<liclass="toctree-l4"><aclass="reference internal"href="../../installation/#step-1-check-virtualization-support">Krok 1. Zkontrolujte podporu virtualizace</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../installation/#step-2-install-requirements">Krok 2. Požadavky na instalaci</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../installation/#step-3-check-memory-and-cpu-allocation">Krok 3. Zkontrolujte přidělení paměti a procesoru</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../installation/#step-4-download-webodm">Krok 4. Stáhněte si WebODM</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../installation/#step-2-check-additional-requirements">Krok 2. Zkontrolujte další požadavky</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../installation/#step-3-download-and-launch-webodm">Krok 3. Stažení a spuštění WebODM</a></li>
</ul>
</li>
</ul>
</li>
<liclass="toctree-l2"><aclass="reference internal"href="../../installation/#basic-commands-and-troubleshooting">Základní příkazy a řešení potíží</a></li>
<liclass="toctree-l2"><aclass="reference internal"href="../../installation/#hello-webodm">Dobrý den, WebODM!</a><ul>
<liclass="toctree-l3"><aclass="reference internal"href="../../installation/#running-on-more-than-one-machine">Spuštění na více než jednom počítači</a></li>
<liclass="toctree-l2"><aclass="reference internal"href="../../tutorials/#creating-high-quality-orthophotos">Vytváření vysoce kvalitních ortofotomap</a></li>
<liclass="toctree-l2"><aclass="reference internal"href="../../tutorials/#using-docker">Použití aplikace Docker</a><ul>
<liclass="toctree-l3"><aclass="reference internal"href="../../tutorials/#listing-docker-machines">Výpis strojů Docker</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../tutorials/#accessing-logs-on-the-instance">Přístup k protokolům instance</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../tutorials/#command-line-access-to-instances">Přístup k instancím z příkazového řádku</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../tutorials/#cleaning-up-after-docker">Úklid po Dockeru</a></li>
<liclass="toctree-l2"><aclass="reference internal"href="../../tutorials/#using-odm-from-low-bandwidth-location">Použití ODM z místa s nízkou šířkou pásma</a><ul>
<liclass="toctree-l3"><aclass="reference internal"href="../../tutorials/#what-is-this-and-who-is-it-for">Co to je a pro koho je to určeno?</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../tutorials/#prep-data-and-project">Příprava dat a projektu</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../tutorials/#resize-droplet-pull-pin-run-away">Resize droplet, pull pin, run away</a></li>
<liclass="toctree-l4"><aclass="reference internal"href="../../tutorials/#after-it-finishes-assuming-you-survive-that-long">Po jeho skončení (za předpokladu, že přežijete tak dlouho)</a></li>
</ul>
</li>
</ul>
</li>
<liclass="toctree-l2"><aclass="reference internal"href="../../tutorials/#using-potree-3d-viewer-module-on-webodm">Použití modulu Potree 3D viewer na WebODM</a><ul>
<liclass="toctree-l3"><aclass="reference internal"href="../auto-boundary/#what-is-auto-boundary">Co je automatická hranice?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../auto-boundary/#when-is-auto-boundary-helpful">Kdy je automatická hranice užitečná?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../auto-boundary/#why-would-one-use-auto-boundary">Proč by měl někdo používat automatické ohraničení?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../boundary/#what-is-boundary-geojson">Co je to Hranice [GeoJSON]?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../boundary/#when-is-boundary-geojson-appropriate">Kdy je vhodné použít Hranice [GeoJSON]?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../boundary/#why-would-one-use-boundary-geojson">Proč by měl někdo použít Hranice [GeoJSON]?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../boundary/#how-would-one-create-boundary-geojson">Jak se vytváří Hranice [GeoJSON]?</a><ul>
<liclass="toctree-l3"><aclass="reference internal"href="../camera-lens/#what-are-camera-lens-models">Co jsou modely objektivů fotoaparátů?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../camera-lens/#when-are-manual-selections-appropriate">Kdy je vhodný ruční výběr?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../camera-lens/#why-would-one-use-a-particular-camera-lens-model">Proč používat určitý model objektivu fotoaparátu?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../large/#getting-started-with-distributed-split-merge">Getting Started with Distributed Split-Merge</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../large/#understanding-the-cluster">Understanding the Cluster</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../large/#accessing-the-logs">Accessing the Logs</a></li>
<liclass="toctree-l2"><aclass="reference internal"href="../../multispectral/#creating-orthophotos-from-multispectral-data">Creating Orthophotos from Multispectral Data</a></li>
<liclass="toctree-l2"><aclass="reference internal"href="../../multispectral/#workflows-for-non-supported-sensors">Workflows for Non-supported Sensors</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../faq/#can-i-process-two-or-more-orthophoto-geotiffs-to-stitch-them-together">Mohu zpracovat dva nebo více ortofotografických souborů GeoTIFF a spojit je dohromady?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../faq/#the-software-is-not-using-all-of-my-cpu-cores-memory-gpu-all-of-the-times-is-it-normal">The software is not using all of my CPU cores / memory / GPU all of the times. Is it normal?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../faq/#if-i-use-the-native-version-of-the-software-how-can-i-allocate-more-resources-for-processing">If I use the native version of the software, how can I allocate more resources for processing?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../faq/#i-want-to-build-a-commercial-application-that-includes-odm-do-i-need-a-commercial-license">Chci vytvořit komerční aplikaci, která zahrnuje ODM. Potřebuji komerční licenci?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../faq/#are-there-other-licensing-options-aside-from-the-agplv3">Existují kromě licence AGPLv3 i jiné možnosti licencování?</a></li>
