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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -482,6 +482,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>The maximum number of processes to use in various processes. Peak memory requirement is ~1GB per thread and 2 megapixel image resolution. Default: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -532,8 +534,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesnt have much RAM and/or youve set –pc-quality to high or ultra. Experimental. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. Its recommended to choose a band which has sharp details and is in focus. Default: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Path to the project folder. Your project folder should contain subfolders for each dataset. Each dataset should have an “images” folder.</p>
@ -552,6 +552,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>When processing multispectral datasets, ODM will automatically align the images for each band. If the images have been postprocessed and are already aligned, use this option. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -483,6 +483,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Algoritmus Matcher, Rychlá knihovna pro přibližné nejbližší sousedy nebo Bag of Words. FLANN je pomalejší, ale stabilnější. BOW je rychlejší, ale někdy může přehlédnout platné shody. BRUTEFORCE je velmi pomalý, ale robustní.. Výchozí: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>Maximální počet procesů, které se mají použít v různých procesech. Maximální paměťová náročnost je ~1 GB na vlákno a rozlišení obrazu 2 megapixely. Výchozí hodnota: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -533,8 +535,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Snížení spotřeby paměti potřebné pro fúzi hloubkových map rozdělením velkých scén na dlaždice. Tuto funkci zapněte, pokud váš počítač nemá mnoho paměti RAM a/nebo jste nastavili –pc-quality na high nebo ultra. Experimentální. Výchozí: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>Při zpracování multispektrálních datových sad můžete zadat název primárního pásma, které bude použito pro rekonstrukci. Doporučujeme vybrat pásmo, které má ostré detaily a je zaostřené. Výchozí nastavení: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Cesta ke složce projektu. Složka projektu by měla obsahovat podsložky pro jednotlivé datové sady. Každá datová sada by měla mít složku „images“.</p>
@ -553,6 +553,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Přeskočení generování úplného 3D modelu. To může ušetřit čas, pokud potřebujete pouze 2D výsledky, jako jsou ortofotomapy a DEM. Výchozí hodnota: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>Při zpracování multispektrálních datových sad ODM automaticky zarovná snímky pro každé pásmo. Pokud byly snímky dodatečně zpracovány a jsou již vyrovnány, použijte tuto možnost. Výchozí hodnota: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -483,6 +483,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>El número máximo de procesos a utilizar en varios procesos. El requisito de memoria máxima es de ~1 GB por hilo y una resolución de imagen de 2 megapíxeles. Predeterminado: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -533,8 +535,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Reduzca el uso de memoria necesario para la fusión de mapas de profundidad dividiendo escenas grandes en mosaicos. Active esta opción si su máquina no tiene mucha RAM y/o ha configurado –pc-quality en alto o ultra. Experimental. Predeterminado: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>Al procesar conjuntos de datos multiespectrales, ODM alineará automáticamente las imágenes para cada banda. Si las imágenes se han posprocesado y ya están alineadas, utilice esta opción. Predeterminado: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Ruta a la carpeta del proyecto. Tu carpeta de proyecto debe contener subcarpetas para cada juego de datos. Cada juego de datos debe tener una carpeta «images».</p>
@ -553,6 +553,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Omita la generación de un modelo 3D completo. Esto puede ahorrar tiempo si solo necesita resultados 2D como ortofotos y DEM. Predeterminado: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>Cuando se procesan conjunto de datos miltiespectrales, puede especificar el nombre de la banda principal que se utilizará en la reconstrucción. Se recomienda elegir una banda que tenga detalles nítidos y esté enfocada. Predeterminado: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -482,6 +482,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>The maximum number of processes to use in various processes. Peak memory requirement is ~1GB per thread and 2 megapixel image resolution. Default: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -532,8 +534,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Path to the project folder. Your project folder should contain subfolders for each dataset. Each dataset should have an &quot;images&quot; folder.</p>
@ -552,6 +552,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>When processing multispectral datasets, ODM will automatically align the images for each band. If the images have been postprocessed and are already aligned, use this option. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -483,6 +483,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>Le nombre maximal de processus à utiliser dans divers processus. Lexigence de mémoire maximale est denviron 1 Go par thread et une résolution dimage de 2 mégapixels. Par défaut : <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -533,8 +535,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Réduisez lutilisation de la mémoire nécessaire pour la fusion de la carte de profondeur en divisant les grandes scènes en tuiles. Activez cette option si votre machine na pas beaucoup de RAM et/ou si vous avez défini –pc-quality sur high ou ultra. Expérimental. Par défaut : <code class="docutils literal notranslate"><span class="pre">Faux</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>Lors du traitement de jeux de données multispectrales, vous pouvez spécifier le nom de la bande principale qui sera utilisée pour la reconstruction. Il est recommandé de choisir un groupe qui a des détails nets et qui est net. Par défaut : <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Chemin daccès au dossier du projet. Votre dossier de projet doit contenir des sous-dossiers pour chaque jeu de données. Chaque ensemble de données doit avoir un dossier « images ».</p>
@ -553,6 +553,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Ignorer la génération dun modèle 3D complet. Cela peut vous faire gagner du temps si vous navez besoin que de résultats 2D tels que des orthophotos et des DEM. Par défaut : <code class="docutils literal notranslate"><span class="pre">Faux</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>Lors du traitement densembles de données multispectrales, ODM alignera automatiquement les images pour chaque bande. Si les images ont été post-traitées et sont déjà alignées, utilisez cette option. Par défaut : <code class="docutils literal notranslate"><span class="pre">Faux</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -483,6 +483,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>The maximum number of processes to use in various processes. Peak memory requirement is ~1GB per thread and 2 megapixel image resolution. Default: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -533,8 +535,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Path to the project folder. Your project folder should contain subfolders for each dataset. Each dataset should have an &quot;images&quot; folder.</p>
