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Using ODM from low-bandwidth location
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=====================================
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What is this and who is it for?
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-------------------------------
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`OpenDroneMap <https://www.opendronemap.org/>`__ can’t always be
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effectively set up locally—it takes a fairly powerful machine to process
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large datasets—so a cloud machine can sometimes be the answer for people
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in the field. However, bandwidth is a problem in many low-income
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settings. This constraint can’t be solved completely, but the following
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method does a reasonable job of reducing the bandwidth needed to process
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drone imagery datasets on the cloud from African locations.
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Here we present a tricky but workable process to create an OpenDroneMap
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cloud machine (*not* CloudODM, mind you, just a cloud-based instance of
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ODM that you run from the command line) and use it to remotely process
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large photo sets. It requires familiarity with Unix command line use,
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ssh, a Digital Ocean account (Amazon AWS would work as well, possibly
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with slight differences in the setup), and a moderate level of general
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computer literacy. If you aren’t fairly computer-savvy and willing to
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fuss with a slightly tricky setup,
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`CloudODM <https://www.opendronemap.org/cloudodm/>`__ is what you should
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be looking at.
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The whole process is mostly targeted at someone flying substantial
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missions in an African or similar location looking to process data ASAP
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while still in a field setting. Therefore it emphasizes a workflow
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intended to reduce bandwidth/data transfer, rather than just the
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simplest way of running ODM.
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Steps
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=====
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Install
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-------
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- Create a Digital Ocean droplet with at least 4GB of RAM. That’ll cost
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about $20/month. Less than 4GB of RAM and the install will probably
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fail. When we actually run the ODM process we’ll resize it to a much
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larger—and more expensive—cloud machine, but between runs you can
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downsize it between runs to the second-cheapest droplet which costs
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only $10/month (the cheapest droplet, at $5/month, comes with such a
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small drive that you can’t downsize back to it).
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- Should be an Ubuntu 16.04 instance to ensure dependency
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compatibility
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- Create a user with sudo privileges. `Digital Ocean’s insanely good
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documentation <https://www.digitalocean.com/community/tutorials/initial-server-setup-with-ubuntu-16-04>`__
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can help you figure this out. In our case we set up a user called
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``odm``, so connecting to it is via the command
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``ssh odm@xxx.xxx.xxx.xxx`` (where the x’s stand for the IPv4
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address of your server). If you want to follow this example
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closely, *do* use the username ``odm``; then your install path
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will be ``/home/odm/ODM/`` and will match all of the examples in
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this document. -When you log into the server, it will offer you
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the option to upgrade to Ubuntu 18.04, a more recent version.
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Don’t. ODM native install doesn’t work smoothly on 18.04. Go ahead
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and execute ``sudo apt update`` and ``sudo apt upgrade`` to ensure
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your server isn’t dangerously without updates, but stay with
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Ubuntu 16.04.
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- Download and install ODM on it from the `ODM
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Github <https://github.com/OpenDroneMap/ODM>`__ (regular, not WebODM)
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with the following commands:
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::
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git pull https://github.com/OpenDroneMap/ODM.git
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cd ODM
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bash configure.sh install
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- If you do this from the default home folder of your user
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(i.e. ``odm``) the path to the install will be ``/home/odm/ODM``
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(abbreviated as ``~/ODM/``).
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- There are some environmental variables that need to be set. Open the
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~/.bashrc file on your machine and add the following 3 lines at the
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end (From `the ODM github <https://github.com/OpenDroneMap/ODM>`__).
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The file can be opened with ``nano ~/.bashrc`` (or whatever text
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editor you use in lieu of nano). Be sure to replace ``/home/odm/``
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with the correct path to the location where you extracted
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OpenDroneMap if you didn’t do everything exactly as in our example
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(for example if you used a different username in your server setup):
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::
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export PYTHONPATH=$PYTHONPATH:/home/odm/ODM/SuperBuild/install/lib/python2.7/dist-packages
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export PYTHONPATH=$PYTHONPATH:/home/odm/ODM/SuperBuild/src/opensfm
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export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/odm/ODM/SuperBuild/install/lib
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- Note that the ODM github readme contains a slight error, the install
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directory name will be ODM, not OpenDroneMap (you’ll see this if you
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compare the above instructions to the ones on the ODM GitHub).
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- In order to prevent a crash wherein the split-merge process fails to
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locate its own executable, we add the following lines to
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``~/.bashrc`` (adjust paths if you’ve set things up differently from
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our example):
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::
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export PYTHONPATH=$PYTHONPATH:/home/odm/ODM/
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export PATH=$PATH:/home/odm/ODM/
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- Now you’ll need a second cloud hard drive (a “Volume” in Digital
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Ocean jargon) big enough to manage your project. Rule of thumb seems
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to be 10 times the size of your raw image set; we’ve got a 100GB
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image set and set up a 1000GB volume (once the run is done you should
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be able to get rid of most of this expensive drive capacity, but it’s
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needed to complete the process). Set up the volume, attach it to your
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droplet, and `configure its mount
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point <https://www.digitalocean.com/docs/volumes/how-to/mount/>`__
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(in this example we’re setting it to ``/mnt/odmdata/``).
