meshtastic-firmware/src/graphics/EInkDisplay.cpp

136 wiersze
4.6 KiB
C++

#include "configuration.h"
#ifdef HAS_EINK
#include "EInkDisplay.h"
#include "SPILock.h"
#include "epd1in54.h" // Screen specific library
#include "graphics/configs.h"
#include <SPI.h>
#include <TFT_eSPI.h> // Graphics library and Sprite class
Epd ePaper; // Create an instance ePaper
TFT_eSPI glc = TFT_eSPI(); // Invoke the graphics library class
TFT_eSprite frame = TFT_eSprite(&glc); // Invoke the Sprite class for the image frame buffer
uint8_t *framePtr; // Pointer for the black frame buffer
#define COLORED 0
#define UNCOLORED 1
#define INK COLORED // Black ink
#define PAPER UNCOLORED // 'paper' background colour
//------------------------------------------------------------------------------------
// Update display - different displays have different function names in the default
// Waveshare libraries :-(
//------------------------------------------------------------------------------------
#if defined(EPD1IN54B_H) || defined(EPD1IN54C_H) || defined(EPD2IN13B_H) || defined(EPD2IN7B_H) || defined(EPD2IN9B_H) || \
defined(EPD4IN2_H)
void updateDisplay(uint8_t *blackFrame = blackFramePtr, uint8_t *redFrame = redFramePtr)
{
ePaper.DisplayFrame(blackFrame, redFrame); // Update 3 colour display
#else
void updateDisplay(uint8_t *blackFrame = framePtr)
{
#if defined(EPD2IN7_H) || defined(EPD4IN2_H)
ePaper.DisplayFrame(blackFrame); // Update 2 color display
#elif defined(EPD1IN54_H) || defined(EPD2IN13_H) || defined(EPD2IN9_H)
ePaper.SetFrameMemory(blackFrame); // Update 2 colour display
ePaper.DisplayFrame();
#else
#error "Selected ePaper library is not supported"
#endif
#endif
}
EInkDisplay::EInkDisplay(uint8_t address, int sda, int scl)
{
setGeometry(GEOMETRY_128_64); // FIXME - currently we lie and claim 128x64 because I'm not yet sure other resolutions will
// work ie GEOMETRY_RAWMODE
}
// FIXME quick hack to limit drawing to a very slow rate
uint32_t lastDrawMsec;
// Write the buffer to the display memory
void EInkDisplay::display(void)
{
// No need to grab this lock because we are on our own SPI bus
// concurrency::LockGuard g(spiLock);
uint32_t now = millis();
uint32_t sinceLast = now - lastDrawMsec;
if (framePtr && (sinceLast > 60 * 1000 || lastDrawMsec == 0)) {
lastDrawMsec = now;
// FIXME - only draw bits have changed (use backbuf similar to the other displays)
// tft.drawBitmap(0, 0, buffer, 128, 64, TFT_YELLOW, TFT_BLACK);
for (uint8_t y = 0; y < SCREEN_HEIGHT; y++) {
for (uint8_t x = 0; x < SCREEN_WIDTH; x++) {
// get src pixel in the page based ordering the OLED lib uses FIXME, super inefficent
auto b = buffer[x + (y / 8) * SCREEN_WIDTH];
auto isset = b & (1 << (y & 7));
frame.drawPixel(x, y, isset ? INK : PAPER);
}
}
ePaper.Reset(); // wake the screen from sleep
DEBUG_MSG("Updating eink... ");
updateDisplay(); // Send image to display and refresh
DEBUG_MSG("done\n");
// Put screen to sleep to save power
ePaper.Sleep();
}
}
// Send a command to the display (low level function)
void EInkDisplay::sendCommand(uint8_t com)
{
(void)com;
// Drop all commands to device (we just update the buffer)
}
// Connect to the display
bool EInkDisplay::connect()
{
DEBUG_MSG("Doing EInk init\n");
#ifdef PIN_EINK_PWR_ON
digitalWrite(PIN_EINK_PWR_ON, HIGH); // If we need to assert a pin to power external peripherals
pinMode(PIN_EINK_PWR_ON, OUTPUT);
#endif
#ifdef PIN_EINK_EN
digitalWrite(PIN_EINK_EN, HIGH);
pinMode(PIN_EINK_EN, OUTPUT);
#endif
// Initialise the ePaper library
// FIXME - figure out how to use lut_partial_update
if (ePaper.Init(lut_full_update) != 0) {
DEBUG_MSG("ePaper init failed\n");
return false;
} else {
frame.setColorDepth(1); // Must set the bits per pixel to 1 for ePaper displays
// Set bit depth BEFORE creating Sprite, default is 16!
// Create a frame buffer in RAM of defined size and save the pointer to it
// RAM needed is about (EPD_WIDTH * EPD_HEIGHT)/8 , ~5000 bytes for 200 x 200 pixels
// Note: always create the Sprite before setting the Sprite rotation
framePtr = (uint8_t *)frame.createSprite(EPD_WIDTH, EPD_HEIGHT);
frame.fillSprite(PAPER); // Fill frame with white
/* frame.drawLine(0, 0, frame.width() - 1, frame.height() - 1, INK);
frame.drawLine(0, frame.height() - 1, frame.width() - 1, 0, INK);
updateDisplay(); */
return true;
}
}
#endif