]\n");
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shell_ready(NULL,0,NULL);
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shell_ready(NULL, 0, NULL);
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return SH_CONTINUE; // continue
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}
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}
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//need another function to press them in sequence by loading up a queue for keypress_from_shell to pull from
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int template(void * _self, int _argc, char ** _argv ){
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_climenu_option * self = (_climenu_option*) _self;
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printf( "%s\n\t%s\n" , self->name, self->description);
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int template(void *_self, int _argc, char **_argv)
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{
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_climenu_option *self = (_climenu_option *) _self;
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printf("%s\n\t%s\n", self->name, self->description);
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for( int i = 0; i < _argc; i++ ){
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if( _argv[i] != NULL ){
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for(int i = 0; i < _argc; i++)
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{
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if(_argv[i] != NULL)
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{
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printf("\tArgs:\t%s\n", _argv[i]);
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}
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}
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return SH_CONTINUE; // continue
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}
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int screenshot(void * _self, int _argc, char ** _argv ){
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int screenshot(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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char * filename = "screenshot.bmp";
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if( _argc && _argv[0] != NULL ){
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char *filename = "screenshot.bmp";
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if(_argc && _argv[0] != NULL)
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{
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filename = _argv[0];
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}
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return screenshot_display(filename) == 0 ? SH_CONTINUE : SH_ERR;
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return screenshot_display(filename) == 0 ? SH_CONTINUE : SH_ERR;
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//screenshot_display returns 0 if ok, which is same as SH_CONTINUE
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}
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/*
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int record_start(void * _self, int _argc, char ** _argv ){
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int record_start(void * _self, int _argc, char ** _argv ){
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char * filename = "screen.mkv";
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if( _argc && _argv[0] != NULL ){
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filename = _argv[0];
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@ -235,37 +263,44 @@ int record_start(void * _self, int _argc, char ** _argv ){
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//system("ffmpeg -f x11grab -show_region 1 -region_border 10 -window_id 0x2600016 -i :0.0 out.mkv");
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//https://stackoverflow.com/questions/14764873/how-do-i-detect-when-the-contents-of-an-x11-window-have-changed
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return SH_ERR;
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}
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int record_stop(
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void * _self,
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int _argc,
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}
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int record_stop(
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void * _self,
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int _argc,