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Prep data and project
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---------------------
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- Now push your images onto the server. You can use `Secure Copy
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(scp) <https://en.wikipedia.org/wiki/Secure_copy>`__ like so:
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``scp -r /path/to/my/imagefolder odm@xxx.xxx.xxx.xxx:/mnt/odmdata/``.
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- This pushes the entire folder full of images (that’s what the
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``-r`` option does, “recursive”) into the remote location (in our
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example, into the volume we attached to the cloud machine at
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``/mnt/odmdata/``.
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- This will take some bandwidth. No way around the size of the
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files.\ `1 <#footnote1>`__, \ `2 <#footnote2>`__\
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Directory structure
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~~~~~~~~~~~~~~~~~~~
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ODM requires the directories on the machine to be set up just so. The
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critical bits are the install folder (if you installed as above, it’s
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``/home/odm/ODM/``) and the project folder
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(i.e. ``/mnt/odmdata/myproject/``)
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- ODM’s settings.yaml file specifies a single parent directory
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containing all projects. This is what goes in the project path line
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of the settings.yaml file (slightly confusingly, this is actually the
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*parent* directory of the individual project directories, which are
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specified by the project name parameter when calling ODM). Edit
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settings.yaml and set the project_path parameter to (as per our
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example setup) ``/mnt/odmdata/``, which in this case points to the
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Volume we created. Individual project directories are created within
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that.
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- Individual project directories, i.e. ``/mnt/odmdata/myproject/``
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contain the gcp_list.txt file, the image_groups.txt file, and the
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images folder for each project``\`
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- The images folder, i.e. ``/mnt/odmdata/myproject/images/`` contains
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all of the images. If you set it up like this, the images don’t get
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re-copied because they’re already in the directory that ODM wants
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them in.
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- If you’ve got images with GPS info on them (as from an Ebee), use
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exiftool to massage the GPS information
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``exiftool "-GPSDOP<GPSZAccuracy" .``.\ `3 <#footnote3>`__\ To do so
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you’ll need to install exiftool. The command for that is probably
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``sudo apt install libimage-exiftool-perl``.
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- Modify settings.yaml to specify the parent directory of the project
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folder (in this case the Volume we created, ``/mnt/odmdata/``). Make
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sure the images are in the correct spot,
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i.e. ``/mnt/odmdata/myproject/images`` and the other ancillary files
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(gcp_list.txt and image_groups.txt) are in the root folder
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``/mnt/odmdata/myproject/``
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- if you have the images in separate folders for individual AOI blocks
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or flights (which you will if your flight management was organized),
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you can create an image_groups.txt file with the incantations
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``for i in *; do cd $i; for j in *; do echo "$j $i" >> ../$i.txt; done; cd ../; done;``
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and ``cd ../``,
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``for i in myproject/*.txt; do cat $i >> image_groups.txt; done;``.
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That should create a file with the correct structure: a list of all
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image files and a “group name” after each one (which in this case
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will simply be the name of the folder it came from). Then move all of
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the image files into a single directory called images in the project
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root dir (so ``/mnt/odmdata/myproject/images/``). The
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image_groups.txt file will allow ODM to keep track of which images
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belong to the same batch, even though they’re all in a single
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directory.
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TODO explain the structure of image_groups.txt
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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TODO explain the structure of the gcp_list.txt file, and maybe explain the process Iddy and I used to create it.
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Resize droplet, pull pin, run away
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----------------------------------
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- Shut down and resize your machine to an appropriately monstrous
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number of CPUs and amount of memory. I use the memory-optimized
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machine with 24 dedicated vCPUs and 192GB of RAM (which costs about
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$1.60/hr—which adds up fast, it’s over $1000/month). Restart, and get
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to work quickly so as not to waste expensive big-droplet time.
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- Launch the ODM process via ssh using nohup (so that if you’re cut
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off, processing will continue)
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- Alternately you can use GNU screen to launch the process from a
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screen session which won’t stop if your connection is interrupted;
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launch ``screen``, and use ``<ctrl> a <ctrl> d`` to detach,
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``screen -r`` to re-attach. But using screen won’t get you a log
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file of all of the console output unless you do something specific
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to capture that, while nohup gives you a file with all of the
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console output, including error messages, for free.
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- Note: as of 2020-03 the normal incantation
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``python run.py -i /path/to/image/folder project_name`` seems
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*not* to work; the ``-i`` or ``--image`` parameter causes a weird
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error. So we drop the -i parameter, and rely on the project
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directory line in the settings.yaml file to direct ODM to the
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right place. Now using (including a split-merge):
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::
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nohup python run.py myproject --split 1 --split-overlap 0 --ignore-gsd --depthmap-resolution 1000 --orthophoto-resolution 5 --dem-resolution 15 --pc-las --dsm
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- This points ODM at the folder (in this example)
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``/mnt/odmdata/myproject/``. Provided the image_groups.txt and
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gcp_list.txt are in this folder, the images are in
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``/mnt/odmdata/myproject/images/``, and the project path in
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settings.yaml is ``/mnt/odmdata/`` it will not waste time and space
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copying images.
