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<title>كيفية طلب الميزات — OpenDroneMap 2.8.7 documentation</title>
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<a href="../" class="icon icon-home"> OpenDroneMap
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<div class="version">
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2.8.7
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<li class="toctree-l1"><a class="reference internal" href="../installation/">التثبيت والبدء</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="../installation/#quickstart">Quickstart</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../installation/#hardware-recommendations">توصيات الأجهزة</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../installation/#installation">التركيب</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../installation/#windows">Windows</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-1-check-virtualization-support">الخطوة 1. تحقق من دعم المحاكاة الافتراضية</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-2-install-requirements">الخطوة 2. تثبيت المتطلبات</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-3-check-memory-and-cpu-allocation">الخطوة 3. تحقق من تخصيص الذاكرة ووحدة المعالجة المركزية</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-4-download-webodm">الخطوة 4. قم بتنزيل WebODM</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-4-launch-webodm">الخطوة 4. قم بتشغيل WebODM</a></li>
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</ul>
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</li>
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<li class="toctree-l3"><a class="reference internal" href="../installation/#macos">macOS</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#id1">الخطوة 1. تحقق من دعم المحاكاة الافتراضية</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#id2">الخطوة 2. تثبيت المتطلبات</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#id3">الخطوة 3. تحقق من تخصيص الذاكرة ووحدة المعالجة المركزية</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-4-download-and-launch-webodm">الخطوة 4. قم بتحميل وتشغيل WebODM</a></li>
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</ul>
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</li>
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<li class="toctree-l3"><a class="reference internal" href="../installation/#linux">Linux</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-1-install-requirements">الخطوة 1. تثبيت المتطلبات</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-2-check-additional-requirements">الخطوة 2. تحقق من المتطلبات الإضافية</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../installation/#step-3-download-and-launch-webodm">الخطوة 3. قم بتحميل وتشغيل WebODM</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../installation/#basic-commands-and-troubleshooting">الأوامر الأساسية واستكشاف الأخطاء وإصلاحها</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../installation/#hello-webodm">مرحبًا WebODM!</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../installation/#running-on-more-than-one-machine">يعمل على أكثر من جهاز</a></li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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<ul class="current">
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<li class="toctree-l1"><a class="reference internal" href="../tutorials/">دروس</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#creating-high-quality-orthophotos">إنشاء Orthophotos عالية الجودة</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#calibrating-the-camera">معايرة الكاميرا</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#creating-digital-elevation-models">إنشاء نماذج الارتفاعات الرقمية</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#measuring-stockpile-volume">Measuring stockpile volume</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#fieldwork-planning">Fieldwork planning</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#flight-pattern">Flight pattern</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#flight-height">Flight height</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#gcps">GCPs</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#processing-parameters">Processing parameters</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#measuring">Measuring</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#expected-accuracy">Expected accuracy</a></li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#using-docker">باستخدام Docker</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#listing-docker-machines">ادراج Docker ماكينات</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#accessing-logs-on-the-instance">الوصول إلى السجلات على سبيل المثال</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#command-line-access-to-instances">وصول سطر الأوامر إلى المثيلات</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#cleaning-up-after-docker">التنظيف بعد Docker</a></li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#using-singularity">Using Singularity</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#downloading-image">Downloading image</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#using-singularity-sif-image">Using Singularity SIF image</a></li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#using-odm-from-low-bandwidth-location">استخدام ODM من موقع النطاق الترددي المنخفض</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#what-is-this-and-who-is-it-for">ما هذا ومن هو؟</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#steps">خطوات</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#install">تثبيت</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#prep-data-and-project">إعداد البيانات والمشروع</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#resize-droplet-pull-pin-run-away">تغيير حجم القطرة ، وسحب دبوس ، والهروب</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#after-it-finishes-assuming-you-survive-that-long">بعد الانتهاء (بافتراض أنك تعيش طويلاً)</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../tutorials/#using-potree-3d-viewer-module-on-webodm">Using Potree 3D viewer module on WebODM</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#cameras">Cameras</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#textured-model">Textured model</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#appearance">Appearance</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#point-budget">Point budget</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#field-of-view">Field of view</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#eye-dome-lighting">Eye Dome-lighting</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#background">Background</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#other">Other</a></li>