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char ** _argv ){
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return SH_ERR;
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}
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}
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*/
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int setFloat(void * _self, int _argc, char ** _argv ){
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_climenu_option * self = (_climenu_option*) _self;
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int setFloat(void *_self, int _argc, char **_argv)
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{
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_climenu_option *self = (_climenu_option *) _self;
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if( _argc <= 0 || _argv[0] == NULL ){
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printf("%s is %f\n", self->name, *(float*)(self->var));
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} else {
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if(_argc <= 0 || _argv[0] == NULL)
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{
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printf("%s is %f\n", self->name, *(float *)(self->var));
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}
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else
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{
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sscanf(_argv[0], "%f", (float *)self->var);
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printf("%s is %f\n", self->name, *(float*)(self->var));
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printf("%s is %f\n", self->name, *(float *)(self->var));
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}
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return SH_CONTINUE; // continue
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}
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int toggleVariable( void * _self, int _argc, char ** _argv ){
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int toggleVariable(void *_self, int _argc, char **_argv)
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{
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(void) _argc;
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(void) _argv;
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_climenu_option * self = (_climenu_option*) _self;
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*(int*)self->var = ! *(int*)self->var; //yeah, maybe this got a little out of hand
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_climenu_option *self = (_climenu_option *) _self;
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*(int *)self->var = ! *(int *)self->var; //yeah, maybe this got a little out of hand
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return SH_CONTINUE; // continue
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}
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int shell_sleep( void * _self, int _argc, char ** _argv ){
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int shell_sleep(void *_self, int _argc, char **_argv)
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{
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(void) _self;
|
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if( ! _argc || _argv[0] == NULL ){
|
||||
if(! _argc || _argv[0] == NULL)
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||||
{
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printf("Provide a number in milliseconds to sleep as an argument\n");
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return SH_ERR;
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}
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|
@ -273,10 +308,8 @@ int shell_sleep( void * _self, int _argc, char ** _argv ){
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usleep(sleepus);
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return SH_CONTINUE;
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||||
}
|
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int shell_quit(
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void * _self,
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int _argc,
|
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char ** _argv ){
|
||||
int shell_quit( void *_self, int _argc, char **_argv)
|
||||
{
|
||||
(void) _self;
|
||||
(void) _argc;
|
||||
(void) _argv;
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||||
|
@ -284,10 +317,7 @@ int shell_quit(
|
|||
//could remove history entries here, if we wanted
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return SH_EXIT_OK; //normal quit
