kopia lustrzana https://github.com/OpenRTX/OpenRTX
Refactored keyboard thread by moving the keypad scan logic to a dedicated function inside input.h
rodzic
f1b1dc2034
commit
3cc5852ef3
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@ -20,12 +20,49 @@
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#ifndef INPUT_H
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#ifndef INPUT_H
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#define INPUT_H
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#define INPUT_H
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#include <interfaces/keyboard.h>
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#include <inttypes.h>
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#include <inttypes.h>
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#include <stdbool.h>
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#include <stdbool.h>
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/**
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* Time interval in milliseconds after which a keypress is considered a long-press
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*/
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static const uint16_t input_longPressTimeout = 700;
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/**
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* Structure that represents a keyboard event payload
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* The maximum size of an event payload is 30 bits
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* For a keyboard event we use 1 bit to signal a short or long press
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* And the remaining 29 bits to communicate currently pressed keys.
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*/
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typedef union
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{
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struct
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{
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uint32_t long_press : 1,
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keys : 29,
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_padding : 2;
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};
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uint32_t value;
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}
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kbd_msg_t;
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/**
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* Scan all the keyboard buttons to detect possible keypresses filling a
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* keyboard event data structure. The function returns true if a keyboard event
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* has been detected.
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*
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* @param msg: keyboard event message to be filled.
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* @return true if a keyboard event has been detected, false otherwise.
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*/
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bool input_scanKeyboard(kbd_msg_t *msg);
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/**
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/**
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* This function returns true if at least one number is pressed on the
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* This function returns true if at least one number is pressed on the
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* keyboard.
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* keyboard.
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*
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* @param msg: the keyboard queue message
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* @param msg: the keyboard queue message
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* @return true if at least a number is pressed on the keyboard
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* @return true if at least a number is pressed on the keyboard
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*/
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*/
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@ -34,6 +71,7 @@ bool input_isNumberPressed(kbd_msg_t msg);
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/**
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/**
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* This function returns the smallest number that is pressed on the keyboard,
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* This function returns the smallest number that is pressed on the keyboard,
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* 0 if none is pressed.
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* 0 if none is pressed.
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*
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* @param msg: the keyboard queue message
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* @param msg: the keyboard queue message
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* @return the smalled pressed number on the keyboard
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* @return the smalled pressed number on the keyboard
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*/
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*/
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@ -30,70 +30,47 @@
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*/
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*/
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enum key
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enum key
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{
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{
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KEY_0 = (1 << 0), /* Keypad digit "0" */
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KEY_0 = (1 << 0), /* Keypad digit "0" */
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KEY_1 = (1 << 1), /* Keypad digit "1" */
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KEY_1 = (1 << 1), /* Keypad digit "1" */
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KEY_2 = (1 << 2), /* Keypad digit "2" */
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KEY_2 = (1 << 2), /* Keypad digit "2" */
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KEY_3 = (1 << 3), /* Keypad digit "3" */
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KEY_3 = (1 << 3), /* Keypad digit "3" */
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KEY_4 = (1 << 4), /* Keypad digit "4" */
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KEY_4 = (1 << 4), /* Keypad digit "4" */
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KEY_5 = (1 << 5), /* Keypad digit "5" */
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KEY_5 = (1 << 5), /* Keypad digit "5" */
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KEY_6 = (1 << 6), /* Keypad digit "6" */
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KEY_6 = (1 << 6), /* Keypad digit "6" */
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KEY_7 = (1 << 7), /* Keypad digit "7" */
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KEY_7 = (1 << 7), /* Keypad digit "7" */
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KEY_8 = (1 << 8), /* Keypad digit "8" */
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KEY_8 = (1 << 8), /* Keypad digit "8" */
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KEY_9 = (1 << 9), /* Keypad digit "9" */
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KEY_9 = (1 << 9), /* Keypad digit "9" */
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KEY_STAR = (1 << 10), /* Keypad digit "*" */
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KEY_STAR = (1 << 10), /* Keypad digit "*" */
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KEY_HASH = (1 << 11), /* Keypad digit "#" */
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KEY_HASH = (1 << 11), /* Keypad digit "#" */
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KEY_ENTER = (1 << 12), /* Keypad green button/enter */
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KEY_ENTER = (1 << 12), /* Keypad green button/enter */
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KEY_ESC = (1 << 13), /* Keypad red button/esc */
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KEY_ESC = (1 << 13), /* Keypad red button/esc */
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KEY_UP = (1 << 14), /* Keypad upward arrow */
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KEY_UP = (1 << 14), /* Keypad upward arrow */
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KEY_DOWN = (1 << 15), /* Keypad downward arrow */
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KEY_DOWN = (1 << 15), /* Keypad downward arrow */
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KEY_LEFT = (1 << 16), /* Keypad leftward arrow */
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KEY_LEFT = (1 << 16), /* Keypad leftward arrow */
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KEY_RIGHT = (1 << 17), /* Keypad rightward arrow */
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KEY_RIGHT = (1 << 17), /* Keypad rightward arrow */
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KEY_MONI = (1 << 18), /* Monitor button */
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KEY_MONI = (1 << 18), /* Monitor button */
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KEY_F1 = (1 << 19), /* Function button */
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KEY_F1 = (1 << 19), /* Function button */
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KEY_F2 = (1 << 20), /* Function button (device specific) */
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KEY_F2 = (1 << 20), /* Function button (device specific) */
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KEY_F3 = (1 << 21), /* Function button (device specific) */
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KEY_F3 = (1 << 21), /* Function button (device specific) */
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KEY_F4 = (1 << 22), /* Function button (device specific) */
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KEY_F4 = (1 << 22), /* Function button (device specific) */
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KEY_F5 = (1 << 23), /* Function button (device specific) */
