TFT display kinda draws stuff (badly)

1.2-legacy
geeksville 2020-08-28 15:06:52 -07:00
rodzic 338445d175
commit e049eac38a
5 zmienionych plików z 104 dodań i 31 usunięć

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@ -10,11 +10,12 @@
#include <SSD1306Wire.h>
#endif
#include "concurrency/PeriodicTask.h"
#include "TFT.h"
#include "TypedQueue.h"
#include "concurrency/LockGuard.h"
#include "power.h"
#include "commands.h"
#include "concurrency/LockGuard.h"
#include "concurrency/PeriodicTask.h"
#include "power.h"
#include <string>
namespace graphics
@ -53,16 +54,19 @@ class DebugInfo
/**
* @brief This class deals with showing things on the screen of the device.
*
* @details Other than setup(), this class is thread-safe as long as drawFrame is not called
* multiple times simultaneously. All state-changing calls are queued and executed
*
* @details Other than setup(), this class is thread-safe as long as drawFrame is not called
* multiple times simultaneously. All state-changing calls are queued and executed
* when the main loop calls us.
*/
class Screen : public concurrency::PeriodicTask
{
CallbackObserver<Screen, const meshtastic::Status *> powerStatusObserver = CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> gpsStatusObserver = CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> nodeStatusObserver = CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> powerStatusObserver =
CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> gpsStatusObserver =
CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
CallbackObserver<Screen, const meshtastic::Status *> nodeStatusObserver =
CallbackObserver<Screen, const meshtastic::Status *>(this, &Screen::handleStatusUpdate);
public:
Screen(uint8_t address, int sda = -1, int scl = -1);
@ -125,11 +129,12 @@ class Screen : public concurrency::PeriodicTask
}
/// Overrides the default utf8 character conversion, to replace empty space with question marks
static char customFontTableLookup(const uint8_t ch) {
static char customFontTableLookup(const uint8_t ch)
{
// UTF-8 to font table index converter
// Code form http://playground.arduino.cc/Main/Utf8ascii
static uint8_t LASTCHAR;
static bool SKIPREST; // Only display a single unconvertable-character symbol per sequence of unconvertable characters
static bool SKIPREST; // Only display a single unconvertable-character symbol per sequence of unconvertable characters
if (ch < 128) { // Standard ASCII-set 0..0x7F handling
LASTCHAR = 0;
@ -137,28 +142,38 @@ class Screen : public concurrency::PeriodicTask
return ch;
}
uint8_t last = LASTCHAR; // get last char
uint8_t last = LASTCHAR; // get last char
LASTCHAR = ch;
switch (last) { // conversion depnding on first UTF8-character
case 0xC2: { SKIPREST = false; return (uint8_t) ch; }
case 0xC3: { SKIPREST = false; return (uint8_t) (ch | 0xC0); }
switch (last) { // conversion depnding on first UTF8-character
case 0xC2: {
SKIPREST = false;
return (uint8_t)ch;
}
case 0xC3: {
SKIPREST = false;
return (uint8_t)(ch | 0xC0);
}
}
// We want to strip out prefix chars for two-byte char formats
if (ch == 0xC2 || ch == 0xC3 || ch == 0x82) return (uint8_t) 0;
if (ch == 0xC2 || ch == 0xC3 || ch == 0x82)
return (uint8_t)0;
// If we already returned an unconvertable-character symbol for this unconvertable-character sequence, return NULs for the rest of it
if (SKIPREST) return (uint8_t) 0;
// If we already returned an unconvertable-character symbol for this unconvertable-character sequence, return NULs for the
// rest of it
if (SKIPREST)
return (uint8_t)0;
SKIPREST = true;
return (uint8_t) 191; // otherwise: return ¿ if character can't be converted (note that the font map we're using doesn't stick to standard EASCII codes)
return (uint8_t)191; // otherwise: return ¿ if character can't be converted (note that the font map we're using doesn't
// stick to standard EASCII codes)
}
/// Returns a handle to the DebugInfo screen.
//
// Use this handle to set things like battery status, user count, GPS status, etc.
DebugInfo* debug_info() { return &debugInfo; }
DebugInfo *debug_info() { return &debugInfo; }
int handleStatusUpdate(const meshtastic::Status *arg);
@ -215,8 +230,10 @@ class Screen : public concurrency::PeriodicTask
DebugInfo debugInfo;
/// Display device
/** @todo display abstraction */
#ifdef USE_SH1106
/** FIXME cleanup display abstraction */
#ifdef ST7735_CS
TFTDisplay dispdev;
#elif defined(USE_SH1106)
SH1106Wire dispdev;
#else
SSD1306Wire dispdev;