<liclass="toctree-l3"><aclass="reference internal"href="../../faq/#your-computer-is-running-out-of-memory-what-can-you-do">Your computer is running out of memory, what can you do?</a></li>
<h2>What Are Cloud Optimized GeoTIFFs (COGs)?<aclass="headerlink"href="#what-are-cloud-optimized-geotiffs-cogs"title="Permalink to this heading"></a></h2>
<p>Cloud Optimized GeoTIFFs (COGs hereafter) are a special formulation of GeoTIFF files that take advantage of internal overivews as well as tiling (and various forms of compression).</p>
<p>In the case of WebODM, all GeoTIFFs will be generated as COGs because the 2D Map View uses the special attributes of COGs to enable rapid display and preview of the data generated by WebODM.</p>
</section>
<sectionid="when-are-cogs-appropriate">
<h2>When are COGs appropriate?<aclass="headerlink"href="#when-are-cogs-appropriate"title="Permalink to this heading"></a></h2>
<p>COGs are most appropriate when the GeoTIFF is going to be hosted online and/or accessed by a program which can take advantage of HTTP GetRange Requests and/or internal overviews and tiles.</p>
</section>
<sectionid="why-would-one-use-cogs">
<h2>Why would one use COGs?<aclass="headerlink"href="#why-would-one-use-cogs"title="Permalink to this heading"></a></h2>
<p>The COG structure (internal overviews and tiling) allows for rapid viewing of the data in programs which are capable of reading tiled data and overviews (most GIS software [QGIS etc]). This advantage holds true whether or not the file is hosted online and served via HTTP or whether it is stored locally.</p>
<p>With these features in place, a COG should display much more quickly in a given application than a more legacy formatted GeoTIFF with no overviews and striped structure.</p>
</section>
<sectionid="example-images">
<h2>Example Images<aclass="headerlink"href="#example-images"title="Permalink to this heading"></a></h2>
<sectionid="true-cog">
<h3>True: <codeclass="docutils literal notranslate"><spanclass="pre">--cog</span></code><aclass="headerlink"href="#true-cog"title="Permalink to this heading"></a></h3>
<figureclass="align-default"id="id2">
<imgalt="GDAL Info showing LAYOUT=COG"src="https://user-images.githubusercontent.com/19295950/127079824-c85fa5a9-842a-4f28-a380-b6404aac7ef2.png"/>
<figcaption>
<p><spanclass="caption-text">The Raster Information tool in QGIS can print information from gdalinfo which can be used to confirm the conformance of a GeoTIFF to the COG spec.</span><aclass="headerlink"href="#id2"title="Permalink k tomuto obrázku"></a></p>
<p><spanclass="caption-text">The Layer Properties panel can show that there are in fact internal overviews. Keep in mind that not every GeoTIFF has internal overviews, but every COG must.</span><aclass="headerlink"href="#id3"title="Permalink k tomuto obrázku"></a></p>
</figcaption>
</figure>
<figureclass="align-default"id="id4">
<imgalt="QGIS Layer Properties showing an on-disk file size of 8.78 MB"src="https://user-images.githubusercontent.com/19295950/138733095-fb5f07ef-fbb0-48f4-8401-25cbf5294b9d.png"/>
<figcaption>
<p><spanclass="caption-text">Note that the on-disk file size is 8.78 MB for the COG due to the presence of internal overviews when compared to the 6.30 MB of the non-COG GeoTIFF below.</span><aclass="headerlink"href="#id4"title="Permalink k tomuto obrázku"></a></p>
</figcaption>
</figure>
</section>
<sectionid="false-null">
<h3>False: <codeclass="docutils literal notranslate"><spanclass="pre">null</span></code><aclass="headerlink"href="#false-null"title="Permalink to this heading"></a></h3>
<figureclass="align-default"id="id5">
<imgalt="GDAL Info not showing LAYOUT=COG"src="https://user-images.githubusercontent.com/19295950/127080115-7e09ba30-140f-402d-b00a-8bb0c7bc72ff.png"/>
<figcaption>
<p><spanclass="caption-text">The Raster Information tool in QGIS does not show LAYOUT=COG, which indicates that this GeoTIFF does not meet the COG spec.</span><aclass="headerlink"href="#id5"title="Permalink k tomuto obrázku"></a></p>
</figcaption>
</figure>
<figureclass="align-default"id="id6">
<imgalt="QGIS Layer Properties not showing Internal Overviews"src="https://user-images.githubusercontent.com/19295950/138732051-d227c98d-10a5-46de-ac99-8c5ffb0a12b2.png"/>
<figcaption>
<p><spanclass="caption-text">The Layer Properties panel shows that the GeoTIFF lacks all levels of Internal Pyramids.</span><aclass="headerlink"href="#id6"title="Permalink k tomuto obrázku"></a></p>
</figcaption>
</figure>
<figureclass="align-default"id="id7">
<imgalt="QGIS Layer Properties showing an on-disk file size of 6.30 MB"src="https://user-images.githubusercontent.com/19295950/138733132-a9c4f8b4-673a-426b-a665-bde5e89e4de3.png"/>
<figcaption>
<p><spanclass="caption-text">Note that the on-disk file size is 6.30 MB for the COG due to the lack of internal overviews when compared to the 8.78 MB of the COG GeoTIFF above.</span><aclass="headerlink"href="#id7"title="Permalink k tomuto obrázku"></a></p>
</figcaption>
</figure>
<p><aclass="reference external"href="https://github.com/opendronemap/docs#how-to-make-your-first-contribution">Learn to edit</a> and help improve <aclass="reference external"href="https://github.com/OpenDroneMap/docs/blob/publish/source/arguments_edit/cog.rst">this page</a>!</p>