kopia lustrzana https://github.com/OpenRTX/OpenRTX
UI: Add Zone and Contacts menu
rodzic
302eb572be
commit
1a1e39fcc0
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@ -87,7 +87,9 @@ extern void _ui_drawMainMEM(state_t* last_state);
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extern void _ui_drawMenuList(point_t pos, const char *entries[], uint8_t num_entries, uint8_t selected);
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extern void _ui_drawChannelList(point_t pos, uint8_t selected);
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extern void _ui_drawMenuTop(ui_state_t* ui_state);
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extern void _ui_drawMenuZone(ui_state_t* ui_state);
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extern void _ui_drawMenuChannel(ui_state_t* ui_state);
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extern void _ui_drawMenuContacts(ui_state_t* ui_state);
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extern void _ui_drawMenuSettings(ui_state_t* ui_state);
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#ifdef HAS_RTC
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extern void _ui_drawSettingsTimeDate(state_t* last_state);
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@ -700,10 +702,16 @@ void ui_updateFSM(event_t event, bool *sync_rtx)
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// Open selected menu item
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switch(ui_state.menu_selected)
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{
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// TODO: Add missing submenu states
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case 0:
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state.ui_screen = MENU_ZONE;
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break;
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case 1:
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state.ui_screen = MENU_CHANNEL;
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break;
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case 2:
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state.ui_screen = MENU_CONTACTS;
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break;
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// TODO: Add missing submenu states
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case 5:
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state.ui_screen = MENU_SETTINGS;
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break;
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@ -721,6 +729,32 @@ void ui_updateFSM(event_t event, bool *sync_rtx)
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ui_state.menu_selected = 0;
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}
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break;
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// Zone menu screen
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case MENU_ZONE:
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if(msg.keys & KEY_UP)
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{
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if(ui_state.menu_selected > 0)
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ui_state.menu_selected -= 1;
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}
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else if(msg.keys & KEY_DOWN)
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{
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zone_t zone;
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if(nvm_readZoneData(&zone, ui_state.menu_selected + 1) != -1)
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ui_state.menu_selected += 1;
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}
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else if(msg.keys & KEY_ESC)
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{
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// Return to top menu
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state.ui_screen = MENU_TOP;
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// Reset menu selection
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ui_state.menu_selected = 0;
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}
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else if(msg.keys & KEY_MONI)
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{
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// Open Macro Menu
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state.ui_screen = MENU_MACRO;
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}
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break;
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// Channel menu screen
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case MENU_CHANNEL:
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if(msg.keys & KEY_UP)
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@ -747,6 +781,32 @@ void ui_updateFSM(event_t event, bool *sync_rtx)
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state.ui_screen = MENU_MACRO;
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}
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break;
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// Contacts menu screen
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case MENU_CONTACTS:
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if(msg.keys & KEY_UP)
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{
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if(ui_state.menu_selected > 0)
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ui_state.menu_selected -= 1;
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}
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else if(msg.keys & KEY_DOWN)
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{
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contact_t contact;
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if(nvm_readContactData(&contact, ui_state.menu_selected + 1) != -1)
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ui_state.menu_selected += 1;
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}
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else if(msg.keys & KEY_ESC)
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{
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// Return to top menu
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state.ui_screen = MENU_TOP;
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// Reset menu selection
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ui_state.menu_selected = 0;
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}
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else if(msg.keys & KEY_MONI)
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{
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// Open Macro Menu
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state.ui_screen = MENU_MACRO;
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}
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break;
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// Macro menu
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case MENU_MACRO:
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_ui_drawDarkOverlay();
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@ -863,10 +923,18 @@ void ui_updateGUI(state_t last_state)
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case MENU_TOP:
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_ui_drawMenuTop(&ui_state);
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break;
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// Zone menu screen
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case MENU_ZONE:
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_ui_drawMenuZone(&ui_state);
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break;
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// Channel menu screen
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case MENU_CHANNEL:
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_ui_drawMenuChannel(&ui_state);
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break;
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// Contacts menu screen
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case MENU_CONTACTS:
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_ui_drawMenuContacts(&ui_state);
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break;
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// Macro menu
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case MENU_MACRO:
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_ui_drawMenuMacro(&last_state);
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@ -52,6 +52,39 @@ void _ui_drawMenuList(point_t pos, const char *entries[],
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}
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}
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void _ui_drawZoneList(point_t pos, uint8_t selected)
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{
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// Number of menu entries that fit in the screen height
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uint8_t entries_in_screen = ((SCREEN_HEIGHT - pos.y) / layout.top_h) + 1;
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uint8_t scroll = 0;