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KEY_F5 = (1 << 23), /* Function button (device specific) */
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KEY_F6 = (1 << 24), /* Function button (device specific) */
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KEY_F6 = (1 << 24), /* Function button (device specific) */
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KEY_F7 = (1 << 25), /* Function button (device specific) */
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KEY_F7 = (1 << 25), /* Function button (device specific) */
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KEY_F8 = (1 << 26), /* Function button (device specific) */
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KEY_F8 = (1 << 26), /* Function button (device specific) */
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KNOB_LEFT = (1 << 27), /* Knob rotated counter clockwise */
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KNOB_LEFT = (1 << 27), /* Knob rotated counter clockwise */
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KNOB_RIGHT = (1 << 28), /* Knob rotated clockwise */
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KNOB_RIGHT = (1 << 28), /* Knob rotated clockwise */
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};
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};
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/**
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/**
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* Number of supported keys
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* Number of supported keys
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*/
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*/
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static const uint8_t kbd_num_keys = 29;
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#define KBD_NUM_KEYS 29
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/**
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* Time interval in ticks after which a keypress is considered a long-press
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*/
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static const uint16_t kbd_long_interval = TICK_FREQ * 0.7;
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/**
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/**
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* Mask for the numeric keys in a key map
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* Mask for the numeric keys in a key map
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* Numeric keys: bit0->bit11 = 0xFFF
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* Numeric keys: bit0->bit11 = 0xFFF
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*/
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*/
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static const uint32_t kbd_num_mask = 0xFFF;
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#define KBD_NUM_MASK 0x0FFF
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/**
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* Structure that represents a keyboard event payload
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* The maximum size of an event payload is 30 bits
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* For a keyboard event we use 1 bit to signal a short or long press
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* And the remaining 29 bits to communicate currently pressed keys.
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*/
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typedef union
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{
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struct
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{
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uint32_t long_press : 1,
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keys : 29,
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_padding : 2;
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};
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uint32_t value;
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} kbd_msg_t;
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/**
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/**
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* We encode the status of all the keys with a uint32_t value
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* We encode the status of all the keys with a uint32_t value
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@ -17,20 +17,80 @@
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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***************************************************************************/
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***************************************************************************/
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#include <interfaces/keyboard.h>
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#include <interfaces/delays.h>
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#include <inttypes.h>
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#include <inttypes.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <input.h>
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#include <input.h>
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static long long keyTs[KBD_NUM_KEYS]; // Timestamp of each keypress
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static uint32_t longPressSent; // Flags to manage long-press events
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static keyboard_t prevKeys = 0; // Previous keyboard status
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bool input_scanKeyboard(kbd_msg_t *msg)
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{
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msg->value = 0;
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bool kbd_event = false;
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keyboard_t keys = kbd_getKeys();
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long long now = getTick();
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// The key status has changed
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if(keys != prevKeys)
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{
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// Find newly pressed keys
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keyboard_t newKeys = (keys ^ prevKeys) & keys;
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// Save timestamp
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for(uint8_t k = 0; k < KBD_NUM_KEYS; k++)
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{
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keyboard_t mask = 1 << k;
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if((newKeys & mask) != 0)
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{
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keyTs[k] = now;
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longPressSent &= ~mask;
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}
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}
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// New keyboard event
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msg->keys = keys;
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kbd_event = true;
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}
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// Some key is kept pressed
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else if(keys != 0)
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{
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// Check for saved timestamp to trigger long-presses
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for(uint8_t k = 0; k < KBD_NUM_KEYS; k++)
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{
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keyboard_t mask = 1 << k;
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// The key is pressed and its long-press timer is over
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if(((keys & mask) != 0) &&
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((longPressSent & mask) == 0) &&
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((now - keyTs[k]) >= input_longPressTimeout))
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{
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msg->long_press = 1;
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msg->keys = keys;
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kbd_event = true;
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longPressSent |= mask;
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}
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}
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}
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prevKeys = keys;
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return kbd_event;
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}
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bool input_isNumberPressed(kbd_msg_t msg)
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bool input_isNumberPressed(kbd_msg_t msg)
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{
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{
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return msg.keys & kbd_num_mask;
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return msg.keys & KBD_NUM_MASK;
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}
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}
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uint8_t input_getPressedNumber(kbd_msg_t msg)
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uint8_t input_getPressedNumber(kbd_msg_t msg)
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{
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{
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uint32_t masked_input = msg.keys & kbd_num_mask;
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uint32_t masked_input = msg.keys & KBD_NUM_MASK;
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if (masked_input == 0)
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if (masked_input == 0)
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return 0;
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return 0;
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return __builtin_ctz(msg.keys & kbd_num_mask);
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return __builtin_ctz(msg.keys & KBD_NUM_MASK);
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}
