tests: platform: added display test

pull/247/merge
Silvano Seva 2025-07-30 19:34:14 +02:00
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commit 0d249994cf
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/***************************************************************************
* Copyright (C) 2025 by Federico Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <graphics.h>
#include <interfaces/platform.h>
#include <interfaces/display.h>
#include <interfaces/delays.h>
int main()
{
platform_init();
display_init();
gfx_init();
display_setBacklightLevel(255);
while(1)
{
point_t start = {0, 0};
#ifdef CONFIG_PIX_FMT_BW
color_t band1 = { 0, 0, 0, 255};
color_t band2 = {255, 255, 255, 255};
color_t band3 = { 0, 0, 0, 255};
color_t band4 = {255, 255, 255, 255};
#else
color_t band1 = {255, 0, 0, 255}; // Red
color_t band2 = { 0 255, 0, 255}; // Green
color_t band3 = { 0, 0, 255, 255}; // Blue
color_t band4 = {255, 255, 255, 255}; // White
#endif
gfx_clearScreen();
gfx_drawRect(start, CONFIG_SCREEN_WIDTH/4, CONFIG_SCREEN_HEIGHT, band1, true);
start.x += CONFIG_SCREEN_WIDTH/4;
gfx_drawRect(start, CONFIG_SCREEN_WIDTH/4, CONFIG_SCREEN_HEIGHT, band2, true);
start.x += CONFIG_SCREEN_WIDTH/4;
gfx_drawRect(start, CONFIG_SCREEN_WIDTH/4, CONFIG_SCREEN_HEIGHT, band3, true);
start.x += CONFIG_SCREEN_WIDTH/4;
gfx_drawRect(start, CONFIG_SCREEN_WIDTH/4, CONFIG_SCREEN_HEIGHT, band4, true);
platform_ledOn(GREEN);
gfx_render();
platform_ledOff(GREEN);
sleepFor(0, 50);
}
return 0;
}