|
||||
}
|
||||
int printState(
|
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void * _self,
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||||
int _argc,
|
||||
char **_argv)
|
||||
int printState( void *_self, int _argc, char **_argv)
|
||||
{
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||||
(void) _self;
|
||||
(void) _argc;
|
||||
|
@ -301,73 +331,84 @@ int printState(
|
|||
printf("PTT : %s\n\n", Radio_State.PttStatus ? "true" : "false");
|
||||
return SH_CONTINUE;
|
||||
}
|
||||
int shell_nop(
|
||||
void * _self,
|
||||
int _argc,
|
||||
char ** _argv ){
|
||||
int shell_nop( void *_self, int _argc, char **_argv)
|
||||
{
|
||||
(void) _self;
|
||||
(void) _argc;
|
||||
(void) _argv;
|
||||
//do nothing! what it says on the tin
|
||||
return SH_CONTINUE;
|
||||
return SH_CONTINUE;
|
||||
}
|
||||
|
||||
int shell_help(void * _self, int _argc, char ** _argv );
|
||||
int shell_help(void *_self, int _argc, char **_argv);
|
||||
|
||||
_climenu_option _options[] = {
|
||||
/* name/shortcut description var reference, if available method to call */
|
||||
{"rssi", "Set rssi", (void*)&Radio_State.RSSI, setFloat },
|
||||
{"vbat", "Set vbat", (void*)&Radio_State.Vbat, setFloat },
|
||||
{"mic", "Set miclevel", (void*)&Radio_State.micLevel, setFloat },
|
||||
{"volume", "Set volume", (void*)&Radio_State.volumeLevel,setFloat },
|
||||
{"channel", "Set channel", (void*)&Radio_State.chSelector, setFloat },
|
||||
{"ptt", "Toggle PTT", (void*)&Radio_State.PttStatus, toggleVariable },
|
||||
{"key", "Press keys in sequence (e.g. 'key ENTER DOWN ENTER' will descend through two menus)",
|
||||
NULL, pressKey },
|
||||
{"keycombo", "Press a bunch of keys simultaneously ",
|
||||
NULL, pressMultiKeys },
|
||||
{"show", "Show current radio state (ptt, rssi, etc)",
|
||||
NULL, printState },
|
||||
_climenu_option _options[] =
|
||||
{
|
||||
/* name/shortcut description var reference, if available method to call */
|
||||
{"rssi", "Set rssi", (void *) &Radio_State.RSSI, setFloat },
|
||||
{"vbat", "Set vbat", (void *) &Radio_State.Vbat, setFloat },
|
||||
{"mic", "Set miclevel", (void *) &Radio_State.micLevel, setFloat },
|
||||
{"volume", "Set volume", (void *) &Radio_State.volumeLevel, setFloat },
|
||||
{"channel", "Set channel", (void *) &Radio_State.chSelector, setFloat },
|
||||
{"ptt", "Toggle PTT", (void *) &Radio_State.PttStatus, toggleVariable },
|
||||
{
|
||||
"key", "Press keys in sequence (e.g. 'key ENTER DOWN ENTER' will descend through two menus)",
|
||||
NULL, pressKey
|
||||
},
|
||||
{
|
||||
"keycombo", "Press a bunch of keys simultaneously ",
|
||||
NULL, pressMultiKeys
|
||||
},
|
||||
{
|
||||
"show", "Show current radio state (ptt, rssi, etc)",
|
||||
NULL, printState
|
||||
},
|
||||
|
||||
{"screenshot","[screenshot.bmp] Save screenshot to first arg or screenshot.bmp if none given",
|
||||
NULL, screenshot },
|
||||
{
|
||||
"screenshot", "[screenshot.bmp] Save screenshot to first arg or screenshot.bmp if none given",
|
||||
NULL, screenshot
|
||||
},
|
||||
/*{"record_start", "[screen.mkv] Automatically save a video of the remaining session (or until record_stop is called)",*/
|
||||
/*NULL, record_start },*/
|
||||
/*NULL, record_start },*/
|
||||
/*{"record_stop", "Stop the running recording, or no-op if none started",*/
|
||||
/*NULL, record_stop },*/
|
||||
/*NULL, record_stop },*/
|
||||
{"sleep", "Wait some number of ms", NULL, shell_sleep },
|
||||
{"help", "Print this help", NULL, shell_help },
|
||||
{"nop", "Do nothing (useful for comments)",
|
||||
NULL, shell_nop },
|
||||
{
|
||||
"nop", "Do nothing (useful for comments)",
|
||||
NULL, shell_nop
|
||||
},
|
||||
/*{"ready", */
|
||||
/*"Wait until ready. Currently supports keyboard, so will wait until all keyboard events are processed,"*/
|
||||
/*"but is already implied by key and keycombo so there's not much direct use for it right now",*/
|
||||
/*NULL, shell_ready },*/
|
||||
/*"Wait until ready. Currently supports keyboard, so will wait until all keyboard events are processed,"*/
|
||||
/*"but is already implied by key and keycombo so there's not much direct use for it right now",*/
|
||||
/*NULL, shell_ready },*/
|
||||
{"quit", "Quit, close the emulator", NULL, shell_quit },
|
||||
};
|
||||
int num_options = (sizeof( _options )/ sizeof(_climenu_option));
|
||||
int num_options = (sizeof(_options) / sizeof(_climenu_option));
|
||||
|
||||
|
||||
int shell_help(
|
||||
void * _self,
|
||||
int _argc,
|
||||
char ** _argv ){
|
||||
int shell_help( void *_self, int _argc, char **_argv)
|
||||
{
|
||||
(void) _self;
|
||||
(void) _argc;
|
||||
(void) _argv;
|
||||
printf("OpenRTX emulator shell\n\n");
|
||||