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</ul>
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</li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#tools">Tools</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#measurement">Measurement</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#clipping">Clipping</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../tutorials/#navigation">Navigation</a></li>
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</ul>
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</li>
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<li class="toctree-l3"><a class="reference internal" href="../tutorials/#scene">Scene</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="../arguments/">الخيارات والإعلام</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/3d-tiles/">3d-tiles</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/auto-boundary/">auto-boundary</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/auto-boundary/#what-is-auto-boundary">What Is Auto-Boundary?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/auto-boundary/#when-is-auto-boundary-helpful">When Is Auto-Boundary Helpful?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/auto-boundary/#why-would-one-use-auto-boundary">Why would one use auto-boundary?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/auto-boundary/#example-images">Example Images</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/auto-boundary/#true-auto-boundary">True: <code class="docutils literal notranslate"><span class="pre">--auto-boundary</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/auto-boundary/#false-null">False: <code class="docutils literal notranslate"><span class="pre">null</span></code></a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/boundary/">boundary</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/boundary/#what-is-boundary-geojson">What is Boundary [GeoJSON]?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/boundary/#when-is-boundary-geojson-appropriate">When is Boundary [GeoJSON] appropriate?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/boundary/#why-would-one-use-boundary-geojson">Why would one use Boundary [GeoJSON]?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/boundary/#how-would-one-create-boundary-geojson">How would one create Boundary [GeoJSON]?</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#geojson-io">GeoJSON.io</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#qgis">QGIS</a></li>
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</ul>
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</li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/boundary/#example-images">Example Images</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#true-boundary-geojson-point-cloud">True: <code class="docutils literal notranslate"><span class="pre">--boundary</span> <span class="pre">[GeoJSON]</span></code> - Point Cloud</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#true-boundary-geojson-orthophoto">True: <code class="docutils literal notranslate"><span class="pre">--boundary</span> <span class="pre">[GeoJSON]</span></code> - Orthophoto</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#true-boundary-geojson-digital-elevation-model">True: <code class="docutils literal notranslate"><span class="pre">--boundary</span> <span class="pre">[GeoJSON]</span></code> - Digital Elevation Model</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#true-boundary-geojson-3d-model-textured-mesh">True: <code class="docutils literal notranslate"><span class="pre">--boundary</span> <span class="pre">[GeoJSON]</span></code> - 3D Model/Textured Mesh</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/boundary/#false-null">False: <code class="docutils literal notranslate"><span class="pre">null</span></code></a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/build-overviews/">build-overviews</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/build-overviews/#what-are-overviews">What Are Overviews?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/build-overviews/#when-are-overviews-appropriate">When are Overviews appropriate?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/build-overviews/#why-would-one-use-overviews">Why would one use Overviews?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/build-overviews/#example-images">Example Images</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/build-overviews/#true-build-overviews">True: <code class="docutils literal notranslate"><span class="pre">--build-overviews</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/build-overviews/#false-null">False: <code class="docutils literal notranslate"><span class="pre">null</span></code></a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/camera-lens/">camera-lens</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/camera-lens/#what-are-camera-lens-models">What Are Camera Lens Models?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/camera-lens/#when-are-manual-selections-appropriate">When are manual selections appropriate?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/camera-lens/#why-would-one-use-a-particular-camera-lens-model">Why would one use a particular Camera Lens Model?