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- Note that this assumes you have an image_groups.txt file. If not,
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this ``-split-overlap 0`` will probably fuck things up, and the
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``--split 1`` is literally a random number that will be ignored after
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the image_groups.txt file is loaded (I think it normally controls how
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many groups it splits a set of images into, but in our case we’re
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assuming the images are already grouped sensibly). If you don’t have
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a large dataset (>1000 images), omit the ``--split`` and
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``--split-overlap`` options.
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- Follow the progress using tail (so that you’ll know when it’s done)
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::
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tail -f nohup.out
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- You may want to keep an eye on htop (to get a sense of the resource
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usage so that in future you can only spin up a machine as large as
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necessary)
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After it finishes (assuming you survive that long)
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--------------------------------------------------
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- As soon as processing is done, shut down the machine and resize it
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back down to the inexpensive minimum capacity.
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- Start the machine back up, and log in via ssh.
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- If you want to save download bandwidth, you can compress the
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orthophoto using GDAL. Don’t add overviews, do that on your local
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machine to avoid making the file bigger before downloading it.
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::
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gdal_translate -co COMPRESS=JPEG -co PHOTOMETRIC=YCBCR -co TILED=YES -b 1 -b 2 -b 3 -mask 4 --config GDAL_TIFF_INTERNAL_MASK YES /path/to/original/filename.extension /path/to/output.tif
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- Download using scp:
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``scp odm@xxx.xxx.xxx.xxx:/mnt/odmdata/myproject/odm_orthophoto/odm_orthophoto.tif``
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(or grab the compressed version you created in the last step)
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- Once you get the file on your local computer, you can use QGIS to add
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overviews (“pyramids”) or use the GDAL command
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``gdaladdo -r average /path/to/image.tif 2 4 8 16 32 64 128 256 512 1024``.
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- You can archive the odm_texturing, odm_georeferencing, and odm-dem
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folders using tar to make them easier to download in one piece (and
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maybe smaller).
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::
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tar -zcvf archivename /path/to/folder
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TODO
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====
|
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- Remove complaints about bugs from this doc, and file bug reports to
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ODM (also maybe fix the easy ones)
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- Set up an api-driven workflow that creates, upsizes, runs, and then
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downsizes or destroys the big expensive droplet.
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- The trick is probably monitoring for errors and/or completion.
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- *Or*\ … get this workflow sorted with WebODM, which maybe does the
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same thing?
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Footnotes
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=========
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1: Ok, that’s not quite true (that there’s no way around the file size).
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There are ways to further reduce the size of the data that needs to be
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transmitted, but they are tricky and probably not worth it unless you’re
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in extremely constrained circumstances. Compressing the images further
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risks degrading the data quality, and possibly reducing the
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effectiveness of the ODM point matching. However, if you compress the
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images into JPEG with `YCbCr <https://en.wikipedia.org/wiki/YCbCr>`__
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colorspace instead of RGB (I’m not gonna tell you how to do this; if you
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don’t know you shouldn’t try), this retains essentially all of the
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feature detail in the luminance channel (Y) and agressively compresses
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the chrominance channels (Cb and Cr) which shouldn’t really affect the
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quality of the ODM output (ODM only uses a single band to generate the
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point cloud anyway; in fact it’s possible that it will increase the
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quality of the point cloud matching because the luminance channel will
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probably have more feature contrast than any of the RGB channels) and
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will get you a substantial reduction in file size. But honestly, you
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only want to mess with this if you know what you are doing and are
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absolutly desperate to save bandwidth; it adds a lot of extra work and
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local processing time.
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2: There are also some ways to speed up data transfer, albeit with some
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risk. For example, you can use
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`Netcat <https://en.wikipedia.org/wiki/Netcat>`__ to send data instead
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of SCP. Netcat is totally unencrypted (insecure), but can usually send
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at the highest data rate supported by your connection. If you are
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feeling extra bold, you can send with Netcat using UDP instead of TCP,
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which is very likely to introduce data corruption but goes *really*
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fast. This is another thing that I won’t tell you how to do; if you
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don’t already know you shouldn’t try (and even if you do know how you
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probably shouldn’t)!
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2: This takes the Z error estimate that the ebee sets and copies that
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tag to the DOP tag, where OpenDroneMap will read it and use it to
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||||||
constrain the SfM modeling process (i.e. : optimize this model, but
|
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don’t move the cameras further than the dilution off precision estimate,
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instead modify other aspects of camera pose and lens parameters).
|
|
Ładowanie…
Reference in New Issue