UI: Add battery indicator

replace/856173b9d5b0307565c32200002603e9e74f3e0f
Federico Amedeo Izzo 2020-10-31 13:58:09 +01:00 zatwierdzone przez Niccolò Izzo
rodzic c0e4115482
commit 46add610e1
2 zmienionych plików z 15 dodań i 6 usunięć

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@ -58,17 +58,27 @@
#include "ui.h"
#include "graphics.h"
#include "rtc.h"
#include "platform.h"
color_t color_white = {255, 255, 255};
void ui_drawTopBar()
{
// Print clock on top bar, use 4 px padding
point_t clock_pos = {0, 5};
// Top bar printing position, uses 4 px padding
point_t top_bar_pos = {0, 5};
// Print clock on top bar
char clock_buf[6] = "";
curTime_t time = rtc_getTime();
snprintf(clock_buf, sizeof(clock_buf), "%2d:%2d", time.hour, time.minute);
gfx_print(clock_pos, clock_buf, FONT_SIZE_1, TEXT_ALIGN_CENTER, color_white);
gfx_print(top_bar_pos, clock_buf, FONT_SIZE_1, TEXT_ALIGN_CENTER, color_white);
// Print battery voltage on top bar, use 4 px padding
// TODO: Replace with battery icon
char bat_buf[6] = "";
float v_bat = platform_getVbat();
snprintf(bat_buf, sizeof(bat_buf), "%.1fV", v_bat);
gfx_print(top_bar_pos, bat_buf, FONT_SIZE_1, TEXT_ALIGN_RIGHT, color_white);
}
void ui_drawMainScreen()

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@ -34,10 +34,9 @@ void platform_setBacklightLevel(uint8_t level)
printf("platform_setBacklightLevel(%u)\n", level);
}
// Simulate a fully charged lithium battery
float platform_getVbat(){
printf("platform_getVbat()\n");
return 0.69;
return 7.8;
}