fix the "blank screen when a text message arrives" bug

1.2-legacy
Kevin Hester 2020-03-03 10:15:23 -08:00
rodzic f1c90a232f
commit fe5703c684
1 zmienionych plików z 5 dodań i 2 usunięć

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@ -500,7 +500,8 @@ void Screen::setOn(bool on)
if (on != screenOn)
{
if (on) {
if (on)
{
dispdev.displayOn();
setPeriod(1); // redraw ASAP
}
@ -613,7 +614,6 @@ void Screen::doTask()
targetFramerate = IDLE_FRAMERATE;
ui.setTargetFPS(targetFramerate);
}
ui.update();
// While showing the bluetooth pair screen all of our standard screen switching is stopped
if (!showingBluetooth)
@ -639,6 +639,9 @@ void Screen::doTask()
}
}
// This must be after we possibly do screen_set_frames() to ensure we draw the new data
ui.update();
// DEBUG_MSG("want fps %d, fixed=%d\n", targetFramerate, ui.getUiState()->frameState);
// If we are scrolling we need to be called soon, otherwise just 1 fps (to save CPU)
// We also ask to be called twice as fast as we really need so that any rounding errors still result