for( int i = 0; i < num_options; i++ ){
|
||||
_climenu_option * o = &_options[i];
|
||||
for(int i = 0; i < num_options; i++)
|
||||
{
|
||||
_climenu_option *o = &_options[i];
|
||||
printf("%10s -> %s\n", o->name, o->description);
|
||||
}
|
||||
return SH_CONTINUE;
|
||||
}
|
||||
|
||||
|
||||
_climenu_option * findMenuOption(char * tok){
|
||||
for( int i = 0; i < num_options; i++ ){
|
||||
_climenu_option * o = &_options[i];
|
||||
if( strncmp(tok, o->name, strlen(tok)) == 0 ){
|
||||
_climenu_option *findMenuOption(char *tok)
|
||||
{
|
||||
for(int i = 0; i < num_options; i++)
|
||||
{
|
||||
_climenu_option *o = &_options[i];
|
||||
if(strncmp(tok, o->name, strlen(tok)) == 0)
|
||||
{
|
||||
//strncmp like this allows for typing shortcuts like just "r" instead of the full "rssi"
|
||||
//priority for conflicts (like if there's "s" which could mean
|
||||
// either "show" or "screenshot" )
|
||||
|
@ -378,88 +419,110 @@ _climenu_option * findMenuOption(char * tok){
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void striptoken(char * token){
|
||||
for( size_t i = 0; i < strlen(token); i++ ){
|
||||
if( token[i] == '\n' ){
|
||||
void striptoken(char *token)
|
||||
{
|
||||
for(size_t i = 0; i < strlen(token); i++)
|
||||
{
|
||||
if(token[i] == '\n')
|
||||
{
|
||||
token[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
int process_line(char * line){
|
||||
char * token = strtok( line, " ");
|
||||
if( token == NULL ){
|
||||
int process_line(char *line)
|
||||
{
|
||||
char *token = strtok(line, " ");
|
||||
if(token == NULL)
|
||||
{
|
||||
return SH_ERR;
|
||||
}
|
||||
striptoken(token);
|
||||
_climenu_option * o = findMenuOption(token);
|
||||
char * args[12] = {NULL};
|
||||
_climenu_option *o = findMenuOption(token);
|
||||
char *args[12] = {NULL};
|
||||
int i = 0;
|
||||
for( i = 0; i < 12; i++ ){
|
||||
for(i = 0; i < 12; i++)
|
||||
{
|
||||
//immediately strtok again since first is a command rest are args
|
||||
token = strtok(NULL, " ");
|
||||
if( token == NULL ){
|
||||
if(token == NULL)
|
||||
{
|
||||
break;
|
||||
}
|
||||
striptoken(token);
|
||||
args[i] = token;
|
||||
}
|
||||
if( token != NULL ){
|
||||
if(token != NULL)
|
||||
{
|
||||
printf("\nGot too many arguments, args truncated \n");
|
||||
}
|
||||
if( o != NULL ){
|
||||
if( o->fn != NULL ){
|
||||
if(o != NULL)
|
||||
{
|
||||
if(o->fn != NULL)
|
||||
{
|
||||
return o->fn(o, i, args);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Bad fn for o, check option array for bad data\n");
|
||||
return SH_ERR;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
return SH_WHAT; //not understood
|
||||
}
|
||||
}
|
||||
void *startCLIMenu()
|
||||
{
|
||||
printf("\n\n");
|
||||
char * histfile = ".emulatorsh_history";
|
||||
shell_help(NULL,0,NULL);
|
||||
char *histfile = ".emulatorsh_history";
|
||||
shell_help(NULL, 0, NULL);
|
||||
/*printf("\n> ");*/
|
||||
int ret = SH_CONTINUE;
|
||||
using_history();
|
||||
read_history(histfile);
|
||||
do {
|
||||
do
|
||||
{
|
||||
/*char * r = fgets(shellbuf, 255, stdin);*/
|
||||
char * r = readline(">");
|
||||
if( r == NULL ){
|
||||
char *r = readline(">");
|
||||
if(r == NULL)
|
||||
{
|
||||
ret = SH_EXIT_OK;
|
||||
} else if( strlen(r) > 0 ){
|
||||
}
|
||||
else if(strlen(r) > 0)
|
||||
{
|
||||
add_history(r);
|
||||
ret = process_line(r);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = SH_CONTINUE;
|
||||
}
|
||||
switch(ret){
|
||||
default:
|
||||
fflush(stdout);
|
||||
break;
|
||||
case SH_WHAT:
|
||||
printf("?\n(type h or help for help)\n");
|
||||
ret = SH_CONTINUE; //i'd rather just fall through, but the compiler warns. blech.
|
||||
/*printf("\n>");*/
|
||||
break;
|
||||
case SH_CONTINUE:
|
||||
/*printf("\n>");*/
|
||||
break;
|
||||
case SH_EXIT_OK:
|
||||
//normal quit
|
||||
break;
|
||||
case SH_ERR:
|
||||
//error
|
||||
printf("Error running that command\n");
|
||||
ret = SH_CONTINUE;
|
||||
break;
|
||||
switch(ret)
|
||||
{
|
||||
default:
|
||||
fflush(stdout);
|
||||
break;
|
||||
case SH_WHAT:
|
||||
printf("?\n(type h or help for help)\n");
|
||||
ret = SH_CONTINUE; //i'd rather just fall through, but the compiler warns. blech.
|
||||
/*printf("\n>");*/
|
||||
break;
|
||||
case SH_CONTINUE:
|
||||
/*printf("\n>");*/
|
||||
break;
|
||||
case SH_EXIT_OK:
|
||||
//normal quit
|
||||
break;
|
||||
case SH_ERR:
|
||||
//error
|
||||
printf("Error running that command\n");
|
||||
ret = SH_CONTINUE;
|
||||
break;
|
||||
}
|
||||
free(r); //free the string allocated by readline
|
||||
} while ( ret == SH_CONTINUE );
|
||||
}
|
||||
while(ret == SH_CONTINUE);
|
||||
fflush(stdout);
|
||||
write_history(histfile);
|
||||
exit(0);
|
||||
|
|
Ładowanie…
Reference in New Issue