MCUME/MCUME_pico/gfxengine/gfxengine.cpp

322 wiersze
27 KiB
C++

/*
* Copyright (c) 2021 Raspberry Pi (Trading) Ltd.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <stdio.h>
#include <math.h>
#include "pico.h"
#include "pico/stdlib.h"
//#include "VGA_t4.h"
#include "vga_t_dma.h"
VGA_T4 vga;
const vga_pixel mario[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x24,0x24,0x24,0x24,0x24,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x24,0x24,0xe5,0xe1,0xe9,0xf9,0xe9,0x24,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x24,0xe1,0xe1,0xa1,0xa1,0xd0,0xf9,0xff,0x24,0x00,0x00,0x00,0x00,
0x00,0x00,0x24,0xa1,0xe5,0xa1,0x81,0x24,0x24,0x24,0x24,0x24,0x24,0x00,0x00,0x00,
0x00,0x24,0xa5,0xa1,0x81,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x00,0x00,
0x00,0x24,0xf6,0x24,0x24,0x44,0xe9,0x24,0xe9,0x24,0xed,0x00,0x00,0x00,0x00,0x00,
0x24,0xf6,0x8d,0xf6,0x24,0xe9,0xf6,0x24,0xf6,0x24,0xf6,0x8d,0x6c,0x00,0x00,0x00,
0x24,0xe9,0x88,0xf6,0x24,0x24,0xfa,0xf6,0xfa,0xf6,0xfa,0xf6,0xf6,0x68,0x00,0x00,
0x24,0x40,0xe9,0xf6,0x24,0xf6,0xf6,0x44,0xe9,0xed,0xe9,0xed,0xe9,0x68,0x00,0x00,
0x00,0x24,0x40,0xe9,0xed,0xf6,0x44,0x20,0x20,0x20,0x20,0x20,0x24,0x00,0x00,0x00,
0x00,0x00,0x24,0x84,0xe9,0xe9,0xe9,0xe9,0x20,0x24,0x24,0x24,0x00,0x00,0x00,0x00,
0x00,0x00,0x68,0x81,0x84,0x84,0x88,0x88,0x68,0x29,0x24,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x68,0xa5,0xa5,0xe9,0x68,0x4e,0x7a,0x7a,0x29,0x24,0x24,0x00,0x00,0x00,
0x00,0x24,0x68,0xff,0xff,0xff,0x8d,0xff,0xff,0x9b,0xff,0x49,0x24,0x24,0x00,0x00,
0x24,0x64,0x88,0xff,0xff,0x8d,0x4e,0xff,0xff,0x9b,0xff,0x24,0x88,0x88,0x24,0x00,
0x88,0x88,0x68,0xff,0xff,0x68,0x2e,0x4e,0x52,0x7a,0x29,0x20,0x88,0x88,0x24,0x00,
0x88,0x88,0x49,0x68,0x6c,0x2e,0x2e,0x2e,0x2e,0x09,0x00,0x88,0x88,0x88,0x00,0x00,
0x24,0x88,0x88,0x24,0x24,0x09,0x05,0x05,0x09,0x24,0x24,0x88,0x88,0x24,0x00,0x00,
0x00,0x24,0x24,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x24,0x24,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
static const unsigned char tilemapL0[] = {
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,
0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,
0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,
0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,
0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,
0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,
0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,
0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,
0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,
0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,
0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,
0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,
0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,
0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,
0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,
0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,
0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,
0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,
0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,
0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,
0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,
0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,
0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,
0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,
0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,
0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,
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0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,
0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,
0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,
0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,
0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
static const unsigned char tilemapL1[] = {
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0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x05,0x05,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x05,0x05,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x05,0x05,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x05,0x05,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x05,0x05,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x05,0x05,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
