retransmissions work again

1.2-legacy
geeksville 2020-05-21 15:55:57 -07:00
rodzic e2cbccb133
commit e75561016b
3 zmienionych plików z 15 dodań i 8 usunięć

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@ -29,7 +29,7 @@ bool PacketHistory::wasSeenRecently(const MeshPacket *p, bool withUpdate)
recentPackets.erase(recentPackets.begin() + i); // delete old record
} else {
if (r.id == p->id && r.sender == p->from) {
DEBUG_MSG("Found existing broadcast record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
DEBUG_MSG("Found existing packet record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
// Update the time on this record to now
if (withUpdate)
@ -48,7 +48,7 @@ bool PacketHistory::wasSeenRecently(const MeshPacket *p, bool withUpdate)
r.sender = p->from;
r.rxTimeMsec = now;
recentPackets.push_back(r);
DEBUG_MSG("Adding broadcast record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
DEBUG_MSG("Adding packet record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
}
return false;

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@ -36,6 +36,8 @@ void ReliableRouter::handleReceived(MeshPacket *p)
NodeNum ourNode = getNodeNum();
if (p->from == ourNode && p->to == NODENUM_BROADCAST) {
DEBUG_MSG("Received someone rebroadcasting for us fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
// We are seeing someone rebroadcast one of our broadcast attempts.
// If this is the first time we saw this, cancel any retransmissions we have queued up and generate an internal ack for
// the original sending process.
@ -77,7 +79,7 @@ void ReliableRouter::handleReceived(MeshPacket *p)
*/
void ReliableRouter::sendAckNak(bool isAck, NodeNum to, PacketId idFrom)
{
DEBUG_MSG("Sending an ack=%d,to=%d,idFrom=%d", isAck, to, idFrom);
DEBUG_MSG("Sending an ack=%d,to=%d,idFrom=%d\n", isAck, to, idFrom);
auto p = allocForSending();
p->hop_limit = 0; // Assume just immediate neighbors for now
p->to = to;
@ -108,7 +110,7 @@ PendingPacket::PendingPacket(MeshPacket *p)
bool ReliableRouter::stopRetransmission(NodeNum from, PacketId id)
{
auto key = GlobalPacketId(from, id);
stopRetransmission(key);
return stopRetransmission(key);
}
bool ReliableRouter::stopRetransmission(GlobalPacketId key)
@ -150,12 +152,17 @@ void ReliableRouter::doRetransmissions()
// FIXME, handle 51 day rolloever here!!!
if (p.nextTxMsec <= now) {
if (p.numRetransmissions == 0) {
DEBUG_MSG("Reliable send failed, returning a nak\n");
DEBUG_MSG("Reliable send failed, returning a nak fr=0x%x,to=0x%x,id=%d\n", p.packet->from, p.packet->to,
p.packet->id);
sendAckNak(false, p.packet->from, p.packet->id);
stopRetransmission(it->first);
} else {
DEBUG_MSG("Sending reliable retransmission\n");
send(packetPool.allocCopy(*p.packet));
DEBUG_MSG("Sending reliable retransmission fr=0x%x,to=0x%x,id=%d, tries left=%d\n", p.packet->from, p.packet->to,
p.packet->id, p.numRetransmissions);
// Note: we call the superclass version because we don't want to have our version of send() add a new
// retransmission record
FloodingRouter::send(packetPool.allocCopy(*p.packet));
// Queue again
--p.numRetransmissions;

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@ -48,7 +48,7 @@ struct PendingPacket {
PendingPacket() {}
PendingPacket(MeshPacket *p);
void setNextTx() { nextTxMsec = millis() + random(10 * 1000, 12 * 1000); }
void setNextTx() { nextTxMsec = millis() + random(30 * 1000, 22 * 1000); }
};
class GlobalPacketIdHashFunction