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/camera-lens/#example-images">Example Images</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/camera-lens/#auto-rectilinear-data"><code class="docutils literal notranslate"><span class="pre">auto</span></code> : Rectilinear Data</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/camera-lens/#brown-rectilinear-data"><code class="docutils literal notranslate"><span class="pre">brown</span></code> : Rectilinear Data</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/camera-lens/#fisheye-rectilinear-data"><code class="docutils literal notranslate"><span class="pre">fisheye</span></code> : Rectilinear Data</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/camera-lens/#perspective-rectilinear-data"><code class="docutils literal notranslate"><span class="pre">perspective</span></code> : Rectilinear Data</a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/camera-lens/#spherical-rectilinear-data"><code class="docutils literal notranslate"><span class="pre">spherical</span></code> : Rectilinear Data</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/cameras/">cameras</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/cog/">cog</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/cog/#what-are-cloud-optimized-geotiffs-cogs">What Are Cloud Optimized GeoTIFFs (COGs)?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/cog/#when-are-cogs-appropriate">When are COGs appropriate?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/cog/#why-would-one-use-cogs">Why would one use COGs?</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../arguments/cog/#example-images">Example Images</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/cog/#true-cog">True: <code class="docutils literal notranslate"><span class="pre">--cog</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="../arguments/cog/#false-null">False: <code class="docutils literal notranslate"><span class="pre">null</span></code></a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/copy-to/">copy-to</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/crop/">crop</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/debug/">debug</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/dem-decimation/">dem-decimation</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/dem-euclidean-map/">dem-euclidean-map</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/dem-gapfill-steps/">dem-gapfill-steps</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/dem-resolution/">dem-resolution</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/depthmap-resolution/">depthmap-resolution</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/dsm/">dsm</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../arguments/dtm/">dtm</a></li>
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<section id="how-to-request-features">
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<h1>كيفية طلب الميزات<a class="headerlink" href="#how-to-request-features" title="Permalink to this headline"></a></h1>
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<p>تحتاج جميع البرامج إلى تعليقات المستخدمين وطلبات الميزات ، لزيادة النمو والحفاظ على التوافق مع احتياجات المستخدمين.</p>
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<p>OpenDroneMap هو برنامج FOSS. تعتبر المشاريع المجانية والمفتوحة المصدر (FOSS) مثيرة للاهتمام من الداخل والخارج: من الخارج ، يشعر الناجحون أنه يجب أن يكونوا قادرين على القيام بأي شيء ، ومن الصعب معرفة الطلب المعقول. من داخل المشروع ، يمكن أن يشعروا بالقيود الكبيرة على الموارد: إلى حد كبير بالوقت والمال والفرص الزائدة.</p>
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<p><strong>Demanding that a feature be implemented is probably not going to convince the development team to do so</strong>. Imagine
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if somebody knocked on your door and asked you to "stop reading this page right now and come to my house to cook me dinner!". Your first response might very reasonably be "who on earth is this person and why should I spend my time and energy fulfilling his agenda instead of my own?".</p>
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<p><strong>Suggesting</strong> that a feature be implemented is a more effective (and cordial) way to ask for new features, especially if you're prepared to offer some of your own resources (time, funds or both) to help get the feature implemented. Explaining why
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<em>your</em> suggestion can benefit others can also help. If the feature benefits you exclusively, it might be harder to convince others to do the work for you.</p>
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<p>مكن إرسال طلب الميزة كإصدارات في مستودع Github المعمول به (على سبيل المثال ، <a class="reference external" href="https://github.com/OpenDroneMap/WebODM/issues">WebODM</a> أو <a class="reference external" href="https://github.com/OpenDroneMap/ODM/issues">ODM</a> أو مشابه) أو ببساطة كموضوع نقاش في <a class="reference external" href="https://community.opendronemap.org/">منتدى المجتمع</a>. حاول البدء بالبحث في هذه المصادر لمعرفة ما إذا كان شخص آخر قد أثارها بالفعل. في بعض الأحيان تكون الميزة قيد العمل بالفعل ، أو تمت مناقشتها على الأقل.</p>
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<p>To request the addition of support for new drone cameras: please share a set of test images on the <a class="reference external" href="https://community.opendronemap.org/c/datasets/10">datasets channel on the forum</a>. Without test images there's not much the developers can do.</p>
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<p>والأهم من ذلك ، أن الخدعة هي الاستماع: إذا قال أحد الأشخاص في المشروع: "هذا رفع كبير ، فنحن بحاجة إلى المال أو الوقت أو شخص ما للمساعدة في ترميزها" (أو ربما مزيج من الثلاثة) ، فهناك إجابتان تعمل بشكل جيد في الاستجابة</p>
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<blockquote>
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<div><p><em>حسنا. لم أكن أعلم أنه كان طلب ميزة كبيرة! آمل أن يأتي شخص ما مع الموارد اللازمة. كعضو في المجتمع ، يسعدني أن أكون مستخدمًا ومُختبِرًا مبكرًا!</em></p>
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</div></blockquote>
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<p>أو</p>
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<blockquote>
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<div><p><em>دعنا نكتشف ما إذا كان بإمكاننا تجميع الموارد لإنجاز ذلك! إليك ما يمكنني المساهمة فيه: ...</em></p>
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</div></blockquote>
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<p>يسعدنا أنك متحمس لرؤية الميزات الجديدة المضافة إلى المشروع. تحتاج بعض الميزات الجديدة إلى الدعم ، وبعضها أسهل في التنفيذ. سنبذل قصارى جهدنا لمساعدتك على فهم مكان سقوط طلبك ، ونقدر أي دعم يمكنك تقديمه.</p>
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