// Hight of the tile map (size of 1 row above)
#define TILEMAP_H 30
// Only uses rows 3-11 from the TILEMAP_H above for the horizintal scroll
#define HSCR_BEG 3
#define HSCR_END 11
static int fb_width, fb_height;
static unsigned char * tilemapL0Pt;
static unsigned char * tilemapL1Pt;
static int tilemapL0Width;
static int tilemapL1Width;
static int hscrL0 = 0;
static int hscrL1 = 0;
static int hscrincL0 = 1;
static int hscrincL1 = 2;
static uint8_t spr_angle[SPRITES_MAX];
int main(void) {
stdio_init_all();
vga.begin(VGA_MODE_320x240);
//puts("Color bars ready, press SPACE to invert...");
vga.clear(VGA_RGB(0xff,0x00,0x00));
vga.get_frame_buffer_size(&fb_width, &fb_height);
// Initialize game engine
// 2 tiles layers (TILES_MAX_LAYERS)
// 32 sprites (SPRITES_MAX)
// 64 tiles + 64 sprites definitions
// Defaults or change VGA_t4.h:
// 20x15 tiles of 16x16 pixels in 256 colors
// 16x32 pixels sprites in 256 colors
vga.begin_gfxengine(2, 64, 64);
// Init tilemaps for entire screen
tilemapL0Pt= (unsigned char *)&tilemapL0[0];
tilemapL1Pt= (unsigned char *)&tilemapL1[0];
for (int c=0; c< TILES_COLS; c++) {
vga.tile_draw_col(0, c,0,tilemapL0Pt,TILEMAP_H);
vga.tile_draw_col(1, c,0,tilemapL1Pt,TILEMAP_H);
tilemapL0Pt += TILEMAP_H;
tilemapL1Pt += TILEMAP_H;
}
tilemapL0Width = ((sizeof(tilemapL0)/TILEMAP_H)-TILES_COLS+1)*TILES_W;
tilemapL1Width = ((sizeof(tilemapL1)/TILEMAP_H)-TILES_COLS+1)*TILES_W;
// Init horizontal scrolling area, mask last col (in pixels) at right to hide updates
vga.set_hscroll(0, HSCR_BEG,HSCR_END,TILES_W);
vga.set_hscroll(1, HSCR_BEG,HSCR_END,TILES_W);
// Init sprite animation
for (int i=0; i<SPRITES_MAX; i++)
{
spr_angle[i] += (255*i)/SPRITES_MAX;
}
vga.sprite_data(0, (vga_pixel *)mario, SPRITES_W*SPRITES_H);
while (true) {
hscrL0 = hscrL0 + hscrincL0;
if ( (hscrL0 & TILES_HMASK) == 0x0) {
int updcolL0 = (hscrL0 >> TILES_HBITS) % TILES_COLS;
if (hscrincL0>0) {
vga.tile_draw_col(0, (updcolL0+(TILES_COLS-1))%TILES_COLS,HSCR_BEG,tilemapL0Pt+HSCR_BEG,HSCR_END-HSCR_BEG+1);
tilemapL0Pt += TILEMAP_H;
if (hscrL0 >= tilemapL0Width) {
hscrincL0 = -hscrincL0;
vga.tile_draw_col(0, (updcolL0+(TILES_COLS-1))%TILES_COLS,HSCR_BEG,tilemapL0Pt-(TILES_COLS+1)*TILEMAP_H+HSCR_BEG,HSCR_END-HSCR_BEG+1);
}
}
else if (hscrincL0<0) {
updcolL0 -= 1; // row before !!!
if (updcolL0<0 ) updcolL0 += TILES_COLS;
if (( tilemapL0Pt-(TILES_COLS+2)*TILEMAP_H) >= tilemapL0)
vga.tile_draw_col(0, updcolL0,HSCR_BEG,tilemapL0Pt-(TILES_COLS+2)*TILEMAP_H+HSCR_BEG,HSCR_END-HSCR_BEG+1);
tilemapL0Pt -= TILEMAP_H;
if (hscrL0 <=0) {
hscrincL0 = -hscrincL0;
vga.tile_draw_col(0, updcolL0,HSCR_BEG,tilemapL0Pt-TILEMAP_H+HSCR_BEG,HSCR_END-HSCR_BEG+1);
}
}
}
vga.hscroll(0,hscrL0);
hscrL1 = hscrL1 + hscrincL1;
if ( (hscrL1 & TILES_HMASK) == 0x0) {
int updcolL1 = (hscrL1 >> TILES_HBITS) % TILES_COLS;
if (hscrincL1 > 0) {
vga.tile_draw_col(1, (updcolL1+(TILES_COLS-1))%TILES_COLS,HSCR_BEG,tilemapL1Pt+HSCR_BEG,HSCR_END-HSCR_BEG+1);
tilemapL1Pt += TILEMAP_H;
if (hscrL1 >= tilemapL1Width) {
hscrincL1 = -hscrincL1;
vga.tile_draw_col(1, (updcolL1+(TILES_COLS-1))%TILES_COLS,HSCR_BEG,tilemapL1Pt-(TILES_COLS+1)*TILEMAP_H+HSCR_BEG,HSCR_END-HSCR_BEG+1);
}
}
else if (hscrincL1 < 0) {
updcolL1 -= 1; // row before !!!
if (updcolL1<0 ) updcolL1 += TILES_COLS;
if (( tilemapL1Pt-(TILES_COLS+2)*TILEMAP_H) >= tilemapL1)
vga.tile_draw_col(1, updcolL1,HSCR_BEG,tilemapL1Pt-(TILES_COLS+2)*TILEMAP_H+HSCR_BEG,HSCR_END-HSCR_BEG+1);
tilemapL1Pt -= TILEMAP_H;
if (hscrL1 <=0) {
hscrincL1 = -hscrincL1;
vga.tile_draw_col(1, updcolL1,HSCR_BEG,tilemapL1Pt-TILEMAP_H+HSCR_BEG,HSCR_END-HSCR_BEG+1);
}
}
}
vga.hscroll(1,hscrL1);
for (int i=1; i<SPRITES_MAX; i++)
{
spr_angle[i] += 1;
vga.sprite(i, 150+160*calcco[(spr_angle[i]*360)>>8], 100+120*calcsi[(spr_angle[i]*360)>>8], i);
}
vga.sprite(0, 100, 100, 0);
vga.run_gfxengine();
int c = getchar_timeout_us(0);
switch (c) {
case ' ':
printf("Inverted: %d\n", 1);
break;
}
}
}