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@ -2,12 +2,35 @@
#ifdef ST7735_CS
#include "TFT.h"
#include <SPI.h>
#include <TFT_eSPI.h> // Graphics and font library for ST7735 driver chip
TFT_eSPI tft = TFT_eSPI(); // Invoke library, pins defined in User_Setup.h
void TFTinit()
TFTDisplay::TFTDisplay(uint8_t address, int sda, int scl)
{
setGeometry(
GEOMETRY_128_64); // FIXME - currently we lie and claim 128x64 because I'm not yet sure other resolutions will work
}
// Write the buffer to the display memory
void TFTDisplay::display(void)
{
// FIXME - only draw bits have changed (use backbuf similar to the other displays)
tft.drawBitmap(0, 0, buffer, 128, 64, TFT_YELLOW, TFT_BLACK);
}
// Send a command to the display (low level function)
void TFTDisplay::sendCommand(uint8_t com)
{
(void)com;
// Drop all commands to device (we just update the buffer)
}
// Connect to the display
bool TFTDisplay::connect()
{
DEBUG_MSG("Doing TFT init\n");
@ -17,8 +40,11 @@ void TFTinit()
#endif
tft.init();
tft.setRotation(1);
tft.fillScreen(TFT_GREEN);
tft.setRotation(3); // Orient horizontal and wide underneath the silkscreen name label
tft.fillScreen(TFT_BLUE);
// tft.drawRect(0, 0, 40, 10, TFT_PURPLE); // wide rectangle in upper left
return true;
}
#endif

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@ -1,3 +1,34 @@
#pragma once
void TFTinit();
#include <OLEDDisplay.h>
/**
* An adapter class that allows using the TFT_eSPI library as if it was an OLEDDisplay implementation.
*
* Remaining TODO:
* optimize display() to only draw changed pixels (see other OLED subclasses for examples)
* implement displayOn/displayOff to turn off the TFT device (and backlight)
* Use the fast NRF52 SPI API rather than the slow standard arduino version
* turn radio back on
*/
class TFTDisplay : public OLEDDisplay
{
public:
/* constructor
FIXME - the parameters are not used, just a temporary hack to keep working like the old displays
*/
TFTDisplay(uint8_t address, int sda, int scl);
// Write the buffer to the display memory
virtual void display(void);
protected:
// the header size of the buffer used, e.g. for the SPI command header
virtual int getBufferOffset(void) { return 0; }
// Send a command to the display (low level function)
virtual void sendCommand(uint8_t com);
// Connect to the display
virtual bool connect();
};

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@ -221,8 +221,12 @@ void setup()
#endif
// Initialize the screen first so we can show the logo while we start up everything else.
#ifdef ST7735_CS
screen.setup();
#else
if (ssd1306_found)
screen.setup();
#endif
screen.print("Started...\n");

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@ -99,9 +99,4 @@ void nrf52Setup()
// randomSeed(r);
DEBUG_MSG("FIXME, call randomSeed\n");
// ::printf("TESTING PRINTF\n");
// Setup TFT display - FIXME do somewhere else
#ifdef ST7735_CS
TFTinit();
#endif
}