kopia lustrzana https://github.com/ozarchie/EQMOD-ETX
Delete EQGProtocol.h
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/*
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* Copyright 2017, 2018 John Archbold
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*/
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/********************************************************
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EQG Protocol function definitions
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=================================
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*********************************************************/
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#include <Arduino.h>
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#ifndef EQGProtocol
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#define EQGProtocol
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#define CR 0x0d
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#define LF 0x0a
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float SIDEREALSECS = 86164.091; // Some astronomical constants
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float SOLARSECS = 86400;
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float LUNARSECS = 89309;
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#define EQG_CMNDSTART 0x01
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#define EQG_WAITFORCR 0x77
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#define EQG_INTERPRET 0x78
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#define EQGVERSION 0x000501 // Simulate EQ6
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// :I := ( :b * 1296000 / :a ) / Speed ( where Speed is in arcsec/sec )
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// If :I is greater than about 10, then the slew will need to use :G = LoSpeed mode
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// If :I is less than 10, then the slew will need :G = HiRate, and :I := I * :g
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// a-AxxValue (Ticks/rev) := AxxVanes * 4 * AxxGbxRatio * ( Axx Transfer ) * AxxWormTeeth
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// b-AxxValue := 6460.09 * AxxRatio * a-AxxValue * 15.041069 / 1,296,000
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// Speed = g*(b*129600/a)/I
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// ==============================
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// IVALUE = (axis[EQGMOTOR].bVALUE * 1296000) / axis[EQGMOTOR].STEPSPER360)
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#define EQG_AzCENTRE ETX_AzCENTRE -
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#define EQG_AltCENTRE ETX_AltCENTRE
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#define EQG_gVALUE 0x000010
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#define EQGMAXIMUMSPEED 12 // 0x0C
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// EQG 'G' Command - SET move parameters
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#define DIRECTION 0x00000001 // Increasing(0) Decreasing(1)
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#define HEMISPHERE 0x00000002 // North(0) South(1)
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// EQG 'f' Command - GET Motor status bit definitions
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// Get axis tracking/slewing "status" // =ABC[0D]
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// A xxx0 0 means GOTO, 1 means SLEW *** these are diff to :G usage
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// 0 means "actually doing" the goto. On stopping, it reverts to Slew Mode
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// xx0x 0 means +ve, 1 means -ve
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// x0xx 0 means LoRate, 1 means HiSpeed ***
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// B xxx0 0 means stopped, 1 means moving,
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// xx0x 0 means OK, 1 means blocked ( For DC motors only )
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// C xxx0 1 means axis is Initialised/Energised
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// xx0x 1 means level switch ON ( AltAz mounts and DEC only )
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// MotorState bit definitions
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// A: nibble 1
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#define MOVESLEW 0x0001 // Step(0) Slew(1)
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#define MOVEDECR 0x0002 // Increasing(0) Decreasing(1)
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#define MOVEHIGH 0x0004 // Low(0) High(1)
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// B: nibble2
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#define MOVEAXIS 0x0010 // Stopped(0) Moving(1)
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#define MOVEFACE 0x0020 // Front(0) Rear(1)
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// C: nibble3
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#define MOVEACTIVE 0x0100 // Inactive(0) Active(1)
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void EQGState(void);
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void EQGError(unsigned char);
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void EQGAction(void);
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void TimerDelaymS(unsigned long);
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bool EQGRx(void);
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void EQGTx(unsigned char);
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void EQGTxHex(unsigned char);
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void EQGTxHex2(unsigned char);
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void EQGTxHex3(unsigned int);
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void EQGTxHex6(unsigned long);
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// debug
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void putbyte(unsigned char);
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void putbyte(unsigned char);
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void puthexn(unsigned char);
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void puthexb(unsigned char);
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void puthexw(unsigned int);
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void puthexl(unsigned long);
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void putdecn(unsigned char);
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void putdecb(unsigned char);
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void putdecw(unsigned int);
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void putdecl(unsigned long);
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#endif
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