Update documentation

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GitHub Action 2023-02-25 03:45:02 +00:00
rodzic 5742b06729
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38 zmienionych plików z 8 dodań i 24 usunięć

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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@ -427,7 +427,6 @@
<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> je rozlišení ortofota v cm/pixel. Snižte tuto hodnotu pro výsledek s vyšším rozlišením.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> je příznak, který dává ODM pokyn k vynechání určitých optimalizací paměti a rychlosti, které přímo ovlivňují ortofoto. Použití tohoto příznaku zvýší dobu běhu a spotřebu paměti, ale může přinést ostřejší výsledky.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> by měla být v městských oblastech zvýšena na <code class="docutils literal notranslate"><span class="pre">29-32</span></code>, aby se lépe rekonstruovaly okraje střech. V travnatých/plochých oblastech by měla být snížena na <code class="docutils literal notranslate"><span class="pre">0-6</span></code>.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> by měl být v lesních oblastech nastaven na <cite>area</cite>.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> by měla být zvýšena na <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> a <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> by měla být zvýšena na <code class="docutils literal notranslate"><span class="pre">10-11</span></code> v městských oblastech, aby bylo možné vytvořit lepší budovy/střechy.</p></li>
</ul>

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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@ -427,7 +427,6 @@
<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> es la resolución de la ortofoto en cm/pixel. Disminuya este valor para obtener un resultado de mayor resolución.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> es un indicador de instruye a ODM a omitir ciertas optimizaciones de memoria y velocidad que afectan la ortofoto. El uso de este indicador aumentará el tiempo de ejecución y el uso de la memoria, pero puede producir resultados mas nítidos.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> debe aumentarse a <code class="docutils literal notranslate"><span class="pre">29-32</span></code> en áreas urbanas para reconstruir mejores bordes de techos. Debe reducirse a <code class="docutils literal notranslate"><span class="pre">0-6</span></code> en áreas con césped o planas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> debe establecerse en <cite>area</cite> para áreas forestales.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> debe incrementarse a <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> y <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> debe incrementarse a <code class="docutils literal notranslate"><span class="pre">10-11</span></code> en áreas urbanas para recrear mejor los edificios/techos.</p></li>
</ul>

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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<div><ul class="simple">
<li><p>&quot;orthophoto resolution&quot; ay ang resolusyon ng orthophoto sa cm / pixel. Bawasan ang halagang ito para sa isang mas mataas na resulta ng resolusyon.</p></li>
<li><p>&quot;--ignore-gsd&quot; ay isang hudyat o babala na nagtuturo sa ODM na laktawan ang ilang mga memorya at bilis ng pag-optimize na direktang nakakaapekto sa orthophoto. Ang paggamit ng hudyat na ito ay magpapataas ng runtime at paggamit ng memorya, ngunit maaaring makagawa ng mga sharper results.</p></li>
<li><p>&quot;--texturing-nadir-weight&quot; ay dapat na itaas sa &quot;29-32&quot; sa mga lunsod o bayan upang mabuo ang mas mahusay na mga gilid ng mga bubong. Dapat itong ibaba sa 0-6 sa mga lugar na patag at damuhan.</p></li>
<li><p>&quot;--texturing-data-term&quot; ay dapat itakda sa 'area' sa mga lugar na kagubatan.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> ay dapat itaas sa <code class="docutils literal notranslate"><span class="pre">300000-6000</span></code> at <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> ay dapat itaas ng <code class="docutils literal notranslate"><span class="pre">10-11</span></code> sa urban areas para maka-create ng magandang building / bubong.</p></li>
</ul>

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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@ -427,7 +427,6 @@
<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">29-32</span></code> in urban areas to reconstruct better edges of roofs. It should be decreased to <code class="docutils literal notranslate"><span class="pre">0-6</span></code> in grassy / flat areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> should be set to <cite>area</cite> in forest areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> and <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">10-11</span></code> in urban areas to recreate better buildings / roofs.</p></li>
</ul>

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> adalah resolusi orthophoto dalam cm/pixel. Turunkan nilai ini untuk mendapatkan hasil resolusi yang lebih tinggi.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">29-32</span></code> in urban areas to reconstruct better edges of roofs. It should be decreased to <code class="docutils literal notranslate"><span class="pre">0-6</span></code> in grassy / flat areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> harus di atur pada <cite>area</cite> dalam area hutan.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> and <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">10-11</span></code> in urban areas to recreate better buildings / roofs.</p></li>
</ul>

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> ni muonekano wa orthophoto ndani ya cm/pixel. Kupunguza hii thamani kwa muonekano mzuri zaidi.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> ni bendera inayoagiza ODM kuacha nafasi na kasi ya matumaini ya kuathiri orthophoto. Kutumia hii bendera itaengeza uwezo wa kufanya kazi na matumizi ya nafasi, lakini yanaweza kuleta matokeo ya haraka.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> lazima iongezeke hadi kufikia <code class="docutils literal notranslate"><span class="pre">29-32</span></code> kwa maeneo ya mjini ili kupata picha nzuri ya juu. Lazima ipunguzwe hadi <code class="docutils literal notranslate"><span class="pre">0-6</span></code> katika majani/ eneo tambarare.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> lazima itegeshwe hadi <cite>area</cite> katika misitu.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> lazima iongezeke hadi <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> na <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> lazima iongezeke hadi <code class="docutils literal notranslate"><span class="pre">10-11</span></code> mjini kwa kutengeneza upya majengo mazuri/ mapaa.</p></li>
</ul>

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@ -18,7 +18,6 @@ Without any parameter tweaks, ODM chooses a good compromise between quality, spe
* ``--orthophoto-resolution`` is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.
* ``--ignore-gsd`` is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.
* ``--texturing-nadir-weight`` should be increased to ``29-32`` in urban areas to reconstruct better edges of roofs. It should be decreased to ``0-6`` in grassy / flat areas.
* ``--texturing-data-term`` should be set to `area` in forest areas.
* ``--mesh-size`` should be increased to ``300000-600000`` and ``--mesh-octree-depth`` should be increased to ``10-11`` in urban areas to recreate better buildings / roofs.

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@ -427,7 +427,6 @@
<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">29-32</span></code> in urban areas to reconstruct better edges of roofs. It should be decreased to <code class="docutils literal notranslate"><span class="pre">0-6</span></code> in grassy / flat areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> should be set to <cite>area</cite> in forest areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> and <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">10-11</span></code> in urban areas to recreate better buildings / roofs.</p></li>
</ul>

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@ -426,7 +426,6 @@
<div><ul class="simple">
<li><p><code class="docutils literal notranslate"><span class="pre">--orthophoto-resolution</span></code> is the resolution of the orthophoto in cm/pixel. Decrease this value for a higher resolution result.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--ignore-gsd</span></code> is a flag that instructs ODM to skip certain memory and speed optimizations that directly affect the orthophoto. Using this flag will increase runtime and memory usage, but may produce sharper results.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-nadir-weight</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">29-32</span></code> in urban areas to reconstruct better edges of roofs. It should be decreased to <code class="docutils literal notranslate"><span class="pre">0-6</span></code> in grassy / flat areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--texturing-data-term</span></code> should be set to <cite>area</cite> in forest areas.</p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">--mesh-size</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">300000-600000</span></code> and <code class="docutils literal notranslate"><span class="pre">--mesh-octree-depth</span></code> should be increased to <code class="docutils literal notranslate"><span class="pre">10-11</span></code> in urban areas to recreate better buildings / roofs.</p></li>
</ul>