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}
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@ -25,7 +25,6 @@
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#include <state.h>
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#include <state.h>
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#include <threads.h>
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#include <threads.h>
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#include <battery.h>
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#include <battery.h>
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#include <interfaces/keyboard.h>
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#include <interfaces/graphics.h>
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#include <interfaces/graphics.h>
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#include <interfaces/platform.h>
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#include <interfaces/platform.h>
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#include <interfaces/delays.h>
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#include <interfaces/delays.h>
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@ -36,6 +35,7 @@
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#include <minmea.h>
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#include <minmea.h>
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#include <string.h>
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#include <string.h>
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#include <utils.h>
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#include <utils.h>
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#include <input.h>
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#ifdef HAS_GPS
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#ifdef HAS_GPS
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#include <interfaces/gps.h>
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#include <interfaces/gps.h>
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#include <gps.h>
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#include <gps.h>
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@ -144,69 +144,16 @@ void *kbd_task(void *arg)
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// Initialize keyboard driver
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// Initialize keyboard driver
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kbd_init();
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kbd_init();
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// Allocate timestamp array
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long long key_ts[kbd_num_keys];
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long long now;
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// Allocate bool array to send only one long-press event
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bool long_press_sent[kbd_num_keys];
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// Variable for saving previous and current keyboard status
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keyboard_t prev_keys = 0;
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keyboard_t keys = 0;
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bool long_press = false;
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bool send_event = false;
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while(1)
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while(1)
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{
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{
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// Reset flags and get current time
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kbd_msg_t msg;
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long_press = false;
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send_event = false;
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// Lock display mutex and read keyboard status
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pthread_mutex_lock(&display_mutex);
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pthread_mutex_lock(&display_mutex);
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keys = kbd_getKeys();
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bool event = input_scanKeyboard(&msg);
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pthread_mutex_unlock(&display_mutex);
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pthread_mutex_unlock(&display_mutex);
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now = getTick();
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// The key status has changed
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if(event)
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if(keys != prev_keys)
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{
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{
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for(uint8_t k=0; k < kbd_num_keys; k++)
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{
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// Key has been pressed
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if(!(prev_keys & (1 << k)) && (keys & (1 << k)))
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{
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// Save timestamp
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key_ts[k] = now;
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send_event = true;
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long_press_sent[k] = false;
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}
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// Key has been released
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else if((prev_keys & (1 << k)) && !(keys & (1 << k)))
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{
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send_event = true;
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}
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}
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}
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// Some key is kept pressed
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else if(keys != 0)
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{
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// Check for saved timestamp to trigger long-presses
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for(uint8_t k=0; k < kbd_num_keys; k++)
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{
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// The key is pressed and its long-press timer is over
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if(keys & (1 << k) && !long_press_sent[k] && (now - key_ts[k]) >= kbd_long_interval)
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{
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long_press = true;
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send_event = true;
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long_press_sent[k] = true;
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}
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}
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}
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if(send_event)
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{
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kbd_msg_t msg;
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msg.long_press = long_press;
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msg.keys = keys;
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// Send event_t as void * message to use with OSQPost
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// Send event_t as void * message to use with OSQPost
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event_t event;
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event_t event;
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event.type = EVENT_KBD;
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event.type = EVENT_KBD;
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@ -214,8 +161,6 @@ void *kbd_task(void *arg)
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// Send keyboard status in queue
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// Send keyboard status in queue
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(void) queue_post(&ui_queue, event.value);
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(void) queue_post(&ui_queue, event.value);
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}
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}
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// Save current keyboard state as previous
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prev_keys = keys;
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// Read keyboard state at 40Hz
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// Read keyboard state at 40Hz
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sleepFor(0u, 25u);
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sleepFor(0u, 25u);
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@ -886,7 +886,7 @@ void _ui_textInputKeypad(char *buf, uint8_t max_len, kbd_msg_t msg, bool callsig
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if(ui_state.last_keypress != 0)
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if(ui_state.last_keypress != 0)
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{
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{
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// Same key pressed and timeout not expired: cycle over chars of current key
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// Same key pressed and timeout not expired: cycle over chars of current key
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if((ui_state.input_number == num_key) && ((now - ui_state.last_keypress) < kbd_long_interval))
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if((ui_state.input_number == num_key) && ((now - ui_state.last_keypress) < input_longPressTimeout))
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{
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{
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ui_state.input_set = (ui_state.input_set + 1) % num_symbols;
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ui_state.input_set = (ui_state.input_set + 1) % num_symbols;
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}
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}
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