@ -553,6 +553,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>When processing multispectral datasets, ODM will automatically align the images for each band. If the images have been postprocessed and are already aligned, use this option. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -482,6 +482,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>The maximum number of processes to use in various processes. Peak memory requirement is ~1GB per thread and 2 megapixel image resolution. Default: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -532,8 +534,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Path to the project folder. Your project folder should contain subfolders for each dataset. Each dataset should have an &quot;images&quot; folder.</p>
@ -552,6 +552,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>When processing multispectral datasets, ODM will automatically align the images for each band. If the images have been postprocessed and are already aligned, use this option. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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@ -98,6 +98,9 @@ Options and Flags
:ref:`matcher-neighbors<matcher-neighbors>` <positive integer>
Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: ``0``
:ref:`matcher-order<matcher-order>` <positive integer>
Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: ``0``
:ref:`matcher-type<matcher-type>` bow | bruteforce | flann
Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: ``flann``
@ -173,9 +176,6 @@ Options and Flags
:ref:`pc-skip-geometric<pc-skip-geometric>`
Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: ``False``
:ref:`pc-tile<pc-tile>`
Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: ``False``
:ref:`primary-band<primary-band>` <string>
When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: ``auto``
@ -203,6 +203,9 @@ Options and Flags
:ref:`sfm-algorithm<sfm-algorithm>` incremental | triangulation | planar
Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: ``incremental``
:ref:`sfm-no-partial<sfm-no-partial>`
Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: ``False``
:ref:`skip-3dmodel<skip-3dmodel>`
Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: ``False``

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@ -483,6 +483,8 @@
</dd>
<dt><a class="reference internal" href="matcher-neighbors/#matcher-neighbors"><span class="std std-ref">matcher-neighbors</span></a> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest images based on GPS exif data. Set to 0 to match by triangulation. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><span class="xref std std-ref">matcher-order</span> &lt;positive integer&gt;</dt><dd><p>Perform image matching with the nearest N images based on image filename order. Can speed up processing of sequential images, such as those extracted from video. It is applied only on non-georeferenced datasets. Set to 0 to disable. Default: <code class="docutils literal notranslate"><span class="pre">0</span></code></p>
</dd>
<dt><a class="reference internal" href="matcher-type/#matcher-type"><span class="std std-ref">matcher-type</span></a> bow | bruteforce | flann</dt><dd><p>Matcher algorithm, Fast Library for Approximate Nearest Neighbors or Bag of Words. FLANN is slower, but more stable. BOW is faster, but can sometimes miss valid matches. BRUTEFORCE is very slow but robust.. Default: <code class="docutils literal notranslate"><span class="pre">flann</span></code></p>
</dd>
<dt><a class="reference internal" href="max-concurrency/#max-concurrency"><span class="std std-ref">max-concurrency</span></a> &lt;positive integer&gt;</dt><dd><p>The maximum number of processes to use in various processes. Peak memory requirement is ~1GB per thread and 2 megapixel image resolution. Default: <code class="docutils literal notranslate"><span class="pre">4</span></code></p>
@ -533,8 +535,6 @@
</dd>
<dt><a class="reference internal" href="pc-skip-geometric/#pc-skip-geometric"><span class="std std-ref">pc-skip-geometric</span></a></dt><dd><p>Geometric estimates improve the accuracy of the point cloud by computing geometrically consistent depthmaps but may not be usable in larger datasets. This flag disables geometric estimates. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="pc-tile/#pc-tile"><span class="std std-ref">pc-tile</span></a></dt><dd><p>Reduce the memory usage needed for depthmap fusion by splitting large scenes into tiles. Turn this on if your machine doesn't have much RAM and/or you've set --pc-quality to high or ultra. Experimental. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="primary-band/#primary-band"><span class="std std-ref">primary-band</span></a> &lt;string&gt;</dt><dd><p>When processing multispectral datasets, you can specify the name of the primary band that will be used for reconstruction. It's recommended to choose a band which has sharp details and is in focus. Default: <code class="docutils literal notranslate"><span class="pre">auto</span></code></p>
</dd>
<dt><a class="reference internal" href="project-path/#project-path"><span class="std std-ref">project-path</span></a> &lt;path&gt;</dt><dd><p>Path to the project folder. Your project folder should contain subfolders for each dataset. Each dataset should have an &quot;images&quot; folder.</p>
@ -553,6 +553,8 @@
</dd>
<dt><a class="reference internal" href="sfm-algorithm/#sfm-algorithm"><span class="std std-ref">sfm-algorithm</span></a> incremental | triangulation | planar</dt><dd><p>Choose the structure from motion algorithm. For aerial datasets, if camera GPS positions and angles are available, triangulation can generate better results. For planar scenes captured at fixed altitude with nadir-only images, planar can be much faster. . Default: <code class="docutils literal notranslate"><span class="pre">incremental</span></code></p>
</dd>
<dt><span class="xref std std-ref">sfm-no-partial</span></dt><dd><p>Do not attempt to merge partial reconstructions. This can happen when images do not have sufficient overlap or are isolated. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-3dmodel/#skip-3dmodel"><span class="std std-ref">skip-3dmodel</span></a></dt><dd><p>Skip generation of a full 3D model. This can save time if you only need 2D results such as orthophotos and DEMs. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>
</dd>
<dt><a class="reference internal" href="skip-band-alignment/#skip-band-alignment"><span class="std std-ref">skip-band-alignment</span></a></dt><dd><p>When processing multispectral datasets, ODM will automatically align the images for each band. If the images have been postprocessed and are already aligned, use this option. Default: <code class="docutils literal notranslate"><span class="pre">False</span></code></p>

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