kopia lustrzana https://github.com/OpenRTX/OpenRTX
Fix layout, implement tone enable disable macro
rodzic
bbcd6483a2
commit
29e4e35199
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@ -735,17 +735,17 @@ bool _ui_drawMenuMacro(state_t* last_state) {
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// Second row
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gfx_print(layout.line2_left, "4", layout.top_font, TEXT_ALIGN_LEFT,
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yellow_fab413);
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char bw_str[7] = { 0 };
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char bw_str[8] = { 0 };
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switch (last_state->channel.bandwidth)
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{
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case BW_12_5:
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snprintf(bw_str, 7, " 12.5");
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snprintf(bw_str, 8, " 12.5");
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break;
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case BW_20:
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snprintf(bw_str, 7, " 20");
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snprintf(bw_str, 8, " 20");
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break;
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case BW_25:
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snprintf(bw_str, 7, " 25");
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snprintf(bw_str, 8, " 25");
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break;
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}
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gfx_print(layout.line2_left, bw_str, layout.top_font, TEXT_ALIGN_LEFT,
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@ -1029,27 +1029,43 @@ void ui_updateFSM(event_t event, bool *sync_rtx)
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if(!msg.long_press && input_isNumberPressed(msg))
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{
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input_number = input_getPressedNumber(msg);
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// Backlight
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int32_t new_blight = state.backlight_level;
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// CTCSS Encode/Decode Selection
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bool tone_tx_enable = state.channel.fm.txToneEn;
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bool tone_rx_enable = state.channel.fm.rxToneEn;
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uint8_t tone_flags = tone_tx_enable << 1 | tone_rx_enable;
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switch(input_number)
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{
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case 2:
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tone_flags++;
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tone_flags %= 4;
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tone_tx_enable = tone_flags >> 1;
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tone_rx_enable = tone_flags & 1;
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state.channel.fm.txToneEn = tone_tx_enable;
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state.channel.fm.rxToneEn = tone_rx_enable;
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*sync_rtx = true;
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break;
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case 3:
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if (state.channel.power == 1.0f)
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state.channel.power = 5.0f;
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else
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state.channel.power = 1.0f;
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*sync_rtx = true;
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break;
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case 4:
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state.channel.bandwidth++;
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state.channel.bandwidth %= 3;
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*sync_rtx = true;
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break;
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case 7:
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new_blight += 10;
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new_blight += 25;
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new_blight = (new_blight > 255) ? 255 : new_blight;
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state.backlight_level = new_blight;
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platform_setBacklightLevel(state.backlight_level);
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break;
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case 8:
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new_blight -= 10;
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new_blight -= 25;
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new_blight = (new_blight < 0) ? 0 : new_blight;
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state.backlight_level = new_blight;
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platform_setBacklightLevel(state.backlight_level);
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