sforkowany z mirror/meshtastic-firmware
52 wiersze
1.6 KiB
JavaScript
52 wiersze
1.6 KiB
JavaScript
var meshtasticClient;
|
|
var connectionOne;
|
|
|
|
|
|
// run init when DOM is ready
|
|
document.addEventListener("DOMContentLoaded", function() {
|
|
|
|
// Create new client instance
|
|
meshtasticClient = new meshtasticjs.Client;
|
|
|
|
});
|
|
|
|
|
|
// Important: the connect action must be called from a user interaction (e.g. button press), otherwise the browsers won't allow the connect
|
|
function connect() {
|
|
|
|
// Create new connection
|
|
connectionOne = meshtasticClient.createBLEConnection();
|
|
|
|
// Add event listeners that get called when a new packet is received / state of device changes
|
|
connectionOne.addEventListener('dataPacket', function(packet) { console.log(packet)});
|
|
connectionOne.addEventListener('userPacket', function(packet) { console.log(packet)});
|
|
connectionOne.addEventListener('positionPacket', function(packet) { console.log(packet)});
|
|
connectionOne.addEventListener('connected', function() { console.log('connected!')});
|
|
connectionOne.addEventListener('disconnected', function() { console.log('disconnected!')});
|
|
|
|
// Connect to the device async, then send a text message
|
|
connectionOne.connect()
|
|
.then(result => {
|
|
|
|
// This gets called when the connection has been established
|
|
// -> send a message over the mesh network. If no recipient node is provided, it gets sent as a broadcast
|
|
return connectionOne.sendText('meshtastic is awesome');
|
|
|
|
})
|
|
.then(result => {
|
|
|
|
// This gets called when the message has been sucessfully sent
|
|
console.log('Message sent!');})
|
|
|
|
.catch(error => { console.log(error); });
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|