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char entry_buf[MAX_ENTRY_LEN] = "";
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int result = 0;
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zone_t zone;
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for(int item=0; (result == 0) && (pos.y < SCREEN_HEIGHT); item++)
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{
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// If selection is off the screen, scroll screen
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if(selected >= entries_in_screen)
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scroll = selected - entries_in_screen + 1;
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result = nvm_readZoneData(&zone, item + scroll);
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if(result != -1)
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{
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snprintf(entry_buf, sizeof(entry_buf), "%s", zone.name);
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if(item + scroll == selected)
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{
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// Draw rectangle under selected item, compensating for text height
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point_t rect_pos = {0, pos.y - layout.top_h + 3};
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gfx_drawRect(rect_pos, SCREEN_WIDTH, layout.top_h, color_white, true);
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gfx_print(pos, entry_buf, layout.top_font, TEXT_ALIGN_LEFT, color_black);
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}
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else
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{
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gfx_print(pos, entry_buf, layout.top_font, TEXT_ALIGN_LEFT, color_white);
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}
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pos.y += layout.top_h;
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}
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}
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}
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void _ui_drawChannelList(point_t pos, uint8_t selected)
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{
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// Number of menu entries that fit in the screen height
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@ -66,6 +99,8 @@ void _ui_drawChannelList(point_t pos, uint8_t selected)
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if(selected >= entries_in_screen)
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scroll = selected - entries_in_screen + 1;
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result = nvm_readChannelData(&channel, item + scroll);
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if(result != -1)
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{
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snprintf(entry_buf, sizeof(entry_buf), "%s", channel.name);
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if(item + scroll == selected)
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{
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@ -81,6 +116,40 @@ void _ui_drawChannelList(point_t pos, uint8_t selected)
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pos.y += layout.top_h;
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}
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}
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}
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void _ui_drawContactList(point_t pos, uint8_t selected)
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{
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// Number of menu entries that fit in the screen height
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uint8_t entries_in_screen = ((SCREEN_HEIGHT - pos.y) / layout.top_h) + 1;
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uint8_t scroll = 0;
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char entry_buf[MAX_ENTRY_LEN] = "";
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int result = 0;
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contact_t contact;
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for(int item=0; (result == 0) && (pos.y < SCREEN_HEIGHT); item++)
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{
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// If selection is off the screen, scroll screen
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if(selected >= entries_in_screen)
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scroll = selected - entries_in_screen + 1;
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result = nvm_readContactData(&contact, item + scroll);
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if(result != -1)
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{
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snprintf(entry_buf, sizeof(entry_buf), "%s", contact.name);
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if(item + scroll == selected)
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{
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// Draw rectangle under selected item, compensating for text height
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point_t rect_pos = {0, pos.y - layout.top_h + 3};
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gfx_drawRect(rect_pos, SCREEN_WIDTH, layout.top_h, color_white, true);
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gfx_print(pos, entry_buf, layout.top_font, TEXT_ALIGN_LEFT, color_black);
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}
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else
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{
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gfx_print(pos, entry_buf, layout.top_font, TEXT_ALIGN_LEFT, color_white);
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}
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pos.y += layout.top_h;
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}
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}
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}
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void _ui_drawMenuTop(ui_state_t* ui_state)
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{
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@ -92,16 +161,36 @@ void _ui_drawMenuTop(ui_state_t* ui_state)
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_ui_drawMenuList(layout.line1_left, menu_items, menu_num, ui_state->menu_selected);
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}
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void _ui_drawMenuZone(ui_state_t* ui_state)
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{
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gfx_clearScreen();
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// Print "Zone" on top bar
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gfx_print(layout.top_left, "Zone", layout.top_font,
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TEXT_ALIGN_CENTER, color_white);
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// Print zone entries
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_ui_drawZoneList(layout.line1_left, ui_state->menu_selected);
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}
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void _ui_drawMenuChannel(ui_state_t* ui_state)
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{
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gfx_clearScreen();
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// Print "Channel" on top bar
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gfx_print(layout.top_left, "Channel", layout.top_font,
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gfx_print(layout.top_left, "Channels", layout.top_font,
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TEXT_ALIGN_CENTER, color_white);
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// Print channel entries
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_ui_drawChannelList(layout.line1_left, ui_state->menu_selected);
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}
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void _ui_drawMenuContacts(ui_state_t* ui_state)
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{
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gfx_clearScreen();
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// Print "Contacts" on top bar
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gfx_print(layout.top_left, "Contacts", layout.top_font,
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TEXT_ALIGN_CENTER, color_white);
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// Print contact entries
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_ui_drawContactList(layout.line1_left, ui_state->menu_selected);
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}
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void _ui_drawMenuSettings(ui_state_t* ui_state)
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{
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gfx_clearScreen();
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